//// Created by Bradley Austin Davis on 2015/11/13// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "RecordingScriptingInterface.h" #include <QThread> #include <recording/Deck.h>#include <recording/Recorder.h>#include <recording/Clip.h>#include <recording/Frame.h>#include <NumericalConstants.h>#include <Transform.h> #include "ScriptEngineLogging.h" using namespace recording; RecordingScriptingInterface::RecordingScriptingInterface() { _player = DependencyManager::get<Deck>(); _recorder = DependencyManager::get<Recorder>();} bool RecordingScriptingInterface::isPlaying() const { return _player->isPlaying();} bool RecordingScriptingInterface::isPaused() const { return _player->isPaused();} float RecordingScriptingInterface::playerElapsed() const { return _player->position();} float RecordingScriptingInterface::playerLength() const { return _player->length();} void RecordingScriptingInterface::loadRecording(const QString& filename) { using namespace recording; if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "loadRecording", Qt::BlockingQueuedConnection, Q_ARG(QString, filename)); return; } ClipPointer clip = Clip::fromFile(filename); if (!clip) { qWarning() << "Unable to load clip data from " << filename; } _player->queueClip(clip);} void RecordingScriptingInterface::startPlaying() { if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "startPlaying", Qt::BlockingQueuedConnection); return; } _player->play();} void RecordingScriptingInterface::setPlayerVolume(float volume) { // FIXME } void RecordingScriptingInterface::setPlayerAudioOffset(float audioOffset) { // FIXME } void RecordingScriptingInterface::setPlayerTime(float time) { if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "setPlayerTime", Qt::BlockingQueuedConnection, Q_ARG(float, time)); return; } _player->seek(time);} void RecordingScriptingInterface::setPlayFromCurrentLocation(bool playFromCurrentLocation) { _playFromCurrentLocation = playFromCurrentLocation;} void RecordingScriptingInterface::setPlayerLoop(bool loop) { _player->loop(loop);} void RecordingScriptingInterface::setPlayerUseDisplayName(bool useDisplayName) { _useDisplayName = useDisplayName;} void RecordingScriptingInterface::setPlayerUseAttachments(bool useAttachments) { _useAttachments = useAttachments;} void RecordingScriptingInterface::setPlayerUseHeadModel(bool useHeadModel) { _useHeadModel = useHeadModel;} void RecordingScriptingInterface::setPlayerUseSkeletonModel(bool useSkeletonModel) { _useSkeletonModel = useSkeletonModel;} void RecordingScriptingInterface::pausePlayer() { if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "pausePlayer", Qt::BlockingQueuedConnection); return; } _player->pause();} void RecordingScriptingInterface::stopPlaying() { if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "stopPlaying", Qt::BlockingQueuedConnection); return; } _player->stop();} bool RecordingScriptingInterface::isRecording() const { return _recorder->isRecording();} float RecordingScriptingInterface::recorderElapsed() const { return _recorder->position();} void RecordingScriptingInterface::startRecording() { if (_recorder->isRecording()) { qCWarning(scriptengine) << "Recorder is already running"; return; } if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "startRecording", Qt::BlockingQueuedConnection); return; } _recorder->start();} void RecordingScriptingInterface::stopRecording() { _recorder->stop(); _lastClip = _recorder->getClip(); _lastClip->seek(0);} void RecordingScriptingInterface::saveRecording(const QString& filename) { if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "saveRecording", Qt::BlockingQueuedConnection, Q_ARG(QString, filename)); return; } if (!_lastClip) { qWarning() << "There is no recording to save"; return; } recording::Clip::toFile(filename, _lastClip);} void RecordingScriptingInterface::loadLastRecording() { if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "loadLastRecording", Qt::BlockingQueuedConnection); return; } if (!_lastClip) { qCDebug(scriptengine) << "There is no recording to load"; return; } _player->queueClip(_lastClip); _player->play();}
