use std::{ path::{Path, PathBuf}, time::Duration, }; use dap::ExceptionBreakpointsFilter; use editor::Editor; use gpui::{ AppContext, Entity, FocusHandle, Focusable, ListState, MouseButton, Stateful, Task, WeakEntity, list, }; use language::Point; use project::{ Project, debugger::{ breakpoint_store::{BreakpointEditAction, BreakpointStore, SourceBreakpoint}, session::Session, }, worktree_store::WorktreeStore, }; use ui::{ App, Clickable, Color, Context, Div, Icon, IconButton, IconName, Indicator, InteractiveElement, IntoElement, Label, LabelCommon, LabelSize, ListItem, ParentElement, Render, RenderOnce, Scrollbar, ScrollbarState, SharedString, StatefulInteractiveElement, Styled, Window, div, h_flex, px, v_flex, }; use util::{ResultExt, maybe}; use workspace::Workspace; pub(crate) struct BreakpointList { workspace: WeakEntity, breakpoint_store: Entity, worktree_store: Entity, list_state: ListState, scrollbar_state: ScrollbarState, breakpoints: Vec, session: Entity, hide_scrollbar_task: Option>, show_scrollbar: bool, focus_handle: FocusHandle, } impl Focusable for BreakpointList { fn focus_handle(&self, _: &App) -> gpui::FocusHandle { self.focus_handle.clone() } } impl BreakpointList { pub(super) fn new( session: Entity, workspace: WeakEntity, project: &Entity, cx: &mut App, ) -> Entity { let project = project.read(cx); let breakpoint_store = project.breakpoint_store(); let worktree_store = project.worktree_store(); cx.new(|cx| { let weak: gpui::WeakEntity = cx.weak_entity(); let list_state = ListState::new( 0, gpui::ListAlignment::Top, px(1000.), move |ix, window, cx| { let Ok(Some(breakpoint)) = weak.update(cx, |this, _| this.breakpoints.get(ix).cloned()) else { return div().into_any_element(); }; breakpoint.render(window, cx).into_any_element() }, ); Self { breakpoint_store, worktree_store, scrollbar_state: ScrollbarState::new(list_state.clone()), list_state, breakpoints: Default::default(), hide_scrollbar_task: None, show_scrollbar: false, workspace, session, focus_handle: cx.focus_handle(), } }) } fn hide_scrollbar(&mut self, window: &mut Window, cx: &mut Context) { const SCROLLBAR_SHOW_INTERVAL: Duration = Duration::from_secs(1); self.hide_scrollbar_task = Some(cx.spawn_in(window, async move |panel, cx| { cx.background_executor() .timer(SCROLLBAR_SHOW_INTERVAL) .await; panel .update(cx, |panel, cx| { panel.show_scrollbar = false; cx.notify(); }) .log_err(); })) } fn render_vertical_scrollbar(&self, cx: &mut Context) -> Option> { if !(self.show_scrollbar || self.scrollbar_state.is_dragging()) { return None; } Some( div() .occlude() .id("breakpoint-list-vertical-scrollbar") .on_mouse_move(cx.listener(|_, _, _, cx| { cx.notify(); cx.stop_propagation() })) .on_hover(|_, _, cx| { cx.stop_propagation(); }) .on_any_mouse_down(|_, _, cx| { cx.stop_propagation(); }) .on_mouse_up( MouseButton::Left, cx.listener(|_, _, _, cx| { cx.stop_propagation(); }), ) .on_scroll_wheel(cx.listener(|_, _, _, cx| { cx.notify(); })) .h_full() .absolute() .right_1() .top_1() .bottom_0() .w(px(12.)) .cursor_default() .children(Scrollbar::vertical(self.scrollbar_state.clone())), ) } } impl Render for BreakpointList { fn render( &mut self, _window: &mut ui::Window, cx: &mut ui::Context, ) -> impl ui::IntoElement { let old_len = self.breakpoints.len(); let breakpoints = self.breakpoint_store.read(cx).all_breakpoints(cx); self.breakpoints.clear(); let weak = cx.weak_entity(); let breakpoints = breakpoints.into_iter().flat_map(|(path, mut breakpoints)| { let relative_worktree_path = self .worktree_store .read(cx) .find_worktree(&path, cx) .and_then(|(worktree, relative_path)| { worktree .read(cx) .is_visible() .then(|| Path::new(worktree.read(cx).root_name()).join(relative_path)) }); breakpoints.sort_by_key(|breakpoint| breakpoint.row); let weak = weak.clone(); breakpoints.into_iter().filter_map(move |breakpoint| { debug_assert_eq!