xas->xa_node = parent; xas->xa_offset = node->offset; xa_node_free(node); if (!parent) { xas->xa->xa_head = NULL; xas->xa_node = XAS_BOUNDS; return; } parent->slots[xas->xa_offset] = NULL; parent->count--; XA_NODE_BUG_ON(parent, parent->count > XA_CHUNK_SIZE); node = parent; xas_update(xas, node); } if (!node->parent) xas_shrink(xas);} /** * xas_free_nodes() - Free this node and all nodes that it references * @xas: Array operation state. * @top: Node to free * * This node has been removed from the tree. We must now free it and all * of its subnodes. There may be RCU walkers with references into the tree, * so we must replace all entries with retry markers. */static void xas_free_nodes(struct xa_state *xas, struct xa_node *top){ unsigned int offset = 0; struct xa_node *node = top; for (;;) { void *entry = xa_entry_locked(xas->xa, node, offset); if (node->shift && xa_is_node(entry)) { node = xa_to_node(entry); offset = 0; continue; } if (entry) RCU_INIT_POINTER(node->slots[offset], XA_RETRY_ENTRY); offset++; while (offset == XA_CHUNK_SIZE) { struct xa_node *parent; parent = xa_parent_locked(xas->xa, node); offset = node->offset + 1; node->count = 0; node->nr_values = 0; xas_update(xas, node); xa_node_free(node); if (node == top) return; node = parent; } }} /* * xas_expand adds nodes to the head of the tree until it has reached * sufficient height to be able to contain @xas->xa_index */static int xas_expand(struct xa_state *xas, void *head){ struct xarray *xa = xas->xa; struct xa_node *node = NULL; unsigned int shift = 0; unsigned long max = xas_max(xas); if (!head) { if (max == 0) return 0; while ((max >> shift) >= XA_CHUNK_SIZE) shift += XA_CHUNK_SHIFT; return shift + XA_CHUNK_SHIFT; } else if (xa_is_node(head)) { node = xa_to_node(head); shift = node->shift + XA_CHUNK_SHIFT; } xas->xa_node = NULL; while (max > max_index(head)) { xa_mark_t mark = 0; XA_NODE_BUG_ON(node, shift > BITS_PER_LONG); node = xas_alloc(xas, shift); if (!node) return -ENOMEM; node->count = 1; if (xa_is_value(head)) node->nr_values = 1; RCU_INIT_POINTER(node->slots[0], head); /* Propagate the aggregated mark info to the new child */ for (;;) { if (xa_track_free(xa) && mark == XA_FREE_MARK) { node_mark_all(node, XA_FREE_MARK); if (!xa_marked(xa, XA_FREE_MARK)) { node_clear_mark(node, 0, XA_FREE_MARK); xa_mark_set(xa, XA_FREE_MARK); } } else if (xa_marked(xa, mark)) { node_set_mark(node, 0, mark); } if (mark == XA_MARK_MAX) break; mark_inc(mark); } /* * Now that the new node is fully initialised, we can add * it to the tree */ if (xa_is_node(head)) { xa_to_node(head)->offset = 0; rcu_assign_pointer(xa_to_node(head)->parent, node); } head = xa_mk_node(node); rcu_assign_pointer(xa->xa_head, head); xas_update(xas, node); shift += XA_CHUNK_SHIFT; } xas->xa_node = node; return shift;} /* * xas_create() - Create a slot to store an entry in. * @xas: XArray operation state. * @allow_root: %true if we can store the entry in the root directly * * Most users will not need to call this function directly, as it is called * by xas_store(). It is useful for doing conditional store operations * (see the xa_cmpxchg() implementation for an example). * * Return: If the slot already existed, returns the contents of this slot. * If the slot was newly created, returns %NULL. If it failed to create the * slot, returns %NULL and indicates the error in @xas. */static void *xas_create(struct xa_state *xas, bool allow_root){ struct xarray *xa = xas->xa; void *entry; void __rcu **slot; struct xa_node *node = xas->xa_node; int shift; unsigned int order = xas->xa_shift; if (xas_top(node)) { entry = xa_head_locked(xa); xas->xa_node = NULL; if (!entry && xa_zero_busy(xa)) entry = XA_ZERO_ENTRY; shift = xas_expand(xas, entry); if (shift < 0) return NULL; if (!shift && !allow_root) shift = XA_CHUNK_SHIFT; entry = xa_head_locked(xa); slot = &xa->xa_head; } else if (xas_error(xas)) { return NULL; } else if (node) { unsigned int offset = xas->xa_offset; shift = node->shift; entry = xa_entry_locked(xa, node, offset); slot = &node->slots[offset]; } else { shift = 0; entry = xa_head_locked(xa); slot = &xa->xa_head; } while (shift > order) { shift -= XA_CHUNK_SHIFT; if (!entry) { node = xas_alloc(xas, shift); if (!node) break; if (xa_track_free(xa)) node_mark_all(node, XA_FREE_MARK); rcu_assign_pointer(*slot, xa_mk_node(node)); } else if (xa_is_node(entry)) { node = xa_to_node(entry); } else { break; } entry = xas_descend(xas, node); slot = &node->slots[xas->xa_offset]; } return entry;} /** * xas_create_range() - Ensure that stores to this range will succeed * @xas: XArray operation state. * * Creates all of the slots in the range covered by @xas. Sets @xas to * create single-index entries and positions it at the beginning of the * range. This is for the benefit of users which have not yet been * converted to use multi-index entries. */void xas_create_range(struct xa_state *xas){ unsigned long index = xas->xa_index; unsigned char shift = xas->xa_shift; unsigned char sibs = xas->xa_sibs; xas->xa_index |= ((sibs + 1UL) << shift) - 1; if (xas_is_node(xas) && xas->xa_node->shift == xas->xa_shift) xas->xa_offset |= sibs; xas->xa_shift = 0; xas->xa_sibs = 0; for (;;) { xas_create(xas, true); if (xas_error(xas)) goto restore; if (xas->xa_index <= (index | XA_CHUNK_MASK)) goto success; xas->xa_index -= XA_CHUNK_SIZE; for (;;) { struct xa_node *node = xas->xa_node; if (node->shift >= shift) break; xas->xa_node = xa_parent_locked(xas->xa, node); xas->xa_offset = node->offset - 1; if (node->offset != 0) break; } } restore: xas->xa_shift = shift; xas->xa_sibs = sibs; xas->xa_index = index; return;success: xas->xa_index = index; if (xas->xa_node) xas_set_offset(xas);}EXPORT_SYMBOL_GPL(xas_create_range); static void update_node(struct xa_state *xas, struct xa_node *node, int count, int values){ if (!node || (!count && !values)) return; node->count += count; node->nr_values += values; XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE); XA_NODE_BUG_ON(node, node->nr_values > XA_CHUNK_SIZE); xas_update(xas, node); if (count < 0) xas_delete_node(xas);} /** * xas_store() - Store this entry in the XArray. * @xas: XArray operation state. * @entry: New entry. * * If @xas is operating on a multi-index entry, the entry returned by this * function is essentially meaningless (it may be an internal entry or it * may be %NULL, even if there are non-NULL entries at some of the indices * covered by the range). This is not a problem for any current users, * and can be changed if needed. * * Return: The old entry at this index. */void *xas_store(struct xa_state *xas, void *entry){ struct xa_node *node; void __rcu **slot = &xas->xa->xa_head; unsigned int offset, max; int count = 0; int values = 0; void *first, *next; bool value = xa_is_value(entry); if (entry) { bool allow_root = !xa_is_node(entry) && !xa_is_zero(entry); first = xas_create(xas, allow_root); } else { first = xas_load(xas); } if (xas_invalid(xas)) return first; node = xas->xa_node; if (node && (xas->xa_shift < node->shift)) xas->xa_sibs = 0; if ((first == entry) && !xas->xa_sibs) return first; next = first; offset = xas->xa_offset; max = xas->xa_offset + xas->xa_sibs; if (node) { slot = &node->slots[offset]; if (xas->xa_sibs) xas_squash_marks(xas); } if (!entry) xas_init_marks(xas); for (;;) { /* * Must clear the marks before setting the entry to NULL, * otherwise xas_for_each_marked may find a NULL entry and * stop early. rcu_assign_pointer contains a release barrier * so the mark clearing will appear to happen before the * entry is set to NULL. */ rcu_assign_pointer(*slot, entry); if (xa_is_node(next) && (!node || node->shift)) xas_free_nodes(xas, xa_to_node(next)); if (!node) break; count += !next - !entry; values += !xa_is_value(first) - !value; if (entry) { if (offset == max) break; if (!xa_is_sibling(entry)) entry = xa_mk_sibling(xas->xa_offset); } else { if (offset == XA_CHUNK_MASK) break; } next = xa_entry_locked(xas->xa, node, ++offset); if (!xa_is_sibling(next)) { if (!entry && (offset > max)) break; first = next; } slot++; } update_node(xas, node, count, values); return first;}EXPORT_SYMBOL_GPL(xas_store); /** * xas_get_mark() - Returns the state of this mark. * @xas: XArray operation state. * @mark: Mark number. * * Return: true if the mark is set, false if the mark is clear or @xas * is in an error state. */bool xas_get_mark(const struct xa_state *xas, xa_mark_t mark){ if (xas_invalid(xas)) return false; if (!xas->xa_node) return xa_marked(xas->xa, mark); return node_get_mark(xas->xa_node, xas->xa_offset, mark);}EXPORT_SYMBOL_GPL(xas_get_mark); /** * xas_set_mark() - Sets the mark on this entry and its parents. * @xas: XArray operation state. * @mark: Mark number. * * Sets the specified mark on this entry, and walks up the tree setting it * on all the ancestor entries. Does nothing if @xas has not been walked to * an entry, or is in an error state. */void xas_set_mark(const struct xa_state *xas, xa_mark_t mark){ struct xa_node *node = xas->xa_node; unsigned int offset = xas->xa_offset; if (xas_invalid(xas)) return; while (node) { if (node_set_mark(node, offset, mark)) return; offset = node->offset; node = xa_parent_locked(xas->xa, node); } if (!xa_marked(xas->xa, mark)) xa_mark_set(xas->xa, mark);}EXPORT_SYMBOL_GPL(xas_set_mark); /** * xas_clear_mark() - Clears the mark on this entry and its parents. * @xas: XArray operation state. * @mark: Mark number. * * Clears the specified mark on this entry, and walks back to the head * attempting to clear it on all the ancestor entries. Does nothing if * @xas has not been walked to an entry, or is in an error state. */void xas_clear_mark(const struct xa_state *xas, xa_mark_t mark){ struct xa_node *node = xas->xa_node; unsigned int offset = xas->xa_offset; if (xas_invalid(xas)) return; while (node) { if (!node_clear_mark(node, offset, mark)) return; if (node_any_mark(node, mark)) return; offset = node->offset; node = xa_parent_locked(xas->xa, node); } if (xa_marked(xas->xa, mark)) xa_mark_clear(xas->xa, mark);}EXPORT_SYMBOL_GPL(xas_clear_mark); /** * xas_init_marks() - Initialise all marks for the entry * @xas: Array operations state. * * Initialise all marks for the entry specified by @xas. If we're tracking * free entries with a mark, we need to set it on all entries. All other * marks are cleared. * * This implementation is not as efficient as it could be; we may walk * up the tree multiple times. */void xas_init_marks(const struct xa_state *xas){ xa_mark_t mark = 0; for (;;) { if (xa_track_free(xas->xa) && mark == XA_FREE_MARK) xas_set_mark(xas, mark); else xas_clear_mark(xas, mark); if (mark == XA_MARK_MAX) break; mark_inc(mark); }}EXPORT_SYMBOL_GPL(xas_init_marks); #ifdef CONFIG_XARRAY_MULTIstatic unsigned int node_get_marks(struct xa_node *node, unsigned int offset){ unsigned int marks = 0; xa_mark_t mark = XA_MARK_0; for (;;) { if (node_get_mark(node, offset, mark)) marks |= 1 << (__force unsigned int)mark; if (mark == XA_MARK_MAX) break; mark_inc(mark); } return marks;} static inline void node_mark_slots(struct xa_node *node, unsigned int sibs, xa_mark_t mark){ int i; if (sibs == 0) node_mark_all(node, mark); else { for (i = 0; i < XA_CHUNK_SIZE; i += sibs + 1) node_set_mark(node, i, mark); }} static void node_set_marks(struct xa_node *node, unsigned int offset, struct xa_node *child, unsigned int sibs, unsigned int marks){ xa_mark_t mark = XA_MARK_0; for (;;) { if (marks & (1 << (__force unsigned int)mark)) {Lines 501–1000 of 2481. 