Code

History

  1. Cached shader binaries and uniform data for shadersBradley Austin Davis committed 8 years ago3beb776
  2. Fix non self-sufficient headersClement committed 8 years agoda9fb9c
  3. Renamed imag component to dual, using the correct nomenclatureAnthony J. Thibault committed 8 years agofbea22e
  4. testsAnthony J. Thibault committed 8 years ago532c8a2
  5. WIP first attempt at dual quat skinningAnthony J. Thibault committed 8 years ago565875e