Code

History

Commits on fix-python-indent to crates/gpui/examples35+
  1. Revert buggy pr (#28554)Mikayla Maki committed 1 year agoc143846
  2. gpui: Keep drag cursor style when dragging (#24797)Jason Lee committed 1 year agofd256d1
  3. gpui: Fix text hover & active style (#24723)Jason Lee committed 1 year agoffdf725
  4. chore: Bump Rust edition to 2024 (#27800)Piotr Osiewicz committed 1 year agodc64ec9
  5. gpui: Support window resizing for `PlatformWindow` (#27477)Floyd Wang committed 1 year agob4254a3
  6. Hide the mouse when the user is typing in the editor - take 2 (#27519)Smit Barmase committed 1 year ago77856bf
  7. Add support for dashed borders to GPUI (#27139)Nathan Sobo committed 1 year agocd1e56d
  8. Move "async move" a few characters to the left in cx.spawn() (#26758)Mikayla Maki committed 1 year ago1aefa51
  9. gpui: Fix `line_through`, `underline` position when used text center or right (#24721)Jason Lee committed 1 year ago4b153e7
  10. gpui: Add interval in pattern (#26459)0x2CA committed 1 year agoba8b9ec
  11. gpui: Rename `rounded_md` to `rounded_sm` (#26228)Marshall Bowers committed 1 year agoaceab76
  12. gpui: Rename `rounded_sm` to `rounded_xs` (#26221)Marshall Bowers committed 1 year ago99216ac
  13. gpui: Fix `Cut` action in input example (#26203)greathongtu committed 1 year ago9b07f36
  14. gpui: Maintain `img` aspect ratio when `max_width` is set (#25632)Jason Lee committed 1 year agoc37f616
  15. Add last window closed setting (#25185)Mikayla Maki committed 1 year ago4042509
  16. gpui: Update asset paths for more examples (#24646)Marshall Bowers committed 1 year ago7b45901
  17. gpui: Make `image` example work regardless of how it is run (#24645)Marshall Bowers committed 1 year ago04d65cb
  18. Add staged status information to diff hunks (#24475)Cole Miller committed 1 year ago8f75fe2
  19. gpui: Add data table example (#24373)Jason Lee committed 1 year agoead5a83
  20. gpui: Fix `text-align` with nowrap mode (#24116)Jason Lee committed 1 year agoc591389
  21. Revert "Revert recent anti-aliasing improvements (#24289)" and fix selection top right corner radius issue (#24342)Jason Lee committed 1 year agof08b1d7
  22. Revert recent anti-aliasing improvements (#24289)Kirill Bulatov committed 1 year agoaaf432f
  23. Implement character index for point (#23989)Mikayla Maki committed 1 year agocfe0932
  24. Fix input example (#24165)Conrad Irwin committed 1 year ago225f0c4
  25. gpui: Update docs to reflect removal of View, ViewContext, WindowContext (#24008)someone13574 committed 1 year ago0c94bdc
  26. gpui: Add `PathBuilder` based on lyon to build `Path` (#22808)Jason Lee committed 1 year ago31fa414
  27. gpui: Add `line_clamp` to truncate text after a specified number of lines (#23058)Jason Lee committed 1 year ago706f7be
  28. Revert "gpui & ui: Use shader for dashed dividers" (#23850)Nate Butler committed 1 year agoa03b762
  29. gpui & ui: Use shader for dashed dividers (#23839)Nate Butler committed 1 year agoe594397
  30. gpui: Fix `pattern` example (#23786)Marshall Bowers committed 1 year ago47dcbdf
  31. gpui: Add support for slash pattern fills (`///`) (#23576)Nate Butler committed 1 year ago2367298
  32. Remove more references to 'model' in GPUI APIs (#23693)Mikayla Maki committed 1 year ago9cae96f
  33. Fix missed renames in #22632 (#23688)Mikayla Maki committed 1 year agoa6b1514
  34. Eliminate GPUI View, ViewContext, and WindowContext types (#22632)Nathan Sobo committed 1 year ago6fca1d2
  35. gpui: Update Shadow Example (#22434)Nate Butler committed 1 year ago8b0a0df