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debugobjects: delay free of internal objects

Impact: avoid recursive kfree calls, less slab activity on heavy load debugobjects checks on kfree whether tracked objects are freed. When a tracked object is freed debugobjects frees the internal reference object as well. The debug object slab cache is marked to not recurse into debugobjects when a slab objects is freed, but the recursive call can be problematic versus locking in the memory allocator. Defer the freeing of debug slab objects via schedule_work. The reasons not to use RCU are: 1) rcu makes the data structure larger 2) there is no real need for rcu as nothing references the obj after we freed it 3) under heavy load it is easier to reuse the to be freed objects instead of allocating new objects from the slab. This lowered the slab activity significantly in a heavy load networking test where lots of timers are created/destroyed. The workqueue based delayed free allows us just to put the to be freed objects back into the object pool and reuse them right away.

Thomas Gleixner committed 17 years ago

Commit 337fff81 parent 1be1cb71 file · +41 −12Browse files

Showing the changes to lib/debugobjects.c (1 of 1 file). Show all

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lib/debugobjects.c+41−12
@@ -50,6 +50,9 @@ static int debug_objects_enabled __read_mostly · 49 unmodified lines
5050
5151 static struct debug_obj_descr *descr_test __read_mostly;
5252
53+static void free_obj_work(struct work_struct *work);
54+static DECLARE_WORK(debug_obj_work, free_obj_work);
55+
5356 static int __init enable_object_debug(char *str)
5457 {
5558 debug_objects_enabled = 1;
@@ -154,25 +157,51 @@ alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr) · 98 unmodified lines
154157 }
155158
156159 /*
157− * Put the object back into the pool or give it back to kmem_cache:
160+ * workqueue function to free objects.
158161 */
159−static void free_object(struct debug_obj *obj)
162+static void free_obj_work(struct work_struct *work)
160163 {
161− unsigned long idx = (unsigned long)(obj - obj_static_pool);
164+ struct debug_obj *obj;
162165 unsigned long flags;
163166
164− if (obj_pool_free < ODEBUG_POOL_SIZE || idx < ODEBUG_POOL_SIZE) {
165− spin_lock_irqsave(&pool_lock, flags);
166− hlist_add_head(&obj->node, &obj_pool);
167− obj_pool_free++;
168− obj_pool_used--;
169− spin_unlock_irqrestore(&pool_lock, flags);
170− } else {
171− spin_lock_irqsave(&pool_lock, flags);
172− obj_pool_used--;
167+ spin_lock_irqsave(&pool_lock, flags);
168+ while (obj_pool_free > ODEBUG_POOL_SIZE) {
169+ obj = hlist_entry(obj_pool.first, typeof(*obj), node);
170+ hlist_del(&obj->node);
171+ obj_pool_free--;
172+ /*
173+ * We release pool_lock across kmem_cache_free() to
174+ * avoid contention on pool_lock.
175+ */
173176 spin_unlock_irqrestore(&pool_lock, flags);
174177 kmem_cache_free(obj_cache, obj);
178+ spin_lock_irqsave(&pool_lock, flags);
175179 }
180+ spin_unlock_irqrestore(&pool_lock, flags);
181+}
182+
183+/*
184+ * Put the object back into the pool and schedule work to free objects
185+ * if necessary.
186+ */
187+static void free_object(struct debug_obj *obj)
188+{
189+ unsigned long flags;
190+ int sched = 0;
191+
192+ spin_lock_irqsave(&pool_lock, flags);
193+ /*
194+ * schedule work when the pool is filled and the cache is
195+ * initialized:
196+ */
197+ if (obj_pool_free > ODEBUG_POOL_SIZE && obj_cache)
198+ sched = !work_pending(&debug_obj_work);
199+ hlist_add_head(&obj->node, &obj_pool);
200+ obj_pool_free++;
201+ obj_pool_used--;
202+ spin_unlock_irqrestore(&pool_lock, flags);
203+ if (sched)
204+ schedule_work(&debug_obj_work);
176205 }
177206
178207 /*