#[cfg(any(test, feature = "test-support"))] use crate::transport::mock::ConnectGuard; use crate::{ SshConnectionOptions, protocol::MessageId, proxy::ProxyLaunchError, transport::{ docker::{DockerConnectionOptions, DockerExecConnection}, ssh::SshRemoteConnection, wsl::{WslConnectionOptions, WslRemoteConnection}, }, }; use anyhow::{Context as _, Result, anyhow}; use askpass::EncryptedPassword; use async_trait::async_trait; use collections::HashMap; use futures::{ Future, FutureExt as _, StreamExt as _, channel::{ mpsc::{self, Sender, UnboundedReceiver, UnboundedSender}, oneshot, }, future::{BoxFuture, Shared, WeakShared}, select, select_biased, stream::BoxStream, }; use gpui::{ App, AppContext as _, AsyncApp, BackgroundExecutor, BorrowAppContext, Context, Entity, EventEmitter, FutureExt, Global, Task, TaskExt, WeakEntity, }; use parking_lot::Mutex; use release_channel::ReleaseChannel; use rpc::{ AnyProtoClient, ErrorExt, ProtoClient, ProtoMessageHandlerSet, RpcError, proto::{self, Envelope, EnvelopedMessage, PeerId, RequestMessage, build_typed_envelope}, }; use semver::Version; use std::{ collections::VecDeque, fmt, ops::ControlFlow, path::PathBuf, sync::{ Arc, Weak, atomic::{AtomicU32, AtomicU64, Ordering::SeqCst}, }, time::{Duration, Instant}, }; use util::{ ResultExt, paths::{PathStyle, RemotePathBuf}, }; #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub enum RemoteOs { Linux, MacOs, Windows, } impl RemoteOs { pub fn as_str(&self) -> &'static str { match self { RemoteOs::Linux => "linux", RemoteOs::MacOs => "macos", RemoteOs::Windows => "windows", } } pub fn is_windows(&self) -> bool { matches!(self, RemoteOs::Windows) } } impl std::fmt::Display for RemoteOs { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { f.write_str(self.as_str()) } } #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub enum RemoteArch { X86_64, Aarch64, } impl RemoteArch { pub fn as_str(&self) -> &'static str { match self { RemoteArch::X86_64 => "x86_64", RemoteArch::Aarch64 => "aarch64", } } } impl std::fmt::Display for RemoteArch { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { f.write_str(self.as_str()) } } #[derive(Copy, Clone, Debug)] pub struct RemotePlatform { pub os: RemoteOs, pub arch: RemoteArch, } #[derive(Clone, Debug)] pub struct CommandTemplate { pub program: String, pub args: Vec, pub env: HashMap, } /// Whether a command should be run with TTY allocation for interactive use. #[derive(Clone, Copy, Debug, PartialEq, Eq)] pub enum Interactive { /// Allocate a pseudo-TTY for interactive terminal use. Yes, /// Do not allocate a TTY - for commands that communicate via piped stdio. No, } pub trait RemoteClientDelegate: Send + Sync { fn ask_password( &self, prompt: String, tx: oneshot::Sender, cx: &mut AsyncApp, ); fn get_download_url( &self, platform: RemotePlatform, release_channel: ReleaseChannel, version: Option, cx: &mut AsyncApp, ) -> Task>>; fn download_server_binary_locally( &self, platform: RemotePlatform, release_channel: ReleaseChannel, version: Option, cx: &mut AsyncApp, ) -> Task>; fn set_status(&self, status: Option<&str>, cx: &mut AsyncApp); } const MAX_MISSED_HEARTBEATS: usize = 5; const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5); const HEARTBEAT_TIMEOUT: Duration = Duration::from_secs(5); const INITIAL_CONNECTION_TIMEOUT: Duration = Duration::from_secs(if cfg!(debug_assertions) { 5 } else { 60 }); pub const MAX_RECONNECT_ATTEMPTS: usize = 3; enum State { Connecting, Connected { remote_connection: Arc, delegate: Arc, multiplex_task: Task>, heartbeat_task: Task>, }, HeartbeatMissed { missed_heartbeats: usize, remote_connection: Arc, delegate: Arc, multiplex_task: Task>, heartbeat_task: Task>, }, Reconnecting, ReconnectFailed { remote_connection: Arc, delegate: Arc, error: anyhow::Error, attempts: usize, }, ReconnectExhausted, ServerNotRunning, } impl fmt::Display for State { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { match self { Self::Connecting => write!(f, "connecting"), Self::Connected { .. } => write!(f, "connected"), Self::Reconnecting => write!(f, "reconnecting"), Self::ReconnectFailed { .. } => write!(f, "reconnect failed"), Self::ReconnectExhausted => write!(f, "reconnect exhausted"), Self::HeartbeatMissed { .. } => write!(f, "heartbeat missed"), Self::ServerNotRunning { .. } => write!(f, "server not running"), } } } impl State { fn remote_connection(&self) -> Option> { match self { Self::Connected { remote_connection, .. } => Some(remote_connection.clone()), Self::HeartbeatMissed { remote_connection, .. } => Some(remote_connection.clone()), Self::ReconnectFailed { remote_connection, .. } => Some(remote_connection.clone()), _ => None, } } fn can_reconnect(&self) -> bool { match self { Self::Connected { .. } | Self::HeartbeatMissed { .. } | Self::ReconnectFailed { .. } => true, State::Connecting | State::Reconnecting | State::ReconnectExhausted | State::ServerNotRunning => false, } } fn is_reconnect_failed(&self) -> bool { matches!(self, Self::ReconnectFailed { .. }) } fn is_reconnect_exhausted(&self) -> bool { matches!(self, Self::ReconnectExhausted { .. }) } fn is_server_not_running(&self) -> bool { matches!(self, Self::ServerNotRunning) } fn is_reconnecting(&self) -> bool { matches!