//// ScriptEngine.cpp// hifi//// Created by Brad Hefta-Gaub on 12/14/13.// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.// #include <QtCore/QCoreApplication>#include <QtCore/QEventLoop>#include <QtCore/QTimer>#include <QtCore/QThread>#include <QtNetwork/QNetworkAccessManager>#include <QtNetwork/QNetworkRequest>#include <QtNetwork/QNetworkReply> #include <AvatarData.h>#include <NodeList.h>#include <PacketHeaders.h>#include <UUID.h>#include <VoxelConstants.h> #include "ScriptEngine.h" int ScriptEngine::_scriptNumber = 1;VoxelsScriptingInterface ScriptEngine::_voxelsScriptingInterface;ParticlesScriptingInterface ScriptEngine::_particlesScriptingInterface; ScriptEngine::ScriptEngine(const QString& scriptContents, bool wantMenuItems, const char* scriptMenuName, AbstractMenuInterface* menu, AbstractControllerScriptingInterface* controllerScriptingInterface) { _scriptContents = scriptContents; _isFinished = false; _isRunning = false; // some clients will use these menu features _wantMenuItems = wantMenuItems; if (scriptMenuName) { _scriptMenuName = "Stop "; _scriptMenuName.append(scriptMenuName); } else { _scriptMenuName = "Stop Script "; _scriptNumber++; _scriptMenuName.append(_scriptNumber); } _menu = menu; _controllerScriptingInterface = controllerScriptingInterface; // hook up our interfaces if (!Particle::getVoxelsScriptingInterface()) { Particle::setVoxelsScriptingInterface(getVoxelsScriptingInterface()); } if (!Particle::getParticlesScriptingInterface()) { Particle::setParticlesScriptingInterface(getParticlesScriptingInterface()); }} ScriptEngine::~ScriptEngine() { //printf("ScriptEngine::~ScriptEngine()...\n");} void ScriptEngine::setupMenuItems() { if (_menu && _wantMenuItems) { _menu->addActionToQMenuAndActionHash(_menu->getActiveScriptsMenu(), _scriptMenuName, 0, this, SLOT(stop())); }} void ScriptEngine::cleanMenuItems() { if (_menu && _wantMenuItems) { _menu->removeAction(_menu->getActiveScriptsMenu(), _scriptMenuName); }} bool ScriptEngine::setScriptContents(const QString& scriptContents) { if (_isRunning) { return false; } _scriptContents = scriptContents; return true;} void ScriptEngine::run() { _isRunning = true; QScriptEngine engine; _voxelsScriptingInterface.init(); _particlesScriptingInterface.init(); // register meta-type for glm::vec3 conversions registerMetaTypes(&engine); QScriptValue agentValue = engine.newQObject(this); engine.globalObject().setProperty("Agent", agentValue); QScriptValue voxelScripterValue = engine.newQObject(&_voxelsScriptingInterface); engine.globalObject().setProperty("Voxels", voxelScripterValue); QScriptValue particleScripterValue = engine.newQObject(&_particlesScriptingInterface); engine.globalObject().setProperty("Particles", particleScripterValue); if (_controllerScriptingInterface) { QScriptValue controllerScripterValue = engine.newQObject(_controllerScriptingInterface); engine.globalObject().setProperty("Controller", controllerScripterValue); } QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE)); engine.globalObject().setProperty("TREE_SCALE", treeScaleValue); const unsigned int VISUAL_DATA_CALLBACK_USECS = (1.0 / 60.0) * 1000 * 1000; // let the VoxelPacketSender know how frequently we plan to call it _voxelsScriptingInterface.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS); _particlesScriptingInterface.getParticlePacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS); //qDebug() << "Script:\n" << _scriptContents << "\n"; QScriptValue result = engine.evaluate(_scriptContents); qDebug() << "Evaluated script.\n"; if (engine.hasUncaughtException()) { int line = engine.uncaughtExceptionLineNumber(); qDebug() << "Uncaught exception at line" << line << ":" << result.toString() << "\n"; } timeval startTime; gettimeofday(&startTime, NULL); int thisFrame = 0; while (!