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| 1 | /* | ||
| 2 | * Copyright (c) 2007, 2011, Oracle and/or its affiliates. All rights reserved. | ||
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | ||
| 4 | * | ||
| 5 | * This code is free software; you can redistribute it and/or modify it | ||
| 6 | * under the terms of the GNU General Public License version 2 only, as | ||
| 7 | * published by the Free Software Foundation. Oracle designates this | ||
| 8 | * particular file as subject to the "Classpath" exception as provided | ||
| 9 | * by Oracle in the LICENSE file that accompanied this code. | ||
| 10 | * | ||
| 11 | * This code is distributed in the hope that it will be useful, but WITHOUT | ||
| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
| 13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | ||
| 14 | * version 2 for more details (a copy is included in the LICENSE file that | ||
| 15 | * accompanied this code). | ||
| 16 | * | ||
| 17 | * You should have received a copy of the GNU General Public License version | ||
| 18 | * 2 along with this work; if not, write to the Free Software Foundation, | ||
| 19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | ||
| 20 | * | ||
| 21 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | ||
| 22 | * or visit www.oracle.com if you need additional information or have any | ||
| 23 | * questions. | ||
| 24 | */ | ||
| 25 | |||
| 26 | package sun.java2d.pisces; | ||
| 27 | |||
| 28 | import sun.awt.geom.PathConsumer2D; | ||
| 29 | |||
| 30 | final class Renderer implements PathConsumer2D { | ||
| 31 | |||
| 32 | private class ScanlineIterator { | ||
| 33 | |||
| 34 | private int[] crossings; | ||
| 35 | |||
| 36 | // crossing bounds. The bounds are not necessarily tight (the scan line | ||
| 37 | // at minY, for example, might have no crossings). The x bounds will | ||
| 38 | // be accumulated as crossings are computed. | ||
| 39 | private final int maxY; | ||
| 40 | private int nextY; | ||
| 41 | |||
| 42 | // indices into the segment pointer lists. They indicate the "active" | ||
| 43 | // sublist in the segment lists (the portion of the list that contains | ||
| 44 | // all the segments that cross the next scan line). | ||
| 45 | private int edgeCount; | ||
| 46 | private int[] edgePtrs; | ||
| 47 | |||
| 48 | private static final int INIT_CROSSINGS_SIZE = 10; | ||
| 49 | |||
| 50 | // Preconditions: Only subpixel scanlines in the range | ||
| 51 | // (start <= subpixel_y <= end) will be evaluated. No | ||
| 52 | // edge may have a valid (i.e. inside the supplied clip) | ||
| 53 | // crossing that would be generated outside that range. | ||
| 54 | private ScanlineIterator(int start, int end) { | ||
| 55 | crossings = new int[INIT_CROSSINGS_SIZE]; | ||
| 56 | edgePtrs = new int[INIT_CROSSINGS_SIZE]; | ||
| 57 | |||
| 58 | nextY = start; | ||
| 59 | maxY = end; | ||
| 60 | edgeCount = 0; | ||
| 61 | } | ||
| 62 | |||
