* the right NUMA node. If no node is requested or the requested node is * offline then we just fall back to standard queue_work behavior. * * Currently the "random" CPU ends up being the first available CPU in the * intersection of cpu_online_mask and the cpumask of the node, unless we * are running on the node. In that case we just use the current CPU. * * Return: %false if @work was already on a queue, %true otherwise. */bool queue_work_node(int node, struct workqueue_struct *wq, struct work_struct *work){ unsigned long irq_flags; bool ret = false; /* * This current implementation is specific to unbound workqueues. * Specifically we only return the first available CPU for a given * node instead of cycling through individual CPUs within the node. * * If this is used with a per-cpu workqueue then the logic in * workqueue_select_cpu_near would need to be updated to allow for * some round robin type logic. */ WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND)); local_irq_save(irq_flags); if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) && !clear_pending_if_disabled(work)) { int cpu = select_numa_node_cpu(node); __queue_work(cpu, wq, work); ret = true; } local_irq_restore(irq_flags); return ret;}EXPORT_SYMBOL_GPL(queue_work_node); void delayed_work_timer_fn(struct timer_list *t){ struct delayed_work *dwork = timer_container_of(dwork, t, timer); /* should have been called from irqsafe timer with irq already off */ __queue_work(dwork->cpu, dwork->wq, &dwork->work);}EXPORT_SYMBOL(delayed_work_timer_fn); static void __queue_delayed_work(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ struct timer_list *timer = &dwork->timer; struct work_struct *work = &dwork->work; WARN_ON_ONCE(timer->function != delayed_work_timer_fn); WARN_ON_ONCE(timer_pending(timer)); WARN_ON_ONCE(!list_empty(&work->entry)); /* * If @delay is 0, queue @dwork->work immediately. This is for * both optimization and correctness. The earliest @timer can * expire is on the closest next tick and delayed_work users depend * on that there's no such delay when @delay is 0. */ if (!delay) { __queue_work(cpu, wq, &dwork->work); return; } WARN_ON_ONCE(cpu != WORK_CPU_UNBOUND && !cpu_online(cpu)); dwork->wq = wq; dwork->cpu = cpu; timer->expires = jiffies + delay; if (housekeeping_enabled(HK_TYPE_TIMER)) { /* If the current cpu is a housekeeping cpu, use it. */ cpu = smp_processor_id(); if (!housekeeping_test_cpu(cpu, HK_TYPE_TIMER)) cpu = housekeeping_any_cpu(HK_TYPE_TIMER); add_timer_on(timer, cpu); } else { if (likely(cpu == WORK_CPU_UNBOUND)) add_timer_global(timer); else add_timer_on(timer, cpu); }} /** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * We queue the delayed_work to a specific CPU, for non-zero delays the * caller must ensure it is online and can't go away. Callers that fail * to ensure this, may get @dwork->timer queued to an offlined CPU and * this will prevent queueing of @dwork->work unless the offlined CPU * becomes online again. * * Return: %false if @work was already on a queue, %true otherwise. If * @delay is zero and @dwork is idle, it will be scheduled for immediate * execution. */bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ struct work_struct *work = &dwork->work; bool ret = false; unsigned long irq_flags; /* read the comment in __queue_work() */ local_irq_save(irq_flags); if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) && !clear_pending_if_disabled(work)) { __queue_delayed_work(cpu, wq, dwork, delay); ret = true; } local_irq_restore(irq_flags); return ret;}EXPORT_SYMBOL(queue_delayed_work_on); /** * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise, * modify @dwork's timer so that it expires after @delay. If @delay is * zero, @work