use gpui::prelude::*; use story::{Story, StoryItem, StorySection}; use ui::prelude::*; use crate::notifications::collab_notification::CollabNotification; pub struct CollabNotificationStory; impl Render for CollabNotificationStory { fn render(&mut self, _window: &mut Window, _cx: &mut Context) -> impl IntoElement { let window_container = |width, height| div().w(px(width)).h(px(height)); Story::container() .child(Story::title_for::()) .child( StorySection::new().child(StoryItem::new( "Incoming Call Notification", window_container(400., 72.).child( CollabNotification::new( "https://avatars.githubusercontent.com/u/1486634?v=4", Button::new("accept", "Accept"), Button::new("decline", "Decline"), ) .child( v_flex() .overflow_hidden() .child(Label::new("maxdeviant is sharing a project in Zed")), ), ), )), ) .child( StorySection::new().child(StoryItem::new( "Project Shared Notification", window_container(400., 72.).child( CollabNotification::new( "https://avatars.githubusercontent.com/u/1714999?v=4", Button::new("open", "Open"), Button::new("dismiss", "Dismiss"), ) .child(Label::new("iamnbutler")) .child(Label::new("is sharing a project in Zed:")) .child(Label::new("zed")), ), )), ) } }