(&path, &breakpoint.path); let file_name = breakpoint.path.file_name()?; let dir = relative_worktree_path .clone() .unwrap_or_else(|| PathBuf::from(&*breakpoint.path)) .parent() .and_then(|parent| { parent .to_str() .map(ToOwned::to_owned) .map(SharedString::from) }); let name = file_name .to_str() .map(ToOwned::to_owned) .map(SharedString::from)?; let weak = weak.clone(); let line = format!("Line {}", breakpoint.row + 1).into(); Some(BreakpointEntry { kind: BreakpointEntryKind::LineBreakpoint(LineBreakpoint { name, dir, line, breakpoint, }), weak, }) }) }); let exception_breakpoints = self.session .read(cx) .exception_breakpoints() .map(|(data, is_enabled)| BreakpointEntry { kind: BreakpointEntryKind::ExceptionBreakpoint(ExceptionBreakpoint { id: data.filter.clone(), data: data.clone(), is_enabled: *is_enabled, }), weak: weak.clone(), }); self.breakpoints .extend(breakpoints.chain(exception_breakpoints)); if self.breakpoints.len() != old_len { self.list_state.reset(self.breakpoints.len()); } v_flex() .id("breakpoint-list") .on_hover(cx.listener(|this, hovered, window, cx| { if *hovered { this.show_scrollbar = true; this.hide_scrollbar_task.take(); cx.notify(); } else if !this.focus_handle.contains_focused(window, cx) { this.hide_scrollbar(window, cx); } })) .size_full() .m_0p5() .child(list(self.list_state.clone()).flex_grow()) .children(self.render_vertical_scrollbar(cx)) } } #[derive(Clone, Debug)] struct LineBreakpoint { name: SharedString, dir: Option, line: SharedString, breakpoint: SourceBreakpoint, } impl LineBreakpoint { fn render(self, weak: WeakEntity) -> ListItem { let LineBreakpoint { name, dir, line, breakpoint, } = self; let icon_name = if breakpoint.state.is_enabled() { IconName::DebugBreakpoint } else { IconName::DebugDisabledBreakpoint }; let path = breakpoint.path; let row = breakpoint.row; let indicator = div() .id(SharedString::from(format!( "breakpoint-ui-toggle-{:?}/{}:{}", dir, name, line ))) .cursor_pointer() .on_click({ let weak = weak.clone(); let path = path.clone(); move |_, _, cx| { weak.update(cx, |this, cx| { this.breakpoint_store.update(cx, |this, cx| { if let Some((buffer, breakpoint)) = this.breakpoint_at_row(&path, row, cx) { this.toggle_breakpoint( buffer, breakpoint, BreakpointEditAction::InvertState, cx, ); } else { log::error!("Couldn't find breakpoint at row event though it exists: row {row}") } }) }) .ok(); } }) .child(Indicator::icon(Icon::new(icon_name)).color(Color::Debugger)) .on_mouse_down(MouseButton::Left, move |_, _, _| {}); ListItem::new(SharedString::from(format!( "breakpoint-ui-item-{:?}/{}:{}", dir, name, line ))) .start_slot(indicator) .rounded() .end_hover_slot( IconButton::new( SharedString::from(format!( "breakpoint-ui-on-click-go-to-line-remove-{:?