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////  Created by Bradley Austin Davis on 2015/11/13//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "RecordingScriptingInterface.h" #include <QtCore/QThread> #include <NumericalConstants.h>#include <Transform.h>#include <recording/Deck.h>#include <recording/Recorder.h>#include <recording/Clip.h>#include <recording/Frame.h>#include <recording/ClipCache.h> #include "ScriptEngineLogging.h" using namespace recording;  RecordingScriptingInterface::RecordingScriptingInterface() {    _player = DependencyManager::get<Deck>();    _recorder = DependencyManager::get<Recorder>();} bool RecordingScriptingInterface::isPlaying() const {    return _player->isPlaying();} bool RecordingScriptingInterface::isPaused() const {    return _player->isPaused();} float RecordingScriptingInterface::playerElapsed() const {    return _player->position();} float RecordingScriptingInterface::playerLength() const {    return _player->length();} void RecordingScriptingInterface::loadRecording(const QString& url) {    using namespace recording;     if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "loadRecording", Qt::BlockingQueuedConnection,            Q_ARG(QString, url));        return;    }     // FIXME make blocking and force off main thread?    _player->queueClip(ClipCache::instance().getClipLoader(url)->getClip());} void RecordingScriptingInterface::startPlaying() {    if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "startPlaying", Qt::BlockingQueuedConnection);        return;    }     _player->play();} void RecordingScriptingInterface::setPlayerVolume(float volume) {    // FIXME } void RecordingScriptingInterface::setPlayerAudioOffset(float audioOffset) {    // FIXME } void RecordingScriptingInterface::setPlayerTime(float time) {    if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "setPlayerTime", Qt::BlockingQueuedConnection, Q_ARG(float, time));        return;    }    _player->seek(time);} void RecordingScriptingInterface::setPlayFromCurrentLocation(bool playFromCurrentLocation) {    _playFromCurrentLocation = playFromCurrentLocation;} void RecordingScriptingInterface::setPlayerLoop(bool loop) {    _player->loop(loop);} void RecordingScriptingInterface::setPlayerUseDisplayName(bool useDisplayName) {    _useDisplayName = useDisplayName;} void RecordingScriptingInterface::setPlayerUseAttachments(bool useAttachments) {    _useAttachments = useAttachments;} void RecordingScriptingInterface::setPlayerUseHeadModel(bool useHeadModel) {    _useHeadModel = useHeadModel;} void RecordingScriptingInterface::setPlayerUseSkeletonModel(bool useSkeletonModel) {    _useSkeletonModel = useSkeletonModel;} void RecordingScriptingInterface::pausePlayer() {    if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "pausePlayer", Qt::BlockingQueuedConnection);        return;    }    _player->pause();} void RecordingScriptingInterface::stopPlaying() {    if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "stopPlaying", Qt::BlockingQueuedConnection);        return;    }    _player->stop();} bool RecordingScriptingInterface::isRecording() const {    return _recorder->isRecording();} float RecordingScriptingInterface::recorderElapsed() const {    return _recorder->position();} void RecordingScriptingInterface::startRecording() {    if (_recorder->isRecording()) {        qCWarning(scriptengine) << "Recorder is already running";        return;    }     if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "startRecording", Qt::BlockingQueuedConnection);        return;    }     _recorder->start();} void RecordingScriptingInterface::stopRecording() {    _recorder->stop();    _lastClip = _recorder->getClip();    _lastClip->seek(0);} void RecordingScriptingInterface::saveRecording(const QString& filename) {    if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "saveRecording", Qt::BlockingQueuedConnection,            Q_ARG(QString, filename));        return;    }     if (!_lastClip) {        qWarning() << "There is no recording to save";        return;    }     recording::Clip::toFile(filename, _lastClip);} void RecordingScriptingInterface::loadLastRecording() {    if (QThread::currentThread() != thread()) {        QMetaObject::invokeMethod(this, "loadLastRecording", Qt::BlockingQueuedConnection);        return;    }     if (!_lastClip) {        qCDebug(scriptengine) << "There is no recording to load";        return;    }     _player->queueClip(_lastClip);    _player->play();}