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////  KeyboardScriptingInterface.h//  interface/src/scripting////  Created by Dante Ruiz on 2018-08-27.//  Copyright 2017 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #ifndef hifi_KeyboardScriptingInterface_h#define hifi_KeyboardScriptingInterface_h #include <QtCore/QObject>#include <QtCore/QUuid> #include "DependencyManager.h" /**jsdoc * The Keyboard API provides facilities to use 3D Physical keyboard. * @namespace Keyboard * * @hifi-interface * @hifi-client-entity * * @property {bool} raised - <code>true</code> If the keyboard is visible <code>false</code> otherwise * @property {bool} password - <code>true</code> Will show * instead of characters in the text display <code>false</code> otherwise */ class KeyboardScriptingInterface : public QObject, public Dependency {    Q_OBJECT    Q_PROPERTY(bool raised READ isRaised WRITE setRaised)    Q_PROPERTY(bool password READ isPassword WRITE setPassword)    Q_PROPERTY(bool use3DKeyboard READ getUse3DKeyboard CONSTANT);    Q_PROPERTY(bool preferMalletsOverLasers READ getPreferMalletsOverLasers CONSTANT) public:    KeyboardScriptingInterface() = default;    ~KeyboardScriptingInterface() = default;    Q_INVOKABLE void loadKeyboardFile(const QString& string);    Q_INVOKABLE void enableLeftMallet();    Q_INVOKABLE void enableRightMallet();    Q_INVOKABLE void disableLeftMallet();    Q_INVOKABLE void disableRightMallet();    Q_INVOKABLE void setLeftHandLaser(unsigned int leftHandLaser);    Q_INVOKABLE void setRightHandLaser(unsigned int rightHandLaser);    Q_INVOKABLE bool containsID(const QUuid& overlayID) const;private:    bool getPreferMalletsOverLasers() const;    bool isRaised() const;    void setRaised(bool raised);     bool isPassword() const;    void setPassword(bool password);     bool getUse3DKeyboard() const;};#endif