}/{}:{}", dir, name, line )), IconName::Close, ) .on_click({ let weak = weak.clone(); let path = path.clone(); move |_, _, cx| { weak.update(cx, |this, cx| { this.breakpoint_store.update(cx, |this, cx| { if let Some((buffer, breakpoint)) = this.breakpoint_at_row(&path, row, cx) { this.toggle_breakpoint( buffer, breakpoint, BreakpointEditAction::Toggle, cx, ); } else { log::error!("Couldn't find breakpoint at row event though it exists: row {row}") } }) }) .ok(); } }) .icon_size(ui::IconSize::XSmall), ) .child( v_flex() .id(SharedString::from(format!( "breakpoint-ui-on-click-go-to-line-{:?}/{}:{}", dir, name, line ))) .on_click(move |_, window, cx| { let path = path.clone(); let weak = weak.clone(); let row = breakpoint.row; maybe!({ let task = weak .update(cx, |this, cx| { this.worktree_store.update(cx, |this, cx| { this.find_or_create_worktree(path, false, cx) }) }) .ok()?; window .spawn(cx, async move |cx| { let (worktree, relative_path) = task.await?; let worktree_id = worktree.update(cx, |this, _| this.id())?; let item = weak .update_in(cx, |this, window, cx| { this.workspace.update(cx, |this, cx| { this.open_path( (worktree_id, relative_path), None, true, window, cx, ) }) })?? .await?; if let Some(editor) = item.downcast::() { editor .update_in(cx, |this, window, cx| { this.go_to_singleton_buffer_point( Point { row, column: 0 }, window, cx, ); }) .ok(); } Result::<_, anyhow::Error>::Ok(()) }) .detach(); Some(()) }); }) .cursor_pointer() .py_1() .items_center() .child( h_flex() .gap_1() .child( Label::new(name) .size(LabelSize::Small) .line_height_style(ui::LineHeightStyle::UiLabel), ) .children(dir.map(|dir| { Label::new(dir) .color(Color::Muted) .size(LabelSize::Small) .line_height_style(ui::LineHeightStyle::UiLabel) })), ) .child( Label::new(line) .size(LabelSize::XSmall) .color(Color::Muted) .line_height_style(ui::LineHeightStyle::UiLabel), ), ) } } #[derive(Clone, Debug)] struct ExceptionBreakpoint { id: String, data: ExceptionBreakpointsFilter, is_enabled: bool, } impl ExceptionBreakpoint { fn render(self, list: WeakEntity) -> ListItem { let color = if self.is_enabled { Color::Debugger } else { Color::Muted }; let id = SharedString::from(&self.id); ListItem::new(SharedString::from(format!( "exception-breakpoint-ui-item-{}", self.id ))) .rounded() .start_slot( div() .id(SharedString::from(format!( "exception-breakpoint-ui-item-{}-click-handler", self.id ))) .on_click(move |_, _, cx| { list.update(cx, |this, cx| { this.session.update(cx, |this, cx| { this.toggle_exception_breakpoint(&id, cx); }); cx.notify(); }) .ok(); }) .cursor_pointer() .child(Indicator::icon(Icon::new(IconName::Flame)).color(color)), ) .child( div() .py_1() .gap_1() .child( Label::new(self.data.label) .size(LabelSize::Small) .line_height_style(ui::LineHeightStyle::UiLabel), ) .children(self.data.description.map(|description| { Label::new(description) .size(LabelSize::XSmall) .line_height_style(ui::LineHeightStyle::UiLabel) .color(Color::Muted) })), ) } } #[derive(Clone, Debug)] enum BreakpointEntryKind { LineBreakpoint(LineBreakpoint), ExceptionBreakpoint(ExceptionBreakpoint), } #[derive(Clone, Debug)] struct BreakpointEntry { kind: BreakpointEntryKind, weak: WeakEntity, } impl RenderOnce for BreakpointEntry { fn render(self, _: &mut ui::Window, _: &mut App) -> impl ui::IntoElement { match self.kind { BreakpointEntryKind::LineBreakpoint(line_breakpoint) => { line_breakpoint.render(self.weak) } BreakpointEntryKind::ExceptionBreakpoint(exception_breakpoint) => { exception_breakpoint.render(self.weak) } } } }