_isFinished) { int usecToSleep = usecTimestamp(&startTime) + (thisFrame++ * VISUAL_DATA_CALLBACK_USECS) - usecTimestampNow(); if (usecToSleep > 0) { usleep(usecToSleep); } if (_isFinished) { break; } QCoreApplication::processEvents(); if (_isFinished) { break; } bool willSendVisualDataCallBack = false; if (_voxelsScriptingInterface.getVoxelPacketSender()->serversExist()) { // allow the scripter's call back to setup visual data willSendVisualDataCallBack = true; // release the queue of edit voxel messages. _voxelsScriptingInterface.getVoxelPacketSender()->releaseQueuedMessages(); // since we're in non-threaded mode, call process so that the packets are sent if (!_voxelsScriptingInterface.getVoxelPacketSender()->isThreaded()) { _voxelsScriptingInterface.getVoxelPacketSender()->process(); } } if (_particlesScriptingInterface.getParticlePacketSender()->serversExist()) { // allow the scripter's call back to setup visual data willSendVisualDataCallBack = true; // release the queue of edit voxel messages. _particlesScriptingInterface.getParticlePacketSender()->releaseQueuedMessages(); // since we're in non-threaded mode, call process so that the packets are sent if (!_particlesScriptingInterface.getParticlePacketSender()->isThreaded()) { _particlesScriptingInterface.getParticlePacketSender()->process(); } } if (willSendVisualDataCallBack) { emit willSendVisualDataCallback(); } if (engine.hasUncaughtException()) { int line = engine.uncaughtExceptionLineNumber(); qDebug() << "Uncaught exception at line" << line << ":" << engine.uncaughtException().toString() << "\n"; } } cleanMenuItems(); // If we were on a thread, then wait till it's done if (thread()) { thread()->quit(); } emit finished(); _isRunning = false;} void ScriptEngine::stop() { _isFinished = true; }
//
// ScriptEngine.cpp
// hifi
//
// Created by Brad Hefta-Gaub on 12/14/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#include <QtCore/QCoreApplication>
#include <QtCore/QEventLoop>
#include <QtCore/QTimer>
#include <QtCore/QThread>
#include <QtNetwork/QNetworkAccessManager>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <AvatarData.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <UUID.h>
#include <VoxelConstants.h>
#include "ScriptEngine.h"
int ScriptEngine::_scriptNumber = 1;
VoxelsScriptingInterface ScriptEngine::_voxelsScriptingInterface;
ParticlesScriptingInterface ScriptEngine::_particlesScriptingInterface;
ScriptEngine::ScriptEngine(const QString& scriptContents, bool wantMenuItems,
const char* scriptMenuName, AbstractMenuInterface* menu,
AbstractControllerScriptingInterface* controllerScriptingInterface) {
_scriptContents = scriptContents;
_isFinished = false;
_isRunning = false;
// some clients will use these menu features
_wantMenuItems = wantMenuItems;
if (scriptMenuName) {
_scriptMenuName = "Stop ";
_scriptMenuName.append(scriptMenuName);
} else {
_scriptMenuName = "Stop Script ";
_scriptNumber++;
_scriptMenuName.append(_scriptNumber);
}
_menu = menu;
_controllerScriptingInterface = controllerScriptingInterface;
// hook up our interfaces
if (!Particle::getVoxelsScriptingInterface()) {
Particle::setVoxelsScriptingInterface(getVoxelsScriptingInterface());
}
if (!Particle::getParticlesScriptingInterface()) {
Particle::setParticlesScriptingInterface(getParticlesScriptingInterface());
}
}
ScriptEngine::~ScriptEngine() {
//printf("ScriptEngine::~ScriptEngine()...\n");
}
void ScriptEngine::setupMenuItems() {
if (_menu && _wantMenuItems) {
_menu->addActionToQMenuAndActionHash(_menu->getActiveScriptsMenu(), _scriptMenuName, 0, this, SLOT(stop()));
