Code

History

  1. Revert improved culling frustum in OpenVR. Fixes https://github.com/overte-org/overte/issues/2242 Reverts the OpenVR part of fcf5981e98a234fb1104f3053dda0fac30d059e9Julian Groß committed 3 months ago5c001a2
  2. Fix flickering sky on OpenVR and FOV limit on OpenXRksuprynowicz committed 7 months ago97a9844
  3. Smaller margin, clamp angle to 0.9pi on OpenXRAda committed 7 months ago765fc4e
  4. far and near are reserved keywords in Windows.Julian Groß committed 7 months ago97d858b
  5. Fix culling frustum in OpenVR and OpenXR pluginsAda committed 7 months agofcf5981
  6. Fix OpenGL on Vulkan branchksuprynowicz committed 1 year agofe160b9
  7. Vulkan post-rebase fixes for TAA PRksuprynowicz committed 1 year agoab72beb
  8. Plugin gpu backend accessBrad Davis committed 8 years agoe9e873c
  9. image sampler propHifiExperiments committed 1 year ago75e2f85
  10. name all the threadsHifiExperiments committed 5 years ago30c4779
  11. Update copyrightsDavid Rowe committed 6 years ago96ae709
  12. Typos etc.David Rowe committed 6 years agoc2bb26e
  13. Build OpenVR plugin on LinuxDavid Rowe committed 6 years agob72d5bf
  14. Use new audio setting API valuesDavid Rowe committed 6 years agobe8d97c
  15. comfort mode -- squeeze vision to avoid sicknessSeth Alves committed 7 years ago9baf4c7
  16. wip redo stencil workSamGondelman committed 7 years agoc730e51
  17. Revert "Case 20060: Grab correct stencil masks from display plugins"Sam Gondelman committed 7 years ago660818a
  18. Merge pull request #15266 from SamGondelman/stencilSam Gondelman committed 7 years ago85bf1da
  19. Revert "Remove _compositeFramebuffer from display plugins"Brad Davis committed 7 years ago44fc0d2
  20. vive coordinates in clip spaceSamGondelman committed 7 years ago8d2495e
  21. grab correct stencil masks from display pluginsSamGondelman committed 7 years ago4ed7c09
  22. Remove _compositeFramebuffer from display pluginsBrad Davis committed 7 years agocb31140
  23. removed debug print statementsamantley committed 7 years agoa7510cb
  24. added auto switch to vive, checking for the proximity button on vive, to do: make sure ik is off for the head when in desktop mode.amantley committed 7 years agoda05692
  25. added debug for hmd eventsamantley committed 7 years agoff9b0a1
  26. looking at vive user flag behaviouramantley committed 7 years agocb672b8
  27. move back to plugin threadSamGondelman committed 7 years ago58396b8
  28. fix vive crashSamGondelman committed 7 years ago0c64d12
  29. Merge remote-tracking branch 'upstream/master' into squattyPottyFixamantley committed 8 years agoc4187f0
  30. adjusted openvr to use 0.0 for the floor instead of -1.6amantley committed 8 years ago3a2a8fe
  31. Merge branch 'master' into M17217-bDavid Rowe committed 8 years ago96767c1
  32. Shader refactoring for explicit bindingsBrad Davis committed 8 years agoae8f841
  33. Merge branch 'master' into M17217-aDavid Rowe committed 8 years ago11b85e3
  34. Add HMD play area to API; Oculus and ViveDavid Rowe committed 8 years ago41c4ecd
  35. Code reviewDavid Rowe committed 8 years agoa3e677e