use std::rc::Rc; use gpui::{App, ElementId, IntoElement, RenderOnce, SharedString}; use heck::ToTitleCase as _; use ui::{ ButtonSize, ContextMenu, Disableable as _, DropdownMenu, DropdownStyle, FluentBuilder as _, IconPosition, px, }; #[derive(IntoElement)] pub struct EnumVariantDropdown where T: strum::VariantArray + strum::VariantNames + Copy + PartialEq + Send + Sync + 'static, { id: ElementId, current_value: T, variants: &'static [T], labels: &'static [&'static str], should_do_title_case: bool, tab_index: Option, disabled: bool, aria_label: Option, aria_description: Option, on_change: Rc, } impl EnumVariantDropdown where T: strum::VariantArray + strum::VariantNames + Copy + PartialEq + Send + Sync + 'static, { pub fn new( id: impl Into, current_value: T, variants: &'static [T], labels: &'static [&'static str], on_change: impl Fn(T, &mut ui::Window, &mut App) + 'static, ) -> Self { Self { id: id.into(), current_value, variants, labels, should_do_title_case: true, tab_index: None, disabled: false, aria_label: None, aria_description: None, on_change: Rc::new(on_change), } } pub fn title_case(mut self, title_case: bool) -> Self { self.should_do_title_case = title_case; self } pub fn tab_index(mut self, tab_index: isize) -> Self { self.tab_index = Some(tab_index); self } pub fn disabled(mut self, disabled: bool) -> Self { self.disabled = disabled; self } /// Sets the label announced by assistive technology. /// Defaults to the currently selected value's label. pub fn aria_label(mut self, label: impl Into) -> Self { self.aria_label = Some(label.into()); self } /// Sets the supplementary description announced by assistive technology /// after the combobox's name, role, and value (e.g. a setting subtitle). pub fn aria_description(mut self, description: impl Into) -> Self { self.aria_description = Some(description.into()); self } } impl RenderOnce for EnumVariantDropdown where T: strum::VariantArray + strum::VariantNames + Copy + PartialEq + Send + Sync + 'static, { fn render(self, window: &mut ui::Window, cx: &mut ui::App) -> impl gpui::IntoElement { let current_value_label = self.labels[self .variants .iter() .position(|v| *v == self.current_value) .unwrap()]; let context_menu = window.use_keyed_state(current_value_label, cx, |window, cx| { ContextMenu::new(window, cx, move |mut menu, _, _| { for (&value, &label) in std::iter::zip(self.variants, self.labels) { let on_change = self.on_change.clone(); let current_value = self.current_value; menu = menu.toggleable_entry( if self.should_do_title_case { label.to_title_case() } else { label.to_string() }, value == current_value, IconPosition::End, None, move |window, cx| { on_change(value, window, cx); }, ); } menu }) }); DropdownMenu::new( self.id, if self.should_do_title_case { current_value_label.to_title_case() } else { current_value_label.to_string() }, context_menu, ) .when_some(self.aria_label, |this, label| this.aria_label(label)) .when_some(self.aria_description, |this, description| { this.aria_description(description) }) .disabled(self.disabled) .when_some(self.tab_index, |elem, tab_index| elem.tab_index(tab_index)) .trigger_size(ButtonSize::Medium) .style(DropdownStyle::Outlined) .offset(gpui::Point { x: px(0.0), y: px(2.0), }) .into_any_element() } }