| 63 | private int next() { | ||
| 64 | int cury = nextY++; | ||
| 65 | int bucket = cury - boundsMinY; | ||
| 66 | int count = this.edgeCount; | ||
| 67 | int ptrs[] = this.edgePtrs; | ||
| 68 | int bucketcount = edgeBucketCounts[bucket]; | ||
| 69 | if ((bucketcount & 0x1) != 0) { | ||
| 70 | int newCount = 0; | ||
| 71 | for (int i = 0; i < count; i++) { | ||
| 72 | int ecur = ptrs[i]; | ||
| 73 | if (edges[ecur+YMAX] > cury) { | ||
| 74 | ptrs[newCount++] = ecur; | ||
| 75 | } | ||
| 76 | } | ||
| 77 | count = newCount; | ||
| 78 | } | ||
| 79 | ptrs = Helpers.widenArray(ptrs, count, bucketcount >> 1); | ||
| 80 | for (int ecur = edgeBuckets[bucket]; ecur != NULL; ecur = (int)edges[ecur+NEXT]) { | ||
| 81 | ptrs[count++] = ecur; | ||
| 82 | // REMIND: Adjust start Y if necessary | ||
| 83 | } | ||
| 84 | this.edgePtrs = ptrs; | ||
| 85 | this.edgeCount = count; | ||
| 86 | // if ((count & 0x1) != 0) { | ||
| 87 | // System.out.println("ODD NUMBER OF EDGES!!!!"); | ||
| 88 | // } | ||
| 89 | int xings[] = this.crossings; | ||
| 90 | if (xings.length < count) { | ||
| 91 | this.crossings = xings = new int[ptrs.length]; | ||
| 92 | } | ||
| 93 | for (int i = 0; i < count; i++) { | ||
| 94 | int ecur = ptrs[i]; | ||
| 95 | float curx = edges[ecur+CURX]; | ||
| 96 | int cross = ((int) curx) << 1; | ||
| 97 | edges[ecur+CURX] = curx + edges[ecur+SLOPE]; | ||
| 98 | if (edges[ecur+OR] > 0) { | ||
| 99 | cross |= 1; | ||
| 100 | } | ||
| 101 | int j = i; | ||
| 102 | while (--j >= 0) { | ||
| 103 | int jcross = xings[j]; | ||
| 104 | if (jcross <= cross) { | ||
| 105 | break; | ||
| 106 | } | ||
| 107 | xings[j+1] = jcross; | ||
| 108 | ptrs[j+1] = ptrs[j]; | ||
| 109 | } | ||
| 110 | xings[j+1] = cross; | ||
| 111 | ptrs[j+1] = ecur; | ||
| 112 | } | ||
| 113 | return count; | ||
| 114 | } | ||
| 115 | |||
| 116 | private boolean hasNext() { | ||
| 117 | return nextY < maxY; | ||
| 118 | } | ||
| 119 | |||
| 120 | private int curY() { | ||
| 121 | return nextY - 1; | ||
| 122 | } | ||
| 123 | } | ||
| 124 | |||
| 125 | |||
| 126 | ////////////////////////////////////////////////////////////////////////////// | ||
| 127 | // EDGE LIST | ||
| 128 | ////////////////////////////////////////////////////////////////////////////// | ||
| 129 | // TODO(maybe): very tempting to use fixed point here. A lot of opportunities | ||
| 130 | // for shifts and just removing certain operations altogether. | ||
| 131 | |||
| 132 | // common to all types of input path segments. | ||
| 133 | private static final int YMAX = 0; | ||
| 134 | private static final int CURX = 1; | ||
| 135 | // NEXT and OR are meant to be indices into "int" fields, but arrays must | ||
| 136 | // be homogenous, so every field is a float. However floats can represent | ||
| 137 | // exactly up to 26 bit ints, so we're ok. | ||
| 138 | private static final int OR = 2; | ||
| 139 | private static final int SLOPE = 3; | ||
| 140 | private static final int NEXT = 4; | ||
