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Commits on fix-git-https-support to crates/gpui/src/window.rs175+
  1. Maintain smooth frame rates when ProMotion and direct mode are enabled (#7305)Antonio Scandurra committed 2 years ago15edc46
  2. gpui: Add support for observing window appearance (#7294)Marshall Bowers committed 2 years ago115f067
  3. Scope line layout cache to each window (#7235)Antonio Scandurra committed 2 years agoa0b52cc
  4. gpui: Add Global marker trait (#7095)Piotr Osiewicz committed 2 years agoe6ebe79
  5. Fix hovering over elements nested inside their parentsJulia committed 2 years ago849a132
  6. Allow prompts to have detail, and use for goodConrad Irwin committed 2 years ago01424a6
  7. Revert "Ensure that notify observations are sent during `Window::draw()`"Mikayla Maki committed 2 years agoa736890
  8. Log if element arena allocation is >80%Thorsten Ball committed 2 years ago18f5752
  9. Increase capacity of element arena to 8MBAntonio Scandurra committed 2 years agob640e0e
  10. Clean up `gpui` docs (#4240)Marshall Bowers committed 2 years agoc07e416
  11. Call notify observers during `Window::draw()`Mikayla committed 2 years ago8336300
  12. Make `was_top_layer_under_active_drag` more closely match logic of `was_top_layer` (#4222)Julia committed 2 years agoc4a028d
  13. Make `was_top_layer_under_active_drag` more closely match logic of `was_top_layer`Julia committed 2 years ago21d6751
  14. Add keymatch modes so terminal can have cmd-k (#4219)Conrad Irwin committed 2 years ago61dfec2
  15. Add keymatch modes so terminal can have cmd-kConrad Irwin committed 2 years ago056da0a
  16. Finish documenting GPUIMikayla committed 2 years ago938b84c
  17. Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port. Make gpui pass clippyMikayla committed 2 years ago1f94463
  18. jk (#4189)Conrad Irwin committed 2 years ago72cb865
  19. Improve logic for reused bindings, add docs.Conrad Irwin committed 2 years ago0903d29
  20. Rewrote and documented `was_top_layer` logicJulia committed 2 years ago3b3252b
  21. TYPOConrad Irwin committed 2 years ago6c4d024
  22. Fix cmd-k leftConrad Irwin committed 2 years agoc5d7c8e
  23. Ignore stacking order entry ids in `was_top_layer`Julia committed 2 years ago831769c
  24. Store a z-index id per-layerJulia committed 2 years ago2c3d980
  25. de-dbg!Conrad Irwin committed 2 years ago7ec4f22
  26. Introduce a `ZED_MEASUREMENTS` env var and use it to measure frame timeAntonio Scandurra committed 2 years agode64de2
  27. Merge remote-tracking branch 'origin/main' into jkConrad Irwin committed 2 years agob9c7baf
  28. Work on testsConrad Irwin committed 2 years ago4143d3a
  29. Moved Frame struct into element context, to be close to it's associated methodsMikayla committed 2 years agob65cae5
  30. Refactor out element context from GPUIMikayla committed 2 years agodf4566f
  31. Update handling of 'pending' keysConrad Irwin committed 2 years agob06e2eb
  32. Do an initial pass on refactoring out ElementContext from WindowContextMikayla committed 2 years ago2f99586
  33. Refactor key dispatch to work in terms of bindingsConrad Irwin committed 2 years agob8ed83a
  34. Finish documenting the action, asset, color, and element modules in GPUI Remove SmallVec from the public API of GPUIMikayla committed 2 years agoa44aae9
  35. Lock down mac os platform type visibility in the rest of GPUI Add documentation to all platform typesMikayla committed 2 years ago9da6b8c