Code

History

Commits on fix-git-https-support to crates/gpui/src/platform/blade35+
  1. Add staged status information to diff hunks (#24475)Cole Miller committed 1 year ago8f75fe2
  2. Revert "Revert recent anti-aliasing improvements (#24289)" and fix selection top right corner radius issue (#24342)Jason Lee committed 1 year agof08b1d7
  3. Revert recent anti-aliasing improvements (#24289)Kirill Bulatov committed 1 year agoaaf432f
  4. gpui: Enable MSAA to Path render for Anti-Aliasing (#22812)Jason Lee committed 1 year agob9e0aae
  5. Revert "gpui & ui: Use shader for dashed dividers" (#23850)Nate Butler committed 1 year agoa03b762
  6. gpui & ui: Use shader for dashed dividers (#23839)Nate Butler committed 1 year agoe594397
  7. gpui: Add support for slash pattern fills (`///`) (#23576)Nate Butler committed 1 year ago2367298
  8. Update Blade with acquire fixes, multisampling (#22409)Dzmitry Malyshau committed 1 year ago02cc0b9
  9. Switch to a single GPU context in Blade (#20853)Dzmitry Malyshau committed 1 year ago298b9df
  10. gpui: Rename `GPUSpecs` to `GpuSpecs` (#22166)Marshall Bowers committed 1 year agoba44db7
  11. gpui: Add linear gradient support to fill background (#20812)Jason Lee committed 1 year agode89f8c
  12. On windows, recreate renderer swap chain on restore from minimized (#21756)Michael Sloan committed 1 year agoab1e9bf
  13. gpui: Add drop_image (#19772)william341 committed 1 year agoca76948
  14. Add remote server cross compilation (#19136)Mikayla Maki committed 2 years agobebe24e
  15. gpui: Improve underline appearance (#17586)ensi committed 2 years ago3ac201e
  16. blade: Update to e142a3a to fix crash (#17510)apricotbucket28 committed 2 years agof91bf7f
  17. Revert FPS counter (#17485)Thorsten Ball committed 2 years ago938c90f
  18. chore: Fix several style lints (#17488)Piotr Osiewicz committed 2 years agoe6c1c51
  19. gpui: Add `opacity` to support transparency of the entire element (#17132)Jason Lee committed 2 years agoa092ff0
  20. blade: Align rasterized path bounds to whole pixels (#16784)apricotbucket28 committed 2 years ago29745ae
  21. A set of small fixes (#16849)Kirill Bulatov committed 2 years ago55dda0e
  22. Add a setting to show time to first window draw and frames per second in status bar (#16422)Nathan Sobo committed 2 years ago1175391
  23. Adjust erf estimation function (#15423)Son committed 2 years agof24f601
  24. blade: Update to pick up Intel memory coherency fix & fix calling blade params (#15829)Jaakko Sirén committed 2 years agofb1cd7c
  25. linux: Better GPU debugging (#14706)Conrad Irwin committed 2 years agobdf1d4e
  26. Don't panic on GPU hang (#14974)Conrad Irwin committed 2 years agoa955968
  27. Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991)Max Brunsfeld committed 2 years agoda281d6
  28. Fix or promote leftover TODOs and GPUI APIs (#12514)Mikayla Maki committed 2 years ago94c3101
  29. Make tests less noisy (#12463)Mikayla Maki committed 2 years ago5a149b9
  30. blade: Use BufferBelt from blade-utils (#12411)Dzmitry Malyshau committed 2 years ago44c50da
  31. blade: Fix display of straight underlines (#11818)jansol committed 2 years agoba26acc
  32. blade: Switch to linear color space (#11534)Dzmitry Malyshau committed 2 years agoa89dc8c
  33. gpui/blade: add alpha handling for non-rounded quads (#11461)jansol committed 2 years agod6a6330
  34. Blade window transparency (#10973)Dzmitry Malyshau committed 2 years agoe4f13dd
  35. Update blade with transparency and exclusive fullscreen fixes (#10880)Dzmitry Malyshau committed 2 years ago53f67a8