//// ModelScriptingInterface.cpp// libraries/script-engine/src//// Created by Seth Alves on 2017-1-27.// Copyright 2017 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "ModelScriptingInterface.h" ModelScriptingInterface::ModelScriptingInterface(QObject* parent) : QObject(parent) {} MeshProxy::MeshProxy(MeshPointer mesh) : _mesh(mesh) {} MeshProxy::~MeshProxy() {} QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in) { QScriptValue obj("something"); return obj;} void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out) {}
//
// ModelScriptingInterface.cpp
// libraries/script-engine/src
//
// Created by Seth Alves on 2017-1-27.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ModelScriptingInterface.h"
ModelScriptingInterface::ModelScriptingInterface(QObject* parent) : QObject(parent) {
}
MeshProxy::MeshProxy(MeshPointer mesh) : _mesh(mesh) {
}
MeshProxy::~MeshProxy() {
}
QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in) {
QScriptValue obj("something");
return obj;
}
void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out) {
}