Code

History

Commits on master91
  1. Add the prototype for the new function game.otter9space committed 7 years agoe47de8e
  2. Actually commit the files. Might be useful, who knows.otter9space committed 7 years ago34b04c7
  3. Move igc.c in game.c and start it in a new proc & window.otter9space committed 7 years agod1059c9
  4. Actually do s/19/sgoban/g .otter9space committed 7 years agoa93104a
  5. Improve game info text location in non-19 goban.otter9space committed 7 years ago7a7cc70
  6. Replace 19 by sgoban in move & coord conversions.otter9space committed 7 years agoe61cc88
  7. Use libc sprint instead of stdio.otter9space committed 7 years ago779addd
  8. Show the number of prisonners during the game.otter9space committed 7 years agoe2ccf38
  9. Only call removedeadgroup if there is a stone to remove.otter9space committed 7 years ago74166c4
  10. Print whose turn it is.otter9space committed 7 years agof16ee79
  11. Implement removedeadgroup with a print instead of telnet write.otter9space committed 7 years ago221fde1
  12. Static-ify functions in go engine.otter9space committed 7 years agocdbc31f
  13. Simplify code: remove dead groups instead of marking them.otter9space committed 7 years agoa2d0688
  14. Use more informative name: markdeadgroups.otter9space committed 7 years ago6fbca07
  15. Annotate needed changes in marking dead groups.otter9space committed 7 years ago29c8c11
  16. Add personal notes.otter9space committed 7 years ago87cd88b
  17. Do not change cursor. Unnecessary.otter9space committed 7 years agofe461c3
  18. Add conversion to and from IGS coordinates.otter9space committed 7 years agob9bf746
  19. Split draw.cotter9space committed 7 years agof02b699
  20. Remove pick undo function, as it is useless in an IGS client.otter9space committed 7 years agoa7c77de
  21. Update usage.otter9space committed 7 years ago32b9413
  22. Remove old file names.otter9space committed 7 years ago11a80d9
  23. Update file names.otter9space committed 7 years agoe7b848f
  24. Rename project: Internet Go Client, igc.otter9space committed 7 years ago895af36
  25. Update README: focus on the IGS client part.otter9space committed 7 years ago24ee08e
  26. Make marked stone ugly - transparent. Use a global variable for the colour, instead of a magic number.otter9space committed 7 years ago071fda9
  27. Back to global variables. Better readability, no benefit in using a Goban struct.otter9space committed 7 years agoab62ff8
  28. Clean up: Game becomes Goban, gobaninit does not need sgoban anymore.otter9space committed 7 years agoba82cfb
  29. Add rudimentary move marking.otter9space committed 7 years ago39e6bfb
  30. Update README.otter9space committed 7 years agocfafc6a
  31. Put all global variables in a struct. TODO: propagate modification in code.otter9space committed 7 years ago76e5cc4
  32. Only pass twice instead of thrice to end the game.otter9space committed 7 years agoefa0ed2
  33. Update README.otter9space committed 7 years ago56ef668
  34. Add test file to discover and understand telnet.otter9space committed 7 years ago4d98176
  35. Do not draw anything when hoshis are not defined for the goban size.otter9space committed 7 years agofe687b7