is guaranteed to be scheduled immediately regardless of its * current state. * * Return: %false if @dwork was idle and queued, %true if @dwork was * pending and its timer was modified. * * This function is safe to call from any context including IRQ handler. * See try_to_grab_pending() for details. */bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ unsigned long irq_flags; bool ret; ret = work_grab_pending(&dwork->work, WORK_CANCEL_DELAYED, &irq_flags); if (!clear_pending_if_disabled(&dwork->work)) __queue_delayed_work(cpu, wq, dwork, delay); local_irq_restore(irq_flags); return ret;}EXPORT_SYMBOL_GPL(mod_delayed_work_on); static void rcu_work_rcufn(struct rcu_head *rcu){ struct rcu_work *rwork = container_of(rcu, struct rcu_work, rcu); /* read the comment in __queue_work() */ local_irq_disable(); __queue_work(WORK_CPU_UNBOUND, rwork->wq, &rwork->work); local_irq_enable();} /** * queue_rcu_work - queue work after a RCU grace period * @wq: workqueue to use * @rwork: work to queue * * Return: %false if @rwork was already pending, %true otherwise. Note * that a full RCU grace period is guaranteed only after a %true return. * While @rwork is guaranteed to be executed after a %false return, the * execution may happen before a full RCU grace period has passed. */bool queue_rcu_work(struct workqueue_struct *wq, struct rcu_work *rwork){ struct work_struct *work = &rwork->work; /* * rcu_work can't be canceled or disabled. Warn if the user reached * inside @rwork and disabled the inner work. */ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) && !WARN_ON_ONCE(clear_pending_if_disabled(work))) { rwork->wq = wq; call_rcu_hurry(&rwork->rcu, rcu_work_rcufn); return true; } return false;}EXPORT_SYMBOL(queue_rcu_work); static struct worker *alloc_worker(int node){ struct worker *worker; worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, node); if (worker) { INIT_LIST_HEAD(&worker->entry); INIT_LIST_HEAD(&worker->scheduled); INIT_LIST_HEAD(&worker->node); /* on creation a worker is in !idle && prep state */ worker->flags = WORKER_PREP; } return worker;} static cpumask_t *pool_allowed_cpus(struct worker_pool *pool){ if (pool->cpu < 0 && pool->attrs->affn_strict) return pool->attrs->__pod_cpumask; else return pool->attrs->cpumask;} /** * worker_attach_to_pool() - attach a worker to a pool * @worker: worker to be attached * @pool: the target pool * * Attach @worker to @pool. Once attached, the %WORKER_UNBOUND flag and * cpu-binding of @worker are kept coordinated with the pool across * cpu-[un]hotplugs. */static void worker_attach_to_pool(struct worker *worker, struct worker_pool *pool){ mutex_lock(&wq_pool_attach_mutex); /* * The wq_pool_attach_mutex ensures %POOL_DISASSOCIATED remains stable * across this function. See the comments above the flag definition for * details. BH workers are, while per-CPU, always DISASSOCIATED. */ if (pool->flags & POOL_DISASSOCIATED) { worker->flags |= WORKER_UNBOUND; } else { WARN_ON_ONCE(pool->flags & POOL_BH); kthread_set_per_cpu(worker->task, pool->cpu); } if (worker->rescue_wq) set_cpus_allowed_ptr(worker->task, pool_allowed_cpus(pool)); list_add_tail(&worker->node, &pool->workers); worker->pool = pool; mutex_unlock(&wq_pool_attach_mutex);} static void unbind_worker(struct worker *worker){ lockdep_assert_held(&wq_pool_attach_mutex); kthread_set_per_cpu(worker->task, -1); if (cpumask_intersects(wq_unbound_cpumask, cpu_active_mask)) WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, wq_unbound_cpumask) < 0); else WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, cpu_possible_mask) < 0);} static void detach_worker(struct worker *worker){ lockdep_assert_held(&wq_pool_attach_mutex); unbind_worker(worker); list_del(&worker->node);} /** * worker_detach_from_pool() - detach