(self, Self::Reconnecting { .. }) } fn heartbeat_recovered(self) -> Self { match self { Self::HeartbeatMissed { remote_connection, delegate, multiplex_task, heartbeat_task, .. } => Self::Connected { remote_connection, delegate, multiplex_task, heartbeat_task, }, _ => self, } } fn heartbeat_missed(self) -> Self { match self { Self::Connected { remote_connection, delegate, multiplex_task, heartbeat_task, } => Self::HeartbeatMissed { missed_heartbeats: 1, remote_connection, delegate, multiplex_task, heartbeat_task, }, Self::HeartbeatMissed { missed_heartbeats, remote_connection, delegate, multiplex_task, heartbeat_task, } => Self::HeartbeatMissed { missed_heartbeats: missed_heartbeats + 1, remote_connection, delegate, multiplex_task, heartbeat_task, }, _ => self, } } } /// The state of the ssh connection. #[derive(Clone, Copy, Debug, PartialEq, Eq)] pub enum ConnectionState { Connecting, Connected, HeartbeatMissed, Reconnecting, Disconnected, } impl From<&State> for ConnectionState { fn from(value: &State) -> Self { match value { State::Connecting => Self::Connecting, State::Connected { .. } => Self::Connected, State::Reconnecting | State::ReconnectFailed { .. } => Self::Reconnecting, State::HeartbeatMissed { .. } => Self::HeartbeatMissed, State::ReconnectExhausted => Self::Disconnected, State::ServerNotRunning => Self::Disconnected, } } } pub struct RemoteClient { client: Arc, unique_identifier: String, connection_options: RemoteConnectionOptions, path_style: PathStyle, state: Option, } #[derive(Debug)] pub enum RemoteClientEvent { Disconnected { server_not_running: bool }, } impl EventEmitter for RemoteClient {} /// Identifies the socket on the remote server so that reconnects /// can re-join the same project. pub enum ConnectionIdentifier { Setup(u64), Workspace(i64), } static NEXT_ID: AtomicU64 = AtomicU64::new(1); impl ConnectionIdentifier { pub fn setup() -> Self { Self::Setup(NEXT_ID.fetch_add(1, SeqCst)) } // This string gets used in a socket name, and so must be relatively short. // The total length of: // /home/{username}/.local/share/zed/server_state/{name}/stdout.sock // Must be less than about 100 characters // https://unix.stackexchange.com/questions/367008/why-is-socket-path-length-limited-to-a-hundred-chars // So our strings should be at most 20 characters or so. fn to_string(&self, cx: &App) -> String { let identifier_prefix = match ReleaseChannel::global(cx) { ReleaseChannel::Stable => "".to_string(), release_channel => format!("{}-", release_channel.dev_name()), }; match self { Self::Setup(setup_id) => format!("{identifier_prefix}setup-{setup_id}"), Self::Workspace(workspace_id) => { format!("{identifier_prefix}workspace-{workspace_id}",) } } } } pub async fn connect( connection_options: RemoteConnectionOptions, delegate: Arc, cx: &mut AsyncApp, ) -> Result> { cx.update(|cx| { cx.update_default_global(|pool: &mut ConnectionPool, cx| { pool.connect(connection_options.clone(), delegate.clone(), cx) }) }) .await .map_err(|e| e.cloned()) } /// Returns `true` if the global [`ConnectionPool`] already has a live /// connection for the given options. Callers can use this to decide /// whether to show interactive UI (e.g., a password modal) before /// connecting. pub fn has_active_connection(opts: &RemoteConnectionOptions, cx: &App) -> bool { cx.try_global::().is_some_and(|pool| { matches!( pool.connections.get(opts), Some(ConnectionPoolEntry::Connected(remote)) if remote.upgrade().is_some_and(|r| !r.has_been_killed()) ) }) } impl RemoteClient { pub fn new( unique_identifier: ConnectionIdentifier, remote_connection: Arc, cancellation: oneshot::Receiver<()>, delegate: Arc, cx: &mut App, ) -> Task>>> { let unique_identifier = unique_identifier.to_string(cx); cx.spawn(async move |cx| { let success = Box::pin(async move { let (outgoing_tx, outgoing_rx) = mpsc::unbounded::(); let (incoming_tx, incoming_rx) = mpsc::unbounded::(); let (connection_activity_tx, connection_activity_rx) = mpsc::channel::<()>(1); let client = cx.update(|cx| { ChannelClient::new( incoming_rx, outgoing_tx, cx, "client", remote_connection.has_wsl_interop(), ) }); let path_style = remote_connection.path_style(); let this = cx.new(|_| Self { client: client.clone(), unique_identifier: unique_identifier.clone(), connection_options: remote_connection.connection_options(), path_style, state: Some(State::Connecting), }); let io_task = remote_connection.start_proxy( unique_identifier, false, incoming_tx, outgoing_rx, connection_activity_tx, delegate.clone(), cx, ); let ready = client .wait_for_remote_started() .with_timeout(INITIAL_CONNECTION_TIMEOUT, cx.background_executor()) .await; match ready { Ok(Some(_)) => {} Ok(None) => { let mut error = "remote client exited before becoming ready".to_owned(); if let Some(status) = io_task.now_or_never() { match status { Ok(exit_code) => { error.push_str(&format!(", exit_code={exit_code:?}")) } Err(e) => error.push_str(&format!(", error={e:?}")), } } let error = anyhow::anyhow!("{error}"); log::error!("failed to establish connection: {}", error); return Err(error); } Err(_) => { let mut error = String::new(); if let Some(status) = io_task.now_or_never() { error.push_str("Client exited with "); match status { Ok(exit_code) => { error.push_str(&format!("exit_code {exit_code:?}")) } Err(e) => error.push_str(&format!("error {e:?}")), } } else { error.push_str("client did not become ready within the timeout"); } let error = anyhow::anyhow!("{error}"); log::error!("failed to establish connection: {error}"); return Err(error); } } let multiplex_task = Self::monitor(this.downgrade(), io_task, cx); if let Err(error) = client.ping(HEARTBEAT_TIMEOUT).await { log::error!("failed to establish connection: {}", error); return Err(error); } let heartbeat_task = Self::heartbeat(this.downgrade(), connection_activity_rx, cx); this.update(cx, |this, _| { this.state = Some(State::Connected { remote_connection, delegate, multiplex_task, heartbeat_task, }); }); Ok(Some(this)) }); select! { _ = cancellation.fuse() => { Ok(None) } result = success.fuse() => result } }) } pub fn proto_client_from_channels( incoming_rx: mpsc::UnboundedReceiver, outgoing_tx: mpsc::UnboundedSender, cx: &App, name: &'static str, has_wsl_interop: bool, ) -> AnyProtoClient { ChannelClient::new(incoming_rx, outgoing_tx, cx, name, has_wsl_interop).into() } pub fn shutdown_processes( &mut self, shutdown_request: Option, executor: BackgroundExecutor, ) -> Option + use> { let state = self.state.take()?; log::info!