//
// Created by Bradley Austin Davis on 2015/11/13
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RecordingScriptingInterface.h"
#include <QThread>
#include <recording/Deck.h>
#include <recording/Recorder.h>
#include <recording/Clip.h>
#include <recording/Frame.h>
#include <NumericalConstants.h>
#include <Transform.h>
#include "ScriptEngineLogging.h"
using namespace recording;
RecordingScriptingInterface::RecordingScriptingInterface() {
_player = DependencyManager::get<Deck>();
_recorder = DependencyManager::get<Recorder>();
}
bool RecordingScriptingInterface::isPlaying() const {
return _player->isPlaying();
}
bool RecordingScriptingInterface::isPaused() const {
return _player->isPaused();
}
float RecordingScriptingInterface::playerElapsed() const {
return _player->position();
}
float RecordingScriptingInterface::playerLength() const {
return _player->length();
}
void RecordingScriptingInterface::loadRecording(const QString& filename) {
using namespace recording;
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "loadRecording", Qt::BlockingQueuedConnection,
Q_ARG(QString, filename));
return;
}
ClipPointer clip = Clip::fromFile(filename);
if (!clip) {
qWarning() << "Unable to load clip data from " << filename;
}
_player->queueClip(clip);
}
void RecordingScriptingInterface::startPlaying() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "startPlaying", Qt::BlockingQueuedConnection);
return;
}
_player->play();
}
void RecordingScriptingInterface::setPlayerVolume(float volume) {
// FIXME
}
void RecordingScriptingInterface::setPlayerAudioOffset(float audioOffset) {
// FIXME
}
void RecordingScriptingInterface::setPlayerTime(float time) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setPlayerTime", Qt::BlockingQueuedConnection, Q_ARG(float, time));
return;
}
_player->seek(time);
}
void RecordingScriptingInterface::setPlayFromCurrentLocation(bool playFromCurrentLocation) {
_playFromCurrentLocation = playFromCurrentLocation;
}
void RecordingScriptingInterface::setPlayerLoop(bool loop) {
_player->loop(loop);
}
void RecordingScriptingInterface::setPlayerUseDisplayName(bool useDisplayName) {
_useDisplayName = useDisplayName;
}
void RecordingScriptingInterface::setPlayerUseAttachments(bool useAttachments) {
_useAttachments = useAttachments;
}
void RecordingScriptingInterface::setPlayerUseHeadModel(bool useHeadModel) {
_useHeadModel = useHeadModel;
}
void RecordingScriptingInterface::setPlayerUseSkeletonModel(bool useSkeletonModel) {
_useSkeletonModel = useSkeletonModel;
}
void RecordingScriptingInterface::pausePlayer() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "pausePlayer", Qt::BlockingQueuedConnection);
return;
}
_player->pause();
}
void RecordingScriptingInterface::stopPlaying() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "stopPlaying", Qt::BlockingQueuedConnection);
return;
}
_player->stop();
}
bool RecordingScriptingInterface::isRecording() const {
return _recorder->isRecording();
}
float RecordingScriptingInterface::recorderElapsed() const {
return _recorder->position();
}
void RecordingScriptingInterface::startRecording() {
if (_recorder->isRecording()) {
qCWarning(scriptengine) << "Recorder is already running";
return;
}
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "startRecording", Qt::BlockingQueuedConnection);
return;
}
_recorder->start();
}
void RecordingScriptingInterface::stopRecording() {
_recorder->stop();
_lastClip = _recorder->getClip();
_lastClip->seek(0);
}
void RecordingScriptingInterface::saveRecording(const QString& filename) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "saveRecording", Qt::BlockingQueuedConnection,
Q_ARG(QString, filename));
return;
}
if (!_lastClip) {
qWarning() << "There is no recording to save";
return;
}
recording::Clip::toFile(filename, _lastClip);
}
void RecordingScriptingInterface::loadLastRecording() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "loadLastRecording", Qt::BlockingQueuedConnection);
return;
}
if (!_lastClip) {
qCDebug(scriptengine) << "There is no recording to load";
return;
}
_player->queueClip(_lastClip);
_player->play();
}