| 141 | |||
| 142 | private float edgeMinY = Float.POSITIVE_INFINITY; | ||
| 143 | private float edgeMaxY = Float.NEGATIVE_INFINITY; | ||
| 144 | private float edgeMinX = Float.POSITIVE_INFINITY; | ||
| 145 | private float edgeMaxX = Float.NEGATIVE_INFINITY; | ||
| 146 | |||
| 147 | private static final int SIZEOF_EDGE = 5; | ||
| 148 | // don't just set NULL to -1, because we want NULL+NEXT to be negative. | ||
| 149 | private static final int NULL = -SIZEOF_EDGE; | ||
| 150 | private float[] edges = null; | ||
| 151 | private static final int INIT_NUM_EDGES = 8; | ||
| 152 | private int[] edgeBuckets = null; | ||
| 153 | private int[] edgeBucketCounts = null; // 2*newedges + (1 if pruning needed) | ||
| 154 | private int numEdges; | ||
| 155 | |||
| 156 | private static final float DEC_BND = 20f; | ||
| 157 | private static final float INC_BND = 8f; | ||
| 158 | |||
| 159 | // each bucket is a linked list. this method adds eptr to the | ||
| 160 | // start of the "bucket"th linked list. | ||
| 161 | private void addEdgeToBucket(final int eptr, final int bucket) { | ||
| 162 | edges[eptr+NEXT] = edgeBuckets[bucket]; | ||
| 163 | edgeBuckets[bucket] = eptr; | ||
| 164 | edgeBucketCounts[bucket] += 2; | ||
| 165 | } | ||
| 166 | |||
| 167 | // Flattens using adaptive forward differencing. This only carries out | ||
| 168 | // one iteration of the AFD loop. All it does is update AFD variables (i.e. | ||
| 169 | // X0, Y0, D*[X|Y], COUNT; not variables used for computing scanline crossings). | ||
| 170 | private void quadBreakIntoLinesAndAdd(float x0, float y0, | ||
| 171 | final Curve c, | ||
| 172 | final float x2, final float y2) | ||
| 173 | { | ||
| 174 | final float QUAD_DEC_BND = 32; | ||
| 175 | final int countlg = 4; | ||
| 176 | int count = 1 << countlg; | ||
| 177 | int countsq = count * count; | ||
| 178 | float maxDD = Math.max(c.dbx / countsq, c.dby / countsq); | ||
| 179 | while (maxDD > QUAD_DEC_BND) { | ||
| 180 | maxDD /= 4; | ||
| 181 | count <<= 1; | ||
| 182 | } | ||
| 183 | |||
| 184 | countsq = count * count; | ||
| 185 | final float ddx = c.dbx / countsq; | ||
| 186 | final float ddy = c.dby / countsq; | ||
| 187 | float dx = c.bx / countsq + c.cx / count; | ||
| 188 | float dy = c.by / countsq + c.cy / count; | ||
| 189 | |||
| 190 | while (count-- > 1) { | ||
| 191 | float x1 = x0 + dx; | ||
| 192 | dx += ddx; | ||
| 193 | float y1 = y0 + dy; | ||
| 194 | dy += ddy; | ||
| 195 | addLine(x0, y0, x1, y1); | ||
| 196 | x0 = x1; | ||
| 197 | y0 = y1; | ||
| 198 | } | ||
| 199 | addLine(x0, y0, x2, y2); | ||
| 200 | } | ||
| 201 | |||
| 202 | // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these | ||
| 203 | // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce | ||
| 204 | // numerical errors, and our callers already have the exact values. | ||
| 205 | // Another alternative would be to pass all the control points, and call c.set | ||
| 206 | // here, but then too many numbers are passed around. | ||