a worker from its pool * @worker: worker which is attached to its pool * * Undo the attaching which had been done in worker_attach_to_pool(). The * caller worker shouldn't access to the pool after detached except it has * other reference to the pool. */static void worker_detach_from_pool(struct worker *worker){ struct worker_pool *pool = worker->pool; /* there is one permanent BH worker per CPU which should never detach */ WARN_ON_ONCE(pool->flags & POOL_BH); mutex_lock(&wq_pool_attach_mutex); detach_worker(worker); worker->pool = NULL; mutex_unlock(&wq_pool_attach_mutex); /* clear leftover flags without pool->lock after it is detached */ worker->flags &= ~(WORKER_UNBOUND | WORKER_REBOUND);} static int format_worker_id(char *buf, size_t size, struct worker *worker, struct worker_pool *pool){ if (worker->rescue_wq) return scnprintf(buf, size, "kworker/R-%s", worker->rescue_wq->name); if (pool) { if (pool->cpu >= 0) return scnprintf(buf, size, "kworker/%d:%d%s", pool->cpu, worker->id, pool->attrs->nice < 0 ? "H" : ""); else return scnprintf(buf, size, "kworker/u%d:%d", pool->id, worker->id); } else { return scnprintf(buf, size, "kworker/dying"); }} /** * create_worker - create a new workqueue worker * @pool: pool the new worker will belong to * * Create and start a new worker which is attached to @pool. * * CONTEXT: * Might sleep. Does GFP_KERNEL allocations. * * Return: * Pointer to the newly created worker. */static struct worker *create_worker(struct worker_pool *pool){ struct worker *worker; int id; /* ID is needed to determine kthread name */ id = ida_alloc(&pool->worker_ida, GFP_KERNEL); if (id < 0) { pr_err_once("workqueue: Failed to allocate a worker ID: %pe\n", ERR_PTR(id)); return NULL; } worker = alloc_worker(pool->node); if (!worker) { pr_err_once("workqueue: Failed to allocate a worker\n"); goto fail; } worker->id = id; if (!(pool->flags & POOL_BH)) { char id_buf[WORKER_ID_LEN]; format_worker_id(id_buf, sizeof(id_buf), worker, pool); worker->task = kthread_create_on_node(worker_thread, worker, pool->node, "%s", id_buf); if (IS_ERR(worker->task)) { if (PTR_ERR(worker->task) == -EINTR) { pr_err("workqueue: Interrupted when creating a worker thread \"%s\"\n", id_buf); } else { pr_err_once("workqueue: Failed to create a worker thread: %pe", worker->task); } goto fail; } set_user_nice(worker->task, pool->attrs->nice); kthread_bind_mask(worker->task, pool_allowed_cpus(pool)); } /* successful, attach the worker to the pool */ worker_attach_to_pool(worker, pool); /* start the newly created worker */ raw_spin_lock_irq(&pool->lock); worker->pool->nr_workers++; worker_enter_idle(worker); /* * @worker is waiting on a completion in kthread() and will trigger hung * check if not woken up soon. As kick_pool() is noop if @pool is empty, * wake it up explicitly. */ if (worker->task) wake_up_process(worker->task); raw_spin_unlock_irq(&pool->lock); return worker; fail: ida_free(&pool->worker_ida, id); kfree(worker); return NULL;} static void detach_dying_workers(struct list_head *cull_list){ struct worker *worker; list_for_each_entry(worker, cull_list, entry) detach_worker(worker);} static void reap_dying_workers(struct list_head *cull_list){ struct worker *worker, *tmp; list_for_each_entry_safe(worker, tmp, cull_list, entry) { list_del_init(&worker->entry); kthread_stop_put(worker->task); kfree(worker); }} /** * set_worker_dying - Tag a worker for destruction * @worker: worker to be destroyed * @list: transfer worker away from its pool->idle_list and into list * * Tag @worker for destruction and adjust @pool stats accordingly. The worker * should be idle. * * CONTEXT: * raw_spin_lock_irq(pool->lock). */static void set_worker_dying(struct worker *worker, struct list_head *list){ struct worker_pool *pool = worker->pool; lockdep_assert_held(&pool->lock); lockdep_assert_held(&wq_pool_attach_mutex); /* sanity check frenzy */ if (WARN_ON(worker->current_work) || WARN_ON(!list_empty(&worker->scheduled)) || WARN_ON(!