// // ControllerScriptingInterface.h // interface/src/scripting // // Created by Brad Hefta-Gaub on 12/17/13. // Copyright 2013 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_ControllerScriptingInterface_h #define hifi_ControllerScriptingInterface_h #include #include #include #include #include #include #include #include #include class ScriptEngine; class PalmData; class InputController : public controller::InputController { Q_OBJECT public: InputController(int deviceTrackerId, int subTrackerId, QObject* parent = NULL); virtual void update(); virtual Key getKey() const; public slots: virtual bool isActive() const { return _isActive; } virtual glm::vec3 getAbsTranslation() const { return _eventCache.absTranslation; } virtual glm::quat getAbsRotation() const { return _eventCache.absRotation; } virtual glm::vec3 getLocTranslation() const { return _eventCache.locTranslation; } virtual glm::quat getLocRotation() const { return _eventCache.locRotation; } private: int _deviceTrackerId; uint _subTrackerId; // cache for the spatial SpatialEvent _eventCache; bool _isActive; signals: }; /// handles scripting of input controller commands from JS class ControllerScriptingInterface : public controller::ScriptingInterface { Q_OBJECT public: ControllerScriptingInterface(); ~ControllerScriptingInterface(); Q_INVOKABLE QVector getAllActions(); Q_INVOKABLE bool addInputChannel(UserInputMapper::InputChannel inputChannel); Q_INVOKABLE bool removeInputChannel(UserInputMapper::InputChannel inputChannel); Q_INVOKABLE QVector getInputChannelsForAction(UserInputMapper::Action action); Q_INVOKABLE QVector getAvailableInputs(unsigned int device); Q_INVOKABLE QVector getAllInputsForDevice(unsigned int device); Q_INVOKABLE QString getDeviceName(unsigned int device); Q_INVOKABLE float getActionValue(int action); Q_INVOKABLE void resetDevice(unsigned int device); Q_INVOKABLE void resetAllDeviceBindings(); Q_INVOKABLE int findDevice(QString name); Q_INVOKABLE QVector getDeviceNames(); Q_INVOKABLE int findAction(QString actionName); Q_INVOKABLE QVector getActionNames() const; virtual void registerControllerTypes(ScriptEngine* engine); void emitKeyPressEvent(QKeyEvent* event); void emitKeyReleaseEvent(QKeyEvent* event); void handleMetaEvent(HFMetaEvent* event); void emitMouseMoveEvent(QMouseEvent* event, unsigned int deviceID = 0); void emitMousePressEvent(QMouseEvent* event, unsigned int deviceID = 0); void emitMouseDoublePressEvent(QMouseEvent* event, unsigned int deviceID = 0); void emitMouseReleaseEvent(QMouseEvent* event, unsigned int deviceID = 0); void emitTouchBeginEvent(const TouchEvent& event); void emitTouchEndEvent(const TouchEvent& event); void emitTouchUpdateEvent(const TouchEvent& event); void emitWheelEvent(QWheelEvent* event); bool isKeyCaptured(QKeyEvent* event) const; bool isKeyCaptured(const KeyEvent& event) const; bool isMouseCaptured() const { return _mouseCaptured; } bool isTouchCaptured() const { return _touchCaptured; } bool isWheelCaptured() const { return _wheelCaptured; } bool areActionsCaptured() const { return _actionsCaptured; } bool isJoystickCaptured(int joystickIndex) const; virtual void update() override; public slots: virtual void captureKeyEvents(const KeyEvent& event); virtual void releaseKeyEvents(const KeyEvent& event); virtual void captureMouseEvents() { _mouseCaptured = true; } virtual void releaseMouseEvents() { _mouseCaptured = false; } virtual void captureTouchEvents() { _touchCaptured = true; } virtual void releaseTouchEvents() { _touchCaptured = false; } virtual void captureWheelEvents() { _wheelCaptured = true; } virtual void releaseWheelEvents() { _wheelCaptured = false; } virtual void captureActionEvents() { _actionsCaptured = true; } virtual void releaseActionEvents() { _actionsCaptured = false; } virtual void captureJoystick(int joystickIndex); virtual void releaseJoystick(int joystickIndex); virtual glm::vec2 getViewportDimensions() const; /// Factory to create an InputController virtual controller::InputController::Pointer createInputController(const QString& deviceName, const QString& tracker); virtual void releaseInputController(controller::InputController::Pointer input); signals: void keyPressEvent(const KeyEvent& event); void keyReleaseEvent(const KeyEvent& event); void actionStartEvent(const HFActionEvent& event); void actionEndEvent(const HFActionEvent& event); void backStartEvent(); void backEndEvent(); void mouseMoveEvent(const MouseEvent& event, unsigned int deviceID = 0); void mousePressEvent(const MouseEvent& event, unsigned int deviceID = 0); void mouseDoublePressEvent(const MouseEvent& event, unsigned int deviceID = 0); void mouseReleaseEvent(const MouseEvent& event, unsigned int deviceID = 0); void touchBeginEvent(const TouchEvent& event); void touchEndEvent(const TouchEvent& event); void touchUpdateEvent(const TouchEvent& event); void wheelEvent(const WheelEvent& event); void actionEvent(int action, float state); private: QString sanatizeName(const QString& name); /// makes a name clean for inclusing in JavaScript const PalmData* getPrimaryPalm() const; const PalmData* getPalm(int palmIndex) const; int getNumberOfActivePalms() const; const PalmData* getActivePalm(int palmIndex) const; bool _mouseCaptured; bool _touchCaptured; bool _wheelCaptured; bool _actionsCaptured; QMultiMap _capturedKeys; QSet _capturedJoysticks; using InputKey = controller::InputController::Key; using InputControllerMap = std::map; InputControllerMap _inputControllers; }; const int NUMBER_OF_SPATIALCONTROLS_PER_PALM = 2; // the hand and the tip const int NUMBER_OF_JOYSTICKS_PER_PALM = 1; const int NUMBER_OF_TRIGGERS_PER_PALM = 1; const int NUMBER_OF_BUTTONS_PER_PALM = 6; const int PALM_SPATIALCONTROL = 0; const int TIP_SPATIALCONTROL = 1; #endif // hifi_ControllerScriptingInterface_h