}
}
void ScriptEngine::cleanMenuItems() {
if (_menu && _wantMenuItems) {
_menu->removeAction(_menu->getActiveScriptsMenu(), _scriptMenuName);
}
}
bool ScriptEngine::setScriptContents(const QString& scriptContents) {
if (_isRunning) {
return false;
}
_scriptContents = scriptContents;
return true;
}
void ScriptEngine::run() {
_isRunning = true;
QScriptEngine engine;
_voxelsScriptingInterface.init();
_particlesScriptingInterface.init();
// register meta-type for glm::vec3 conversions
registerMetaTypes(&engine);
QScriptValue agentValue = engine.newQObject(this);
engine.globalObject().setProperty("Agent", agentValue);
QScriptValue voxelScripterValue = engine.newQObject(&_voxelsScriptingInterface);
engine.globalObject().setProperty("Voxels", voxelScripterValue);
QScriptValue particleScripterValue = engine.newQObject(&_particlesScriptingInterface);
engine.globalObject().setProperty("Particles", particleScripterValue);
if (_controllerScriptingInterface) {
QScriptValue controllerScripterValue = engine.newQObject(_controllerScriptingInterface);
engine.globalObject().setProperty("Controller", controllerScripterValue);
}
QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE));
engine.globalObject().setProperty("TREE_SCALE", treeScaleValue);
const unsigned int VISUAL_DATA_CALLBACK_USECS = (1.0 / 60.0) * 1000 * 1000;
// let the VoxelPacketSender know how frequently we plan to call it
_voxelsScriptingInterface.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
_particlesScriptingInterface.getParticlePacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
//qDebug() << "Script:\n" << _scriptContents << "\n";
QScriptValue result = engine.evaluate(_scriptContents);
qDebug() << "Evaluated script.\n";
if (engine.hasUncaughtException()) {
int line = engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << result.toString() << "\n";
}
timeval startTime;
gettimeofday(&startTime, NULL);
int thisFrame = 0;
while (!_isFinished) {
int usecToSleep = usecTimestamp(&startTime) + (thisFrame++ * VISUAL_DATA_CALLBACK_USECS) - usecTimestampNow();
if (usecToSleep > 0) {
usleep(usecToSleep);
}
if (_isFinished) {
break;
}
QCoreApplication::processEvents();
if (_isFinished) {
break;
}
bool willSendVisualDataCallBack = false;
if (_voxelsScriptingInterface.getVoxelPacketSender()->serversExist()) {
// allow the scripter's call back to setup visual data
willSendVisualDataCallBack = true;
// release the queue of edit voxel messages.
_voxelsScriptingInterface.getVoxelPacketSender()->releaseQueuedMessages();
// since we're in non-threaded mode, call process so that the packets are sent
if (!_voxelsScriptingInterface.getVoxelPacketSender()->isThreaded()) {
_voxelsScriptingInterface.getVoxelPacketSender()->process();
}
}
if (_particlesScriptingInterface.getParticlePacketSender()->serversExist()) {
// allow the scripter's call back to setup visual data
willSendVisualDataCallBack = true;
// release the queue of edit voxel messages.
_particlesScriptingInterface.getParticlePacketSender()->releaseQueuedMessages();
// since we're in non-threaded mode, call process so that the packets are sent
if (!_particlesScriptingInterface.getParticlePacketSender()->isThreaded()) {
_particlesScriptingInterface.getParticlePacketSender()->process();
}
}
if (willSendVisualDataCallBack) {
emit willSendVisualDataCallback();
}
if (engine.hasUncaughtException()) {
int line = engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << engine.uncaughtException().toString() << "\n";
}
}
cleanMenuItems();
// If we were on a thread, then wait till it's done
if (thread()) {
thread()->quit();
}
emit finished();
_isRunning = false;
}
void ScriptEngine::stop() {
_isFinished = true;
}