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/* SPDX-License-Identifier: GPL-2.0-only OR MIT *//* Copyright (c) 2023 Imagination Technologies Ltd. */ #ifndef PVR_QUEUE_H#define PVR_QUEUE_H #include <drm/gpu_scheduler.h>#include <linux/workqueue.h> #include "pvr_cccb.h"#include "pvr_device.h" struct pvr_context;struct pvr_queue; /** * struct pvr_queue_fence_ctx - Queue fence context * * Used to implement dma_fence_ops for pvr_job::{done,cccb}_fence. */struct pvr_queue_fence_ctx {	/** @id: Fence context ID allocated with dma_fence_context_alloc(). */	u64 id; 	/** @seqno: Sequence number incremented each time a fence is created. */	atomic_t seqno; 	/** @lock: Lock used to synchronize access to fences allocated by this context. */	spinlock_t lock;}; /** * struct pvr_queue_cccb_fence_ctx - CCCB fence context * * Context used to manage fences controlling access to the CCCB. No fences are * issued if there's enough space in the CCCB to push job commands. */struct pvr_queue_cccb_fence_ctx {	/** @base: Base queue fence context. */	struct pvr_queue_fence_ctx base; 	/**	 * @job: Job waiting for CCCB space.	 *	 * Thanks to the serializationg done at the drm_sched_entity level,	 * there's no more than one job waiting for CCCB at a given time.	 *	 * This field is NULL if no jobs are currently waiting for CCCB space.	 *	 * Must be accessed with @job_lock held.	 */	struct pvr_job *job; 	/** @job_lock: Lock protecting access to the job object. */	struct mutex job_lock;}; /** * struct pvr_queue_fence - Queue fence object */struct pvr_queue_fence {	/** @base: Base dma_fence. */	struct dma_fence base; 	/** @queue: Queue that created this fence. */	struct pvr_queue *queue; 	/** @release_work: Fence release work structure. */	struct work_struct release_work;}; /** * struct pvr_queue - Job queue * * Used to queue and track execution of pvr_job objects. */struct pvr_queue {	/** @scheduler: Single entity scheduler use to push jobs to this queue. */	struct drm_gpu_scheduler scheduler; 	/** @entity: Scheduling entity backing this queue. */	struct drm_sched_entity entity; 	/** @type: Type of jobs queued to this queue. */	enum drm_pvr_job_type type; 	/** @ctx: Context object this queue is bound to. */	struct pvr_context *ctx; 	/** @node: Used to add the queue to the active/idle queue list. */	struct list_head node; 	/**	 * @in_flight_job_count: Number of jobs submitted to the CCCB that	 * have not been processed yet.	 */	atomic_t in_flight_job_count; 	/**	 * @cccb_fence_ctx: CCCB fence context.	 *	 * Used to control access to the CCCB is full, such that we don't	 * end up trying to push commands to the CCCB if there's not enough	 * space to receive all commands needed for a job to complete.	 */	struct pvr_queue_cccb_fence_ctx cccb_fence_ctx; 	/** @job_fence_ctx: Job fence context object. */	struct pvr_queue_fence_ctx job_fence_ctx; 	/** @timeline_ufo: Timeline UFO for the context queue. */	struct {		/** @fw_obj: FW object representing the UFO value. */		struct pvr_fw_object *fw_obj; 		/** @value: CPU mapping of the UFO value. */		u32 *value;	} timeline_ufo; 	/**	 * @last_queued_job_scheduled_fence: The scheduled fence of the last	 * job queued to this queue.	 *	 * We use it to insert frag -> geom dependencies when issuing combined	 * geom+frag jobs, to guarantee that the fragment job that's part of	 * the combined operation comes after all fragment jobs that were queued	 * before it.	 */	struct dma_fence *last_queued_job_scheduled_fence; 	/** @cccb: Client Circular Command Buffer. */	struct pvr_cccb cccb; 	/** @reg_state_obj: FW object representing the register state of this queue. */	struct pvr_fw_object *reg_state_obj; 	/** @ctx_offset: Offset of the queue context in the FW context object. */	u32 ctx_offset; 	/** @callstack_addr: Initial call stack address for register state object. */	u64 callstack_addr;}; bool pvr_queue_fence_is_native(struct dma_fence *f); int pvr_queue_job_init(struct pvr_job *job, u64 drm_client_id); void pvr_queue_job_cleanup(struct pvr_job *job); void pvr_queue_job_push(struct pvr_job *job); struct dma_fence *pvr_queue_job_arm(struct pvr_job *job); struct pvr_queue *pvr_queue_create(struct pvr_context *ctx,				   enum drm_pvr_job_type type,				   struct drm_pvr_ioctl_create_context_args *args,				   void *fw_ctx_map); void pvr_queue_kill(struct pvr_queue *queue); void pvr_queue_destroy(struct pvr_queue *queue, bool cleanup_queue_entity); void pvr_queue_process(struct pvr_queue *queue); void pvr_queue_device_pre_reset(struct pvr_device *pvr_dev); void pvr_queue_device_post_reset(struct pvr_device *pvr_dev); int pvr_queue_device_init(struct pvr_device *pvr_dev); void pvr_queue_device_fini(struct pvr_device *pvr_dev); #endif /* PVR_QUEUE_H */