#include #include #include #include #include struct Draw { Memlayer *dstlayer; Point dp; Memimage *src; Point sp; Memimage *msk; Point mp; Warp *warp; int smooth; int op; }; static void ldrawop(Memimage *dst, Rectangle screenr, Rectangle clipr, void *etc, int insave) { struct Draw *d; Rectangle r; Point dp; d = etc; if(insave && d->dstlayer->save == nil) return; if(insave){ dp = subpt(d->dp, d->dstlayer->delta); r = rectsubpt(screenr, d->dstlayer->delta); clipr = rectsubpt(clipr, d->dstlayer->delta); }else{ dp = d->dp; r = screenr; } /* now in logical coordinates */ /* clipr may have narrowed what we should draw on, so clip if necessary */ if(!rectinrect(r, clipr) && rectclip(&r, clipr) == 0) return; memlaffinewarp(dst, dp, r, d->src, d->sp, d->msk, d->mp, d->warp, d->smooth, d->op); } void memlaffinewarp(Memimage *dst, Point dp0, Rectangle r, Memimage *src, Point p0, Memimage *msk, Point p1, Warp *w, int smooth, int op) { struct Draw d; Rectangle srcr, tr; Memlayer *dl, *sl; Top: if(dst->layer == nil && src->layer == nil){ memaffinewarp(dst, dp0, r, src, p0, msk, p1, w, smooth, op); return; } if(badrect(r)) return; if(!rectclip(&r, dst->r) || !rectclip(&r, dst->clipr)) return; srcr = src->clipr; /* * Convert to screen coordinates. */ dl = dst->layer; if(dl != nil){ dp0.x += dl->delta.x; dp0.y += dl->delta.y; r.min.x += dl->delta.x; r.min.y += dl->delta.y; r.max.x += dl->delta.x; r.max.y += dl->delta.y; Clearlayer: if(dl->clear){ if(src == dst){ p0.x += dl->delta.x; p0.y += dl->delta.y; src = dl->screen->image; } dst = dl->screen->image; goto Top; } } sl = src->layer; if(sl != nil){ p0.x += sl->delta.x; p0.y += sl->delta.y; srcr.min.x += sl->delta.x; srcr.min.y += sl->delta.y; srcr.max.x += sl->delta.x; srcr.max.y += sl->delta.y; } /* * Now everything is in screen coordinates. * dst and src are images or obscured layers. */ /* * if dst and src are the same layer, just draw in save area and expose. */ if(dl != nil && dst == src){ if(dl->save == nil) return; /* refresh function makes this case unworkable */ if(rectXrect(r, srcr)){ tr = r; if(srcr.min.x < tr.min.x) tr.min.x = srcr.min.x; if(srcr.min.y < tr.min.y) tr.min.y = srcr.min.y; if(srcr.max.x > tr.max.x) tr.max.x = srcr.max.x; if(srcr.max.y > tr.max.y) tr.max.y = srcr.max.y; memlhide(dst, tr); }else{ memlhide(dst, r); memlhide(dst, srcr); } memlaffinewarp(dl->save, subpt(dp0, dl->delta), rectsubpt(r, dl->delta), dl->save, subpt(p0, sl->delta), msk, p1, w, smooth, op); memlexpose(dst, r); return; } if(sl != nil){ if(sl->clear){ src = sl->screen->image; if(dl != nil){ dp0.x -= dl->delta.x; dp0.y -= dl->delta.y; r.min.x -= dl->delta.x; r.min.y -= dl->delta.y; r.max.x -= dl->delta.x; r.max.y -= dl->delta.y; } goto Top; } /* relatively rare case; use save area */ if(sl->save == nil) return; /* refresh function makes this case unworkable */ memlhide(src, srcr); /* convert back to logical coordinates */ p0.x -= sl->delta.x; p0.y -= sl->delta.y; srcr.min.x -= sl->delta.x; srcr.min.y -= sl->delta.y; srcr.max.x -= sl->delta.x; srcr.max.y -= sl->delta.y; src = src->layer->save; } /* * src is now an image. dst may be an image or a clear layer */ if(dst->layer == nil) goto Top; if(dst->layer->clear) goto Clearlayer; /* * dst is an obscured layer */ d.dstlayer = dl; d.dp = dp0; d.src = src; d.sp = p0; d.msk = msk; d.mp = p1; d.warp = w; d.smooth = smooth; d.op = op; _memlayerop(ldrawop, dst, r, r, &d); }