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| 1 | /* | ||
| 2 | * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved. | ||
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | ||
| 4 | * | ||
| 5 | * This code is free software; you can redistribute it and/or modify it | ||
| 6 | * under the terms of the GNU General Public License version 2 only, as | ||
| 7 | * published by the Free Software Foundation. Oracle designates this | ||
| 8 | * particular file as subject to the "Classpath" exception as provided | ||
| 9 | * by Oracle in the LICENSE file that accompanied this code. | ||
| 10 | * | ||
| 11 | * This code is distributed in the hope that it will be useful, but WITHOUT | ||
| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
| 13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | ||
| 14 | * version 2 for more details (a copy is included in the LICENSE file that | ||
| 15 | * accompanied this code). | ||
| 16 | * | ||
| 17 | * You should have received a copy of the GNU General Public License version | ||
| 18 | * 2 along with this work; if not, write to the Free Software Foundation, | ||
| 19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | ||
| 20 | * | ||
| 21 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | ||
| 22 | * or visit www.oracle.com if you need additional information or have any | ||
| 23 | * questions. | ||
| 24 | */ | ||
| 25 | |||
| 26 | package sun.java2d.loops; | ||
| 27 | |||
| 28 | /* | ||
| 29 | * This class stores the various loops that are used by the | ||
| 30 | * standard rendering pipelines. The loops for a given instance | ||
| 31 | * of this class will all share the same destination type and the | ||
| 32 | * same supported paint and composite operation. | ||
| 33 | * Each instance of this class should be shared by all graphics | ||
| 34 | * objects that render onto the same type of destination with the | ||
| 35 | * same paint and composite combination to reduce the amount of | ||
| 36 | * time spent looking up loops appropriate for the current fill | ||
| 37 | * technique. | ||
| 38 | */ | ||
| 39 | public class RenderLoops { | ||
| 40 | |||
| 41 | public static final int primTypeID = GraphicsPrimitive.makePrimTypeID(); | ||
| 42 | |||
| 43 | public DrawLine drawLineLoop; | ||
| 44 | public FillRect fillRectLoop; | ||
| 45 | public DrawRect drawRectLoop; | ||
| 46 | public DrawPolygons drawPolygonsLoop; | ||
| 47 | public DrawPath drawPathLoop; | ||
| 48 | public FillPath fillPathLoop; | ||
| 49 | public FillSpans fillSpansLoop; | ||
| 50 | public FillParallelogram fillParallelogramLoop; | ||
| 51 | public DrawParallelogram drawParallelogramLoop; | ||
| 52 | public DrawGlyphList drawGlyphListLoop; | ||
| 53 | public DrawGlyphListAA drawGlyphListAALoop; | ||
| 54 | public DrawGlyphListLCD drawGlyphListLCDLoop; | ||
| 55 | } | ||