last_use_avg = cur_used; if (!pool_count(&pool_to_free)) return; if (cur_used <= last_used) { delta = (last_used - cur_used) / ODEBUG_FREE_WORK_MAX; max_free = min(delta, ODEBUG_FREE_WORK_MAX); } for (int cnt = 0; cnt < ODEBUG_FREE_WORK_MAX; cnt++) { HLIST_HEAD(tofree); /* Acquire and drop the lock for each batch */ scoped_guard(raw_spinlock_irqsave, &pool_lock) { if (!pool_to_free.cnt) return; /* Refill the global pool if possible */ if (pool_move_batch(&pool_global, &pool_to_free)) { /* Don't free as there seems to be demand */ max_free = 0; } else if (max_free) { pool_pop_batch(&tofree, &pool_to_free); max_free--; } else { return; } } free_object_list(&tofree); }} static void __free_object(struct debug_obj *obj){ guard(irqsave)(); if (static_branch_likely(&obj_cache_enabled)) pcpu_free(obj); else hlist_add_head(&obj->node, &pool_boot);} /* * Put the object back into the pool and schedule work to free objects * if necessary. */static void free_object(struct debug_obj *obj){ __free_object(obj); if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) { WRITE_ONCE(obj_freeing, true); schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); }} static void put_objects(struct hlist_head *list){ struct hlist_node *tmp; struct debug_obj *obj; /* * Using free_object() puts the objects into reuse or schedules * them for freeing and it get's all the accounting correct. */ hlist_for_each_entry_safe(obj, tmp, list, node) { hlist_del(&obj->node); free_object(obj); }} #ifdef CONFIG_HOTPLUG_CPUstatic int object_cpu_offline(unsigned int cpu){ /* Remote access is safe as the CPU is dead already */ struct obj_pool *pcp = per_cpu_ptr(&pool_pcpu, cpu); put_objects(&pcp->objects); pcp->cnt = 0; return 0;}#endif /* Out of memory. Free all objects from hash */static void debug_objects_oom(void){ struct debug_bucket *db = obj_hash; HLIST_HEAD(freelist); pr_warn("Out of memory. ODEBUG disabled\n"); for (int i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { scoped_guard(raw_spinlock_irqsave, &db->lock) hlist_move_list(&db->list, &freelist); put_objects(&freelist); }} /* * We use the pfn of the address for the hash. That way we can check * for freed objects simply by checking the affected bucket. */static struct debug_bucket *get_bucket(unsigned long addr){ unsigned long hash; hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS); return &obj_hash[hash];} static void debug_print_object(struct debug_obj *obj, char *msg){ const struct debug_obj_descr *descr = obj->descr; static int limit; /* * Don't report if lookup_object_or_alloc() by the current thread * failed because lookup_object_or_alloc()/debug_objects_oom() by a * concurrent thread turned off debug_objects_enabled and cleared * the hash buckets. */ if (!debug_objects_enabled) return; if (limit < 5 && descr != descr_test) { void *hint = descr->debug_hint ? descr->debug_hint(obj->object) : NULL; limit++; WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) " "object: %p object type: %s hint: %pS\n", msg, obj_states[obj->state], obj->astate, obj->object, descr->name, hint); } debug_objects_warnings++;} /* * Try to repair the damage, so we have a better chance to get useful * debug output. */static booldebug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state), void * addr, enum debug_obj_state state){ if (fixup && fixup(addr, state)) { debug_objects_fixups++; return true; } return false;} static void debug_object_is_on_stack(void *addr, int onstack){ int is_on_stack; static int limit; if (limit > 4) return; is_on_stack = object_is_on_stack(addr); if (is_on_stack == onstack) return; limit++; if (is_on_stack) pr_warn("object %p is on stack %p, but NOT annotated.\n", addr, task_stack_page(current)); else pr_warn("object %p is NOT on stack %p, but annotated.\n", addr, task_stack_page(current)); WARN_ON(1);} static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr, bool onstack, bool alloc_ifstatic){ struct debug_obj *obj = lookup_object(addr, b); enum debug_obj_state state = ODEBUG_STATE_NONE; if (likely(obj)) return obj; /* * debug_object_init() unconditionally allocates untracked * objects. It does not matter whether it is a static object or * not. * * debug_object_assert_init() and debug_object_activate() allow * allocation only if the descriptor callback confirms that the * object is static and considered initialized. For non-static * objects the allocation needs to be done from the fixup callback. */ if (unlikely(alloc_ifstatic)) { if (!descr->is_static_object || !descr->is_static_object(addr)) return ERR_PTR(-ENOENT); /* Statically allocated objects are considered initialized */ state = ODEBUG_STATE_INIT; } obj = alloc_object(addr, b, descr); if (likely(obj)) { obj->state = state; debug_object_is_on_stack(addr, onstack); return obj; } /* Out of memory. Do the cleanup outside of the locked region */ debug_objects_enabled = false; return NULL;} static inline bool debug_objects_is_pi_blocked_on(void){#ifdef