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debugobjects: Scale thresholds with # of CPUs

On a large SMP systems with hundreds of CPUs, the current thresholds for allocating and freeing debug objects (256 and 1024 respectively) may not work well. This can cause a lot of needless calls to kmem_aloc() and kmem_free() on those systems. To alleviate this thrashing problem, the object freeing threshold is now increased to "1024 + # of CPUs * 32". Whereas the object allocation threshold is increased to "256 + # of CPUs * 4". That should make the debug objects subsystem scale better with the number of CPUs available in the system.

Waiman Long committed 9 years ago

Commit 97dd5521 parent c4b73aa1 file · +15 −5Browse files

Showing the changes to lib/debugobjects.c (1 of 1 file). Show all

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lib/debugobjects.c+15−5
@@ -52,7 +52,10 @@ static int debug_objects_fixups __read_mostly; · 51 unmodified lines
52static int debug_objects_warnings __read_mostly;52static int debug_objects_warnings __read_mostly;
53static int debug_objects_enabled __read_mostly53static int debug_objects_enabled __read_mostly
54 = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;54 = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
55 55static int debug_objects_pool_size __read_mostly
56 = ODEBUG_POOL_SIZE;
57static int debug_objects_pool_min_level __read_mostly
58 = ODEBUG_POOL_MIN_LEVEL;
56static struct debug_obj_descr *descr_test __read_mostly;59static struct debug_obj_descr *descr_test __read_mostly;
57 60
58/*61/*
@@ -94,13 +97,13 @@ static void fill_pool(void) · 35 unmodified lines
94 struct debug_obj *new;97 struct debug_obj *new;
95 unsigned long flags;98 unsigned long flags;
96 99
97 if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL))100 if (likely(obj_pool_free >= debug_objects_pool_min_level))
98 return;101 return;
99 102
100 if (unlikely(!obj_cache))103 if (unlikely(!obj_cache))
101 return;104 return;
102 105
103 while (obj_pool_free < ODEBUG_POOL_MIN_LEVEL) {106 while (obj_pool_free < debug_objects_pool_min_level) {
104 107
105 new = kmem_cache_zalloc(obj_cache, gfp);108 new = kmem_cache_zalloc(obj_cache, gfp);
106 if (!new)109 if (!new)
@@ -176,7 +179,7 @@ static void free_obj_work(struct work_struct *work) · 69 unmodified lines
176 unsigned long flags;179 unsigned long flags;
177 180
178 raw_spin_lock_irqsave(&pool_lock, flags);181 raw_spin_lock_irqsave(&pool_lock, flags);
179 while (obj_pool_free > ODEBUG_POOL_SIZE) {182 while (obj_pool_free > debug_objects_pool_size) {
180 obj = hlist_entry(obj_pool.first, typeof(*obj), node);183 obj = hlist_entry(obj_pool.first, typeof(*obj), node);
181 hlist_del(&obj->node);184 hlist_del(&obj->node);
182 obj_pool_free--;185 obj_pool_free--;
@@ -206,7 +209,7 @@ static void free_object(struct debug_obj *obj) · 23 unmodified lines
206 * schedule work when the pool is filled and the cache is209 * schedule work when the pool is filled and the cache is
207 * initialized:210 * initialized:
208 */211 */
209 if (obj_pool_free > ODEBUG_POOL_SIZE && obj_cache)212 if (obj_pool_free > debug_objects_pool_size && obj_cache)
210 sched = 1;213 sched = 1;
211 hlist_add_head(&obj->node, &obj_pool);214 hlist_add_head(&obj->node, &obj_pool);
212 obj_pool_free++;215 obj_pool_free++;
@@ -1126,4 +1129,11 @@ void __init debug_objects_mem_init(void) · 913 unmodified lines
1126 pr_warn("out of memory.\n");1129 pr_warn("out of memory.\n");
1127 } else1130 } else
1128 debug_objects_selftest();1131 debug_objects_selftest();
1132
1133 /*
1134 * Increase the thresholds for allocating and freeing objects
1135 * according to the number of possible CPUs available in the system.
1136 */
1137 debug_objects_pool_size += num_possible_cpus() * 32;
1138 debug_objects_pool_min_level += num_possible_cpus() * 4;
1129}1139}