import AppKit import CodexBarCore import Combine import OSLog import QuartzCore import SwiftUI // MARK: - Status item controller (AppKit-hosted icons, SwiftUI popovers) protocol StatusItemControlling: AnyObject {} @MainActor final class StatusItemController: NSObject, NSMenuDelegate, StatusItemControlling { typealias Factory = (UsageStore, SettingsStore, AccountInfo, UpdaterProviding, PreferencesSelection) -> StatusItemControlling static let defaultFactory: Factory = { store, settings, account, updater, selection in StatusItemController( store: store, settings: settings, account: account, updater: updater, preferencesSelection: selection) } static var factory: Factory = StatusItemController.defaultFactory let store: UsageStore let settings: SettingsStore let account: AccountInfo let updater: UpdaterProviding var statusItems: [UsageProvider: NSStatusItem] = [:] var lastMenuProvider: UsageProvider? var menuProviders: [ObjectIdentifier: UsageProvider] = [:] var blinkTask: Task? var loginTask: Task? { didSet { self.refreshMenusForLoginStateChange() } } var activeLoginProvider: UsageProvider? { didSet { if oldValue != self.activeLoginProvider { self.refreshMenusForLoginStateChange() } } } var blinkStates: [UsageProvider: BlinkState] = [:] var blinkAmounts: [UsageProvider: CGFloat] = [:] var wiggleAmounts: [UsageProvider: CGFloat] = [:] var tiltAmounts: [UsageProvider: CGFloat] = [:] var blinkForceUntil: Date? private var cancellables = Set() var loginPhase: LoginPhase = .idle { didSet { if oldValue != self.loginPhase { self.refreshMenusForLoginStateChange() } } } let preferencesSelection: PreferencesSelection var animationDisplayLink: CADisplayLink? var animationPhase: Double = 0 var animationPattern: LoadingPattern = .knightRider let loginLogger = Logger(subsystem: "com.steipete.codexbar", category: "login") struct BlinkState { var nextBlink: Date var blinkStart: Date? var pendingSecondStart: Date? var effect: MotionEffect = .blink static func randomDelay() -> TimeInterval { Double.random(in: 3...12) } } enum MotionEffect { case blink case wiggle case tilt } enum LoginPhase { case idle case requesting case waitingBrowser } init( store: UsageStore, settings: SettingsStore, account: AccountInfo, updater: UpdaterProviding, preferencesSelection: PreferencesSelection) { self.store = store self.settings = settings self.account = account self.updater = updater self.preferencesSelection = preferencesSelection let bar = NSStatusBar.system for provider in UsageProvider.allCases { let item = bar.statusItem(withLength: NSStatusItem.variableLength) // Ensure the icon is rendered at 1:1 without resampling (crisper edges for template images). item.button?.imageScaling = .scaleNone self.statusItems[provider] = item } super.init() self.wireBindings() self.updateIcons() self.updateVisibility() NotificationCenter.default.addObserver( self, selector: #selector(self.handleDebugReplayNotification(_:)), name: .codexbarDebugReplayAllAnimations, object: nil) NotificationCenter.default.addObserver( self, selector: #selector(self.handleDebugBlinkNotification), name: .codexbarDebugBlinkNow, object: nil) } private func wireBindings() { self.store.objectWillChange .receive(on: RunLoop.main) .sink { [weak self] _ in self?.updateIcons() self?.updateBlinkingState() } .store(in: &self.cancellables) self.store.$debugForceAnimation .receive(on: RunLoop.main) .sink { [weak self] _ in self?.updateVisibility() self?.updateBlinkingState() } .store(in: &self.cancellables) self.settings.objectWillChange .receive(on: RunLoop.main) .sink { [weak self] _ in self?.updateVisibility() self?.updateIcons() } .store(in: &self.cancellables) } private func updateIcons() { UsageProvider.allCases.forEach { self.applyIcon(for: $0, phase: nil) } self.attachMenus(fallback: self.fallbackProvider) self.updateAnimationState() self.updateBlinkingState() } private func updateVisibility() { let fallback = self.fallbackProvider for provider in UsageProvider.allCases { let item = self.statusItems[provider] let isEnabled = self.isEnabled(provider) let force = self.store.debugForceAnimation item?.isVisible = isEnabled || fallback == provider || force } self.attachMenus(fallback: fallback) self.updateAnimationState() self.updateBlinkingState() } var fallbackProvider: UsageProvider? { self.store.enabledProviders().isEmpty ? .codex : nil } func isEnabled(_ provider: UsageProvider) -> Bool { self.store.isEnabled(provider) } private func refreshMenusForLoginStateChange() { self.attachMenus(fallback: self.fallbackProvider) } private func attachMenus(fallback: UsageProvider? = nil) { self.menuProviders.removeAll() for provider in UsageProvider.allCases { guard let item = self.statusItems[provider] else { continue } if self.isEnabled(provider) { item.menu = self.makeMenu(for: provider) } else if fallback == provider { item.menu = self.makeMenu(for: nil) } else { item.menu = nil } } } func isVisible(_ provider: UsageProvider) -> Bool { self.store.debugForceAnimation || self.isEnabled(provider) || self.fallbackProvider == provider } func switchAccountSubtitle(for target: UsageProvider) -> String? { guard self.loginTask != nil, let provider = self.activeLoginProvider, provider == target else { return nil } let base: String switch self.loginPhase { case .idle: return nil case .requesting: base = "Requesting login…" case .waitingBrowser: base = "Waiting in browser…" } let prefix = switch provider { case .codex: "Codex" case .claude: "Claude" case .gemini: "Gemini" } return "\(prefix): \(base)" } deinit { self.blinkTask?.cancel() self.loginTask?.cancel() NotificationCenter.default.removeObserver(self) } }