| 207 | private void curveBreakIntoLinesAndAdd(float x0, float y0, | ||
| 208 | final Curve c, | ||
| 209 | final float x3, final float y3) | ||
| 210 | { | ||
| 211 | final int countlg = 3; | ||
| 212 | int count = 1 << countlg; | ||
| 213 | |||
| 214 | // the dx and dy refer to forward differencing variables, not the last | ||
| 215 | // coefficients of the "points" polynomial | ||
| 216 | float dddx, dddy, ddx, ddy, dx, dy; | ||
| 217 | dddx = 2f * c.dax / (1 << (3 * countlg)); | ||
| 218 | dddy = 2f * c.day / (1 << (3 * countlg)); | ||
| 219 | |||
| 220 | ddx = dddx + c.dbx / (1 << (2 * countlg)); | ||
| 221 | ddy = dddy + c.dby / (1 << (2 * countlg)); | ||
| 222 | dx = c.ax / (1 << (3 * countlg)) + c.bx / (1 << (2 * countlg)) + c.cx / (1 << countlg); | ||
| 223 | dy = c.ay / (1 << (3 * countlg)) + c.by / (1 << (2 * countlg)) + c.cy / (1 << countlg); | ||
| 224 | |||
| 225 | // we use x0, y0 to walk the line | ||
| 226 | float x1 = x0, y1 = y0; | ||
| 227 | while (count > 0) { | ||
| 228 | while (Math.abs(ddx) > DEC_BND || Math.abs(ddy) > DEC_BND) { | ||
| 229 | dddx /= 8; | ||
| 230 | dddy /= 8; | ||
| 231 | ddx = ddx/4 - dddx; | ||
| 232 | ddy = ddy/4 - dddy; | ||
| 233 | dx = (dx - ddx) / 2; | ||
| 234 | dy = (dy - ddy) / 2; | ||
| 235 | count <<= 1; | ||
| 236 | } | ||
| 237 | // can only do this on even "count" values, because we must divide count by 2 | ||
| 238 | while (count % 2 == 0 && Math.abs(dx) <= INC_BND && Math.abs(dy) <= INC_BND) { | ||
| 239 | dx = 2 * dx + ddx; | ||
| 240 | dy = 2 * dy + ddy; | ||
| 241 | ddx = 4 * (ddx + dddx); | ||
| 242 | ddy = 4 * (ddy + dddy); | ||
| 243 | dddx = 8 * dddx; | ||
| 244 | dddy = 8 * dddy; | ||
| 245 | count >>= 1; | ||
| 246 | } | ||
| 247 | count--; | ||
| 248 | if (count > 0) { | ||
| 249 | x1 += dx; | ||
| 250 | dx += ddx; | ||
| 251 | ddx += dddx; | ||
| 252 | y1 += dy; | ||
| 253 | dy += ddy; | ||
| 254 | ddy += dddy; | ||
| 255 | } else { | ||
| 256 | x1 = x3; | ||
| 257 | y1 = y3; | ||
| 258 | } | ||
| 259 | addLine(x0, y0, x1, y1); | ||
| 260 | x0 = x1; | ||
| 261 | y0 = y1; | ||
| 262 | } | ||
| 263 | } | ||
| 264 | |||
| 265 | private void addLine(float x1, float y1, float x2, float y2) { | ||
| 266 | float or = 1; // orientation of the line. 1 if y increases, 0 otherwise. | ||
| 267 | if (y2 < y1) { | ||
| 268 | or = y2; // no need to declare a temp variable. We have or. | ||
| 269 | y2 = y1; | ||
| 270 | y1 = or; | ||
| 271 | or = x2; | ||
| 272 | x2 = x1; | ||
| 273 | x1 = or; | ||
| 274 | or = 0; | ||
| 275 | } | ||
| 276 | final int firstCrossing = Math.max((int)Math.ceil(y1), boundsMinY); | ||
| 277 | final int lastCrossing = Math.min((int)Math.ceil(y2), boundsMaxY); | ||
| 278 | if (firstCrossing >= lastCrossing) { | ||
| 279 | return; | ||
| 280 | } | ||
| 281 | if (y1 < edgeMinY) { edgeMinY = y1; } | ||
| 282 | if (y2 > edgeMaxY) { edgeMaxY = y2; } | ||
| 283 | |||
| 284 | final float slope = (x2 - x1) / (y2 - y1); | ||
