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////  ThreadedAssignment.cpp//  libraries/shared/src////  Created by Stephen Birarda on 12/3/2013.//  Copyright 2013 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include <QtCore/QCoreApplication>#include <QtCore/QJsonObject>#include <QtCore/QThread>#include <QtCore/QTimer> #include <LogHandler.h> #include "ThreadedAssignment.h" ThreadedAssignment::ThreadedAssignment(ReceivedMessage& message) :    Assignment(message),    _isFinished(false),    _domainServerTimer(this),    _statsTimer(this){    static const int STATS_TIMEOUT_MS = 1000;    _statsTimer.setInterval(STATS_TIMEOUT_MS);    connect(&_statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);     connect(&_domainServerTimer, &QTimer::timeout, this, &ThreadedAssignment::checkInWithDomainServerOrExit);    _domainServerTimer.setInterval(DOMAIN_SERVER_CHECK_IN_MSECS);} void ThreadedAssignment::setFinished(bool isFinished) {    if (_isFinished != isFinished) {         _isFinished = isFinished;         if (_isFinished) {             qDebug() << "ThreadedAssignment::setFinished(true) called - finishing up.";                        auto nodeList = DependencyManager::get<NodeList>();                        auto& packetReceiver = nodeList->getPacketReceiver();             // we should de-register immediately for any of our packets            packetReceiver.unregisterListener(this);             // we should also tell the packet receiver to drop packets while we're cleaning up            packetReceiver.setShouldDropPackets(true);                        // send a disconnect packet to the domain            nodeList->getDomainHandler().disconnect();             // stop our owned timers             _domainServerTimer.stop();            _statsTimer.stop();             // call our virtual aboutToFinish method - this gives the ThreadedAssignment subclass a chance to cleanup            aboutToFinish();             emit finished();        }    }} void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeType) {    // change the logging target name while the assignment is running    LogHandler::getInstance().setTargetName(targetName);     auto nodeList = DependencyManager::get<NodeList>();    nodeList->setOwnerType(nodeType);     // send a domain-server check in immediately    checkInWithDomainServerOrExit();     // start sending stats packet once we connect to the domain    connect(&nodeList->getDomainHandler(), SIGNAL(connectedToDomain()), &_statsTimer, SLOT(start()));     // stop sending stats if we disconnect    connect(&nodeList->getDomainHandler(), &DomainHandler::disconnectedFromDomain, &_statsTimer, &QTimer::stop);} void ThreadedAssignment::addPacketStatsAndSendStatsPacket(QJsonObject &statsObject) {    auto nodeList = DependencyManager::get<NodeList>();     float packetsPerSecond, bytesPerSecond;    // XXX can BandwidthRecorder be used for this?    nodeList->getPacketStats(packetsPerSecond, bytesPerSecond);    nodeList->resetPacketStats();     statsObject["packets_per_second"] = packetsPerSecond;    statsObject["bytes_per_second"] = bytesPerSecond;     nodeList->sendStatsToDomainServer(statsObject);} void ThreadedAssignment::sendStatsPacket() {    QJsonObject statsObject;    addPacketStatsAndSendStatsPacket(statsObject);} void ThreadedAssignment::checkInWithDomainServerOrExit() {    if (DependencyManager::get<NodeList>()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {        setFinished(true);    } else {        auto nodeList = DependencyManager::get<NodeList>();        QMetaObject::invokeMethod(nodeList.data(), "sendDomainServerCheckIn");    }} void ThreadedAssignment::domainSettingsRequestFailed() {    qDebug() << "Failed to retreive settings object from domain-server. Bailing on assignment.";    setFinished(true);}