// SPDX-License-Identifier: GPL-2.0+/* * XArray implementation * Copyright (c) 2017-2018 Microsoft Corporation * Copyright (c) 2018-2020 Oracle * Author: Matthew Wilcox <willy@infradead.org> */ #include <linux/bitmap.h>#include <linux/export.h>#include <linux/list.h>#include <linux/slab.h>#include <linux/xarray.h> #include "radix-tree.h" /* * Coding conventions in this file: * * @xa is used to refer to the entire xarray. * @xas is the 'xarray operation state'. It may be either a pointer to * an xa_state, or an xa_state stored on the stack. This is an unfortunate * ambiguity. * @index is the index of the entry being operated on * @mark is an xa_mark_t; a small number indicating one of the mark bits. * @node refers to an xa_node; usually the primary one being operated on by * this function. * @offset is the index into the slots array inside an xa_node. * @parent refers to the @xa_node closer to the head than @node. * @entry refers to something stored in a slot in the xarray */ static inline unsigned int xa_lock_type(const struct xarray *xa){ return (__force unsigned int)xa->xa_flags & 3;} static inline void xas_lock_type(struct xa_state *xas, unsigned int lock_type){ if (lock_type == XA_LOCK_IRQ) xas_lock_irq(xas); else if (lock_type == XA_LOCK_BH) xas_lock_bh(xas); else xas_lock(xas);} static inline void xas_unlock_type(struct xa_state *xas, unsigned int lock_type){ if (lock_type == XA_LOCK_IRQ) xas_unlock_irq(xas); else if (lock_type == XA_LOCK_BH) xas_unlock_bh(xas); else xas_unlock(xas);} static inline bool xa_track_free(const struct xarray *xa){ return xa->xa_flags & XA_FLAGS_TRACK_FREE;} static inline bool xa_zero_busy(const struct xarray *xa){ return xa->xa_flags & XA_FLAGS_ZERO_BUSY;} static inline void xa_mark_set(struct xarray *xa, xa_mark_t mark){ if (!(xa->xa_flags & XA_FLAGS_MARK(mark))) xa->xa_flags |= XA_FLAGS_MARK(mark);} static inline void xa_mark_clear(struct xarray *xa, xa_mark_t mark){ if (xa->xa_flags & XA_FLAGS_MARK(mark)) xa->xa_flags &= ~(XA_FLAGS_MARK(mark));} static inline unsigned long *node_marks(struct xa_node *node, xa_mark_t mark){ return node->marks[(__force unsigned)mark];} static inline bool node_get_mark(struct xa_node *node, unsigned int offset, xa_mark_t mark){ return test_bit(offset, node_marks(node, mark));} /* returns true if the bit was set */static inline bool node_set_mark(struct xa_node *node, unsigned int offset, xa_mark_t mark){ return __test_and_set_bit(offset, node_marks(node, mark));} /* returns true if the bit was set */static inline bool node_clear_mark(struct xa_node *node, unsigned int offset, xa_mark_t mark){ return __test_and_clear_bit(offset, node_marks(node, mark));} static inline bool node_any_mark(struct xa_node *node, xa_mark_t mark){ return !bitmap_empty(node_marks(node, mark), XA_CHUNK_SIZE);} static inline void node_mark_all(struct xa_node *node, xa_mark_t mark){ bitmap_fill(node_marks(node, mark), XA_CHUNK_SIZE);} #define mark_inc(mark) do { \ mark = (__force xa_mark_t)((__force unsigned)(mark) + 1); \} while (0) /* * xas_squash_marks() - Merge all marks to the first entry * @xas: Array operation state. * * Set a mark on the first entry if any entry has it set. Clear marks on * all sibling entries. */static void xas_squash_marks(const struct xa_state *xas){ xa_mark_t mark = 0; unsigned int limit = xas->xa_offset + xas->xa_sibs + 1; for (;;) { unsigned long *marks = node_marks(xas->xa_node, mark); if (find_next_bit(marks, limit, xas->xa_offset + 1) != limit) { __set_bit(xas->xa_offset, marks); bitmap_clear(marks, xas->xa_offset + 1, xas->xa_sibs); } if (mark == XA_MARK_MAX) break; mark_inc(mark); }} /* extracts the offset within this node from the index */static unsigned int get_offset(unsigned long index, struct xa_node *node){ return (index >> node->shift) & XA_CHUNK_MASK;} static void xas_set_offset(struct xa_state *xas){ xas->xa_offset = get_offset(xas->xa_index, xas->xa_node);} /* move the index either forwards (find) or backwards (sibling slot) */static void xas_move_index(struct xa_state *xas, unsigned long offset){ unsigned int shift = xas->xa_node->shift; xas->xa_index &= ~XA_CHUNK_MASK << shift; xas->xa_index += offset << shift;} static void xas_next_offset(struct xa_state *xas){ xas->xa_offset++; xas_move_index(xas, xas->xa_offset);} static void *set_bounds(struct xa_state *xas){ xas->xa_node = XAS_BOUNDS; return NULL;} /* * Starts a walk. If the @xas is already valid, we assume that it's on * the right path and just return where we've got to. If we're in an * error state, return NULL. If the index is outside the current scope * of the xarray, return NULL without changing @xas->xa_node. Otherwise * set @xas->xa_node to NULL and return the current head of the array. */static void *xas_start(struct xa_state *xas){ void *entry; if (xas_valid(xas)) return xas_reload(xas); if (xas_error(xas)) return NULL; entry = xa_head(xas->xa); if (!xa_is_node(entry)) { if (xas->xa_index) return set_bounds(xas); } else { if ((xas->xa_index >> xa_to_node(entry)->shift) > XA_CHUNK_MASK) return set_bounds(xas); } xas->xa_node = NULL; return entry;} static __always_inline void *xas_descend(struct xa_state *xas, struct xa_node *node){ unsigned int offset = get_offset(xas->xa_index, node); void *entry = xa_entry(xas->xa, node, offset); xas->xa_node = node; while (xa_is_sibling(entry)) { offset = xa_to_sibling(entry); entry = xa_entry(xas->xa, node, offset); if (node->shift && xa_is_node(entry)) entry = XA_RETRY_ENTRY; } xas->xa_offset = offset; return entry;} /** * xas_load() - Load an entry from the XArray (advanced). * @xas: XArray operation state. * * Usually walks the @xas to the appropriate state to load the entry * stored at xa_index. However, it will do nothing and return %NULL if * @xas is in an error state. xas_load() will never expand the tree. * * If the xa_state is set up to operate on a multi-index entry, xas_load() * may return %NULL or an internal entry, even if there are entries * present within the range specified by @xas. * * Context: Any context. The caller should hold the xa_lock or the RCU lock. * Return: Usually an entry in the XArray, but see description for exceptions. */void *xas_load(struct xa_state *xas){ void *entry = xas_start(xas); while (xa_is_node(entry)) { struct xa_node *node = xa_to_node(entry); if (xas->xa_shift > node->shift) break; entry = xas_descend(xas, node); if (node->shift == 0) break; } return entry;}EXPORT_SYMBOL_GPL(xas_load); #define XA_RCU_FREE ((struct xarray *)1) static void xa_node_free(struct xa_node *node){ XA_NODE_BUG_ON(node, !list_empty(&node->private_list)); node->array = XA_RCU_FREE; call_rcu(&node->rcu_head, radix_tree_node_rcu_free);} /* * xas_destroy() - Free any resources allocated during the XArray operation. * @xas: XArray operation state. * * Most users will not need to call this function; it is called for you * by xas_nomem(). */void xas_destroy(struct xa_state *xas){ struct xa_node *next, *node = xas->xa_alloc; while (node) { XA_NODE_BUG_ON(node, !list_empty(&node->private_list)); next = rcu_dereference_raw(node->parent); radix_tree_node_rcu_free(&node->rcu_head); xas->xa_alloc = node = next; }}EXPORT_SYMBOL_GPL(xas_destroy); /** * xas_nomem() - Allocate