| 285 | |||
| 286 | if (slope > 0) { // <==> x1 < x2 | ||
| 287 | if (x1 < edgeMinX) { edgeMinX = x1; } | ||
| 288 | if (x2 > edgeMaxX) { edgeMaxX = x2; } | ||
| 289 | } else { | ||
| 290 | if (x2 < edgeMinX) { edgeMinX = x2; } | ||
| 291 | if (x1 > edgeMaxX) { edgeMaxX = x1; } | ||
| 292 | } | ||
| 293 | |||
| 294 | final int ptr = numEdges * SIZEOF_EDGE; | ||
| 295 | edges = Helpers.widenArray(edges, ptr, SIZEOF_EDGE); | ||
| 296 | numEdges++; | ||
| 297 | edges[ptr+OR] = or; | ||
| 298 | edges[ptr+CURX] = x1 + (firstCrossing - y1) * slope; | ||
| 299 | edges[ptr+SLOPE] = slope; | ||
| 300 | edges[ptr+YMAX] = lastCrossing; | ||
| 301 | final int bucketIdx = firstCrossing - boundsMinY; | ||
| 302 | addEdgeToBucket(ptr, bucketIdx); | ||
| 303 | edgeBucketCounts[lastCrossing - boundsMinY] |= 1; | ||
| 304 | } | ||
| 305 | |||
| 306 | // END EDGE LIST | ||
| 307 | ////////////////////////////////////////////////////////////////////////////// | ||
| 308 | |||
| 309 | |||
| 310 | public static final int WIND_EVEN_ODD = 0; | ||
| 311 | public static final int WIND_NON_ZERO = 1; | ||
| 312 | |||
| 313 | // Antialiasing | ||
| 314 | final private int SUBPIXEL_LG_POSITIONS_X; | ||
| 315 | final private int SUBPIXEL_LG_POSITIONS_Y; | ||
| 316 | final private int SUBPIXEL_POSITIONS_X; | ||
| 317 | final private int SUBPIXEL_POSITIONS_Y; | ||
| 318 | final private int SUBPIXEL_MASK_X; | ||
| 319 | final private int SUBPIXEL_MASK_Y; | ||
| 320 | final int MAX_AA_ALPHA; | ||
| 321 | |||
| 322 | // Cache to store RLE-encoded coverage mask of the current primitive | ||
| 323 | PiscesCache cache; | ||
| 324 | |||
| 325 | // Bounds of the drawing region, at subpixel precision. | ||
| 326 | private final int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY; | ||
| 327 | |||
| 328 | // Current winding rule | ||
| 329 | private final int windingRule; | ||
| 330 | |||
| 331 | // Current drawing position, i.e., final point of last segment | ||
| 332 | private float x0, y0; | ||
| 333 | |||
| 334 | // Position of most recent 'moveTo' command | ||
| 335 | private float pix_sx0, pix_sy0; | ||
| 336 | |||
| 337 | public Renderer(int subpixelLgPositionsX, int subpixelLgPositionsY, | ||
| 338 | int pix_boundsX, int pix_boundsY, | ||
| 339 | int pix_boundsWidth, int pix_boundsHeight, | ||
| 340 | int windingRule) | ||
| 341 | { | ||
| 342 | this.SUBPIXEL_LG_POSITIONS_X = subpixelLgPositionsX; | ||
| 343 | this.SUBPIXEL_LG_POSITIONS_Y = subpixelLgPositionsY; | ||
| 344 | this.SUBPIXEL_MASK_X = (1 << (SUBPIXEL_LG_POSITIONS_X)) - 1; | ||
| 345 | this.SUBPIXEL_MASK_Y = (1 << (SUBPIXEL_LG_POSITIONS_Y)) - 1; | ||
| 346 | this.SUBPIXEL_POSITIONS_X = 1 << (SUBPIXEL_LG_POSITIONS_X); | ||
| 347 | this.SUBPIXEL_POSITIONS_Y = 1 << (SUBPIXEL_LG_POSITIONS_Y); | ||
| 348 | this.MAX_AA_ALPHA = (SUBPIXEL_POSITIONS_X * SUBPIXEL_POSITIONS_Y); | ||
| 349 | |||
| 350 | this.windingRule = windingRule; | ||
| 351 | |||
