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drm: use __u{32,64} instead of uint{32,64}_t in virtgpu_drm.h

Gabriel Laskar committed 10 years ago

Commit 29e08b01 parent 35d0f1d1 file · +49 −49Browse files

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include/uapi/drm/virtgpu_drm.h+49−49
@@ -30,7 +30,7 @@ · 29 unmodified lines
3030 /* Please note that modifications to all structs defined here are
3131 * subject to backwards-compatibility constraints.
3232 *
33− * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
33+ * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
3434 * compatibility Keep fields aligned to their size
3535 */
3636
@@ -45,88 +45,88 @@ · 8 unmodified lines
4545 #define DRM_VIRTGPU_GET_CAPS 0x09
4646
4747 struct drm_virtgpu_map {
48− uint64_t offset; /* use for mmap system call */
49− uint32_t handle;
50− uint32_t pad;
48+ __u64 offset; /* use for mmap system call */
49+ __u32 handle;
50+ __u32 pad;
5151 };
5252
5353 struct drm_virtgpu_execbuffer {
54− uint32_t flags; /* for future use */
55− uint32_t size;
56− uint64_t command; /* void* */
57− uint64_t bo_handles;
58− uint32_t num_bo_handles;
59− uint32_t pad;
54+ __u32 flags; /* for future use */
55+ __u32 size;
56+ __u64 command; /* void* */
57+ __u64 bo_handles;
58+ __u32 num_bo_handles;
59+ __u32 pad;
6060 };
6161
6262 #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
6363
6464 struct drm_virtgpu_getparam {
65− uint64_t param;
66− uint64_t value;
65+ __u64 param;
66+ __u64 value;
6767 };
6868
6969 /* NO_BO flags? NO resource flag? */
7070 /* resource flag for y_0_top */
7171 struct drm_virtgpu_resource_create {
72− uint32_t target;
73− uint32_t format;
74− uint32_t bind;
75− uint32_t width;
76− uint32_t height;
77− uint32_t depth;
78− uint32_t array_size;
79− uint32_t last_level;
80− uint32_t nr_samples;
81− uint32_t flags;
82− uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
83− uint32_t res_handle; /* returned by kernel */
84− uint32_t size; /* validate transfer in the host */
85− uint32_t stride; /* validate transfer in the host */
72+ __u32 target;
73+ __u32 format;
74+ __u32 bind;
75+ __u32 width;
76+ __u32 height;
77+ __u32 depth;
78+ __u32 array_size;
79+ __u32 last_level;
80+ __u32 nr_samples;
81+ __u32 flags;
82+ __u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
83+ __u32 res_handle; /* returned by kernel */
84+ __u32 size; /* validate transfer in the host */
85+ __u32 stride; /* validate transfer in the host */
8686 };
8787
8888 struct drm_virtgpu_resource_info {
89− uint32_t bo_handle;
90− uint32_t res_handle;
91− uint32_t size;
92− uint32_t stride;
89+ __u32 bo_handle;
90+ __u32 res_handle;
91+ __u32 size;
92+ __u32 stride;
9393 };
9494
9595 struct drm_virtgpu_3d_box {
96− uint32_t x;
97− uint32_t y;
98− uint32_t z;
99− uint32_t w;
100− uint32_t h;
101− uint32_t d;
96+ __u32 x;
97+ __u32 y;
98+ __u32 z;
99+ __u32 w;
100+ __u32 h;
101+ __u32 d;
102102 };
103103
104104 struct drm_virtgpu_3d_transfer_to_host {
105− uint32_t bo_handle;
105+ __u32 bo_handle;
106106 struct drm_virtgpu_3d_box box;
107− uint32_t level;
108− uint32_t offset;
107+ __u32 level;
108+ __u32 offset;
109109 };
110110
111111 struct drm_virtgpu_3d_transfer_from_host {
112− uint32_t bo_handle;
112+ __u32 bo_handle;
113113 struct drm_virtgpu_3d_box box;
114− uint32_t level;
115− uint32_t offset;
114+ __u32 level;
115+ __u32 offset;
116116 };
117117
118118 #define VIRTGPU_WAIT_NOWAIT 1 /* like it */
119119 struct drm_virtgpu_3d_wait {
120− uint32_t handle; /* 0 is an invalid handle */
121− uint32_t flags;
120+ __u32 handle; /* 0 is an invalid handle */
121+ __u32 flags;
122122 };
123123
124124 struct drm_virtgpu_get_caps {
125− uint32_t cap_set_id;
126− uint32_t cap_set_ver;
127− uint64_t addr;
128− uint32_t size;
129− uint32_t pad;
125+ __u32 cap_set_id;
126+ __u32 cap_set_ver;
127+ __u64 addr;
128+ __u32 size;
129+ __u32 pad;
130130 };
131131
132132 #define DRM_IOCTL_VIRTGPU_MAP \