("shutting down remote processes"); let State::Connected { multiplex_task, heartbeat_task, remote_connection, delegate, } = state else { return None; }; let client = self.client.clone(); Some(async move { if let Some(shutdown_request) = shutdown_request { client.send(shutdown_request).log_err(); // We wait 50ms instead of waiting for a response, because // waiting for a response would require us to wait on the main thread // which we want to avoid in an `on_app_quit` callback. executor.timer(Duration::from_millis(50)).await; } // Drop `multiplex_task` because it owns our remote_connection_proxy_process, which is a // child of master_process. drop(multiplex_task); // Now drop the rest of state, which kills master process. drop(heartbeat_task); drop(remote_connection); drop(delegate); }) } fn reconnect(&mut self, cx: &mut Context) -> Result<()> { let can_reconnect = self .state .as_ref() .map(|state| state.can_reconnect()) .unwrap_or(false); if !can_reconnect { let state = if let Some(state) = self.state.as_ref() { state.to_string() } else { "no state set".to_string() }; log::info!( "aborting reconnect, because not in state that allows reconnecting: {state}" ); anyhow::bail!( "aborting reconnect, because not in state that allows reconnecting: {state}" ); } let state = self.state.take().unwrap(); let (attempts, remote_connection, delegate) = match state { State::Connected { remote_connection, delegate, multiplex_task, heartbeat_task, } | State::HeartbeatMissed { remote_connection, delegate, multiplex_task, heartbeat_task, .. } => { drop(multiplex_task); drop(heartbeat_task); (0, remote_connection, delegate) } State::ReconnectFailed { attempts, remote_connection, delegate, .. } => (attempts, remote_connection, delegate), State::Connecting | State::Reconnecting | State::ReconnectExhausted | State::ServerNotRunning => unreachable!(), }; let attempts = attempts + 1; if attempts > MAX_RECONNECT_ATTEMPTS { log::error!( "Failed to reconnect to after {} attempts, giving up", MAX_RECONNECT_ATTEMPTS ); self.set_state(State::ReconnectExhausted, cx); return Ok(()); } self.set_state(State::Reconnecting, cx); log::info!( "Trying to reconnect to remote server... Attempt {}", attempts ); let unique_identifier = self.unique_identifier.clone(); let client = self.client.clone(); let reconnect_task = cx.spawn(async move |this, cx| { macro_rules! failed { ($error:expr, $attempts:expr, $remote_connection:expr, $delegate:expr) => { delegate.set_status(Some(&format!("{error:#}", error = $error)), cx); return State::ReconnectFailed { error: anyhow!($error), attempts: $attempts, remote_connection: $remote_connection, delegate: $delegate, }; }; } if let Err(error) = remote_connection .kill() .await .context("Failed to kill remote_connection process") { failed!(error, attempts, remote_connection, delegate); }; let connection_options = remote_connection.connection_options(); let (outgoing_tx, outgoing_rx) = mpsc::unbounded::(); let (incoming_tx, incoming_rx) = mpsc::unbounded::(); let (connection_activity_tx, connection_activity_rx) = mpsc::channel::<()>(1); let (remote_connection, io_task) = match async { let remote_connection = cx .update_global(|pool: &mut ConnectionPool, cx| { pool.connect(connection_options, delegate.clone(), cx) }) .await .map_err(|error| error.cloned())?; let io_task = remote_connection.start_proxy( unique_identifier, true, incoming_tx, outgoing_rx, connection_activity_tx, delegate.clone(), cx, ); anyhow::Ok((remote_connection, io_task)) } .await { Ok((remote_connection, io_task)) => (remote_connection, io_task), Err(error) => { failed!(error, attempts, remote_connection, delegate); } }; let multiplex_task = Self::monitor(this.clone(), io_task, cx); client.reconnect(incoming_rx, outgoing_tx, cx); if let Err(error) = client.resync(HEARTBEAT_TIMEOUT).await { failed!(error, attempts, remote_connection, delegate); }; State::Connected { remote_connection, delegate, multiplex_task, heartbeat_task: Self::heartbeat(this.clone(), connection_activity_rx, cx), } }); cx.spawn(async move |this, cx| { let new_state = reconnect_task.await; this.update(cx, |this, cx| { this.try_set_state(cx, |old_state| { if old_state.is_reconnecting() { match &new_state { State::Connecting | State::Reconnecting | State::HeartbeatMissed { .. } | State::ServerNotRunning => {} State::Connected { .. } => { log::info!("Successfully reconnected"); } State::ReconnectFailed { error, attempts, .. } => { log::error!( "Reconnect attempt {} failed: {:?}. Starting new attempt...", attempts, error ); } State::ReconnectExhausted => { log::error!("Reconnect attempt failed and all attempts exhausted"); } } Some(new_state) } else { None } }); if this.state_is(State::is_reconnect_failed) { this.reconnect(cx) } else if this.state_is(State::is_reconnect_exhausted) { Ok(()) } else { log::debug!("State has transition from Reconnecting into new state while attempting reconnect."); Ok(()) } }) }) .detach_and_log_err(cx); Ok(()) } fn heartbeat( this: WeakEntity, mut connection_activity_rx: mpsc::Receiver<()>, cx: &mut AsyncApp, ) -> Task> { let Ok(client) = this.read_with(cx, |this, _| this.client.clone()) else { return Task::ready(Err(anyhow!("remote_connectionRemoteClient lost"))); }; cx.spawn(async move |cx| { let mut missed_heartbeats = 0; let keepalive_timer = cx.background_executor().timer(HEARTBEAT_INTERVAL).fuse(); futures::pin_mut!(keepalive_timer); loop { select_biased! { result = connection_activity_rx.next().fuse() => { if result.is_none() { log::warn!("remote heartbeat: connection activity channel has been dropped. stopping."); return Ok(()); } if missed_heartbeats != 0 { missed_heartbeats = 0; let _ =this.update(cx, |this, cx| { this.handle_heartbeat_result(missed_heartbeats, cx) })?; } } _ = keepalive_timer => { log::debug!("Sending heartbeat to server..."); let result = select_biased! { _ = connection_activity_rx.next().fuse() => { Ok(()) } ping_result = client.ping(HEARTBEAT_TIMEOUT).fuse() => { ping_result } }; if result.is_err() { missed_heartbeats += 1; log::warn!