| 352 | this.boundsMinX = pix_boundsX * SUBPIXEL_POSITIONS_X; | ||
| 353 | this.boundsMinY = pix_boundsY * SUBPIXEL_POSITIONS_Y; | ||
| 354 | this.boundsMaxX = (pix_boundsX + pix_boundsWidth) * SUBPIXEL_POSITIONS_X; | ||
| 355 | this.boundsMaxY = (pix_boundsY + pix_boundsHeight) * SUBPIXEL_POSITIONS_Y; | ||
| 356 | |||
| 357 | edges = new float[INIT_NUM_EDGES * SIZEOF_EDGE]; | ||
| 358 | numEdges = 0; | ||
| 359 | edgeBuckets = new int[boundsMaxY - boundsMinY]; | ||
| 360 | java.util.Arrays.fill(edgeBuckets, NULL); | ||
| 361 | edgeBucketCounts = new int[edgeBuckets.length + 1]; | ||
| 362 | } | ||
| 363 | |||
| 364 | private float tosubpixx(float pix_x) { | ||
| 365 | return pix_x * SUBPIXEL_POSITIONS_X; | ||
| 366 | } | ||
| 367 | private float tosubpixy(float pix_y) { | ||
| 368 | return pix_y * SUBPIXEL_POSITIONS_Y; | ||
| 369 | } | ||
| 370 | |||
| 371 | public void moveTo(float pix_x0, float pix_y0) { | ||
| 372 | closePath(); | ||
| 373 | this.pix_sx0 = pix_x0; | ||
| 374 | this.pix_sy0 = pix_y0; | ||
| 375 | this.y0 = tosubpixy(pix_y0); | ||
| 376 | this.x0 = tosubpixx(pix_x0); | ||
| 377 | } | ||
| 378 | |||
| 379 | public void lineTo(float pix_x1, float pix_y1) { | ||
| 380 | float x1 = tosubpixx(pix_x1); | ||
| 381 | float y1 = tosubpixy(pix_y1); | ||
| 382 | addLine(x0, y0, x1, y1); | ||
| 383 | x0 = x1; | ||
| 384 | y0 = y1; | ||
| 385 | } | ||
| 386 | |||
| 387 | private Curve c = new Curve(); | ||
| 388 | @Override public void curveTo(float x1, float y1, | ||
| 389 | float x2, float y2, | ||
| 390 | float x3, float y3) | ||
| 391 | { | ||
| 392 | final float xe = tosubpixx(x3); | ||
| 393 | final float ye = tosubpixy(y3); | ||
| 394 | c.set(x0, y0, tosubpixx(x1), tosubpixy(y1), tosubpixx(x2), tosubpixy(y2), xe, ye); | ||
| 395 | curveBreakIntoLinesAndAdd(x0, y0, c, xe, ye); | ||
| 396 | x0 = xe; | ||
| 397 | y0 = ye; | ||
| 398 | } | ||
| 399 | |||
| 400 | @Override public void quadTo(float x1, float y1, float x2, float y2) { | ||
| 401 | final float xe = tosubpixx(x2); | ||
| 402 | final float ye = tosubpixy(y2); | ||
| 403 | c.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye); | ||
| 404 | quadBreakIntoLinesAndAdd(x0, y0, c, xe, ye); | ||
| 405 | x0 = xe; | ||
| 406 | y0 = ye; | ||
| 407 | } | ||
| 408 | |||
| 409 | public void closePath() { | ||
| 410 | // lineTo expects its input in pixel coordinates. | ||
| 411 | lineTo(pix_sx0, pix_sy0); | ||
| 412 | } | ||
| 413 | |||
| 414 | public void pathDone() { | ||
| 415 | closePath(); | ||
| 416 | } | ||
| 417 | |||
| 418 | |||
| 419 | @Override | ||
| 420 | public long getNativeConsumer() { | ||
| 421 | throw new InternalError("Renderer does not use a native consumer."); | ||
| 422 | } | ||
| 423 | |||
| 424 | private void _endRendering(final int pix_bboxx0, final int pix_bboxx1, | ||
| 425 | int ymin, int ymax) | ||
| 426 | { | ||
| 427 | // Mask to determine the relevant bit of the crossing sum | ||
| 428 | // 0x1 if EVEN_ODD, all bits if NON_ZERO | ||
| 429 | int mask = (windingRule == WIND_EVEN_ODD) ? 0x1 : ~0x0; | ||
| 430 | |||
| 431 | // add 2 to better deal with the last pixel in a pixel row. | ||
| 432 | int width = pix_bboxx1 - pix_bboxx0; | ||
| 433 | int[] alpha = new int[width+2]; | ||
| 434 | |||
| 435 | int bboxx0 = pix_bboxx0 << SUBPIXEL_LG_POSITIONS_X; | ||
| 436 | int bboxx1 = pix_bboxx1 << SUBPIXEL_LG_POSITIONS_X; | ||
| 437 | |||
| 438 | // Now we iterate through the scanlines. We must tell emitRow the coord | ||
| 439 | // of the first non-transparent pixel, so we must keep accumulators for | ||
| 440 | // the first and last pixels of the section of the current pixel row | ||
| 441 | // that we will emit. | ||
| 442 | // We also need to accumulate pix_bbox*, but the iterator does it | ||
| 443 | // for us. We will just get the values from it once this loop is done | ||
| 444 | int pix_maxX = Integer.MIN_VALUE; | ||
| 445 | int pix_minX = Integer.MAX_VALUE; | ||
| 446 | |||
| 447 | int y = boundsMinY; // needs to be declared here so we emit the last row properly. | ||
| 448 | ScanlineIterator it = this.new ScanlineIterator(ymin, ymax); | ||
| 449 | for ( ; it.hasNext(); ) { | ||
| 450 | int numCrossings = it.next(); | ||
| 451 | int[] crossings = it.crossings; | ||
| 452 | y = it.curY(); | ||
| 453 | |||
| 454 | if (numCrossings > 0) { | ||
| 455 | int lowx = crossings[0] >> 1; | ||
| 456 | int highx = crossings[numCrossings - 1] >> 1; | ||
| 457 | int x0 = Math.max(lowx, bboxx0); | ||
| 458 | int x1 = Math.min(highx, bboxx1); | ||
| 459 | |||
| 460 | pix_minX = Math.min(pix_minX, x0 >> SUBPIXEL_LG_POSITIONS_X); | ||
| 461 | pix_maxX = Math.max(pix_maxX, x1 >> SUBPIXEL_LG_POSITIONS_X); | ||
| 462 | } | ||
| 463 | |||
| 464 | int sum = 0; | ||
| 465 | int prev = bboxx0; | ||
| 466 | for (int i = 0; i < numCrossings; i++) { | ||
| 467 | int curxo = crossings[i]; | ||
| 468 | int curx = curxo >> 1; | ||
| 469 | // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. | ||
| 470 | int crorientation = ((curxo & 0x1) << 1) - 1; | ||
| 471 | if ((sum & mask) != 0) { | ||
| 472 | int x0 = Math.max(prev, bboxx0); | ||
| 473 | int x1 = Math.min(curx, bboxx1); | ||
| 474 | if (x0 < x1) { | ||
| 475 | x0 -= bboxx0; // turn x0, x1 from coords to indeces | ||
| 476 | x1 -= bboxx0; // in the alpha array. | ||
| 477 | |||
| 478 | int pix_x = x0 >> SUBPIXEL_LG_POSITIONS_X; | ||
| 479 | int pix_xmaxm1 = (x1 - 1) >> SUBPIXEL_LG_POSITIONS_X; | ||
| 480 | |||
| 481 | if (pix_x == pix_xmaxm1) { | ||
| 482 | // Start and end in same pixel | ||
| 483 | alpha[pix_x] += (x1 - x0); | ||
| 484 | alpha[pix_x+1] -= (x1 - x0); | ||
| 485 | } else { | ||
| 486 | int pix_xmax = x1 >> SUBPIXEL_LG_POSITIONS_X; | ||
| 487 | alpha[pix_x] += SUBPIXEL_POSITIONS_X - (x0 & SUBPIXEL_MASK_X); | ||
| 488 | alpha[pix_x+1] += (x0 & SUBPIXEL_MASK_X); | ||
| 489 | alpha[pix_xmax] -= SUBPIXEL_POSITIONS_X - (x1 & SUBPIXEL_MASK_X); | ||
| 490 | alpha[pix_xmax+1] -= (x1 & SUBPIXEL_MASK_X); | ||
