// // MenuScriptingInterface.h // interface/src/scripting // // Created by Brad Hefta-Gaub on 2/25/14. // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_MenuScriptingInterface_h #define hifi_MenuScriptingInterface_h #include #include class MenuItemProperties; /**jsdoc * The Menu API provides access to the menu that is displayed at the top of the window * on a user's desktop and when the "MENU" button is pressed on the tablet. * *

Groupings

* A "grouping" provides a way to group a set of menus or menu items together so * that they can all be set visible or invisible as a group. * There are two available groups: "Advanced" and "Developer". * These groupings can be toggled in the "Settings" menu. * If a menu item doesn't belong to a group it is always displayed. * * @namespace Menu */ /** * CURRENTLY NOT WORKING: * *

Action groups

* When 1+ menu items are checkable and in the same action group, only 1 can be * selected at any one time. If another item in the action group is selected, the * previous will be deselected. This feature provides the ability to create * "radio-button"-like menus. */ class MenuScriptingInterface : public QObject { Q_OBJECT MenuScriptingInterface() { }; public: static MenuScriptingInterface* getInstance(); private slots: friend class Menu; void menuItemTriggered(); public slots: /**jsdoc * Add a new top-level menu. * @function Menu.addMenu * @param {String} menuName Name that will be displayed for the menu. * @param {String} [grouping] Name of the grouping, if any, to add this menu to. */ void addMenu(const QString& menuName, const QString& grouping = QString()); /**jsdoc * Remove a top-level menu. * @function Menu.removeMenu * @param {String} menuName Name of the menu to remove. */ void removeMenu(const QString& menuName); /**jsdoc * Check whether a top-level menu exists. * @function Menu.menuExists * @param {String} menuName Name of the menu to check for existence. * @returns {Boolean} `true` if the menu exists, otherwise `false`. */ bool menuExists(const QString& menuName); /**jsdoc * Add a separator with an unclickable label below it. * The line will be placed at the bottom of the menu. * @function Menu.addSeparator * @param {String} menuName Name of the menu to add a separator to. * @param {String} separatorName Name of the separator that will be displayed as the label below the separator line. */ void addSeparator(const QString& menuName, const QString& separatorName); /**jsdoc * Remove a separator from a menu. * @function Menu.removeSeparator * @param {String} menuName Name of the menu to remove the separator from. * @param {String} separatorName Name of the separator to remove. */ void removeSeparator(const QString& menuName, const QString& separatorName); /**jsdoc * Add a new menu item to a menu. * @function Menu.addMenuItem * @param {Menu.MenuItemProperties} properties Properties of the menu item to create. */ void addMenuItem(const MenuItemProperties& properties); /**jsdoc * Add a new menu item to a menu. * @function Menu.addMenuItem * @param {String} menuName Name of the menu to add a menu item to. * @param {String} menuItem Name of the menu item. This is what will be displayed in the menu. * @param {String} [shortcutKey] A shortcut key that can be used to trigger the menu item. */ void addMenuItem(const QString& menuName, const QString& menuitem, const QString& shortcutKey); void addMenuItem(const QString& menuName, const QString& menuitem); /**jsdoc * Remove a menu item from a menu. * @function Menu.removeMenuItem * @param {String} menuName Name of the menu to remove a menu item from. * @param {String} menuItem Name of the menu item to remove. */ void removeMenuItem(const QString& menuName, const QString& menuitem); /**jsdoc * Check if a menu item exists. * @function Menu.menuItemExists * @param {String} menuName Name of the menu that the menu item is in. * @param {String} menuItem Name of the menu item to check for existence of. * @returns {Boolean} `true` if the menu item exists, otherwise `false`. */ bool menuItemExists(const QString& menuName, const QString& menuitem); /** * TODO: Not working; don't document until fixed. */ void addActionGroup(const QString& groupName, const QStringList& actionList, const QString& selected = QString()); void removeActionGroup(const QString& groupName); /**jsdoc * Check whether a checkable menu item is checked. * @function Menu.isOptionChecked * @param {String} menuOption The name of the menu item. * @returns {Boolean} `true` if the option is checked, otherwise false. */ bool isOptionChecked(const QString& menuOption); /**jsdoc * Set a checkable menu item as checked or unchecked. * @function Menu.setIsOptionChecked * @param {String} menuOption The name of the menu item to modify. * @param {Boolean} isChecked If `true`, the menu item will be checked, otherwise it will not be checked. */ void setIsOptionChecked(const QString& menuOption, bool isChecked); /**jsdoc * Trigger the menu item as if the user clicked on it. * @function Menu.triggerOption * @param {String} menuOption The name of the menu item to trigger. */ void triggerOption(const QString& menuOption); /**jsdoc * Check whether a menu is enabled. If a menu is disabled it is grayed out and unusable. * Menus are enabled by default. * @function Menu.isMenuEnabled * @param {String} menuName The name of the menu to check. * @returns {Boolean} `true` if the menu is enabled, otherwise false. */ bool isMenuEnabled(const QString& menuName); /**jsdoc * Set a menu to be enabled or disabled. If a menu is disabled it is grayed out and unusable. * @function Menu.setMenuEnabled * @param {String} menuName The name of the menu to modify. * @param {Boolean} isEnabled Whether the menu will be enabled or not. */ void setMenuEnabled(const QString& menuName, bool isEnabled); /** * TODO: Not used or useful; will not document until used. */ void closeInfoView(const QString& path); bool isInfoViewVisible(const QString& path); signals: /**jsdoc * Notifies scripts when a menu item is clicked (or triggered by {@link Menu.triggerOption}). * @function Menu.menuItemEvent * @param {String} menuItem Name of the menu item that was clicked. * @returns {Signal} */ void menuItemEvent(const QString& menuItem); }; #endif // hifi_MenuScriptingInterface_h