A multishot timeout submission will repeatedly generate completions with the IORING_CQE_F_MORE cflag set. Depending on the value of the `off' field in the submission, these timeouts can either repeat indefinitely until cancelled (`off' = 0) or for a fixed number of times (`off' > 0). Only noseq timeouts (i.e. not dependent on the number of I/O completions) are supported. An indefinite timer will be cancelled if the CQ ever overflows.
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| @@ -250,6 +250,7 @@ enum io_uring_op { · 249 unmodified lines | ||
| 250 | 250 | #define IORING_TIMEOUT_REALTIME (1U << 3) |
| 251 | 251 | #define IORING_LINK_TIMEOUT_UPDATE (1U << 4) |
| 252 | 252 | #define IORING_TIMEOUT_ETIME_SUCCESS (1U << 5) |
| 253 | +#define IORING_TIMEOUT_MULTISHOT (1U << 6) | |
| 253 | 254 | #define IORING_TIMEOUT_CLOCK_MASK (IORING_TIMEOUT_BOOTTIME | IORING_TIMEOUT_REALTIME) |
| 254 | 255 | #define IORING_TIMEOUT_UPDATE_MASK (IORING_TIMEOUT_UPDATE | IORING_LINK_TIMEOUT_UPDATE) |
| 255 | 256 | /* |