CONFIG_RT_MUTEXES return current->pi_blocked_on != NULL;#else return false;#endif} static inline bool can_fill_pool(void){ /* * On !RT enabled kernels there are no restrictions and spinlock_t and * raw_spinlock_t are the same types. */ if (!IS_ENABLED(CONFIG_PREEMPT_RT)) return true; /* * On RT enabled kernels, the task must not be blocked on a lock as * that could corrupt the PI state when blocking on a lock in the * allocation path. */ if (debug_objects_is_pi_blocked_on()) return false; /* * On RT enabled kernels the pool refill should happen in preemptible * context. */ if (preemptible()) return true; /* * Though during system boot before scheduling is set up, preemption is * disabled and the pool can get exhausted. Before scheduling is active * a task cannot be blocked on a sleeping lock, but it might hold a lock * and if interrupted then hard interrupt context might run into a lock * inversion. So exclude hard interrupt context from allocations before * scheduling is active. */ return system_state < SYSTEM_SCHEDULING && !in_hardirq();} static void debug_objects_fill_pool(void){ if (!static_branch_likely(&obj_cache_enabled)) return; if (likely(!pool_should_refill(&pool_global))) return; /* Try reusing objects from obj_to_free_list */ fill_pool_from_freelist(); if (likely(!pool_should_refill(&pool_global))) return; if (can_fill_pool()) { /* * Annotate away the spinlock_t inside raw_spinlock_t warning * by temporarily raising the wait-type to LD_WAIT_CONFIG, matching * the preemptible() condition in can_fill_pool(). */ static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_CONFIG); lock_map_acquire_try(&fill_pool_map); fill_pool(); lock_map_release(&fill_pool_map); }} static void__debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack){ struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, onstack, false); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return; } switch (obj->state) { case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_INIT; raw_spin_unlock_irqrestore(&db->lock, flags); return; default: break; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "init"); if (o.state == ODEBUG_STATE_ACTIVE) debug_object_fixup(descr->fixup_init, addr, o.state);} /** * debug_object_init - debug checks when an object is initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */void debug_object_init(void *addr, const struct debug_obj_descr *descr){ if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 0);}EXPORT_SYMBOL_GPL(debug_object_init); /** * debug_object_init_on_stack - debug checks when an object on stack is * initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr){ if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 1);}EXPORT_SYMBOL_GPL(debug_object_init_on_stack); /** * debug_object_activate - debug checks when an object is activated * @addr: address of the object * @descr: pointer to an object specific debug description structure * Returns 0 for success, -EINVAL for check failed. */int debug_object_activate(void *addr, const struct debug_obj_descr *descr){ struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return 0; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, false, true); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return 0; } else if (likely(!IS_ERR(obj))) { switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: o = *obj; break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_ACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return 0; } } raw_spin_unlock_irqrestore(&db->lock, flags); /* * lookup_object_or_alloc() might have raced with a concurrent * allocation failure which disabled debug objects. */ if (!debug_objects_enabled) return 0; debug_print_object(&o, "activate"); switch (o.state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_NOTAVAILABLE: if (debug_object_fixup(descr->fixup_activate, addr, o.state)) return 0; fallthrough; default: return -EINVAL; }}EXPORT_SYMBOL_GPL(debug_object_activate); /** * debug_object_deactivate - debug checks when an object is deactivated * @addr: address of the object * @descr: pointer to an object specific debug description structure */void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr){ struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (obj) { switch (obj->state) { case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: case ODEBUG_STATE_ACTIVE: if (obj->astate) break; obj->state = ODEBUG_STATE_INACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj; } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "deactivate");}EXPORT_SYMBOL_GPL(debug_object_deactivate); /** * debug_object_destroy - debug checks when an object is destroyed * @addr: address of the object * @descr: pointer to an object specific debug description structure */void debug_object_destroy(void *addr, const struct debug_obj_descr *descr){ struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj) { raw_spin_unlock_irqrestore(&db->lock, flags); return; } switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_DESTROYED; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj;Lines 501–1000 of 1585. 