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xas->xa_node = parent; xas->xa_offset = node->offset; xa_node_free(node); if (!parent) { xas->xa->xa_head = NULL; xas->xa_node = XAS_BOUNDS; return; } parent->slots[xas->xa_offset] = NULL; parent->count--; XA_NODE_BUG_ON(parent, parent->count > XA_CHUNK_SIZE); node = parent; xas_update(xas, node); } if (!node->parent) xas_shrink(xas); } /** * xas_free_nodes() - Free this node and all nodes that it references * @xas: Array operation state. * @top: Node to free * * This node has been removed from the tree. We must now free it and all * of its subnodes. There may be RCU walkers with references into the tree, * so we must replace all entries with retry markers. */ static void xas_free_nodes(struct xa_state *xas, struct xa_node *top) { unsigned int offset = 0; struct xa_node *node = top; for (;;) { void *entry = xa_entry_locked(xas->xa, node, offset); if (node->shift && xa_is_node(entry)) { node = xa_to_node(entry); offset = 0; continue; } if (entry) RCU_INIT_POINTER(node->slots[offset], XA_RETRY_ENTRY); offset++; while (offset == XA_CHUNK_SIZE) { struct xa_node *parent; parent = xa_parent_locked(xas->xa, node); offset = node->offset + 1; node->count = 0; node->nr_values = 0; xas_update(xas, node); xa_node_free(node); if (node == top) return; node = parent; } } } /* * xas_expand adds nodes to the head of the tree until it has reached * sufficient height to be able to contain @xas->xa_index */ static int xas_expand(struct xa_state *xas, void *head) { struct xarray *xa = xas->xa; struct xa_node *node = NULL; unsigned int shift = 0; unsigned long max = xas_max(xas); if (!head) { if (max == 0) return 0; while ((max >> shift) >= XA_CHUNK_SIZE) shift += XA_CHUNK_SHIFT; return shift + XA_CHUNK_SHIFT; } else if (xa_is_node(head)) { node = xa_to_node(head); shift = node->shift + XA_CHUNK_SHIFT; } xas->xa_node = NULL; while (max > max_index(head)) { xa_mark_t mark = 0; XA_NODE_BUG_ON(node, shift > BITS_PER_LONG); node = xas_alloc(xas, shift); if (!node) return -ENOMEM; node->count = 1; if (xa_is_value(head)) node->nr_values = 1; RCU_INIT_POINTER(node->slots[0], head); /* Propagate the aggregated mark info to the new child */ for (;;) { if (xa_track_free(xa) && mark == XA_FREE_MARK) { node_mark_all(node, XA_FREE_MARK); if (!xa_marked(xa, XA_FREE_MARK)) { node_clear_mark(node, 0, XA_FREE_MARK); xa_mark_set(xa, XA_FREE_MARK); } } else if (xa_marked(xa, mark)) { node_set_mark(node, 0, mark); } if (mark == XA_MARK_MAX) break; mark_inc(mark); } /* * Now that the new node is fully initialised, we can add * it to the tree */ if (xa_is_node(head)) { xa_to_node(head)->offset = 0; rcu_assign_pointer(xa_to_node(head)->parent, node); } head = xa_mk_node(node); rcu_assign_pointer(xa->xa_head, head); xas_update(xas, node); shift += XA_CHUNK_SHIFT; } xas->xa_node = node; return shift; } /* * xas_create() - Create a slot to store an entry in. * @xas: XArray operation state. * @allow_root: %true if we can store the entry in the root directly * * Most users will not need to call this function directly, as it is called * by xas_store(). It is useful for doing conditional store operations * (see the xa_cmpxchg() implementation for an example). * * Return: If the slot already existed, returns the contents of this slot. * If the slot was newly created, returns %NULL. If it failed to create the * slot, returns %NULL and indicates the error in @xas. */ static void *xas_create(struct xa_state *xas, bool allow_root) { struct xarray *xa = xas->xa; void *entry; void __rcu **slot; struct xa_node *node = xas->xa_node; int shift; unsigned int order = xas->xa_shift; if (xas_top(node)) { entry = xa_head_locked(xa); xas->xa_node = NULL; if (!entry && xa_zero_busy(xa)) entry = XA_ZERO_ENTRY; shift = xas_expand(xas, entry); if (shift < 0) return NULL; if (!shift && !allow_root) shift = XA_CHUNK_SHIFT; entry = xa_head_locked(xa); slot = &xa->xa_head; } else if (xas_error(xas)) { return NULL; } else if (node) { unsigned int offset = xas->xa_offset; shift = node->shift; entry = xa_entry_locked(xa, node, offset); slot = &node->slots[offset]; } else { shift = 0; entry = xa_head_locked(xa); slot = &xa->xa_head; } while (shift > order) { shift -= XA_CHUNK_SHIFT; if (!entry) { node = xas_alloc(xas, shift); if (!node) break; if (xa_track_free(xa)) node_mark_all(node, XA_FREE_MARK); rcu_assign_pointer(*slot, xa_mk_node(node)); } else if (xa_is_node(entry)) { node = xa_to_node(entry); } else { break; } entry = xas_descend(xas, node); slot = &node->slots[xas->xa_offset]; } return entry; } /** * xas_create_range() - Ensure that stores to this range will succeed * @xas: XArray operation state. * * Creates all of the slots in the range covered by @xas. Sets @xas to * create single-index entries and positions it at the beginning of the * range. This is for the benefit of users which have not yet been * converted to use multi-index entries. */ void xas_create_range(struct xa_state *xas) { unsigned long index = xas->xa_index; unsigned char shift = xas->xa_shift; unsigned char sibs = xas->xa_sibs; xas->xa_index |= ((sibs + 1UL) << shift) - 1; if (xas_is_node(xas) && xas->xa_node->shift == xas->xa_shift) xas->xa_offset |= sibs; xas->xa_shift = 0; xas->xa_sibs = 0; for (;;) { xas_create(xas, true); if (xas_error(xas)) goto restore; if (xas->xa_index <= (index | XA_CHUNK_MASK)) goto success; xas->xa_index -= XA_CHUNK_SIZE; for (;;) { struct xa_node *node = xas->xa_node; if (node->shift >= shift) break; xas->xa_node = xa_parent_locked(xas->xa, node); xas->xa_offset = node->offset - 1; if (node->offset != 0) break; } } restore: xas->xa_shift = shift; xas->xa_sibs = sibs; xas->xa_index = index; return; success: xas->xa_index = index; if (xas->xa_node) xas_set_offset(xas); } EXPORT_SYMBOL_GPL(xas_create_range); static void update_node(struct xa_state *xas, struct xa_node *node, int count, int values) { if (!node || (!count && !values)) return; node->count += count; node->nr_values += values; XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE); XA_NODE_BUG_ON(node, node->nr_values > XA_CHUNK_SIZE); xas_update(xas, node); if (count < 0) xas_delete_node(xas); } /** * xas_store() - Store this entry in the XArray. * @xas: XArray operation state. * @entry: New entry. * * If @xas is operating on a multi-index entry, the entry returned by this * function is essentially meaningless (it may be an internal entry or it * may be %NULL, even if there are non-NULL entries at some of the indices * covered by the range). This is not a problem for any current users, * and can be changed if needed. * * Return: The old entry at this index. */ void *xas_store(struct xa_state *xas, void *entry) { struct xa_node *node; void __rcu **slot = &xas->xa->xa_head; unsigned int offset, max; int count = 0; int values = 0; void *first, *next; bool value = xa_is_value(entry); if (entry) { bool allow_root = !xa_is_node(entry) && !xa_is_zero(entry); first = xas_create(xas, allow_root); } else { first = xas_load(xas); } if (xas_invalid(xas)) return first; node = xas->xa_node; if (node && (xas->xa_shift < node->shift)) xas->xa_sibs = 0; if ((first == entry) && !xas->xa_sibs) return first; next = first; offset = xas->xa_offset; max = xas->xa_offset + xas->xa_sibs; if (node) { slot = &node->slots[offset]; if (xas->xa_sibs) xas_squash_marks(xas); } if (!entry) xas_init_marks(xas); for (;;) { /* * Must clear the marks before setting the entry to NULL, * otherwise xas_for_each_marked may find a NULL entry and * stop early. rcu_assign_pointer contains a release barrier * so the mark clearing will appear to happen before the * entry is set to NULL. */ rcu_assign_pointer(*slot, entry); if (xa_is_node(next) && (!node || node->shift)) xas_free_nodes(xas, xa_to_node(next)); if (!node) break; count += !next - !entry; values += !xa_is_value(first) - !value; if (entry) { if (offset == max) break; if (!xa_is_sibling(entry)) entry = xa_mk_sibling(xas->xa_offset); } else { if (offset == XA_CHUNK_MASK) break; } next = xa_entry_locked(xas->xa, node, ++offset); if (!xa_is_sibling(next)) { if (!entry && (offset > max)) break; first = next; } slot++; } update_node(xas, node, count, values); return first; } EXPORT_SYMBOL_GPL(xas_store); /** * xas_get_mark() - Returns the state of this mark. * @xas: XArray operation state. * @mark: Mark number. * * Return: true if the mark is set, false if the mark is clear or @xas * is in an error state. */ bool xas_get_mark(const struct xa_state *xas, xa_mark_t mark) { if (xas_invalid(xas)) return false; if (!xas->xa_node) return xa_marked(xas->xa, mark); return node_get_mark(xas->xa_node, xas->xa_offset, mark); } EXPORT_SYMBOL_GPL(xas_get_mark); /** * xas_set_mark() - Sets the mark on this entry and its parents. * @xas: XArray operation state. * @mark: Mark number. * * Sets the specified mark on this entry, and walks up the tree setting it * on all the ancestor entries. Does nothing if @xas has not been walked to * an entry, or is in an error state. */ void xas_set_mark(const struct xa_state *xas, xa_mark_t mark) { struct xa_node *node = xas->xa_node; unsigned int offset = xas->xa_offset; if (xas_invalid(xas)) return; while (node) { if (node_set_mark(node, offset, mark)) return; offset = node->offset; node = xa_parent_locked(xas->xa, node); } if (!xa_marked(xas->xa, mark)) xa_mark_set(xas->xa, mark); } EXPORT_SYMBOL_GPL(xas_set_mark); /** * xas_clear_mark() - Clears the mark on this entry and its parents. * @xas: XArray operation state. * @mark: Mark number. * * Clears the specified mark on this entry, and walks back to the head * attempting to clear it on all the ancestor entries. Does nothing if * @xas has not been walked to an entry, or is in an error state. */ void xas_clear_mark(const struct xa_state *xas, xa_mark_t mark) { struct xa_node *node = xas->xa_node; unsigned int offset = xas->xa_offset; if (xas_invalid(xas)) return; while (node) { if (!node_clear_mark(node, offset, mark)) return; if (node_any_mark(node, mark)) return; offset = node->offset; node = xa_parent_locked(xas->xa, node); } if (xa_marked(xas->xa, mark)) xa_mark_clear(xas->xa, mark); } EXPORT_SYMBOL_GPL(xas_clear_mark); /** * xas_init_marks() - Initialise all marks for the entry * @xas: Array operations state. * * Initialise all marks for the entry specified by @xas. If we're tracking * free entries with a mark, we need to set it on all entries. All other * marks are cleared. * * This implementation is not as efficient as it could be; we may walk * up the tree multiple times. */ void xas_init_marks(const struct xa_state *xas) { xa_mark_t mark = 0; for (;;) { if (xa_track_free(xas->xa) && mark == XA_FREE_MARK) xas_set_mark(xas, mark); else xas_clear_mark(xas, mark); if (mark == XA_MARK_MAX) break; mark_inc(mark); } } EXPORT_SYMBOL_GPL(xas_init_marks); #ifdef CONFIG_XARRAY_MULTI static unsigned int node_get_marks(struct xa_node *node, unsigned int offset) { unsigned int marks = 0; xa_mark_t mark = XA_MARK_0; for (;;) { if (node_get_mark(node, offset, mark)) marks |= 1 << (__force unsigned int)mark; if (mark == XA_MARK_MAX) break; mark_inc(mark); } return marks; } static inline void node_mark_slots(struct xa_node *node, unsigned int sibs, xa_mark_t mark) { int i; if (sibs == 0) node_mark_all(node, mark); else { for (i = 0; i < XA_CHUNK_SIZE; i += sibs + 1) node_set_mark(node, i, mark); } } static void node_set_marks(struct xa_node *node, unsigned int offset, struct xa_node *child, unsigned int sibs, unsigned int marks) { xa_mark_t mark = XA_MARK_0; for (;;) { if (marks & (1 << (__force unsigned int)mark)) {