// SPDX-License-Identifier: MIT/* * Copyright 2023 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: AMD * */ #include "amdgpu_dm_replay.h"#include "dc_dmub_srv.h"#include "dc.h"#include "amdgpu_dm.h"#include "modules/power/power_helpers.h"#include "dmub/inc/dmub_cmd.h"#include "dc/inc/link_service.h"#include "dm_helpers.h" /* * amdgpu_dm_link_supports_replay() - check if the link supports replay * @link: link * @aconnector: aconnector * */bool amdgpu_dm_link_supports_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector){ struct dm_connector_state *state = to_dm_connector_state(aconnector->base.state); struct dpcd_caps *dpcd_caps = &link->dpcd_caps; struct adaptive_sync_caps *as_caps = &link->dpcd_caps.adaptive_sync_caps; if (!state->freesync_capable) return false; if (!aconnector->vsdb_info.replay_mode) return false; // Check the eDP version if (dpcd_caps->edp_rev < EDP_REVISION_13) return false; if (!dpcd_caps->alpm_caps.bits.AUX_WAKE_ALPM_CAP) return false; // Check adaptive sync support cap if (!as_caps->dp_adap_sync_caps.bits.ADAPTIVE_SYNC_SDP_SUPPORT) return false; // Sink shall populate line deviation information if (dpcd_caps->pr_info.pixel_deviation_per_line == 0 || dpcd_caps->pr_info.max_deviation_line == 0) return false; return true;}EXPORT_IF_KUNIT(amdgpu_dm_link_supports_replay); /* * amdgpu_dm_set_replay_caps() - setup Replay capabilities * @link: link * @aconnector: aconnector * */bool amdgpu_dm_set_replay_caps(struct dc_link *link, struct amdgpu_dm_connector *aconnector){ struct replay_config pr_config = { 0 }; union replay_debug_flags *debug_flags = NULL; struct dc *dc = link->ctx->dc; // If Replay is already set to support, return true to skip checks if (link->replay_settings.config.replay_supported) return true; if (!dc_is_embedded_signal(link->connector_signal)) return false; if (link->panel_config.psr.disallow_replay) return false; if (!amdgpu_dm_link_supports_replay(link, aconnector)) return false; if (!dc->ctx->dmub_srv || !dc->ctx->dmub_srv->dmub || !dc->ctx->dmub_srv->dmub->feature_caps.replay_supported) return false; /* Mark Replay is supported in link and update related attributes * This flag presents DPCD caps & amd_vsdb caps satisfy replay requirement. */ pr_config.replay_cap_support = true; // Mark Replay is supported in pr_config pr_config.replay_supported = true; pr_config.replay_enable_option = pr_enable_option_general_ui | pr_enable_option_static_screen | pr_enable_option_static_screen_coasting; pr_config.replay_power_opt_supported = replay_power_opt_smu_opt_static_screen | replay_power_opt_z10_static_screen; pr_config.replay_smu_opt_supported = false; pr_config.replay_support_fast_resync_in_ultra_sleep_mode = aconnector->max_vfreq >= 2 * aconnector->min_vfreq; pr_config.force_disable_desync_error_check = false; debug_flags = (union replay_debug_flags *)&pr_config.debug_flags; debug_flags->u32All = 0; debug_flags->bitfields.visual_confirm = dc->debug.visual_confirm == VISUAL_CONFIRM_REPLAY; debug_flags->bitfields.skip_crtc_disabled = dc->debug.replay_skip_crtc_disabled; init_replay_config(link, &pr_config); return true;}EXPORT_IF_KUNIT(amdgpu_dm_set_replay_caps); /* * amdgpu_dm_link_setup_replay() - config replay settings * @stream: pointer to dc_stream_state structure * @vrr_params: pointer to mod_vrr_params structure containing VRR parameters * * config replay link settings including coasting vtotal calculations. * * Return: true if successful, false if any parameter is invalid or replay not supported */bool amdgpu_dm_link_setup_replay(struct dc_stream_state *stream, struct mod_vrr_params *vrr_params){ struct dc_link *link; unsigned int static_coasting_vtotal; if (!stream || !stream->link || !vrr_params) return false; link = stream->link; if (!link->replay_settings.config.replay_supported) return false; if (link->replay_settings.replay_feature_enabled) return