| .. |
| attributed_string.rs | Rust 1.85 (#25272) | 1 year ago |
| dispatch.h | Replace `CADisplayLink` with `CVDisplayLink` (#7583) | 2 years ago |
| dispatcher.rs | Rust 1.85 (#25272) | 1 year ago |
| display.rs | Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991) | 2 years ago |
| display_link.rs | chore: Fix clippy for upcoming 1.79 Rust release (#12727) | 2 years ago |
| events.rs | gpui: Handle Swipe events to support navigation buttons on some mice (#23332) | 1 year ago |
| metal_atlas.rs | Revert "Revert recent anti-aliasing improvements (#24289)" and fix selection top right corner radius issue (#24342) | 1 year ago |
| metal_renderer.rs | Revert "Revert recent anti-aliasing improvements (#24289)" and fix selection top right corner radius issue (#24342) | 1 year ago |
| open_type.rs | chore: Fix several style lints (#17488) | 2 years ago |
| platform.rs | Revert "Hide the mouse when the user is typing in the editor (#25040)" (#25393) | 1 year ago |
| screen_capture.rs | Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac (#21550) | 1 year ago |
| shaders.metal | Add staged status information to diff hunks (#24475) | 1 year ago |
| status_item.rs | Cross-platform titlebar (#9405) | 2 years ago |
| text_system.rs | gpui: Fix SVG color render, when color have alpha (#20537) | 1 year ago |
| window.rs | Implement character index for point (#23989) | 1 year ago |
| window_appearance.rs | Lock down mac os platform type visibility in the rest of GPUI Add documentation to all platform types | 2 years ago |