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drm/i915: Document the Virtual Engine uAPI

A little bit of documentation covering the topics of engine discovery, context engine maps and virtual engines. It is not very detailed but supposed to be a starting point of giving a brief high level overview of general principles and intended use cases. v2: * Have the text in uapi header and link from there. v4: * Link from driver-uapi.rst.

Tvrtko Ursulin committed 5 years ago

Commit 57772951 parent bfde26d2 files · +209 −0Browse files

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include/uapi/drm/i915_drm.h+188−0
@@ -1806,6 +1806,69 @@ struct drm_i915_gem_context_param_sseu { · 1805 unmodified lines
1806 __u32 rsvd;1806 __u32 rsvd;
1807};1807};
1808 1808
1809/**
1810 * DOC: Virtual Engine uAPI
1811 *
1812 * Virtual engine is a concept where userspace is able to configure a set of
1813 * physical engines, submit a batch buffer, and let the driver execute it on any
1814 * engine from the set as it sees fit.
1815 *
1816 * This is primarily useful on parts which have multiple instances of a same
1817 * class engine, like for example GT3+ Skylake parts with their two VCS engines.
1818 *
1819 * For instance userspace can enumerate all engines of a certain class using the
1820 * previously described `Engine Discovery uAPI`_. After that userspace can
1821 * create a GEM context with a placeholder slot for the virtual engine (using
1822 * `I915_ENGINE_CLASS_INVALID` and `I915_ENGINE_CLASS_INVALID_NONE` for class
1823 * and instance respectively) and finally using the
1824 * `I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE` extension place a virtual engine in
1825 * the same reserved slot.
1826 *
1827 * Example of creating a virtual engine and submitting a batch buffer to it:
1828 *
1829 * .. code-block:: C
1830 *
1831 * I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(virtual, 2) = {
1832 * .base.name = I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE,
1833 * .engine_index = 0, // Place this virtual engine into engine map slot 0
1834 * .num_siblings = 2,
1835 * .engines = { { I915_ENGINE_CLASS_VIDEO, 0 },
1836 * { I915_ENGINE_CLASS_VIDEO, 1 }, },
1837 * };
1838 * I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 1) = {
1839 * .engines = { { I915_ENGINE_CLASS_INVALID,
1840 * I915_ENGINE_CLASS_INVALID_NONE } },
1841 * .extensions = to_user_pointer(&virtual), // Chains after load_balance extension
1842 * };
1843 * struct drm_i915_gem_context_create_ext_setparam p_engines = {
1844 * .base = {
1845 * .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
1846 * },
1847 * .param = {
1848 * .param = I915_CONTEXT_PARAM_ENGINES,
1849 * .value = to_user_pointer(&engines),
1850 * .size = sizeof(engines),
1851 * },
1852 * };
1853 * struct drm_i915_gem_context_create_ext create = {
1854 * .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
1855 * .extensions = to_user_pointer(&p_engines);
1856 * };
1857 *
1858 * ctx_id = gem_context_create_ext(drm_fd, &create);
1859 *
1860 * // Now we have created a GEM context with its engine map containing a
1861 * // single virtual engine. Submissions to this slot can go either to
1862 * // vcs0 or vcs1, depending on the load balancing algorithm used inside
1863 * // the driver. The load balancing is dynamic from one batch buffer to
1864 * // another and transparent to userspace.
1865 *
1866 * ...
1867 * execbuf.rsvd1 = ctx_id;
1868 * execbuf.flags = 0; // Submits to index 0 which is the virtual engine
1869 * gem_execbuf(drm_fd, &execbuf);
1870 */
1871
1809/*1872/*
1810 * i915_context_engines_load_balance:1873 * i915_context_engines_load_balance:
1811 *1874 *
@@ -1882,6 +1945,61 @@ struct i915_context_engines_bond { · 70 unmodified lines
1882 struct i915_engine_class_instance engines[N__]; \1945 struct i915_engine_class_instance engines[N__]; \
1883} __attribute__((packed)) name__1946} __attribute__((packed)) name__
1884 1947
1948/**
1949 * DOC: Context Engine Map uAPI
1950 *
1951 * Context engine map is a new way of addressing engines when submitting batch-
1952 * buffers, replacing the existing way of using identifiers like `I915_EXEC_BLT`
1953 * inside the flags field of `struct drm_i915_gem_execbuffer2`.
1954 *
1955 * To use it created GEM contexts need to be configured with a list of engines
1956 * the user is intending to submit to. This is accomplished using the
1957 * `I915_CONTEXT_PARAM_ENGINES` parameter and `struct
1958 * i915_context_param_engines`.
1959 *
1960 * For such contexts the `I915_EXEC_RING_MASK` field becomes an index into the
1961 * configured map.
1962 *
1963 * Example of creating such context and submitting against it:
1964 *
1965 * .. code-block:: C
1966 *
1967 * I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 2) = {