( "No heartbeat from server after {:?}. Missed heartbeat {} out of {}.", HEARTBEAT_TIMEOUT, missed_heartbeats, MAX_MISSED_HEARTBEATS ); } else if missed_heartbeats != 0 { missed_heartbeats = 0; } else { continue; } let result = this.update(cx, |this, cx| { this.handle_heartbeat_result(missed_heartbeats, cx) })?; if result.is_break() { return Ok(()); } } } keepalive_timer.set(cx.background_executor().timer(HEARTBEAT_INTERVAL).fuse()); } }) } fn handle_heartbeat_result( &mut self, missed_heartbeats: usize, cx: &mut Context, ) -> ControlFlow<()> { let state = self.state.take().unwrap(); let next_state = if missed_heartbeats > 0 { state.heartbeat_missed() } else { state.heartbeat_recovered() }; self.set_state(next_state, cx); if missed_heartbeats >= MAX_MISSED_HEARTBEATS { log::error!( "Missed last {} heartbeats. Reconnecting...", missed_heartbeats ); self.reconnect(cx) .context("failed to start reconnect process after missing heartbeats") .log_err(); ControlFlow::Break(()) } else { ControlFlow::Continue(()) } } fn monitor( this: WeakEntity, io_task: Task>, cx: &AsyncApp, ) -> Task> { cx.spawn(async move |cx| { let result = io_task.await; match result { Ok(exit_code) => { if let Some(error) = ProxyLaunchError::from_exit_code(exit_code) { match error { ProxyLaunchError::ServerNotRunning => { log::error!("failed to reconnect because server is not running"); this.update(cx, |this, cx| { this.set_state(State::ServerNotRunning, cx); })?; } } } else { log::error!("proxy process terminated unexpectedly: {exit_code}"); this.update(cx, |this, cx| { this.reconnect(cx).ok(); })?; } } Err(error) => { log::warn!( "remote io task died with error: {:?}. reconnecting...", error ); this.update(cx, |this, cx| { this.reconnect(cx).ok(); })?; } } Ok(()) }) } fn state_is(&self, check: impl FnOnce(&State) -> bool) -> bool { self.state.as_ref().is_some_and(check) } fn try_set_state(&mut self, cx: &mut Context, map: impl FnOnce(&State) -> Option) { let new_state = self.state.as_ref().and_then(map); if let Some(new_state) = new_state { self.state.replace(new_state); cx.notify(); } } fn set_state(&mut self, state: State, cx: &mut Context) { log::info!("setting state to '{}'", &state); let is_reconnect_exhausted = state.is_reconnect_exhausted(); let is_server_not_running = state.is_server_not_running(); self.state.replace(state); if is_reconnect_exhausted || is_server_not_running { cx.emit(RemoteClientEvent::Disconnected { server_not_running: is_server_not_running, }); } cx.notify(); } pub fn shell(&self) -> Option { Some(self.remote_connection()?.shell()) } pub fn default_system_shell(&self) -> Option { Some(self.remote_connection()?.default_system_shell()) } pub fn shares_network_interface(&self) -> bool { self.remote_connection() .map_or(false, |connection| connection.shares_network_interface()) } pub fn has_wsl_interop(&self) -> bool { self.remote_connection() .map_or(false, |connection| connection.has_wsl_interop()) } pub fn build_command( &self, program: Option, args: &[String], env: &HashMap, working_dir: Option, port_forward: Option<(u16, String, u16)>, ) -> Result { self.build_command_with_options( program, args, env, working_dir, port_forward, Interactive::Yes, ) } pub fn build_command_with_options( &self, program: Option, args: &[String], env: &HashMap, working_dir: Option, port_forward: Option<(u16, String, u16)>, interactive: Interactive, ) -> Result { let Some(connection) = self.remote_connection() else { return Err(anyhow!("no remote connection")); }; connection.build_command(program, args, env, working_dir, port_forward, interactive) } pub fn build_forward_ports_command( &self, forwards: Vec<(u16, String, u16)>, ) -> Result { let Some(connection) = self.remote_connection() else { return Err(anyhow!("no remote connection")); }; connection.build_forward_ports_command(forwards) } pub fn upload_directory( &self, src_path: PathBuf, dest_path: RemotePathBuf, cx: &App, ) -> Task> { let Some(connection) = self.remote_connection() else { return Task::ready(Err(anyhow!("no remote connection"))); }; connection.upload_directory(src_path, dest_path, cx) } pub fn proto_client(&self) -> AnyProtoClient { self.client.clone().into() } pub fn connection_options(&self) -> RemoteConnectionOptions { self.connection_options.clone() } pub fn connection(&self) -> Option> { if let State::Connected { remote_connection, .. } = self.state.as_ref()? { Some(remote_connection.clone()) } else { None } } pub fn connection_state(&self) -> ConnectionState { self.state .as_ref() .map(ConnectionState::from) .unwrap_or(ConnectionState::Disconnected) } pub fn is_disconnected(&self) -> bool { self.connection_state() == ConnectionState::Disconnected } pub fn path_style(&self) -> PathStyle { self.path_style } /// Forcibly disconnects from the remote server by killing the underlying connection. /// This will trigger the reconnection logic if reconnection attempts remain. /// Useful for testing reconnection behavior in real environments. pub fn force_disconnect(&mut self, cx: &mut Context) -> Task> { let Some(connection) = self.remote_connection() else { return Task::ready(Err(anyhow!("no active remote connection to disconnect"))); }; log::info!("force_disconnect: killing remote connection"); cx.spawn(async move |_, _| { connection.kill().await?; Ok(()) }) } /// Simulates a timeout by pausing heartbeat responses. /// This will cause heartbeat failures and eventually trigger reconnection /// after MAX_MISSED_HEARTBEATS are missed. /// Useful for testing timeout behavior in real environments. pub fn force_heartbeat_timeout(&mut self, attempts: usize, cx: &mut Context) { log::info!