History

reset gameover when you revive

mischief committed 11 years ago

Commit ea972ee1 parent f9406ad1 file · +1 −0Browse files

Unified · Split

ui.c+1−0
@@ -521,6 +521,7 @@ uiexec(AIState *ai) · 520 unmodified lines
521521 setflagat(player->l, player->pt, Fhasmonster);
522522 tileat(player->l, player->pt)->monst = player;
523523 tileat(player->l, player->pt)->unit = player->type;
524+ gameover = 0;
524525 break;
525526 }
526527 redraw(&ui, 0, 0);