NV15_4L4 is the 10-bits per component 4x4 tiled format.
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| @@ -672,6 +672,7 @@ struct v4l2_pix_format { · 671 unmodified lines | ||
| 672 | 672 | #define V4L2_PIX_FMT_NV12_4L4 v4l2_fourcc('V', 'T', '1', '2') /* 12 Y/CbCr 4:2:0 4x4 tiles */ |
| 673 | 673 | #define V4L2_PIX_FMT_NV12_16L16 v4l2_fourcc('H', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 16x16 tiles */ |
| 674 | 674 | #define V4L2_PIX_FMT_NV12_32L32 v4l2_fourcc('S', 'T', '1', '2') /* 12 Y/CbCr 4:2:0 32x32 tiles */ |
| 675 | +#define V4L2_PIX_FMT_NV15_4L4 v4l2_fourcc('V', 'T', '1', '5') /* 15 Y/CbCr 4:2:0 10-bit 4x4 tiles */ | |
| 675 | 676 | #define V4L2_PIX_FMT_P010_4L4 v4l2_fourcc('T', '0', '1', '0') /* 12 Y/CbCr 4:2:0 10-bit 4x4 macroblocks */ |
| 676 | 677 | #define V4L2_PIX_FMT_NV12_8L128 v4l2_fourcc('A', 'T', '1', '2') /* Y/CbCr 4:2:0 8x128 tiles */ |
| 677 | 678 | #define V4L2_PIX_FMT_NV12_10BE_8L128 v4l2_fourcc_be('A', 'X', '1', '2') /* Y/CbCr 4:2:0 10-bit 8x128 tiles */ |