(worker->flags & WORKER_IDLE))) return; pool->nr_workers--; pool->nr_idle--; worker->flags |= WORKER_DIE; list_move(&worker->entry, list); /* get an extra task struct reference for later kthread_stop_put() */ get_task_struct(worker->task);} /** * idle_worker_timeout - check if some idle workers can now be deleted. * @t: The pool's idle_timer that just expired * * The timer is armed in worker_enter_idle(). Note that it isn't disarmed in * worker_leave_idle(), as a worker flicking between idle and active while its * pool is at the too_many_workers() tipping point would cause too much timer * housekeeping overhead. Since IDLE_WORKER_TIMEOUT is long enough, we just let * it expire and re-evaluate things from there. */static void idle_worker_timeout(struct timer_list *t){ struct worker_pool *pool = timer_container_of(pool, t, idle_timer); bool do_cull = false; if (work_pending(&pool->idle_cull_work)) return; raw_spin_lock_irq(&pool->lock); if (too_many_workers(pool)) { struct worker *worker; unsigned long expires; /* idle_list is kept in LIFO order, check the last one */ worker = list_last_entry(&pool->idle_list, struct worker, entry); expires = worker->last_active + IDLE_WORKER_TIMEOUT; do_cull = !time_before(jiffies, expires); if (!do_cull) mod_timer(&pool->idle_timer, expires); } raw_spin_unlock_irq(&pool->lock); if (do_cull) queue_work(system_dfl_wq, &pool->idle_cull_work);} /** * idle_cull_fn - cull workers that have been idle for too long. * @work: the pool's work for handling these idle workers *Lines 2501–3000 of 8475. Previous lines Load more
* the right NUMA node. If no node is requested or the requested node is * offline then we just fall back to standard queue_work behavior. * * Currently the "random" CPU ends up being the first available CPU in the * intersection of cpu_online_mask and the cpumask of the node, unless we * are running on the node. In that case we just use the current CPU. * * Return: %false if @work was already on a queue, %true otherwise. */ bool queue_work_node(int node, struct workqueue_struct *wq, struct work_struct *work) { unsigned long irq_flags; bool ret = false; /* * This current implementation is specific to unbound workqueues. * Specifically we only return the first available CPU for a given * node instead of cycling through individual CPUs within the node. * * If this is used with a per-cpu workqueue then the logic in * workqueue_select_cpu_near would need to be updated to allow for * some round robin type logic. */ WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND)); local_irq_save(irq_flags); if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) && !clear_pending_if_disabled(work)) { int cpu = select_numa_node_cpu(node); __queue_work(cpu, wq, work); ret = true; } local_irq_restore(irq_flags); return ret; } EXPORT_SYMBOL_GPL(queue_work_node); void delayed_work_timer_fn(struct timer_list *t) { struct delayed_work *dwork = timer_container_of(dwork, t, timer); /* should have been called from irqsafe timer with irq already off */ __queue_work(dwork->cpu, dwork->wq, &dwork->work); } EXPORT_SYMBOL(delayed_work_timer_fn); static void __queue_delayed_work(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { struct timer_list *timer = &dwork->timer; struct work_struct *work = &dwork->work; WARN_ON_ONCE(timer->function != delayed_work_timer_fn); WARN_ON_ONCE(timer_pending(timer)); WARN_ON_ONCE(!list_empty(&work->entry)); /* * If @delay is 0, queue @dwork->work immediately. This is for * both optimization and correctness. The earliest @timer can * expire is on the closest next tick and delayed_work users depend * on that there's no such delay when @delay is 0. */ if (!delay) { __queue_work(cpu, wq, &dwork->work); return; } WARN_ON_ONCE(cpu != WORK_CPU_UNBOUND && !cpu_online(cpu)); dwork->wq = wq; dwork->cpu = cpu; timer->expires = jiffies + delay; if (housekeeping_enabled(HK_TYPE_TIMER)) { /* If the current cpu is a housekeeping cpu, use it. */ cpu = smp_processor_id(); if (!housekeeping_test_cpu(cpu, HK_TYPE_TIMER)) cpu = housekeeping_any_cpu(HK_TYPE_TIMER); add_timer_on(timer, cpu); } else { if (likely(cpu == WORK_CPU_UNBOUND)) add_timer_global(timer); else add_timer_on(timer, cpu); } } /** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * We queue the delayed_work to a specific CPU, for non-zero delays the * caller must ensure it is online and can't go away. Callers that fail * to ensure this, may get @dwork->timer queued to an offlined CPU and * this will prevent queueing of @dwork->work unless the offlined CPU * becomes online again. * * Return: %false if @work was already on a queue, %true otherwise. If * @delay is zero and @dwork is idle, it will be scheduled for immediate * execution. */ bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { struct work_struct *work = &dwork->work; bool ret = false; unsigned long irq_flags; /* read the comment in __queue_work() */ local_irq_save(irq_flags); if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) && !clear_pending_if_disabled(work)) { __queue_delayed_work(cpu, wq, dwork, delay); ret = true; } local_irq_restore(irq_flags); return ret; } EXPORT_SYMBOL(queue_delayed_work_on); /** * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise, * modify @dwork's timer so that it expires after @delay. If @delay is * zero, @work is guaranteed to be scheduled immediately regardless of its * current state. * * Return: %false if @dwork was idle and queued, %true if @dwork was * pending and its timer was modified. * * This function is safe to call from any context including IRQ handler. * See try_to_grab_pending() for details. */ bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { unsigned long irq_flags; bool ret; ret = work_grab_pending(&dwork->work, WORK_CANCEL_DELAYED, &irq_flags); if (!clear_pending_if_disabled(&dwork->work)) __queue_delayed_work(cpu, wq, dwork, delay); local_irq_restore(irq_flags); return ret; } EXPORT_SYMBOL_GPL(mod_delayed_work_on); static void rcu_work_rcufn(struct rcu_head *rcu) { struct rcu_work *rwork = container_of(rcu, struct rcu_work, rcu); /* read the comment in __queue_work() */ local_irq_disable(); __queue_work(WORK_CPU_UNBOUND, rwork->wq, &rwork->work); local_irq_enable(); } /** * queue_rcu_work - queue work after a RCU grace period * @wq: workqueue to use * @rwork: work to queue * * Return: %false if @rwork was already pending, %true otherwise. Note * that a full RCU grace period is guaranteed only after a %true return. * While @rwork is guaranteed to be executed after a %false return, the * execution may happen before a full RCU grace period has passed. */ bool queue_rcu_work(struct workqueue_struct *wq, struct rcu_work *rwork) { struct work_struct *work = &rwork->work; /* * rcu_work can't be canceled or disabled. Warn if the user reached * inside @rwork and disabled the inner work. */ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) && !WARN_ON_ONCE(clear_pending_if_disabled(work))) { rwork->wq = wq; call_rcu_hurry(&rwork->rcu, rcu_work_rcufn); return true; } return false; } EXPORT_SYMBOL(queue_rcu_work); static struct worker *alloc_worker(int node) { struct worker *worker; worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, node); if (worker) { INIT_LIST_HEAD(&worker->entry); INIT_LIST_HEAD(&worker->scheduled); INIT_LIST_HEAD(&worker->node); /* on creation a worker is in !idle && prep state */ worker->flags = WORKER_PREP; } return worker; } static cpumask_t *pool_allowed_cpus(struct worker_pool *pool) { if (pool->cpu < 0 && pool->attrs->affn_strict) return pool->attrs->__pod_cpumask; else return pool->attrs->cpumask; } /** * worker_attach_to_pool() - attach a worker to a pool * @worker: worker to be attached * @pool: the target pool * * Attach @worker to @pool. Once attached, the %WORKER_UNBOUND flag and * cpu-binding of @worker are kept coordinated with the pool across * cpu-[un]hotplugs. */ static void worker_attach_to_pool(struct worker *worker, struct worker_pool *pool) { mutex_lock(&wq_pool_attach_mutex); /* * The wq_pool_attach_mutex ensures %POOL_DISASSOCIATED remains stable * across this function. See the comments above the flag definition for * details. BH workers are, while per-CPU, always DISASSOCIATED. */ if (pool->flags & POOL_DISASSOCIATED) { worker->flags |= WORKER_UNBOUND; } else { WARN_ON_ONCE(pool->flags & POOL_BH); kthread_set_per_cpu(worker->task, pool->cpu); } if (worker->rescue_wq) set_cpus_allowed_ptr(worker->task, pool_allowed_cpus(pool)); list_add_tail(&worker->node, &pool->workers); worker->pool = pool; mutex_unlock(&wq_pool_attach_mutex); } static void unbind_worker(struct worker *worker) { lockdep_assert_held(&wq_pool_attach_mutex); kthread_set_per_cpu(worker->task, -1); if (cpumask_intersects(wq_unbound_cpumask, cpu_active_mask)) WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, wq_unbound_cpumask) < 0); else WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, cpu_possible_mask) < 0); } static void detach_worker(struct worker *worker) { lockdep_assert_held(&wq_pool_attach_mutex); unbind_worker(worker); list_del(&worker->node); } /** * worker_detach_from_pool() - detach a worker from its pool * @worker: worker which is attached to its pool * * Undo the attaching which had been done in worker_attach_to_pool(). The * caller worker shouldn't access to the pool after detached except it has * other reference to the pool. */ static void worker_detach_from_pool(struct worker *worker) { struct worker_pool *pool = worker->pool; /* there is one permanent BH worker per CPU which should never detach */ WARN_ON_ONCE(pool->flags & POOL_BH); mutex_lock(&wq_pool_attach_mutex); detach_worker(worker); worker->pool = NULL; mutex_unlock(&wq_pool_attach_mutex); /* clear leftover flags without pool->lock after it is detached */ worker->flags &= ~(WORKER_UNBOUND | WORKER_REBOUND); } static int format_worker_id(char *buf, size_t size, struct worker *worker, struct worker_pool *pool) { if (worker->rescue_wq) return scnprintf(buf, size, "kworker/R-%s", worker->rescue_wq->name); if (pool) { if (pool->cpu >= 0) return scnprintf(buf, size, "kworker/%d:%d%s", pool->cpu, worker->id, pool->attrs->nice < 0 ? "H" : ""); else return scnprintf(buf, size, "kworker/u%d:%d", pool->id, worker->id); } else { return scnprintf(buf, size, "kworker/dying"); } } /** * create_worker - create a new workqueue worker * @pool: pool the new worker will belong to * * Create and start a new worker which is attached to @pool. * * CONTEXT: * Might sleep. Does GFP_KERNEL allocations. * * Return: * Pointer to the newly created worker. */ static struct worker *create_worker(struct worker_pool *pool) { struct worker *worker; int id; /* ID is needed to determine kthread name */ id = ida_alloc(&pool->worker_ida, GFP_KERNEL); if (id < 0) { pr_err_once("workqueue: Failed to allocate a worker ID: %pe\n", ERR_PTR(id)); return NULL; } worker = alloc_worker(pool->node); if (!worker) { pr_err_once("workqueue: Failed to allocate a worker\n"); goto fail; } worker->id = id; if (!