("force_heartbeat_timeout: triggering heartbeat failure state"); if let Some(State::Connected { remote_connection, delegate, multiplex_task, heartbeat_task, }) = self.state.take() { self.set_state( if attempts == 0 { State::HeartbeatMissed { missed_heartbeats: MAX_MISSED_HEARTBEATS, remote_connection, delegate, multiplex_task, heartbeat_task, } } else { State::ReconnectFailed { remote_connection, delegate, error: anyhow!("forced heartbeat timeout"), attempts, } }, cx, ); self.reconnect(cx) .context("failed to start reconnect after forced timeout") .log_err(); } else { log::warn!("force_heartbeat_timeout: not in Connected state, ignoring"); } } #[cfg(any(test, feature = "test-support"))] pub fn force_server_not_running(&mut self, cx: &mut Context) { self.set_state(State::ServerNotRunning, cx); } #[cfg(any(test, feature = "test-support"))] pub fn simulate_disconnect(&self, client_cx: &mut App) -> Task<()> { let opts = self.connection_options(); client_cx.spawn(async move |cx| { let connection = cx.update_global(|c: &mut ConnectionPool, _| { if let Some(ConnectionPoolEntry::Connected(c)) = c.connections.get(&opts) { if let Some(connection) = c.upgrade() { connection } else { panic!("connection was dropped") } } else { panic!("missing test connection") } }); connection.simulate_disconnect(cx); }) } /// Creates a mock connection pair for testing. /// /// This is the recommended way to create mock remote connections for tests. /// It returns the `MockConnectionOptions` (which can be passed to create a /// `HeadlessProject`), an `AnyProtoClient` for the server side and a /// `ConnectGuard` for the client side which blocks the connection from /// being established until dropped. /// /// # Example /// ```ignore /// let (opts, server_session, connect_guard) = RemoteClient::fake_server(cx, server_cx); /// // Set up HeadlessProject with server_session... /// drop(connect_guard); /// let client = RemoteClient::fake_client(opts, cx).await; /// ``` #[cfg(any(test, feature = "test-support"))] pub fn fake_server( client_cx: &mut gpui::TestAppContext, server_cx: &mut gpui::TestAppContext, ) -> (RemoteConnectionOptions, AnyProtoClient, ConnectGuard) { use crate::transport::mock::MockConnection; let (opts, server_client, connect_guard) = MockConnection::new(client_cx, server_cx); (opts.into(), server_client, connect_guard) } /// Registers a new mock server for existing connection options. /// /// Use this to simulate reconnection: after forcing a disconnect, register /// a new server so the next `connect()` call succeeds. #[cfg(any(test, feature = "test-support"))] pub fn fake_server_with_opts( opts: &RemoteConnectionOptions, client_cx: &mut gpui::TestAppContext, server_cx: &mut gpui::TestAppContext, ) -> (AnyProtoClient, ConnectGuard) { use crate::transport::mock::MockConnection; let mock_opts = match opts { RemoteConnectionOptions::Mock(mock_opts) => mock_opts.clone(), _ => panic!("fake_server_with_opts requires Mock connection options"), }; MockConnection::new_with_opts(mock_opts, client_cx, server_cx) } /// Creates a `RemoteClient` connected to a mock server. /// /// Call `fake_server` first to get the connection options, set up the /// `HeadlessProject` with the server session, then call this method /// to create the client. #[cfg(any(test, feature = "test-support"))] pub async fn connect_mock( opts: RemoteConnectionOptions, client_cx: &mut gpui::TestAppContext, ) -> Entity { assert!(matches!(opts, RemoteConnectionOptions::Mock(..))); use crate::transport::mock::MockDelegate; let (_tx, rx) = oneshot::channel(); let mut cx = client_cx.to_async(); let connection = connect(opts, Arc::new(MockDelegate), &mut cx) .await .unwrap(); client_cx .update(|cx| { Self::new( ConnectionIdentifier::setup(), connection, rx, Arc::new(MockDelegate), cx, ) }) .await .unwrap() .unwrap() } pub fn remote_connection(&self) -> Option> { self.state .as_ref() .and_then(|state| state.remote_connection()) } } enum ConnectionPoolEntry { Connecting(WeakShared, Arc>>>), Connected(Weak), } #[derive(Default)] struct ConnectionPool { connections: HashMap, } impl Global for ConnectionPool {} impl ConnectionPool { fn connect( &mut self, opts: RemoteConnectionOptions, delegate: Arc, cx: &mut App, ) -> Shared, Arc>>> { let connection = self.connections.get(&opts); match connection { Some(ConnectionPoolEntry::Connecting(task)) => { if let Some(task) = task.upgrade() { log::debug!("Connecting task is still alive"); cx.spawn(async move |cx| { delegate.set_status(Some("Waiting for existing connection attempt"), cx) }) .detach(); return task; } log::debug!("Connecting task is dead, removing it and restarting a connection"); self.connections.remove(&opts); } Some(ConnectionPoolEntry::Connected(remote)) => { if let Some(remote) = remote.upgrade() && !remote.has_been_killed() { log::debug!("Connection is still alive"); return Task::ready(Ok(remote)).shared(); } log::debug!("Connection is dead, removing it and restarting a connection"); self.connections.remove(&opts); } None => { log::debug!("No existing connection found, starting a new one"); } } let task = cx .spawn({ let opts = opts.clone(); let delegate = delegate.clone(); async move |cx| { let connection = match opts.clone() { RemoteConnectionOptions::Ssh(opts) => { SshRemoteConnection::new(opts, delegate, cx) .await .map(|connection| Arc::new(connection) as Arc) } RemoteConnectionOptions::Wsl(opts) => { WslRemoteConnection::new(opts, delegate, cx) .await .map(|connection| Arc::new(connection) as Arc) } RemoteConnectionOptions::Docker(opts) => { DockerExecConnection::new(opts, delegate, cx) .await .map(|connection| Arc::new(connection) as Arc) } #[cfg(any(test, feature = "test-support"))] RemoteConnectionOptions::Mock(opts) => match cx.update(|cx| { cx.default_global::() .take(&opts) }) { Some(connection) => Ok(connection.await as Arc), None => Err(anyhow!( "Mock connection not found. Call MockConnection::new() first." )), }, }; cx.update_global(|pool: &mut Self, _| { debug_assert!(matches!