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last_use_avg = cur_used; if (!pool_count(&pool_to_free)) return; if (cur_used <= last_used) { delta = (last_used - cur_used) / ODEBUG_FREE_WORK_MAX; max_free = min(delta, ODEBUG_FREE_WORK_MAX); } for (int cnt = 0; cnt < ODEBUG_FREE_WORK_MAX; cnt++) { HLIST_HEAD(tofree); /* Acquire and drop the lock for each batch */ scoped_guard(raw_spinlock_irqsave, &pool_lock) { if (!pool_to_free.cnt) return; /* Refill the global pool if possible */ if (pool_move_batch(&pool_global, &pool_to_free)) { /* Don't free as there seems to be demand */ max_free = 0; } else if (max_free) { pool_pop_batch(&tofree, &pool_to_free); max_free--; } else { return; } } free_object_list(&tofree); } } static void __free_object(struct debug_obj *obj) { guard(irqsave)(); if (static_branch_likely(&obj_cache_enabled)) pcpu_free(obj); else hlist_add_head(&obj->node, &pool_boot); } /* * Put the object back into the pool and schedule work to free objects * if necessary. */ static void free_object(struct debug_obj *obj) { __free_object(obj); if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) { WRITE_ONCE(obj_freeing, true); schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); } } static void put_objects(struct hlist_head *list) { struct hlist_node *tmp; struct debug_obj *obj; /* * Using free_object() puts the objects into reuse or schedules * them for freeing and it get's all the accounting correct. */ hlist_for_each_entry_safe(obj, tmp, list, node) { hlist_del(&obj->node); free_object(obj); } } #ifdef CONFIG_HOTPLUG_CPU static int object_cpu_offline(unsigned int cpu) { /* Remote access is safe as the CPU is dead already */ struct obj_pool *pcp = per_cpu_ptr(&pool_pcpu, cpu); put_objects(&pcp->objects); pcp->cnt = 0; return 0; } #endif /* Out of memory. Free all objects from hash */ static void debug_objects_oom(void) { struct debug_bucket *db = obj_hash; HLIST_HEAD(freelist); pr_warn("Out of memory. ODEBUG disabled\n"); for (int i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { scoped_guard(raw_spinlock_irqsave, &db->lock) hlist_move_list(&db->list, &freelist); put_objects(&freelist); } } /* * We use the pfn of the address for the hash. That way we can check * for freed objects simply by checking the affected bucket. */ static struct debug_bucket *get_bucket(unsigned long addr) { unsigned long hash; hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS); return &obj_hash[hash]; } static void debug_print_object(struct debug_obj *obj, char *msg) { const struct debug_obj_descr *descr = obj->descr; static int limit; /* * Don't report if lookup_object_or_alloc() by the current thread * failed because lookup_object_or_alloc()/debug_objects_oom() by a * concurrent thread turned off debug_objects_enabled and cleared * the hash buckets. */ if (!debug_objects_enabled) return; if (limit < 5 && descr != descr_test) { void *hint = descr->debug_hint ? descr->debug_hint(obj->object) : NULL; limit++; WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) " "object: %p object type: %s hint: %pS\n", msg, obj_states[obj->state], obj->astate, obj->object, descr->name, hint); } debug_objects_warnings++; } /* * Try to repair the damage, so we have a better chance to get useful * debug output. */ static bool debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state), void * addr, enum debug_obj_state state) { if (fixup && fixup(addr, state)) { debug_objects_fixups++; return true; } return false; } static void debug_object_is_on_stack(void *addr, int onstack) { int is_on_stack; static int limit; if (limit > 4) return; is_on_stack = object_is_on_stack(addr); if (is_on_stack == onstack) return; limit++; if (is_on_stack) pr_warn("object %p is on stack %p, but NOT annotated.\n", addr, task_stack_page(current)); else pr_warn("object %p is NOT on stack %p, but annotated.\n", addr, task_stack_page(current)); WARN_ON(1); } static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr, bool onstack, bool alloc_ifstatic) { struct debug_obj *obj = lookup_object(addr, b); enum debug_obj_state state = ODEBUG_STATE_NONE; if (likely(obj)) return obj; /* * debug_object_init() unconditionally allocates untracked * objects. It does not matter whether it is a static object or * not. * * debug_object_assert_init() and debug_object_activate() allow * allocation only if the descriptor callback confirms that the * object is static and considered initialized. For non-static * objects the allocation needs to be done from the fixup callback. */ if (unlikely(alloc_ifstatic)) { if (!descr->is_static_object || !descr->is_static_object(addr)) return ERR_PTR(-ENOENT); /* Statically allocated objects are considered initialized */ state = ODEBUG_STATE_INIT; } obj = alloc_object(addr, b, descr); if (likely(obj)) { obj->state = state; debug_object_is_on_stack(addr, onstack); return obj; } /* Out of memory. Do the cleanup outside of the locked region */ debug_objects_enabled = false; return NULL; } static inline bool debug_objects_is_pi_blocked_on(void) { #ifdef CONFIG_RT_MUTEXES return current->pi_blocked_on != NULL; #else return false; #endif } static inline bool can_fill_pool(void) { /* * On !RT enabled kernels there are no restrictions and spinlock_t and * raw_spinlock_t are the same types. */ if (!IS_ENABLED(CONFIG_PREEMPT_RT)) return true; /* * On RT enabled kernels, the task must not be blocked on a lock as * that could corrupt the PI state when blocking on a lock in the * allocation path. */ if (debug_objects_is_pi_blocked_on()) return false; /* * On RT enabled kernels the pool refill should happen in preemptible * context. */ if (preemptible()) return true; /* * Though during system boot before scheduling is set up, preemption is * disabled and the pool can get exhausted. Before scheduling is active * a task cannot be blocked on a sleeping lock, but it might hold a lock * and if interrupted then hard interrupt context might run into a lock * inversion. So exclude hard interrupt context from allocations before * scheduling is active. */ return system_state < SYSTEM_SCHEDULING && !in_hardirq(); } static void debug_objects_fill_pool(void) { if (!static_branch_likely(&obj_cache_enabled)) return; if (likely(!pool_should_refill(&pool_global))) return; /* Try reusing objects from obj_to_free_list */ fill_pool_from_freelist(); if (likely(!pool_should_refill(&pool_global))) return; if (can_fill_pool()) { /* * Annotate away the spinlock_t inside raw_spinlock_t warning * by temporarily raising the wait-type to LD_WAIT_CONFIG, matching * the preemptible() condition in can_fill_pool(). */ static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_CONFIG); lock_map_acquire_try(&fill_pool_map); fill_pool(); lock_map_release(&fill_pool_map); } } static void __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, onstack, false); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return; } switch (obj->state) { case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_INIT; raw_spin_unlock_irqrestore(&db->lock, flags); return; default: break; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "init"); if (o.state == ODEBUG_STATE_ACTIVE) debug_object_fixup(descr->fixup_init, addr, o.state); } /** * debug_object_init - debug checks when an object is initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_init(void *addr, const struct debug_obj_descr *descr) { if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 0); } EXPORT_SYMBOL_GPL(debug_object_init); /** * debug_object_init_on_stack - debug checks when an object on stack is * initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr) { if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 1); } EXPORT_SYMBOL_GPL(debug_object_init_on_stack); /** * debug_object_activate - debug checks when an object is activated * @addr: address of the object * @descr: pointer to an object specific debug description structure * Returns 0 for success, -EINVAL for check failed. */ int debug_object_activate(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return 0; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, false, true); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return 0; } else if (likely(!IS_ERR(obj))) { switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: o = *obj; break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_ACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return 0; } } raw_spin_unlock_irqrestore(&db->lock, flags); /* * lookup_object_or_alloc() might have raced with a concurrent * allocation failure which disabled debug objects. */ if (!debug_objects_enabled) return 0; debug_print_object(&o, "activate"); switch (o.state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_NOTAVAILABLE: if (debug_object_fixup(descr->fixup_activate, addr, o.state)) return 0; fallthrough; default: return -EINVAL; } } EXPORT_SYMBOL_GPL(debug_object_activate); /** * debug_object_deactivate - debug checks when an object is deactivated * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (obj) { switch (obj->state) { case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: case ODEBUG_STATE_ACTIVE: if (obj->astate) break; obj->state = ODEBUG_STATE_INACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj; } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "deactivate"); } EXPORT_SYMBOL_GPL(debug_object_deactivate); /** * debug_object_destroy - debug checks when an object is destroyed * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_destroy(void *addr, const struct debug_obj_descr *descr) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj) { raw_spin_unlock_irqrestore(&db->lock, flags); return; } switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_DESTROYED; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj;