History

drm: Add CRTC background color property

Some display controllers can be hardware programmed to show non-black colors for pixels that are either not covered by any plane or are exposed through transparent regions of higher planes. This feature can help reduce memory bandwidth usage, e.g. in compositors managing a UI with a solid background color while using smaller planes to render the remaining content. To support this capability, introduce the BACKGROUND_COLOR standard DRM mode property, which can be attached to a CRTC through the drm_crtc_attach_background_color_property() helper function. Additionally, define a 64-bit ARGB format value to be built with the help of a couple of dedicated DRM_ARGB64_PREP*() helpers. Individual color components can be extracted with desired precision using the corresponding DRM_ARGB64_GET*() macros.

Cristian Ciocaltea committed 8 months ago

Commit 4c684591 parent de9e2b39 files · +147 −5Browse files

Showing the changes to include/uapi (1 of 9 files). Show all

Unified · Split

include/uapi/drm/drm_mode.h+80−0
@@ -27,6 +27,9 @@ · 26 unmodified lines
2727 #ifndef _DRM_MODE_H
2828 #define _DRM_MODE_H
2929
30+#include <linux/bits.h>
31+#include <linux/const.h>
32+
3033 #include "drm.h"
3134
3235 #if defined(__cplusplus)
@@ -1549,6 +1552,83 @@ struct drm_mode_closefb { · 1516 unmodified lines
15491552 __u32 pad;
15501553 };
15511554
1555+/*
1556+ * Put 16-bit ARGB values into a standard 64-bit representation that can be
1557+ * used for ioctl parameters, inter-driver communication, etc.
1558+ *
1559+ * If the component values being provided contain less than 16 bits of
1560+ * precision, use a conversion ratio to get a better color approximation.
1561+ * The ratio is computed as (2^16 - 1) / (2^bpc - 1), where bpc and 16 are
1562+ * the input and output precision, respectively.
1563+ * Also note bpc must be greater than 0.
1564+ */
1565+#define __DRM_ARGB64_PREP(c, shift) \
1566+ (((__u64)(c) & __GENMASK(15, 0)) << (shift))
1567+
1568+#define __DRM_ARGB64_PREP_BPC(c, shift, bpc) \
1569+({ \
1570+ __u16 mask = __GENMASK((bpc) - 1, 0); \
1571+ __u16 conv = __KERNEL_DIV_ROUND_CLOSEST((mask & (c)) * \
1572+ __GENMASK(15, 0), mask);\
1573+ __DRM_ARGB64_PREP(conv, shift); \
1574+})
1575+
1576+#define DRM_ARGB64_PREP(alpha, red, green, blue) \
1577+( \
1578+ __DRM_ARGB64_PREP(alpha, 48) | \
1579+ __DRM_ARGB64_PREP(red, 32) | \
1580+ __DRM_ARGB64_PREP(green, 16) | \
1581+ __DRM_ARGB64_PREP(blue, 0) \
1582+)
1583+
1584+#define DRM_ARGB64_PREP_BPC(alpha, red, green, blue, bpc) \
1585+({ \
1586+ __typeof__(bpc) __bpc = bpc; \
1587+ __DRM_ARGB64_PREP_BPC(alpha, 48, __bpc) | \
1588+ __DRM_ARGB64_PREP_BPC(red, 32, __bpc) | \
1589+ __DRM_ARGB64_PREP_BPC(green, 16, __bpc) | \
1590+ __DRM_ARGB64_PREP_BPC(blue, 0, __bpc); \
1591+})
1592+
1593+/*
1594+ * Extract the specified color component from a standard 64-bit ARGB value.
1595+ *
1596+ * If the requested precision is less than 16 bits, make use of a conversion
1597+ * ratio calculated as (2^bpc - 1) / (2^16 - 1), where bpc and 16 are the
1598+ * output and input precision, respectively.
1599+ *
1600+ * If speed is more important than accuracy, use DRM_ARGB64_GET*_BPCS()
1601+ * instead of DRM_ARGB64_GET*_BPC() in order to replace the expensive
1602+ * division with a simple bit right-shift operation.
1603+ */
1604+#define __DRM_ARGB64_GET(c, shift) \
1605+ ((__u16)(((__u64)(c) >> (shift)) & __GENMASK(15, 0)))
1606+
1607+#define __DRM_ARGB64_GET_BPC(c, shift, bpc) \
1608+({ \
1609+ __u16 comp = __DRM_ARGB64_GET(c, shift); \
1610+ __KERNEL_DIV_ROUND_CLOSEST(comp * __GENMASK((bpc) - 1, 0), \
1611+ __GENMASK(15, 0)); \
1612+})
1613+
1614+#define __DRM_ARGB64_GET_BPCS(c, shift, bpc) \
1615+ (__DRM_ARGB64_GET(c, shift) >> (16 - (bpc)))
1616+
1617+#define DRM_ARGB64_GETA(c) __DRM_ARGB64_GET(c, 48)
1618+#define DRM_ARGB64_GETR(c) __DRM_ARGB64_GET(c, 32)
1619+#define DRM_ARGB64_GETG(c) __DRM_ARGB64_GET(c, 16)
1620+#define DRM_ARGB64_GETB(c) __DRM_ARGB64_GET(c, 0)
1621+
1622+#define DRM_ARGB64_GETA_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 48, bpc)
1623+#define DRM_ARGB64_GETR_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 32, bpc)
1624+#define DRM_ARGB64_GETG_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 16, bpc)
1625+#define DRM_ARGB64_GETB_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 0, bpc)
1626+
1627+#define DRM_ARGB64_GETA_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 48, bpc)
1628+#define DRM_ARGB64_GETR_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 32, bpc)
1629+#define DRM_ARGB64_GETG_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 16, bpc)
1630+#define DRM_ARGB64_GETB_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 0, bpc)
1631+
15521632 #if defined(__cplusplus)
15531633 }
15541634 #endif