use crate::{motion::Motion, object::Object, Vim}; use collections::HashMap; use editor::{display_map::ToDisplayPoint, Bias}; use language::SelectionGoal; use ui::ViewContext; #[derive(PartialEq, Eq)] pub(crate) enum IndentDirection { In, Out, } impl Vim { pub(crate) fn indent_motion( &mut self, motion: Motion, times: Option, dir: IndentDirection, cx: &mut ViewContext, ) { self.stop_recording(cx); self.update_editor(cx, |_, editor, cx| { let text_layout_details = editor.text_layout_details(cx); editor.transact(cx, |editor, cx| { let mut selection_starts: HashMap<_, _> = Default::default(); editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = map.display_point_to_anchor(selection.head(), Bias::Right); selection_starts.insert(selection.id, anchor); motion.expand_selection(map, selection, times, false, &text_layout_details); }); }); if dir == IndentDirection::In { editor.indent(&Default::default(), cx); } else { editor.outdent(&Default::default(), cx); } editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = selection_starts.remove(&selection.id).unwrap(); selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None); }); }); }); }); } pub(crate) fn indent_object( &mut self, object: Object, around: bool, dir: IndentDirection, cx: &mut ViewContext, ) { self.stop_recording(cx); self.update_editor(cx, |_, editor, cx| { editor.transact(cx, |editor, cx| { let mut original_positions: HashMap<_, _> = Default::default(); editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = map.display_point_to_anchor(selection.head(), Bias::Right); original_positions.insert(selection.id, anchor); object.expand_selection(map, selection, around); }); }); if dir == IndentDirection::In { editor.indent(&Default::default(), cx); } else { editor.outdent(&Default::default(), cx); } editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = original_positions.remove(&selection.id).unwrap(); selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None); }); }); }); }); } }