Code

History

Commits on lua-run-cli to crates/gpui/examples35+
  1. gpui: Rename `rounded_md` to `rounded_sm` (#26228)Marshall Bowers committed 1 year agoaceab76
  2. gpui: Rename `rounded_sm` to `rounded_xs` (#26221)Marshall Bowers committed 1 year ago99216ac
  3. gpui: Fix `Cut` action in input example (#26203)greathongtu committed 1 year ago9b07f36
  4. gpui: Maintain `img` aspect ratio when `max_width` is set (#25632)Jason Lee committed 1 year agoc37f616
  5. Add last window closed setting (#25185)Mikayla Maki committed 1 year ago4042509
  6. gpui: Update asset paths for more examples (#24646)Marshall Bowers committed 1 year ago7b45901
  7. gpui: Make `image` example work regardless of how it is run (#24645)Marshall Bowers committed 1 year ago04d65cb
  8. Add staged status information to diff hunks (#24475)Cole Miller committed 1 year ago8f75fe2
  9. gpui: Add data table example (#24373)Jason Lee committed 1 year agoead5a83
  10. gpui: Fix `text-align` with nowrap mode (#24116)Jason Lee committed 1 year agoc591389
  11. Revert "Revert recent anti-aliasing improvements (#24289)" and fix selection top right corner radius issue (#24342)Jason Lee committed 1 year agof08b1d7
  12. Revert recent anti-aliasing improvements (#24289)Kirill Bulatov committed 1 year agoaaf432f
  13. Implement character index for point (#23989)Mikayla Maki committed 1 year agocfe0932
  14. Fix input example (#24165)Conrad Irwin committed 1 year ago225f0c4
  15. gpui: Update docs to reflect removal of View, ViewContext, WindowContext (#24008)someone13574 committed 1 year ago0c94bdc
  16. gpui: Add `PathBuilder` based on lyon to build `Path` (#22808)Jason Lee committed 1 year ago31fa414
  17. gpui: Add `line_clamp` to truncate text after a specified number of lines (#23058)Jason Lee committed 1 year ago706f7be
  18. Revert "gpui & ui: Use shader for dashed dividers" (#23850)Nate Butler committed 1 year agoa03b762
  19. gpui & ui: Use shader for dashed dividers (#23839)Nate Butler committed 1 year agoe594397
  20. gpui: Fix `pattern` example (#23786)Marshall Bowers committed 1 year ago47dcbdf
  21. gpui: Add support for slash pattern fills (`///`) (#23576)Nate Butler committed 1 year ago2367298
  22. Remove more references to 'model' in GPUI APIs (#23693)Mikayla Maki committed 1 year ago9cae96f
  23. Fix missed renames in #22632 (#23688)Mikayla Maki committed 1 year agoa6b1514
  24. Eliminate GPUI View, ViewContext, and WindowContext types (#22632)Nathan Sobo committed 1 year ago6fca1d2
  25. gpui: Update Shadow Example (#22434)Nate Butler committed 1 year ago8b0a0df
  26. gpui: Remove use of `use gpui::*` in examples (#22311)Marshall Bowers committed 1 year agoa8afc63
  27. Add Corner to geometry and make names of corner methods consistent (#22119)Michael Sloan committed 1 year agofc5a810
  28. gpui: Add linear gradient support to fill background (#20812)Jason Lee committed 1 year agode89f8c
  29. gpui: Fix default colors blue, red, green to match in CSS default colors (#20851)Jason Lee committed 1 year agoe9e2607
  30. Clip UTF-16 offsets in text for range (#20968)Conrad Irwin committed 1 year agoebaa270
  31. Rename ime_key -> key_char and update behavior (#20953)Conrad Irwin committed 1 year agoe062f30
  32. gpui: Fix SVG color render, when color have alpha (#20537)Jason Lee committed 1 year ago932c7e2
  33. gpui: Add paint_path example (#20499)Jason Lee committed 1 year ago792c1e4
  34. Add Loading and Fallback States to Image Elements (via StyledImage) (#20371)Mikayla Maki committed 1 year ago516f7b3
  35. Deadkeys 2 (#20612)Conrad Irwin committed 2 years ago96deabf