Start the audio defines with BASE + 0x03001 instead of 0x03000. This is consistent with the other defines, and I think it is good practice not to start with 0, just in case we want to do something like (id & 0xfff) in the future and treat the value 0 as a special case.
Unified · Split
| @@ -90,9 +90,9 @@ struct media_device_info { · 89 unmodified lines | ||
| 90 | 90 | /* |
| 91 | 91 | * Audio Entity Functions |
| 92 | 92 | */ |
| 93 | −#define MEDIA_ENT_F_AUDIO_CAPTURE (MEDIA_ENT_F_BASE + 0x03000) | |
| 94 | −#define MEDIA_ENT_F_AUDIO_PLAYBACK (MEDIA_ENT_F_BASE + 0x03001) | |
| 95 | −#define MEDIA_ENT_F_AUDIO_MIXER (MEDIA_ENT_F_BASE + 0x03002) | |
| 93 | +#define MEDIA_ENT_F_AUDIO_CAPTURE (MEDIA_ENT_F_BASE + 0x03001) | |
| 94 | +#define MEDIA_ENT_F_AUDIO_PLAYBACK (MEDIA_ENT_F_BASE + 0x03002) | |
| 95 | +#define MEDIA_ENT_F_AUDIO_MIXER (MEDIA_ENT_F_BASE + 0x03003) | |
| 96 | 96 | |
| 97 | 97 | /* |
| 98 | 98 | * Connectors |