( pool.connections.get(&opts), Some(ConnectionPoolEntry::Connecting(_)) )); match connection { Ok(connection) => { pool.connections.insert( opts.clone(), ConnectionPoolEntry::Connected(Arc::downgrade(&connection)), ); Ok(connection) } Err(error) => { pool.connections.remove(&opts); Err(Arc::new(error)) } } }) } }) .shared(); if let Some(task) = task.downgrade() { self.connections .insert(opts.clone(), ConnectionPoolEntry::Connecting(task)); } task } } #[derive(Debug, Clone, PartialEq, Eq, Hash, serde::Serialize, serde::Deserialize)] pub enum RemoteConnectionOptions { Ssh(SshConnectionOptions), Wsl(WslConnectionOptions), Docker(DockerConnectionOptions), #[cfg(any(test, feature = "test-support"))] Mock(crate::transport::mock::MockConnectionOptions), } impl RemoteConnectionOptions { pub fn display_name(&self) -> String { match self { RemoteConnectionOptions::Ssh(opts) => opts .nickname .clone() .unwrap_or_else(|| opts.host.to_string()), RemoteConnectionOptions::Wsl(opts) => opts.distro_name.clone(), RemoteConnectionOptions::Docker(opts) => { if opts.use_podman { format!("[podman] {}", opts.name) } else { opts.name.clone() } } #[cfg(any(test, feature = "test-support"))] RemoteConnectionOptions::Mock(opts) => format!("mock-{}", opts.id), } } } #[cfg(test)] mod tests { use super::*; use gpui::TestAppContext; use rpc::{ErrorCodeExt, proto::ErrorCode}; #[test] fn test_ssh_display_name_prefers_nickname() { let options = RemoteConnectionOptions::Ssh(SshConnectionOptions { host: "1.2.3.4".into(), nickname: Some("My Cool Project".to_string()), ..Default::default() }); assert_eq!(options.display_name(), "My Cool Project"); } #[test] fn test_ssh_display_name_falls_back_to_host() { let options = RemoteConnectionOptions::Ssh(SshConnectionOptions { host: "1.2.3.4".into(), ..Default::default() }); assert_eq!(options.display_name(), "1.2.3.4"); } #[gpui::test] async fn test_channel_client_request_stream_terminates_on_error(cx: &mut TestAppContext) { let (incoming_tx, incoming_rx) = mpsc::unbounded::(); let (outgoing_tx, mut outgoing_rx) = mpsc::unbounded::(); let client = cx.update(|cx| ChannelClient::new(incoming_rx, outgoing_tx, cx, "test-client", false)); // The client sends RemoteStarted on startup; drain the outgoing channel // so it doesn't block. let _drain_outgoing = cx .executor() .spawn(async move { while outgoing_rx.next().await.is_some() {} }); let mut stream = client .request_stream_dynamic(proto::Test { id: 0 }.into_envelope(0, None, None), "Test") .await .unwrap(); let request_id = 0; incoming_tx .unbounded_send(proto::Test { id: 1 }.into_envelope(100, Some(request_id), None)) .unwrap(); let first = stream.next().await.unwrap().unwrap(); assert_eq!( proto::Test::from_envelope(first).unwrap(), proto::Test { id: 1 } ); // Send an Error without a trailing EndStream. The Error alone should // terminate the stream. incoming_tx .unbounded_send( ErrorCode::Internal .message("boom".to_string()) .to_proto() .into_envelope(101, Some(request_id), None), ) .unwrap(); let second = stream.next().await.unwrap(); let error = second.unwrap_err(); assert!( format!("{error}").contains("boom"), "expected error to surface server message, got: {error}" ); assert!(stream.next().await.is_none()); assert_eq!(client.stream_response_channels.lock().len(), 0); } #[gpui::test] async fn test_channel_client_dropping_stream_request_before_response_cleans_up_channel( cx: &mut TestAppContext, ) { let (_incoming_tx, incoming_rx) = mpsc::unbounded::(); let (outgoing_tx, mut outgoing_rx) = mpsc::unbounded::(); let client = cx.update(|cx| ChannelClient::new(incoming_rx, outgoing_tx, cx, "test-client", false)); let _drain_outgoing = cx .executor() .spawn(async move { while outgoing_rx.next().await.is_some() {} }); let stream = client .request_stream_dynamic(proto::Test { id: 0 }.into_envelope(0, None, None), "Test") .await .unwrap(); assert_eq!(client.stream_response_channels.lock().len(), 1); drop(stream); cx.run_until_parked(); assert_eq!( client.stream_response_channels.lock().len(), 0, "dropping a stream before any responses arrive should remove response channel bookkeeping" ); } #[gpui::test] async fn test_channel_client_dropping_stream_request_before_completion( cx: &mut TestAppContext, ) { let (incoming_tx, incoming_rx) = mpsc::unbounded::(); let (outgoing_tx, mut outgoing_rx) = mpsc::unbounded::(); let client = cx.update(|cx| ChannelClient::new(incoming_rx, outgoing_tx, cx, "test-client", false)); let _drain_outgoing = cx .executor() .spawn(async move { while outgoing_rx.next().await.is_some() {} }); let mut stream = client .request_stream_dynamic(proto::Test { id: 0 }.into_envelope(0, None, None), "Test") .await .unwrap(); let request_id = 0; incoming_tx .unbounded_send(proto::Test { id: 1 }.into_envelope(100, Some(request_id), None)) .unwrap(); let _ = stream.next().await.unwrap().unwrap(); assert_eq!(client.stream_response_channels.lock().len(), 1); drop(stream); // Inject an orphaned non-terminal response. The read loop should detect // that the consumer has been dropped and clean up its bookkeeping (no // EndStream sent here on purpose, otherwise the cleanup would happen // via the terminal-response path and mask the bug under test). incoming_tx .unbounded_send(proto::Test { id: 2 }.into_envelope(101, Some(request_id), None)) .unwrap(); cx.run_until_parked(); assert_eq!