memory if needed. * @xas: XArray operation state. * @gfp: Memory allocation flags. * * If we need to add new nodes to the XArray, we try to allocate memory * with GFP_NOWAIT while holding the lock, which will usually succeed. * If it fails, @xas is flagged as needing memory to continue. The caller * should drop the lock and call xas_nomem(). If xas_nomem() succeeds, * the caller should retry the operation. * * Forward progress is guaranteed as one node is allocated here and * stored in the xa_state where it will be found by xas_alloc(). More * nodes will likely be found in the slab allocator, but we do not tie * them up here. * * Return: true if memory was needed, and was successfully allocated. */bool xas_nomem(struct xa_state *xas, gfp_t gfp){ if (xas->xa_node != XA_ERROR(-ENOMEM)) { xas_destroy(xas); return false; } if (xas->xa->xa_flags & XA_FLAGS_ACCOUNT) gfp |= __GFP_ACCOUNT; xas->xa_alloc = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); if (!xas->xa_alloc) return false; xas->xa_alloc->parent = NULL; XA_NODE_BUG_ON(xas->xa_alloc, !list_empty(&xas->xa_alloc->private_list)); xas->xa_node = XAS_RESTART; return true;}EXPORT_SYMBOL_GPL(xas_nomem); /* * __xas_nomem() - Drop locks and allocate memory if needed. * @xas: XArray operation state. * @gfp: Memory allocation flags. * * Internal variant of xas_nomem(). * * Return: true if memory was needed, and was successfully allocated. */static bool __xas_nomem(struct xa_state *xas, gfp_t gfp) __must_hold(xas->xa->xa_lock){ unsigned int lock_type = xa_lock_type(xas->xa); if (xas->xa_node != XA_ERROR(-ENOMEM)) { xas_destroy(xas); return false; } if (xas->xa->xa_flags & XA_FLAGS_ACCOUNT) gfp |= __GFP_ACCOUNT; if (gfpflags_allow_blocking(gfp)) { xas_unlock_type(xas, lock_type); xas->xa_alloc = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); xas_lock_type(xas, lock_type); } else { xas->xa_alloc = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); } if (!xas->xa_alloc) return false; xas->xa_alloc->parent = NULL; XA_NODE_BUG_ON(xas->xa_alloc, !list_empty(&xas->xa_alloc->private_list)); xas->xa_node = XAS_RESTART; return true;} static void xas_update(struct xa_state *xas, struct xa_node *node){ if (xas->xa_update) xas->xa_update(node); else XA_NODE_BUG_ON(node, !list_empty(&node->private_list));} static void *xas_alloc(struct xa_state *xas, unsigned int shift){ struct xa_node *parent = xas->xa_node; struct xa_node *node = xas->xa_alloc; if (xas_invalid(xas)) return NULL; if (node) { xas->xa_alloc = NULL; } else { gfp_t gfp = GFP_NOWAIT; if (xas->xa->xa_flags & XA_FLAGS_ACCOUNT) gfp |= __GFP_ACCOUNT; node = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); if (!node) { xas_set_err(xas, -ENOMEM); return NULL; } } if (parent) { node->offset = xas->xa_offset; parent->count++; XA_NODE_BUG_ON(node, parent->count > XA_CHUNK_SIZE); xas_update(xas, parent); } XA_NODE_BUG_ON(node, shift > BITS_PER_LONG); XA_NODE_BUG_ON(node, !list_empty(&node->private_list)); node->shift = shift; node->count = 0; node->nr_values = 0; RCU_INIT_POINTER(node->parent, xas->xa_node); node->array = xas->xa; return node;} #ifdef CONFIG_XARRAY_MULTI/* Returns the number of indices covered by a given xa_state */static unsigned long xas_size(const struct xa_state *xas){ return (xas->xa_sibs + 1UL) << xas->xa_shift;}#endif /* * Use this to calculate the maximum index that will need to be created * in order to add the entry described by @xas. Because we cannot store a * multi-index entry at index 0, the calculation is a little more complex * than you might expect. */static unsigned long xas_max(struct