Code

History

Commits on fix-git-https-support to crates/gpui/src/platform/blade/blade_renderer.rs30
  1. Revert "Revert recent anti-aliasing improvements (#24289)" and fix selection top right corner radius issue (#24342)Jason Lee committed 1 year agof08b1d7
  2. Revert recent anti-aliasing improvements (#24289)Kirill Bulatov committed 1 year agoaaf432f
  3. gpui: Enable MSAA to Path render for Anti-Aliasing (#22812)Jason Lee committed 1 year agob9e0aae
  4. Update Blade with acquire fixes, multisampling (#22409)Dzmitry Malyshau committed 1 year ago02cc0b9
  5. Switch to a single GPU context in Blade (#20853)Dzmitry Malyshau committed 1 year ago298b9df
  6. gpui: Rename `GPUSpecs` to `GpuSpecs` (#22166)Marshall Bowers committed 1 year agoba44db7
  7. gpui: Add linear gradient support to fill background (#20812)Jason Lee committed 1 year agode89f8c
  8. On windows, recreate renderer swap chain on restore from minimized (#21756)Michael Sloan committed 1 year agoab1e9bf
  9. Add remote server cross compilation (#19136)Mikayla Maki committed 2 years agobebe24e
  10. blade: Update to e142a3a to fix crash (#17510)apricotbucket28 committed 2 years agof91bf7f
  11. Revert FPS counter (#17485)Thorsten Ball committed 2 years ago938c90f
  12. chore: Fix several style lints (#17488)Piotr Osiewicz committed 2 years agoe6c1c51
  13. blade: Align rasterized path bounds to whole pixels (#16784)apricotbucket28 committed 2 years ago29745ae
  14. A set of small fixes (#16849)Kirill Bulatov committed 2 years ago55dda0e
  15. Add a setting to show time to first window draw and frames per second in status bar (#16422)Nathan Sobo committed 2 years ago1175391
  16. linux: Better GPU debugging (#14706)Conrad Irwin committed 2 years agobdf1d4e
  17. Don't panic on GPU hang (#14974)Conrad Irwin committed 2 years agoa955968
  18. Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991)Max Brunsfeld committed 2 years agoda281d6
  19. Fix or promote leftover TODOs and GPUI APIs (#12514)Mikayla Maki committed 2 years ago94c3101
  20. blade: Use BufferBelt from blade-utils (#12411)Dzmitry Malyshau committed 2 years ago44c50da
  21. blade: Switch to linear color space (#11534)Dzmitry Malyshau committed 2 years agoa89dc8c
  22. Blade window transparency (#10973)Dzmitry Malyshau committed 2 years agoe4f13dd
  23. Update blade with transparency and exclusive fullscreen fixes (#10880)Dzmitry Malyshau committed 2 years ago53f67a8
  24. Update blade to a version that can run GLES for Zed (#10243)Dzmitry Malyshau committed 2 years ago8f69eac
  25. Update blade to latest: work around Intel+NVidia driver bug (#8811)Dzmitry Malyshau committed 2 years ago52f750b
  26. Remove ! from todo!() in comments (#8643)Nathan Sobo committed 2 years ago4cc4f08
  27. linux/x11: prioritize input in the event loop (#8253)Dzmitry Malyshau committed 2 years ago885ae2d
  28. Integrate profiling into gpui (#8176)Dzmitry Malyshau committed 2 years ago991c9ec
  29. blade: Fix initialization of atlas textures used for path rasterization (#8000)Dzmitry Malyshau committed 2 years ago4e1e26b
  30. Enable Blade on MacOS via "macos-blade" feature (#7669)Dzmitry Malyshau committed 2 years ago9ad1862