29 lines · 748 B · JavaScript
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Draw9p.Screen = function(id, backimg, fillimg, public){	this.id = id;	this.public = public;	this.backimg = backimg;	drawmasked(backimg, backimg.r, fillimg, fillimg.r.min, undefined, undefined, Memdraw.Opdefs.SoverD.key);	this.dirty = true;	cons.log("new screen");	/* Memdraw.draw(this.backimg, this.fillimg); */	this.imgs = []; /* not sure how this should be represented? */} Draw9p.Screen.prototype.repaint = function(){	var i; 	return "repaint disabled"; 	if(this.dirty == true)		this.dirty = false;	else		return; 	for(i in this.imgs){		//rectsubpt(this.imgs[i].r, this.imgs[i].scrmin),		drawmasked(this.backimg, this.imgs[i].r,			this.imgs[i], this.imgs[i].r.min,			undefined, undefined,			Memdraw.Opdefs.SoverD.key);	}}

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