// // ScriptAudioInjector.cpp // libraries/audio/src // // Created by Stephen Birarda on 2015-02-11. // Copyright 2015 High Fidelity, Inc. // Copyright 2022-2023 Overte e.V. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // SPDX-License-Identifier: Apache-2.0 // #include "ScriptAudioInjector.h" #include #include #include #include #include STATIC_SCRIPT_TYPES_INITIALIZER((+[](ScriptManager* manager) { auto scriptEngine = manager->engine().get(); scriptRegisterMetaType(scriptEngine); })); ScriptValue injectorToScriptValue(ScriptEngine* engine, ScriptAudioInjector* const& in) { // The AudioScriptingInterface::playSound method can return null, so we need to account for that. if (!in) { return engine->nullValue(); } return engine->newQObject(in, ScriptEngine::ScriptOwnership); } bool injectorFromScriptValue(const ScriptValue& object, ScriptAudioInjector*& out) { return (out = qobject_cast(object.toQObject())) != nullptr; } ScriptAudioInjector::ScriptAudioInjector(const AudioInjectorPointer& injector) : _injector(injector) { QObject::connect(injector.data(), &AudioInjector::finished, this, &ScriptAudioInjector::finished); connect(injector.data(), &QObject::destroyed, this, &QObject::deleteLater); } ScriptAudioInjector::~ScriptAudioInjector() { const auto audioInjectorManager = DependencyManager::get(); // AudioInjectorManager may have been destroyed on application shutdown. if (audioInjectorManager) { audioInjectorManager->stop(_injector); } }