true; calculate_replay_link_off_frame_count(link, stream->timing.v_total, stream->timing.h_total); static_coasting_vtotal = mod_freesync_calc_v_total_from_refresh(stream, vrr_params->min_refresh_in_uhz); set_replay_coasting_vtotal(link, PR_COASTING_TYPE_NOM, stream->timing.v_total); set_replay_coasting_vtotal(link, PR_COASTING_TYPE_STATIC, static_coasting_vtotal); return true;}EXPORT_IF_KUNIT(amdgpu_dm_link_setup_replay); /* * amdgpu_dm_replay_set_event() - set or clear replay event for a stream * @dm: pointer to amdgpu_display_manager * @stream: pointer to dc_stream_state * @set_event: true to set event, false to clear event * @event: replay event type to set or clear * @wait_for_disable: whether to wait for replay to be disabled before returning * * This function sets or clears a specific replay event for the given stream. * It temporarily disables idle optimizations during the operation to ensure * hardware access is available. * * Return: true if successful, false if any parameter is invalid or operation fails */bool amdgpu_dm_replay_set_event(struct amdgpu_display_manager *dm, struct dc_stream_state *stream, bool set_event, enum replay_event event, bool wait_for_disable){ unsigned int replay_events; /* Validate all required parameters */ if (!stream || !stream->link || !stream->link->replay_settings.replay_feature_enabled) return false; /* Get current replay events */ if (!mod_power_get_replay_event(dm->power_module, stream, &replay_events)) return false; /* If all events already in desired state, return true. */ if ((replay_events & event) == (set_event ? event : 0)) return true; return mod_power_set_replay_event(dm->power_module, stream, set_event, event, wait_for_disable);}EXPORT_IF_KUNIT(amdgpu_dm_replay_set_event);
// SPDX-License-Identifier: MIT
/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: AMD
*
*/
#include "amdgpu_dm_replay.h"
#include "dc_dmub_srv.h"
#include "dc.h"
#include "amdgpu_dm.h"
#include "modules/power/power_helpers.h"
#include "dmub/inc/dmub_cmd.h"
#include "dc/inc/link_service.h"
#include "dm_helpers.h"
/*
* amdgpu_dm_link_supports_replay() - check if the link supports replay
* @link: link
* @aconnector: aconnector
*
*/
bool amdgpu_dm_link_supports_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
{
struct dm_connector_state *state = to_dm_connector_state(aconnector->base.state);
struct dpcd_caps *dpcd_caps = &link->dpcd_caps;
struct adaptive_sync_caps *as_caps = &link->dpcd_caps.adaptive_sync_caps;
if (!state->freesync_capable)
return false;
if (!aconnector->vsdb_info.replay_mode)
return false;
// Check the eDP version
if (dpcd_caps->edp_rev < EDP_REVISION_13)
return false;
if (!dpcd_caps->alpm_caps.bits.AUX_WAKE_ALPM_CAP)
return false;
// Check adaptive sync support cap
if (!as_caps->dp_adap_sync_caps.bits.ADAPTIVE_SYNC_SDP_SUPPORT)
return false;
// Sink shall populate line deviation information
if (dpcd_caps->pr_info.pixel_deviation_per_line == 0 ||
dpcd_caps->pr_info.max_deviation_line == 0)
return false;
return true;
}
EXPORT_IF_KUNIT(amdgpu_dm_link_supports_replay);
/*
* amdgpu_dm_set_replay_caps() - setup Replay capabilities
* @link: link
* @aconnector: aconnector
*
*/
bool amdgpu_dm_set_replay_caps(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
{
struct replay_config pr_config = { 0 };
union replay_debug_flags *debug_flags = NULL;
struct dc *dc = link->ctx->dc;
// If Replay is already set to support, return true to skip checks
if (link->replay_settings.config.replay_supported)
return true;
if (!dc_is_embedded_signal(link->connector_signal))
return false;
if (link->panel_config.psr.disallow_replay)
return false;
if (!amdgpu_dm_link_supports_replay(link, aconnector))
return false;
if (!dc->ctx->dmub_srv || !dc->ctx->dmub_srv->dmub ||
!dc->ctx->dmub_srv->dmub->feature_caps.replay_supported)
return false;
/* Mark Replay is supported in link and update related attributes
* This flag presents DPCD caps & amd_vsdb caps satisfy replay requirement.
