Draw9p.Screen = function(id, backimg, fillimg, public){ this.id = id; this.public = public; this.backimg = backimg; drawmasked(backimg, backimg.r, fillimg, fillimg.r.min, undefined, undefined, Memdraw.Opdefs.SoverD.key); this.dirty = true; cons.log("new screen"); /* Memdraw.draw(this.backimg, this.fillimg); */ this.imgs = []; /* not sure how this should be represented? */} Draw9p.Screen.prototype.repaint = function(){ var i; return "repaint disabled"; if(this.dirty == true) this.dirty = false; else return; for(i in this.imgs){ //rectsubpt(this.imgs[i].r, this.imgs[i].scrmin), drawmasked(this.backimg, this.imgs[i].r, this.imgs[i], this.imgs[i].r.min, undefined, undefined, Memdraw.Opdefs.SoverD.key); }}
Draw9p.Screen = function(id, backimg, fillimg, public){
this.id = id;
this.public = public;
this.backimg = backimg;
drawmasked(backimg, backimg.r, fillimg, fillimg.r.min, undefined, undefined, Memdraw.Opdefs.SoverD.key);
this.dirty = true;
cons.log("new screen");
/* Memdraw.draw(this.backimg, this.fillimg); */
this.imgs = []; /* not sure how this should be represented? */
}
Draw9p.Screen.prototype.repaint = function(){
var i;
return "repaint disabled";
if(this.dirty == true)
this.dirty = false;
else
return;
for(i in this.imgs){
//rectsubpt(this.imgs[i].r, this.imgs[i].scrmin),
drawmasked(this.backimg, this.imgs[i].r,
this.imgs[i], this.imgs[i].r.min,
undefined, undefined,
Memdraw.Opdefs.SoverD.key);
}
}