xa_state *xas){ unsigned long max = xas->xa_index; #ifdef CONFIG_XARRAY_MULTI if (xas->xa_shift || xas->xa_sibs) { unsigned long mask = xas_size(xas) - 1; max |= mask; if (mask == max) max++; }#endif return max;} /* The maximum index that can be contained in the array without expanding it */static unsigned long max_index(void *entry){ if (!xa_is_node(entry)) return 0; return (XA_CHUNK_SIZE << xa_to_node(entry)->shift) - 1;} static inline void *xa_zero_to_null(void *entry){ return xa_is_zero(entry) ? NULL : entry;} static void xas_shrink(struct xa_state *xas){ struct xarray *xa = xas->xa; struct xa_node *node = xas->xa_node; for (;;) { void *entry; XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE); if (node->count != 1) break; entry = xa_entry_locked(xa, node, 0); if (!entry) break; if (!xa_is_node(entry) && node->shift) break; if (xa_zero_busy(xa)) entry = xa_zero_to_null(entry); xas->xa_node = XAS_BOUNDS; RCU_INIT_POINTER(xa->xa_head, entry); if (xa_track_free(xa) && !node_get_mark(node, 0, XA_FREE_MARK)) xa_mark_clear(xa, XA_FREE_MARK); node->count = 0; node->nr_values = 0; if (!xa_is_node(entry)) RCU_INIT_POINTER(node->slots[0], XA_RETRY_ENTRY); xas_update(xas, node); xa_node_free(node); if (!xa_is_node(entry)) break; node = xa_to_node(entry); node->parent = NULL; }} /* * xas_delete_node() - Attempt to delete an xa_node * @xas: Array operation state. * * Attempts to delete the @xas->xa_node. This will fail if xa->node has * a non-zero reference count. */static void xas_delete_node(struct xa_state *xas){ struct xa_node *node = xas->xa_node; for (;;) { struct xa_node *parent; XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE); if (node->count) break; parent = xa_parent_locked(xas->xa, node);Lines 1–500 of 2481. Load more
// SPDX-License-Identifier: GPL-2.0+ /* * XArray implementation * Copyright (c) 2017-2018 Microsoft Corporation * Copyright (c) 2018-2020 Oracle * Author: Matthew Wilcox <willy@infradead.org> */ #include <linux/bitmap.h> #include <linux/export.h> #include <linux/list.h> #include <linux/slab.h> #include <linux/xarray.h> #include "radix-tree.h" /* * Coding conventions in this file: * * @xa is used to refer to the entire xarray. * @xas is the 'xarray operation state'. It may be either a pointer to * an xa_state, or an xa_state stored on the stack. This is an unfortunate * ambiguity. * @index is the index of the entry being operated on * @mark is an xa_mark_t; a small number indicating one of the mark bits. * @node refers to an xa_node; usually the primary one being operated on by * this function. * @offset is the index into the slots array inside an xa_node. * @parent refers to the @xa_node closer to the head than @node. * @entry refers to something stored in a slot in the xarray */ static inline unsigned int xa_lock_type(const struct xarray *xa) { return (__force unsigned int)xa->xa_flags & 3; } static inline void xas_lock_type(struct xa_state *xas, unsigned int lock_type) { if (lock_type == XA_LOCK_IRQ) xas_lock_irq(xas); else if (lock_type == XA_LOCK_BH) xas_lock_bh(xas); else xas_lock(xas); } static inline void xas_unlock_type(struct xa_state *xas, unsigned int lock_type) { if (lock_type == XA_LOCK_IRQ) xas_unlock_irq(xas); else if (lock_type == XA_LOCK_BH) xas_unlock_bh(xas); else xas_unlock(xas); } static inline bool xa_track_free(const struct xarray *xa) { return xa->xa_flags & XA_FLAGS_TRACK_FREE; } static inline bool xa_zero_busy(const struct xarray *xa) { return xa->xa_flags & XA_FLAGS_ZERO_BUSY; } static inline void xa_mark_set(struct xarray *xa, xa_mark_t mark) { if (!