*/
pr_config.replay_cap_support = true;
// Mark Replay is supported in pr_config
pr_config.replay_supported = true;
pr_config.replay_enable_option = pr_enable_option_general_ui |
pr_enable_option_static_screen |
pr_enable_option_static_screen_coasting;
pr_config.replay_power_opt_supported = replay_power_opt_smu_opt_static_screen |
replay_power_opt_z10_static_screen;
pr_config.replay_smu_opt_supported = false;
pr_config.replay_support_fast_resync_in_ultra_sleep_mode =
aconnector->max_vfreq >= 2 * aconnector->min_vfreq;
pr_config.force_disable_desync_error_check = false;
debug_flags = (union replay_debug_flags *)&pr_config.debug_flags;
debug_flags->u32All = 0;
debug_flags->bitfields.visual_confirm = dc->debug.visual_confirm == VISUAL_CONFIRM_REPLAY;
debug_flags->bitfields.skip_crtc_disabled = dc->debug.replay_skip_crtc_disabled;
init_replay_config(link, &pr_config);
return true;
}
EXPORT_IF_KUNIT(amdgpu_dm_set_replay_caps);
/*
* amdgpu_dm_link_setup_replay() - config replay settings
* @stream: pointer to dc_stream_state structure
* @vrr_params: pointer to mod_vrr_params structure containing VRR parameters
*
* config replay link settings including coasting vtotal calculations.
*
* Return: true if successful, false if any parameter is invalid or replay not supported
*/
bool amdgpu_dm_link_setup_replay(struct dc_stream_state *stream,
struct mod_vrr_params *vrr_params)
{
struct dc_link *link;
unsigned int static_coasting_vtotal;
if (!stream || !stream->link || !vrr_params)
return false;
link = stream->link;
if (!link->replay_settings.config.replay_supported)
return false;
if (link->replay_settings.replay_feature_enabled)
return true;
calculate_replay_link_off_frame_count(link, stream->timing.v_total,
stream->timing.h_total);
static_coasting_vtotal = mod_freesync_calc_v_total_from_refresh(stream,
vrr_params->min_refresh_in_uhz);
set_replay_coasting_vtotal(link, PR_COASTING_TYPE_NOM,
stream->timing.v_total);
set_replay_coasting_vtotal(link, PR_COASTING_TYPE_STATIC,
static_coasting_vtotal);
return true;
}
EXPORT_IF_KUNIT(amdgpu_dm_link_setup_replay);
/*
* amdgpu_dm_replay_set_event() - set or clear replay event for a stream
* @dm: pointer to amdgpu_display_manager
* @stream: pointer to dc_stream_state
* @set_event: true to set event, false to clear event
* @event: replay event type to set or clear
* @wait_for_disable: whether to wait for replay to be disabled before returning
*
* This function sets or clears a specific replay event for the given stream.
* It temporarily disables idle optimizations during the operation to ensure
* hardware access is available.
*
* Return: true if successful, false if any parameter is invalid or operation fails
*/
bool amdgpu_dm_replay_set_event(struct amdgpu_display_manager *dm,
struct dc_stream_state *stream,
bool set_event,
enum replay_event event,
bool wait_for_disable)
{
unsigned int replay_events;
/* Validate all required parameters */
if (!stream || !stream->link ||
!stream->link->replay_settings.replay_feature_enabled)
return false;
/* Get current replay events */
if (!mod_power_get_replay_event(dm->power_module, stream, &replay_events))
return false;
/* If all events already in desired state, return true. */
if ((replay_events & event) == (set_event ? event : 0))
return true;
return mod_power_set_replay_event(dm->power_module, stream,
set_event, event, wait_for_disable);
}
EXPORT_IF_KUNIT(amdgpu_dm_replay_set_event);