// // SimpleEntitySimulation.cpp // libraries/entities/src // // Created by Andrew Meadows on 2014.11.24 // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "SimpleEntitySimulation.h" #include #include "EntityItem.h" #include "EntitiesLogging.h" const uint64_t MAX_OWNERLESS_PERIOD = 2 * USECS_PER_SECOND; void SimpleEntitySimulation::clearOwnership(const QUuid& ownerID) { QMutexLocker lock(&_mutex); SetOfEntities::iterator itemItr = _entitiesWithSimulationOwner.begin(); while (itemItr != _entitiesWithSimulationOwner.end()) { EntityItemPointer entity = *itemItr; if (entity->getSimulatorID() == ownerID) { // the simulator has abandonded this object --> remove from owned list itemItr = _entitiesWithSimulationOwner.erase(itemItr); if (entity->getDynamic() && entity->hasLocalVelocity()) { // it is still moving dynamically --> add to orphaned list _entitiesThatNeedSimulationOwner.insert(entity); uint64_t expiry = entity->getLastChangedOnServer() + MAX_OWNERLESS_PERIOD; _nextOwnerlessExpiry = glm::min(_nextOwnerlessExpiry, expiry); } // remove ownership and dirty all the tree elements that contain the it entity->clearSimulationOwnership(); entity->markAsChangedOnServer(); if (auto element = entity->getElement()) { DirtyOctreeElementOperator op(element); getEntityTree()->recurseTreeWithOperator(&op); } } else { ++itemItr; } } } void SimpleEntitySimulation::updateEntities() { EntitySimulation::updateEntities(); QMutexLocker lock(&_mutex); uint64_t now = usecTimestampNow(); expireStaleOwnerships(now); stopOwnerlessEntities(now); } void SimpleEntitySimulation::addEntityToInternalLists(EntityItemPointer entity) { EntitySimulation::addEntityToInternalLists(entity); if (entity->getSimulatorID().isNull()) { if (entity->getDynamic()) { // we don't allow dynamic objects to move without an owner so nothing to do here } else if (entity->isMovingRelativeToParent()) { SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr == _simpleKinematicEntities.end()) { _simpleKinematicEntities.insert(entity); entity->setLastSimulated(usecTimestampNow()); } } } else { _entitiesWithSimulationOwner.insert(entity); _nextStaleOwnershipExpiry = glm::min(_nextStaleOwnershipExpiry, entity->getSimulationOwnershipExpiry()); if (entity->isMovingRelativeToParent()) { SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr == _simpleKinematicEntities.end()) { _simpleKinematicEntities.insert(entity); entity->setLastSimulated(usecTimestampNow()); } } } } void SimpleEntitySimulation::removeEntityFromInternalLists(EntityItemPointer entity) { _entitiesWithSimulationOwner.remove(entity); _entitiesThatNeedSimulationOwner.remove(entity); EntitySimulation::removeEntityFromInternalLists(entity); } void SimpleEntitySimulation::processChangedEntity(const EntityItemPointer& entity) { EntitySimulation::processChangedEntity(entity); uint32_t flags = entity->getDirtyFlags(); if ((flags & Simulation::DIRTY_SIMULATOR_ID) || (flags & Simulation::DIRTY_VELOCITIES)) { if (entity->getSimulatorID().isNull()) { QMutexLocker lock(&_mutex); _entitiesWithSimulationOwner.remove(entity); if (entity->getDynamic()) { // we don't allow dynamic objects to move without an owner SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr != _simpleKinematicEntities.end()) { _simpleKinematicEntities.erase(itr); } } else if (entity->isMovingRelativeToParent()) { SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr == _simpleKinematicEntities.end()) { _simpleKinematicEntities.insert(entity); entity->setLastSimulated(usecTimestampNow()); } } else { SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr != _simpleKinematicEntities.end()) { _simpleKinematicEntities.erase(itr); } } } else { QMutexLocker lock(&_mutex); _entitiesWithSimulationOwner.insert(entity); _nextStaleOwnershipExpiry = glm::min(_nextStaleOwnershipExpiry, entity->getSimulationOwnershipExpiry()); _entitiesThatNeedSimulationOwner.remove(entity); if (entity->isMovingRelativeToParent()) { SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr == _simpleKinematicEntities.end()) { _simpleKinematicEntities.insert(entity); entity->setLastSimulated(usecTimestampNow()); } } else { SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr != _simpleKinematicEntities.end()) { _simpleKinematicEntities.erase(itr); } } } } entity->clearDirtyFlags(); } void SimpleEntitySimulation::clearEntities() { QMutexLocker lock(&_mutex); _entitiesWithSimulationOwner.clear(); _entitiesThatNeedSimulationOwner.clear(); EntitySimulation::clearEntities(); } void SimpleEntitySimulation::sortEntitiesThatMoved() { SetOfEntities::iterator itemItr = _entitiesToSort.begin(); while (itemItr != _entitiesToSort.end()) { EntityItemPointer entity = *itemItr; entity->updateQueryAACube(); ++itemItr; } EntitySimulation::sortEntitiesThatMoved(); } void SimpleEntitySimulation::expireStaleOwnerships(uint64_t now) { if (now > _nextStaleOwnershipExpiry) { _nextStaleOwnershipExpiry = (uint64_t)(-1); SetOfEntities::iterator itemItr = _entitiesWithSimulationOwner.begin(); while (itemItr != _entitiesWithSimulationOwner.end()) { EntityItemPointer entity = *itemItr; uint64_t expiry = entity->getSimulationOwnershipExpiry(); if (now > expiry) { itemItr = _entitiesWithSimulationOwner.erase(itemItr); if (entity->getDynamic()) { SetOfEntities::iterator itr = _simpleKinematicEntities.find(entity); if (itr != _simpleKinematicEntities.end()) { _simpleKinematicEntities.erase(itr); } } // remove ownership and dirty all the tree elements that contain the it entity->clearSimulationOwnership(); entity->markAsChangedOnServer(); DirtyOctreeElementOperator op(entity->getElement()); getEntityTree()->recurseTreeWithOperator(&op); } else { _nextStaleOwnershipExpiry = glm::min(_nextStaleOwnershipExpiry, expiry); ++itemItr; } } } } void SimpleEntitySimulation::stopOwnerlessEntities(uint64_t now) { if (now > _nextOwnerlessExpiry) { // search for ownerless objects that have expired QMutexLocker lock(&_mutex); _nextOwnerlessExpiry = (uint64_t)(-1); SetOfEntities::iterator itemItr = _entitiesThatNeedSimulationOwner.begin(); while (itemItr != _entitiesThatNeedSimulationOwner.end()) { EntityItemPointer entity = *itemItr; uint64_t expiry = entity->getLastChangedOnServer() + MAX_OWNERLESS_PERIOD; if (expiry < now) { // no simulators have volunteered ownership --> remove from list itemItr = _entitiesThatNeedSimulationOwner.erase(itemItr); if (entity->getSimulatorID().isNull() && entity->getDynamic() && entity->hasLocalVelocity()) { // zero the derivatives entity->setVelocity(Vectors::ZERO); entity->setAngularVelocity(Vectors::ZERO); entity->setAcceleration(Vectors::ZERO); // dirty all the tree elements that contain it entity->markAsChangedOnServer(); DirtyOctreeElementOperator op(entity->getElement()); getEntityTree()->recurseTreeWithOperator(&op); } } else { _nextOwnerlessExpiry = glm::min(_nextOwnerlessExpiry, expiry); ++itemItr; } } } }