(pool->flags & POOL_BH)) { char id_buf[WORKER_ID_LEN]; format_worker_id(id_buf, sizeof(id_buf), worker, pool); worker->task = kthread_create_on_node(worker_thread, worker, pool->node, "%s", id_buf); if (IS_ERR(worker->task)) { if (PTR_ERR(worker->task) == -EINTR) { pr_err("workqueue: Interrupted when creating a worker thread \"%s\"\n", id_buf); } else { pr_err_once("workqueue: Failed to create a worker thread: %pe", worker->task); } goto fail; } set_user_nice(worker->task, pool->attrs->nice); kthread_bind_mask(worker->task, pool_allowed_cpus(pool)); } /* successful, attach the worker to the pool */ worker_attach_to_pool(worker, pool); /* start the newly created worker */ raw_spin_lock_irq(&pool->lock); worker->pool->nr_workers++; worker_enter_idle(worker); /* * @worker is waiting on a completion in kthread() and will trigger hung * check if not woken up soon. As kick_pool() is noop if @pool is empty, * wake it up explicitly. */ if (worker->task) wake_up_process(worker->task); raw_spin_unlock_irq(&pool->lock); return worker; fail: ida_free(&pool->worker_ida, id); kfree(worker); return NULL; } static void detach_dying_workers(struct list_head *cull_list) { struct worker *worker; list_for_each_entry(worker, cull_list, entry) detach_worker(worker); } static void reap_dying_workers(struct list_head *cull_list) { struct worker *worker, *tmp; list_for_each_entry_safe(worker, tmp, cull_list, entry) { list_del_init(&worker->entry); kthread_stop_put(worker->task); kfree(worker); } } /** * set_worker_dying - Tag a worker for destruction * @worker: worker to be destroyed * @list: transfer worker away from its pool->idle_list and into list * * Tag @worker for destruction and adjust @pool stats accordingly. The worker * should be idle. * * CONTEXT: * raw_spin_lock_irq(pool->lock). */ static void set_worker_dying(struct worker *worker, struct list_head *list) { struct worker_pool *pool = worker->pool; lockdep_assert_held(&pool->lock); lockdep_assert_held(&wq_pool_attach_mutex); /* sanity check frenzy */ if (WARN_ON(worker->current_work) || WARN_ON(!list_empty(&worker->scheduled)) || WARN_ON(!(worker->flags & WORKER_IDLE))) return; pool->nr_workers--; pool->nr_idle--; worker->flags |= WORKER_DIE; list_move(&worker->entry, list); /* get an extra task struct reference for later kthread_stop_put() */ get_task_struct(worker->task); } /** * idle_worker_timeout - check if some idle workers can now be deleted. * @t: The pool's idle_timer that just expired * * The timer is armed in worker_enter_idle(). Note that it isn't disarmed in * worker_leave_idle(), as a worker flicking between idle and active while its * pool is at the too_many_workers() tipping point would cause too much timer * housekeeping overhead. Since IDLE_WORKER_TIMEOUT is long enough, we just let * it expire and re-evaluate things from there. */ static void idle_worker_timeout(struct timer_list *t) { struct worker_pool *pool = timer_container_of(pool, t, idle_timer); bool do_cull = false; if (work_pending(&pool->idle_cull_work)) return; raw_spin_lock_irq(&pool->lock); if (too_many_workers(pool)) { struct worker *worker; unsigned long expires; /* idle_list is kept in LIFO order, check the last one */ worker = list_last_entry(&pool->idle_list, struct worker, entry); expires = worker->last_active + IDLE_WORKER_TIMEOUT; do_cull = !time_before(jiffies, expires); if (!do_cull) mod_timer(&pool->idle_timer, expires); } raw_spin_unlock_irq(&pool->lock); if (do_cull) queue_work(system_dfl_wq, &pool->idle_cull_work); } /** * idle_cull_fn - cull workers that have been idle for too long. * @work: the pool's work for handling these idle workers *