1968 * .engines = { { I915_ENGINE_CLASS_RENDER, 0 },
1969 * { I915_ENGINE_CLASS_COPY, 0 } }
1970 * };
1971 * struct drm_i915_gem_context_create_ext_setparam p_engines = {
1972 * .base = {
1973 * .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
1974 * },
1975 * .param = {
1976 * .param = I915_CONTEXT_PARAM_ENGINES,
1977 * .value = to_user_pointer(&engines),
1978 * .size = sizeof(engines),
1979 * },
1980 * };
1981 * struct drm_i915_gem_context_create_ext create = {
1982 * .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
1983 * .extensions = to_user_pointer(&p_engines);
1984 * };
1985 *
1986 * ctx_id = gem_context_create_ext(drm_fd, &create);
1987 *
1988 * // We have now created a GEM context with two engines in the map:
1989 * // Index 0 points to rcs0 while index 1 points to bcs0. Other engines
1990 * // will not be accessible from this context.
1991 *
1992 * ...
1993 * execbuf.rsvd1 = ctx_id;
1994 * execbuf.flags = 0; // Submits to index 0, which is rcs0 for this context
1995 * gem_execbuf(drm_fd, &execbuf);
1996 *
1997 * ...
1998 * execbuf.rsvd1 = ctx_id;
1999 * execbuf.flags = 1; // Submits to index 0, which is bcs0 for this context
2000 * gem_execbuf(drm_fd, &execbuf);
2001 */
2002
1885struct i915_context_param_engines {2003struct i915_context_param_engines {
1886 __u64 extensions; /* linked chain of extension blocks, 0 terminates */2004 __u64 extensions; /* linked chain of extension blocks, 0 terminates */
1887#define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE 0 /* see i915_context_engines_load_balance */2005#define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE 0 /* see i915_context_engines_load_balance */
@@ -2375,6 +2493,76 @@ struct drm_i915_query_topology_info { · 487 unmodified lines
2375 __u8 data[];2493 __u8 data[];
2376};2494};
2377 2495
2496/**
2497 * DOC: Engine Discovery uAPI
2498 *
2499 * Engine discovery uAPI is a way of enumerating physical engines present in a
2500 * GPU associated with an open i915 DRM file descriptor. This supersedes the old
2501 * way of using `DRM_IOCTL_I915_GETPARAM` and engine identifiers like
2502 * `I915_PARAM_HAS_BLT`.
2503 *
2504 * The need for this interface came starting with Icelake and newer GPUs, which
2505 * started to establish a pattern of having multiple engines of a same class,
2506 * where not all instances were always completely functionally equivalent.
2507 *
2508 * Entry point for this uapi is `DRM_IOCTL_I915_QUERY` with the
2509 * `DRM_I915_QUERY_ENGINE_INFO` as the queried item id.
2510 *
2511 * Example for getting the list of engines:
2512 *
2513 * .. code-block:: C
2514 *
2515 * struct drm_i915_query_engine_info *info;
2516 * struct drm_i915_query_item item = {
2517 * .query_id = DRM_I915_QUERY_ENGINE_INFO;
2518 * };
2519 * struct drm_i915_query query = {
2520 * .num_items = 1,
2521 * .items_ptr = (uintptr_t)&item,
2522 * };
2523 * int err, i;
2524 *
2525 * // First query the size of the blob we need, this needs to be large
2526 * // enough to hold our array of engines. The kernel will fill out the
2527 * // item.length for us, which is the number of bytes we need.
2528 * //
2529 * // Alternatively a large buffer can be allocated straight away enabling
2530 * // querying in one pass, in which case item.length should contain the
2531 * // length of the provided buffer.
2532 * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
2533 * if (err) ...
2534 *
2535 * info = calloc(1, item.length);
2536 * // Now that we allocated the required number of bytes, we call the ioctl
2537 * // again, this time with the data_ptr pointing to our newly allocated
2538 * // blob, which the kernel can then populate with info on all engines.
2539 * item.data_ptr = (uintptr_t)&info,
2540 *
2541 * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
2542 * if (err) ...
2543 *
2544 * // We can now access each engine in the array
2545 * for (i = 0; i < info->num_engines; i++) {
2546 * struct drm_i915_engine_info einfo = info->engines[i];
2547 * u16 class = einfo.engine.class;
2548 * u16 instance = einfo.engine.instance;
2549 * ....
2550 * }
2551 *
2552 * free(info);
2553 *
2554 * Each of the enumerated engines, apart from being defined by its class and
2555 * instance (see `struct i915_engine_class_instance`), also can have flags and
2556 * capabilities defined as documented in i915_drm.h.
2557 *
2558 * For instance video engines which support HEVC encoding will have the
2559 * `I915_VIDEO_CLASS_CAPABILITY_HEVC` capability bit set.
2560 *
2561 * Engine discovery only fully comes to its own when combined with the new way
2562 * of addressing engines when submitting batch buffers using contexts with
2563 * engine maps configured.
2564 */
2565
2378/**2566/**
2379 * struct drm_i915_engine_info2567 * struct drm_i915_engine_info
2380 *2568 *