Jason NajeraRemove useless comment.3c5fd067 years agoHistory
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////  Audio.cpp//  interface/src/scripting////  Created by Zach Pomerantz on 28/5/2017.//  Copyright 2017 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "Audio.h" #include <shared/QtHelpers.h> #include "Application.h"#include "AudioClient.h"#include "AudioHelpers.h"#include "ui/AvatarInputs.h" using namespace scripting; QString Audio::AUDIO { "Audio" };QString Audio::DESKTOP { "Desktop" };QString Audio::HMD { "VR" }; Setting::Handle<bool> enableNoiseReductionSetting { QStringList { Audio::AUDIO, "NoiseReduction" }, true }; float Audio::loudnessToLevel(float loudness) {    float level = loudness * (1/32768.0f);  // level in [0, 1]    level = 6.02059991f * fastLog2f(level); // convert to dBFS    level = (level + 48.0f) * (1/42.0f);    // map [-48, -6] dBFS to [0, 1]    return glm::clamp(level, 0.0f, 1.0f);} Audio::Audio() : _devices(_contextIsHMD) {    auto client = DependencyManager::get<AudioClient>().data();    connect(client, &AudioClient::muteToggled, this, &Audio::setMuted);    connect(client, &AudioClient::noiseReductionChanged, this, &Audio::enableNoiseReduction);    connect(client, &AudioClient::inputLoudnessChanged, this, &Audio::onInputLoudnessChanged);    connect(client, &AudioClient::inputVolumeChanged, this, &Audio::setInputVolume);    connect(this, &Audio::contextChanged, &_devices, &AudioDevices::onContextChanged);    connect(this, &Audio::pushingToTalkChanged, this, &Audio::handlePushedToTalk);    enableNoiseReduction(enableNoiseReductionSetting.get());    onContextChanged();} bool Audio::startRecording(const QString& filepath) {    return resultWithWriteLock<bool>([&] {        return DependencyManager::get<AudioClient>()->startRecording(filepath);    });} bool Audio::getRecording() {    return resultWithReadLock<bool>([&] {        return DependencyManager::get<AudioClient>()->getRecording();    });} void Audio::stopRecording() {    withWriteLock([&] {        DependencyManager::get<AudioClient>()->stopRecording();    });} bool Audio::isMuted() const {    bool isHMD = qApp->isHMDMode();    if (isHMD) {        return getMutedHMD();    } else {        return getMutedDesktop();    }} void Audio::setMuted(bool isMuted) {    bool isHMD = qApp->isHMDMode();    if (isHMD) {        setMutedHMD(isMuted);    } else {        setMutedDesktop(isMuted);    }} void Audio::setMutedDesktop(bool isMuted) {    bool changed = false;    withWriteLock([&] {        if (_desktopMuted != isMuted) {            changed = true;            _desktopMuted = isMuted;            auto client = DependencyManager::get<AudioClient>().data();            QMetaObject::invokeMethod(client, "setMuted", Q_ARG(bool, isMuted), Q_ARG(bool, false));        }    });    if (changed) {        emit mutedChanged(isMuted);        emit desktopMutedChanged(isMuted);    }} bool Audio::getMutedDesktop() const {    return resultWithReadLock<bool>([&] {        return _desktopMuted;    });} void Audio::setMutedHMD(bool isMuted) {    bool changed = false;    withWriteLock([&] {        if (_hmdMuted != isMuted) {            changed = true;            _hmdMuted = isMuted;            auto client = DependencyManager::get<AudioClient>().data();            QMetaObject::invokeMethod(client, "setMuted", Q_ARG(bool, isMuted), Q_ARG(bool, false));        }    });    if (changed) {        emit mutedChanged(isMuted);        emit hmdMutedChanged(isMuted);    }} bool Audio::getMutedHMD() const {    return resultWithReadLock<bool>([&] {        return _hmdMuted;    });} bool Audio::getPTT() {    bool isHMD = qApp->isHMDMode();    if (isHMD) {        return getPTTHMD();    } else {        return getPTTDesktop();    }} void scripting::Audio::setPushingToTalk(bool pushingToTalk) {    bool changed = false;    withWriteLock([&] {        if (_pushingToTalk != pushingToTalk) {            changed = true;            _pushingToTalk = pushingToTalk;        }    });    if (changed) {        emit pushingToTalkChanged(pushingToTalk);    }} bool Audio::getPushingToTalk() const {    return resultWithReadLock<bool>([&] {        return _pushingToTalk;    });} void Audio::setPTT(bool enabled) {    bool isHMD = qApp->isHMDMode();    if (isHMD) {        setPTTHMD(enabled);    } else {        setPTTDesktop(enabled);    }} void Audio::setPTTDesktop(bool enabled) {    bool changed = false;    withWriteLock([&] {        if (_pttDesktop != enabled) {            changed = true;            _pttDesktop = enabled;        }    });    if (!enabled) {        // Set to default behavior (unmuted for Desktop) on Push-To-Talk disable.        setMutedDesktop(true);    } else {        // Should be muted when not pushing to talk while PTT is enabled.        