(xa->xa_flags & XA_FLAGS_MARK(mark))) xa->xa_flags |= XA_FLAGS_MARK(mark); } static inline void xa_mark_clear(struct xarray *xa, xa_mark_t mark) { if (xa->xa_flags & XA_FLAGS_MARK(mark)) xa->xa_flags &= ~(XA_FLAGS_MARK(mark)); } static inline unsigned long *node_marks(struct xa_node *node, xa_mark_t mark) { return node->marks[(__force unsigned)mark]; } static inline bool node_get_mark(struct xa_node *node, unsigned int offset, xa_mark_t mark) { return test_bit(offset, node_marks(node, mark)); } /* returns true if the bit was set */ static inline bool node_set_mark(struct xa_node *node, unsigned int offset, xa_mark_t mark) { return __test_and_set_bit(offset, node_marks(node, mark)); } /* returns true if the bit was set */ static inline bool node_clear_mark(struct xa_node *node, unsigned int offset, xa_mark_t mark) { return __test_and_clear_bit(offset, node_marks(node, mark)); } static inline bool node_any_mark(struct xa_node *node, xa_mark_t mark) { return !bitmap_empty(node_marks(node, mark), XA_CHUNK_SIZE); } static inline void node_mark_all(struct xa_node *node, xa_mark_t mark) { bitmap_fill(node_marks(node, mark), XA_CHUNK_SIZE); } #define mark_inc(mark) do { \ mark = (__force xa_mark_t)((__force unsigned)(mark) + 1); \ } while (0) /* * xas_squash_marks() - Merge all marks to the first entry * @xas: Array operation state. * * Set a mark on the first entry if any entry has it set. Clear marks on * all sibling entries. */ static void xas_squash_marks(const struct xa_state *xas) { xa_mark_t mark = 0; unsigned int limit = xas->xa_offset + xas->xa_sibs + 1; for (;;) { unsigned long *marks = node_marks(xas->xa_node, mark); if (find_next_bit(marks, limit, xas->xa_offset + 1) != limit) { __set_bit(xas->xa_offset, marks); bitmap_clear(marks, xas->xa_offset + 1, xas->xa_sibs); } if (mark == XA_MARK_MAX) break; mark_inc(mark); } } /* extracts the offset within this node from the index */ static unsigned int get_offset(unsigned long index, struct xa_node *node) { return (index >> node->shift) & XA_CHUNK_MASK; } static void xas_set_offset(struct xa_state *xas) { xas->xa_offset = get_offset(xas->xa_index, xas->xa_node); } /* move the index either forwards (find) or backwards (sibling slot) */ static void xas_move_index(struct xa_state *xas, unsigned long offset) { unsigned int shift = xas->xa_node->shift; xas->xa_index &= ~XA_CHUNK_MASK << shift; xas->xa_index += offset << shift; } static void xas_next_offset(struct xa_state *xas) { xas->xa_offset++; xas_move_index(xas, xas->xa_offset); } static void *set_bounds(struct xa_state *xas) { xas->xa_node = XAS_BOUNDS; return NULL; } /* * Starts a walk. If the @xas is already valid, we assume that it's on * the right path and just return where we've got to. If we're in an * error state, return NULL. If the index is outside the current scope * of the xarray, return NULL without changing @xas->xa_node. Otherwise * set @xas->xa_node to NULL and return the current head of the array. */ static void *xas_start(struct xa_state *xas) { void *entry; if (xas_valid(xas)) return xas_reload(xas); if (xas_error(xas)) return NULL; entry = xa_head(xas->xa); if (!xa_is_node(entry)) { if (xas->xa_index) return set_bounds(xas); } else { if ((xas->xa_index >> xa_to_node(entry)->shift) > XA_CHUNK_MASK) return set_bounds(xas); } xas->xa_node = NULL; return entry; } static __always_inline void *xas_descend(struct xa_state *xas, struct xa_node *node) { unsigned int offset = get_offset(xas->xa_index, node); void *entry = xa_entry(xas->xa, node, offset); xas->xa_node = node; while (xa_is_sibling(entry)) { offset = xa_to_sibling(entry); entry = xa_entry(xas->xa, node, offset); if (node->shift && xa_is_node(entry)) entry = XA_RETRY_ENTRY; } xas->xa_offset = offset; return entry; } /** * xas_load() - Load an entry from the XArray (advanced). * @xas: XArray operation state. * * Usually walks the @xas to the appropriate state to load the entry * stored at xa_index. However, it will do nothing and return %NULL if * @xas is in an error state. xas_load() will never expand the tree. * * If the xa_state is set up to operate on a multi-index entry, xas_load() * may return %NULL or an internal entry, even if there are entries * present within the range specified by @xas. * * Context: Any context. The caller should hold the xa_lock or the RCU lock. * Return: Usually an entry in the XArray, but see description for exceptions. */ void *xas_load(struct xa_state *xas) { void *entry = xas_start(xas); while (xa_is_node(entry)) { struct xa_node *node = xa_to_node(entry); if (xas->xa_shift > node->shift) break; entry = xas_descend(xas, node); if (node->shift == 0) break; } return entry; } EXPORT_SYMBOL_GPL(xas_load); #define XA_RCU_FREE ((struct xarray *)1) static void xa_node_free(struct xa_node *node) { XA_NODE_BUG_ON(node, !list_empty(&node->private_list)); node->array = XA_RCU_FREE; call_rcu(&node->rcu_head, radix_tree_node_rcu_free); } /* * xas_destroy() - Free any resources allocated during the XArray operation. * @xas: XArray operation state. * * Most users will not need to call this function; it is called for you * by xas_nomem(). */ void xas_destroy(struct xa_state *xas) { struct xa_node *next, *node = xas->xa_alloc; while (node) { XA_NODE_BUG_ON(node, !list_empty(&node->private_list)); next = rcu_dereference_raw(node->parent); radix_tree_node_rcu_free(&node->rcu_head); xas->xa_alloc = node = next; } } EXPORT_SYMBOL_GPL(xas_destroy); /** * xas_nomem() - Allocate memory if needed. * @xas: XArray operation state. * @gfp: Memory allocation flags. * * If we need to add new nodes to the XArray, we try to allocate memory * with GFP_NOWAIT while holding the lock, which will usually succeed. * If it fails, @xas is flagged as needing memory to continue. The caller * should drop the lock and call xas_nomem(). If xas_nomem() succeeds, * the caller should retry the operation. * * Forward progress is guaranteed as one node is allocated here and * stored in the xa_state where it will be found by xas_alloc(). More * nodes will likely be found in the slab allocator, but we do not tie * them up here. * * Return: true if memory was needed, and was successfully allocated. */ bool xas_nomem(struct xa_state *xas, gfp_t gfp) { if (xas->xa_node != XA_ERROR(-ENOMEM)) { xas_destroy(xas); return false; } if (xas->xa->xa_flags & XA_FLAGS_ACCOUNT) gfp |= __GFP_ACCOUNT; xas->xa_alloc = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); if (!xas->xa_alloc) return false; xas->xa_alloc->parent = NULL; XA_NODE_BUG_ON(xas->xa_alloc, !list_empty(&xas->xa_alloc->private_list)); xas->xa_node = XAS_RESTART; return true; } EXPORT_SYMBOL_GPL(xas_nomem); /* * __xas_nomem() - Drop locks and allocate memory if needed. * @xas: XArray operation state. * @gfp: Memory allocation flags. * * Internal variant of xas_nomem(). * * Return: true if memory was needed, and was successfully allocated. */ static bool __xas_nomem(struct xa_state *xas, gfp_t gfp) __must_hold(xas->xa->xa_lock) { unsigned int lock_type = xa_lock_type(xas->xa); if (xas->xa_node != XA_ERROR(-ENOMEM)) { xas_destroy(xas); return false; } if (xas->xa->xa_flags & XA_FLAGS_ACCOUNT) gfp |= __GFP_ACCOUNT; if (gfpflags_allow_blocking(gfp)) { xas_unlock_type(xas, lock_type); xas->xa_alloc = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); xas_lock_type(xas, lock_type); } else { xas->xa_alloc = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); } if (!xas->xa_alloc) return false; xas->xa_alloc->parent = NULL; XA_NODE_BUG_ON(xas->xa_alloc, !list_empty(&xas->xa_alloc->private_list)); xas->xa_node = XAS_RESTART; return true; } static void xas_update(struct xa_state *xas, struct xa_node *node) { if (xas->xa_update) xas->xa_update(node); else XA_NODE_BUG_ON(node, !list_empty(&node->private_list)); } static void *xas_alloc(struct xa_state *xas, unsigned int shift) { struct xa_node *parent = xas->xa_node; struct xa_node *node = xas->xa_alloc; if (xas_invalid(xas)) return NULL; if (node) { xas->xa_alloc = NULL; } else { gfp_t gfp = GFP_NOWAIT; if (xas->xa->xa_flags & XA_FLAGS_ACCOUNT) gfp |= __GFP_ACCOUNT; node = kmem_cache_alloc_lru(radix_tree_node_cachep, xas->xa_lru, gfp); if (!node) { xas_set_err(xas, -ENOMEM); return NULL; } } if (parent) { node->offset = xas->xa_offset; parent->count++; XA_NODE_BUG_ON(node, parent->count > XA_CHUNK_SIZE); xas_update(xas, parent); } XA_NODE_BUG_ON(node, shift > BITS_PER_LONG); XA_NODE_BUG_ON(node, !list_empty(&node->private_list)); node->shift = shift; node->count = 0; node->nr_values = 0; RCU_INIT_POINTER(node->parent, xas->xa_node); node->array = xas->xa; return node; } #ifdef CONFIG_XARRAY_MULTI /* Returns the number of indices covered by a given xa_state */ static unsigned long xas_size(const struct xa_state *xas) { return (xas->xa_sibs + 1UL) << xas->xa_shift; } #endif /* * Use this to calculate the maximum index that will need to be created * in order to add the entry described by @xas. Because we cannot store a * multi-index entry at index 0, the calculation is a little more complex * than you might expect. */ static unsigned long xas_max(struct xa_state *xas) { unsigned long max = xas->xa_index; #ifdef CONFIG_XARRAY_MULTI if (xas->xa_shift || xas->xa_sibs) { unsigned long mask = xas_size(xas) - 1; max |= mask; if (mask == max) max++; } #endif return max; } /* The maximum index that can be contained in the array without expanding it */ static unsigned long max_index(void *entry) { if (!xa_is_node(entry)) return 0; return (XA_CHUNK_SIZE << xa_to_node(entry)->shift) - 1; } static inline void *xa_zero_to_null(void *entry) { return xa_is_zero(entry) ? NULL : entry; } static void xas_shrink(struct xa_state *xas) { struct xarray *xa = xas->xa; struct xa_node *node = xas->xa_node; for (;;) { void *entry; XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE); if (node->count != 1) break; entry = xa_entry_locked(xa, node, 0); if (!entry) break; if (!xa_is_node(entry) && node->shift) break; if (xa_zero_busy(xa)) entry = xa_zero_to_null(entry); xas->xa_node = XAS_BOUNDS; RCU_INIT_POINTER(xa->xa_head, entry); if (xa_track_free(xa) && !node_get_mark(node, 0, XA_FREE_MARK)) xa_mark_clear(xa, XA_FREE_MARK); node->count = 0; node->nr_values = 0; if (!xa_is_node(entry)) RCU_INIT_POINTER(node->slots[0], XA_RETRY_ENTRY); xas_update(xas, node); xa_node_free(node); if (!xa_is_node(entry)) break; node = xa_to_node(entry); node->parent = NULL; } } /* * xas_delete_node() - Attempt to delete an xa_node * @xas: Array operation state. * * Attempts to delete the @xas->xa_node. This will fail if xa->node has * a non-zero reference count. */ static void xas_delete_node(struct xa_state *xas) { struct xa_node *node = xas->xa_node; for (;;) { struct xa_node *parent; XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE); if (node->count) break; parent = xa_parent_locked(xas->xa, node);