( client.stream_response_channels.lock().len(), 0, "stream channel should be removed once the consumer has dropped the stream" ); } } impl From for RemoteConnectionOptions { fn from(opts: SshConnectionOptions) -> Self { RemoteConnectionOptions::Ssh(opts) } } impl From for RemoteConnectionOptions { fn from(opts: WslConnectionOptions) -> Self { RemoteConnectionOptions::Wsl(opts) } } #[cfg(any(test, feature = "test-support"))] impl From for RemoteConnectionOptions { fn from(opts: crate::transport::mock::MockConnectionOptions) -> Self { RemoteConnectionOptions::Mock(opts) } } #[cfg(target_os = "windows")] /// Open a wsl path (\\wsl.localhost\\path) #[derive(Debug, Clone, PartialEq, Eq, gpui::Action)] #[action(namespace = workspace, no_json, no_register)] pub struct OpenWslPath { pub distro: WslConnectionOptions, pub paths: Vec, } #[async_trait(?Send)] pub trait RemoteConnection: Send + Sync { fn start_proxy( &self, unique_identifier: String, reconnect: bool, incoming_tx: UnboundedSender, outgoing_rx: UnboundedReceiver, connection_activity_tx: Sender<()>, delegate: Arc, cx: &mut AsyncApp, ) -> Task>; fn upload_directory( &self, src_path: PathBuf, dest_path: RemotePathBuf, cx: &App, ) -> Task>; async fn kill(&self) -> Result<()>; fn has_been_killed(&self) -> bool; fn shares_network_interface(&self) -> bool { false } fn build_command( &self, program: Option, args: &[String], env: &HashMap, working_dir: Option, port_forward: Option<(u16, String, u16)>, interactive: Interactive, ) -> Result; fn build_forward_ports_command( &self, forwards: Vec<(u16, String, u16)>, ) -> Result; fn connection_options(&self) -> RemoteConnectionOptions; fn path_style(&self) -> PathStyle; fn shell(&self) -> String; fn default_system_shell(&self) -> String; fn has_wsl_interop(&self) -> bool; #[cfg(any(test, feature = "test-support"))] fn simulate_disconnect(&self, _: &AsyncApp) {} } type ResponseChannels = Mutex)>>>; type StreamResponseChannels = Arc, oneshot::Sender<()>)>>>>; struct Signal { tx: Mutex>>, rx: Shared>>, } impl Signal { pub fn new(cx: &App) -> Self { let (tx, rx) = oneshot::channel(); let task = cx .background_executor() .spawn(async move { rx.await.ok() }) .shared(); Self { tx: Mutex::new(Some(tx)), rx: task, } } fn set(&self, value: T) { if let Some(tx) = self.tx.lock().take() { let _ = tx.send(value); } } fn wait(&self) -> Shared>> { self.rx.clone() } } pub(crate) struct ChannelClient { next_message_id: AtomicU32, outgoing_tx: Mutex>, buffer: Mutex>, response_channels: ResponseChannels, stream_response_channels: StreamResponseChannels, message_handlers: Mutex, max_received: AtomicU32, name: &'static str, task: Mutex>>, remote_started: Signal<()>, has_wsl_interop: bool, executor: BackgroundExecutor, } impl ChannelClient { pub(crate) fn new( incoming_rx: mpsc::UnboundedReceiver, outgoing_tx: mpsc::UnboundedSender, cx: &App, name: &'static str, has_wsl_interop: bool, ) -> Arc { Arc::new_cyclic(|this| Self { outgoing_tx: Mutex::new(outgoing_tx), next_message_id: AtomicU32::new(0), max_received: AtomicU32::new(0), response_channels: ResponseChannels::default(), stream_response_channels: StreamResponseChannels::default(), message_handlers: Default::default(), buffer: Mutex::new(VecDeque::new()), name, executor: cx.background_executor().clone(), task: Mutex::new(Self::start_handling_messages( this.clone(), incoming_rx, &cx.to_async(), )), remote_started: Signal::new(cx), has_wsl_interop, }) } fn wait_for_remote_started(&self) -> Shared>> { self.remote_started.wait() } fn start_handling_messages( this: Weak, mut incoming_rx: mpsc::UnboundedReceiver, cx: &AsyncApp, ) -> Task> { cx.spawn(async move |cx| { if let Some(this) = this.upgrade() { let envelope = proto::RemoteStarted {}.into_envelope(0, None, None); this.outgoing_tx.lock().unbounded_send(envelope).ok(); }; let peer_id = PeerId { owner_id: 0, id: 0 }; while let Some(incoming) = incoming_rx.next().await { let Some(this) = this.upgrade() else { return anyhow::Ok(()); }; if let Some(ack_id) = incoming.ack_id { let mut buffer = this.buffer.lock(); while buffer.front().is_some_and(|msg| msg.id <= ack_id) { buffer.pop_front(); } } if let Some(proto::envelope::Payload::FlushBufferedMessages(_)) = &incoming.payload { log::debug!( "{}:remote message received. name:FlushBufferedMessages", this.name ); { let buffer = this.buffer.lock(); for envelope in buffer.iter() { this.outgoing_tx .lock() .unbounded_send(envelope.clone()) .ok(); } } let mut envelope = proto::Ack {}.into_envelope(0, Some(incoming.id), None); envelope.id = this.next_message_id.fetch_add(1, SeqCst); this.outgoing_tx.lock().unbounded_send(envelope).ok(); continue; } if let Some(proto::envelope::Payload::RemoteStarted(_)) = &incoming.payload { this.remote_started.set(()); let mut envelope = proto::Ack {}.into_envelope(0, Some(incoming.id), None); envelope.id = this.next_message_id.fetch_add(1, SeqCst); this.outgoing_tx.lock().unbounded_send(envelope).ok(); continue; } this.max_received.store(incoming.id, SeqCst); if let Some(request_id) = incoming.responding_to { let request_id = MessageId(request_id); // An incoming response with no payload is malformed; drop // it. The request future and any stream consumers will // remain pending until either a real response arrives or // the connection is torn down. if incoming.payload.is_none() { continue; } let sender = this.response_channels.lock().remove(&request_id); if let Some(sender) = sender { let (tx, rx) = oneshot::channel(); sender.send((incoming, tx)).ok(); rx.await.ok(); } else { let terminal_stream_response = matches!( &incoming.payload, Some(proto::envelope::Payload::Error(_)) | Some(proto::envelope::Payload::EndStream(_)) ); let sender = if terminal_stream_response { this.stream_response_channels.lock().remove(&request_id) } else { this.stream_response_channels .lock() .get(&request_id) .cloned() }; if let Some(sender) = sender { let (tx, rx) = oneshot::channel(); if sender.unbounded_send((Ok(incoming), tx)).is_err() { this.stream_response_channels.lock().remove(&request_id); continue; } rx.await.ok(); } } } else if let Some(envelope) = build_typed_envelope(peer_id, Instant::now(), incoming) { let type_name = envelope.payload_type_name(); let message_id = envelope.message_id(); if let Some(future) = ProtoMessageHandlerSet::handle_message( &this.message_handlers, envelope, this.clone().into(), cx.clone(), ) { log::debug!("{}:remote message received. name:{type_name}", this.name); cx.foreground_executor() .spawn(async move { match future.await { Ok(_) => { log::debug!( "{}:remote message handled. name:{type_name}", this.name ); } Err(error) => { log::error!( "{}:error handling message. type:{}, error:{:#}", this.name, type_name, format!("{error:#}").lines().fold( String::new(), |mut message, line| { if !message.is_empty() { message.push(' '); } message.push_str(line); message } ) ); } } }) .detach() } else { log::error!("{}:unhandled remote message name:{type_name}", this.name); if let Err(e) = AnyProtoClient::from(this.clone()).send_response( message_id, anyhow::anyhow!("no handler registered for {type_name}").to_proto(), ) { log::error!( "{}:error sending error response for {type_name}:{e:#}", this.name ); } } } } anyhow::Ok(()) }) } pub(crate) fn reconnect( self: &Arc, incoming_rx: UnboundedReceiver, outgoing_tx: UnboundedSender, cx: &AsyncApp, ) { *self.outgoing_tx.lock() = outgoing_tx; *self.task.lock() = Self::start_handling_messages(Arc::downgrade(self), incoming_rx, cx); } fn request( &self, payload: T, ) -> impl 'static + Future> { self.request_internal(payload, true) } fn request_internal( &self, payload: T, use_buffer: bool, ) -> impl 'static + Future> { log::debug!("remote request start. name:{}", T::NAME); let response = self.request_dynamic(payload.into_envelope(0, None, None), T::NAME, use_buffer); async move { let response = response.await?; log::debug!("remote request finish. name:{}", T::NAME); T::Response::from_envelope(response).context("received a response of the wrong type") } } async fn resync(&self, timeout: Duration) -> Result<()> { smol::future::or( async { self.request_internal(proto::FlushBufferedMessages {}, false) .await?; for envelope in self.buffer.lock().iter() { self.outgoing_tx .lock() .unbounded_send(envelope.clone()) .ok(); } Ok(()) }, async { self.executor.timer(timeout).await; anyhow::bail!("Timed out resyncing remote client") }, ) .await } async fn ping(&self, timeout: Duration) -> Result<()> { smol::future::or( async { self.request(proto::Ping {}).await?; Ok(()) }, async { self.executor.timer(timeout).await; anyhow::bail!("Timed out pinging remote client") }, ) .await } fn send(&self, payload: T) -> Result<()> { log::debug!("remote send name:{}", T::NAME); self.send_dynamic(payload.into_envelope(0, None, None)) } fn request_dynamic( &self, mut envelope: proto::Envelope, type_name: &'static str, use_buffer: bool, ) -> impl 'static + Future> { envelope.id = self.next_message_id.fetch_add(1, SeqCst); let (tx, rx) = oneshot::channel(); let mut response_channels_lock = self.response_channels.lock(); response_channels_lock.insert(MessageId(envelope.id), tx); drop(response_channels_lock); let result = if use_buffer { self.send_buffered(envelope) } else { self.send_unbuffered(envelope) }; async move { if let Err(error) = &result { log::error!("failed to send message: {error}"); anyhow::bail!("failed to send message: {error}"); } let response = rx.await.context("connection lost")?.0; if let Some(proto::envelope::Payload::Error(error)) = &response.payload { return Err(RpcError::from_proto(error, type_name)); } Ok(response) } } fn request_stream_dynamic( &self, mut envelope: proto::Envelope, type_name: &'static str, ) -> impl 'static + Future>>> { envelope.id = self.next_message_id.fetch_add(1, SeqCst); let message_id = MessageId(envelope.id); let (tx, rx) = mpsc::unbounded(); let stream_response_channels = self.stream_response_channels.clone(); stream_response_channels.lock().insert(message_id, tx); let result = self.send_buffered(envelope); async move { if let Err(error) = &result { log::error!("failed to send message: {error}"); anyhow::bail!("failed to send message: {error}"); } let cleanup_stream_response_channel = util::defer({ let stream_response_channels = stream_response_channels.clone(); move || { stream_response_channels.lock().remove(&message_id); } }); Ok(rx .filter_map(move |(response, _barrier)| { // Keep the cleanup guard alive until the returned stream is dropped. let _keep_cleanup_guard_alive = &cleanup_stream_response_channel; futures::future::ready(match response { Ok(response) => { if let Some(proto::envelope::Payload::Error(error)) = &response.payload { Some(Err(RpcError::from_proto(error, type_name))) } else if let Some(proto::envelope::Payload::EndStream(_)) = &response.payload { None } else { Some(Ok(response)) } } Err(error) => Some(Err(error)), }) }) .boxed()) } } pub fn send_dynamic(&self, mut envelope: proto::Envelope) -> Result<()> { envelope.id = self.next_message_id.fetch_add(1, SeqCst); self.send_buffered(envelope) } fn send_buffered(&self, mut envelope: proto::Envelope) -> Result<()> { envelope.ack_id = Some(self.max_received.load(SeqCst)); self.buffer.lock().push_back(envelope.clone()); // ignore errors on send (happen while we're reconnecting) // assume that the global "disconnected" overlay is sufficient. self.outgoing_tx.lock().unbounded_send(envelope).ok(); Ok(()) } fn send_unbuffered(&self, mut envelope: proto::Envelope) -> Result<()> { envelope.ack_id = Some(self.max_received.load(SeqCst)); self.outgoing_tx.lock().unbounded_send(envelope).ok(); Ok(()) } } impl ProtoClient for ChannelClient { fn request( &self, envelope: proto::Envelope, request_type: &'static str, ) -> BoxFuture<'static, Result> { self.request_dynamic(envelope, request_type, true).boxed() } fn request_stream( &self, envelope: proto::Envelope, request_type: &'static str, ) -> BoxFuture<'static, Result>>> { self.request_stream_dynamic(envelope, request_type).boxed() } fn send(&self, envelope: proto::Envelope, _message_type: &'static str) -> Result<()> { self.send_dynamic(envelope) } fn send_response(&self, envelope: Envelope, _message_type: &'static str) -> anyhow::Result<()> { self.send_dynamic(envelope) } fn message_handler_set(&self) -> &Mutex { &self.message_handlers } fn is_via_collab(&self) -> bool { false } fn has_wsl_interop(&self) -> bool { self.has_wsl_interop } }