use crate::tree::visit::Visit; use git_hash::{oid, ObjectId}; use git_object::{immutable, tree}; use quick_error::quick_error; use std::{borrow::BorrowMut, collections::VecDeque}; quick_error! { /// The error is part of the item returned by the [`traverse()`] function. #[derive(Debug)] #[allow(missing_docs)] pub enum Error { NotFound{oid: ObjectId} { display("The tree {} could not be found", oid) } Cancelled { display("The delegate cancelled the operation") } ObjectDecode(err: immutable::object::decode::Error) { display("An object could not be decoded") source(err) from() } } } /// The state used and potentially shared by multiple tree traversals. #[derive(Default, Clone)] pub struct State { next: VecDeque<(bool, ObjectId)>, buf: Vec, } impl State { fn clear(&mut self) { self.next.clear(); self.buf.clear(); } } /// Start a breadth-first iteration over the `root` trees entries. /// /// * `root` /// * the tree to iterate in a nested fashion. /// * `state` - all state used for the iteration. If multiple iterations are performed, allocations can be minimized by reusing /// this state. /// * `find` - a way to lookup new object data during traversal by their ObjectId, writing their data into buffer and returning /// an iterator over entries if the object is present and is a tree. Caching should be implemented within this function /// as needed. The return value is `Option` which degenerates all error information. Not finding a commit should also /// be considered an errors as all objects in the tree DAG should be present in the database. Hence [`Error::NotFound`] should /// be escalated into a more specific error if its encountered by the caller. /// * `delegate` - A way to observe entries and control the iteration while allowing the optimizer to let you pay only for what you use. pub fn traverse( root: immutable::TreeIter<'_>, mut state: StateMut, mut find: Find, delegate: &mut V, ) -> Result<(), Error> where Find: for<'a> FnMut(&oid, &'a mut Vec) -> Option>, StateMut: BorrowMut, V: Visit, { let state = state.borrow_mut(); state.clear(); let mut tree = root; loop { for entry in tree { let entry = entry?; match entry.mode { tree::EntryMode::Tree => { use super::visit::Action::*; delegate.push_path_component(entry.filename); let action = delegate.visit_tree(&entry); match action { Skip => {} Continue => { delegate.pop_path_component(); delegate.push_back_tracked_path_component(entry.filename); state.next.push_back((true, entry.oid.to_owned())) } Cancel => { return Err(Error::Cancelled); } } } _non_tree => { delegate.push_path_component(entry.filename); if delegate.visit_nontree(&entry).cancelled() { return Err(Error::Cancelled); } } } delegate.pop_path_component(); } match state.next.pop_front() { Some((should_pop_path, oid)) => { if should_pop_path { delegate.pop_front_tracked_path_and_set_current(); } match find(&oid, &mut state.buf) { Some(tree_iter) => tree = tree_iter, None => return Err(Error::NotFound { oid: oid.to_owned() }), } } None => break Ok(()), } } }