setMutedDesktop(true);    }     if (changed) {        emit pushToTalkChanged(enabled);        emit pushToTalkDesktopChanged(enabled);    }} bool Audio::getPTTDesktop() const {    return resultWithReadLock<bool>([&] {        return _pttDesktop;    });} void Audio::setPTTHMD(bool enabled) {    bool changed = false;    withWriteLock([&] {        if (_pttHMD != enabled) {            changed = true;            _pttHMD = enabled;        }    });    if (!enabled) {        // Set to default behavior (unmuted for HMD) on Push-To-Talk disable.        setMutedHMD(false);    } else {        // Should be muted when not pushing to talk while PTT is enabled.        setMutedHMD(true);    }     if (changed) {        emit pushToTalkChanged(enabled);        emit pushToTalkHMDChanged(enabled);    }} void Audio::saveData() {    _desktopMutedSetting.set(getMutedDesktop());    _hmdMutedSetting.set(getMutedHMD());    _pttDesktopSetting.set(getPTTDesktop());    _pttHMDSetting.set(getPTTHMD());} void Audio::loadData() {    _desktopMuted = _desktopMutedSetting.get();    _hmdMuted = _hmdMutedSetting.get();    _pttDesktop = _pttDesktopSetting.get();    _pttHMD = _pttHMDSetting.get();} bool Audio::getPTTHMD() const {    return resultWithReadLock<bool>([&] {        return _pttHMD;    });} bool Audio::noiseReductionEnabled() const {    return resultWithReadLock<bool>([&] {        return _enableNoiseReduction;    });} void Audio::enableNoiseReduction(bool enable) {    bool changed = false;    withWriteLock([&] {        if (_enableNoiseReduction != enable) {            _enableNoiseReduction = enable;            auto client = DependencyManager::get<AudioClient>().data();            QMetaObject::invokeMethod(client, "setNoiseReduction", Q_ARG(bool, enable), Q_ARG(bool, false));            enableNoiseReductionSetting.set(enable);            changed = true;        }    });    if (changed) {        emit noiseReductionChanged(enable);    }} float Audio::getInputVolume() const {    return resultWithReadLock<bool>([&] {        return _inputVolume;    });} void Audio::setInputVolume(float volume) {    // getInputVolume will not reflect changes synchronously, so clamp beforehand    volume = glm::clamp(volume, 0.0f, 1.0f);     bool changed = false;    withWriteLock([&] {        if (_inputVolume != volume) {            _inputVolume = volume;            auto client = DependencyManager::get<AudioClient>().data();            QMetaObject::invokeMethod(client, "setInputVolume", Q_ARG(float, volume), Q_ARG(bool, false));            changed = true;        }    });    if (changed) {        emit inputVolumeChanged(volume);    }} float Audio::getInputLevel() const {    return resultWithReadLock<float>([&] {        return _inputLevel;    });} bool Audio::isClipping() const {    return resultWithReadLock<bool>([&] {        return _isClipping;    });} void Audio::onInputLoudnessChanged(float loudness, bool isClipping) {    float level = loudnessToLevel(loudness);    bool levelChanged = false;    bool isClippingChanged = false;     withWriteLock([&] {        if (_inputLevel != level) {            _inputLevel = level;            levelChanged = true;        }        if (_isClipping != isClipping) {            _isClipping = isClipping;            isClippingChanged = true;        }    });    if (levelChanged) {        emit inputLevelChanged(level);    }    if (isClippingChanged) {        emit clippingChanged(isClipping);    }} QString Audio::getContext() const {    return resultWithReadLock<QString>([&] {        return _contextIsHMD ? Audio::HMD : Audio::DESKTOP;    });} void Audio::onContextChanged() {    bool changed = false;    bool isHMD = qApp->isHMDMode();    withWriteLock([&] {        if (_contextIsHMD != isHMD) {            _contextIsHMD = isHMD;            changed = true;        }    });    if (isHMD) {        setMuted(getMutedHMD());    } else {        setMuted(getMutedDesktop());    }    if (changed) {        emit contextChanged(isHMD ? Audio::HMD : Audio::DESKTOP);    }} void Audio::handlePushedToTalk(bool enabled) {    if (getPTT()) {        if (enabled) {            setMuted(false);        } else {            setMuted(true);        }    }} void Audio::setReverb(bool enable) {    withWriteLock([&] {        DependencyManager::get<AudioClient>()->setReverb(enable);    });} void Audio::setReverbOptions(const AudioEffectOptions* options) {    withWriteLock([&] {        DependencyManager::get<AudioClient>()->setReverbOptions(options);    });} void Audio::setInputDevice(const QAudioDeviceInfo& device, bool isHMD) {    withWriteLock([&] {        _devices.chooseInputDevice(device, isHMD);    });} void Audio::setOutputDevice(const QAudioDeviceInfo& device, bool isHMD) {    withWriteLock([&] {        _devices.chooseOutputDevice(device, isHMD);    });}