| 491 | } | ||
| 492 | } | ||
| 493 | } | ||
| 494 | sum += crorientation; | ||
| 495 | prev = curx; | ||
| 496 | } | ||
| 497 | |||
| 498 | // even if this last row had no crossings, alpha will be zeroed | ||
| 499 | // from the last emitRow call. But this doesn't matter because | ||
| 500 | // maxX < minX, so no row will be emitted to the cache. | ||
| 501 | if ((y & SUBPIXEL_MASK_Y) == SUBPIXEL_MASK_Y) { | ||
| 502 | emitRow(alpha, y >> SUBPIXEL_LG_POSITIONS_Y, pix_minX, pix_maxX); | ||
| 503 | pix_minX = Integer.MAX_VALUE; | ||
| 504 | pix_maxX = Integer.MIN_VALUE; | ||
| 505 | } | ||
| 506 | } | ||
| 507 | |||
| 508 | // Emit final row | ||
| 509 | if (pix_maxX >= pix_minX) { | ||
| 510 | emitRow(alpha, y >> SUBPIXEL_LG_POSITIONS_Y, pix_minX, pix_maxX); | ||
| 511 | } | ||
| 512 | } | ||
| 513 | |||
| 514 | public void endRendering() { | ||
| 515 | int spminX = Math.max((int)Math.ceil(edgeMinX), boundsMinX); | ||
| 516 | int spmaxX = Math.min((int)Math.ceil(edgeMaxX), boundsMaxX); | ||
| 517 | int spminY = Math.max((int)Math.ceil(edgeMinY), boundsMinY); | ||
| 518 | int spmaxY = Math.min((int)Math.ceil(edgeMaxY), boundsMaxY); | ||
| 519 | |||
| 520 | int pminX = spminX >> SUBPIXEL_LG_POSITIONS_X; | ||
| 521 | int pmaxX = (spmaxX + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X; | ||
| 522 | int pminY = spminY >> SUBPIXEL_LG_POSITIONS_Y; | ||
| 523 | int pmaxY = (spmaxY + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y; | ||
| 524 | |||
| 525 | if (pminX > pmaxX || pminY > pmaxY) { | ||
| 526 | this.cache = new PiscesCache(boundsMinX >> SUBPIXEL_LG_POSITIONS_X, | ||
| 527 | boundsMinY >> SUBPIXEL_LG_POSITIONS_Y, | ||
| 528 | boundsMaxX >> SUBPIXEL_LG_POSITIONS_X, | ||
| 529 | boundsMaxY >> SUBPIXEL_LG_POSITIONS_Y); | ||
| 530 | return; | ||
| 531 | } | ||
| 532 | |||
| 533 | this.cache = new PiscesCache(pminX, pminY, pmaxX, pmaxY); | ||
| 534 | _endRendering(pminX, pmaxX, spminY, spmaxY); | ||
| 535 | } | ||
| 536 | |||
| 537 | public PiscesCache getCache() { | ||
| 538 | if (cache == null) { | ||
| 539 | throw new InternalError("cache not yet initialized"); | ||
| 540 | } | ||
| 541 | return cache; | ||
| 542 | } | ||
| 543 | |||
| 544 | private void emitRow(int[] alphaRow, int pix_y, int pix_from, int pix_to) { | ||
| 545 | // Copy rowAA data into the cache if one is present | ||
| 546 | if (cache != null) { | ||
| 547 | if (pix_to >= pix_from) { | ||
| 548 | cache.startRow(pix_y, pix_from); | ||
| 549 | |||
| 550 | // Perform run-length encoding and store results in the cache | ||
| 551 | int from = pix_from - cache.bboxX0; | ||
| 552 | int to = pix_to - cache.bboxX0; | ||
| 553 | |||
| 554 | int runLen = 1; | ||
| 555 | int startVal = alphaRow[from]; | ||
| 556 | for (int i = from + 1; i <= to; i++) { | ||
| 557 | int nextVal = startVal + alphaRow[i]; | ||
| 558 | if (nextVal == startVal) { | ||
| 559 | runLen++; | ||
| 560 | } else { | ||
| 561 | cache.addRLERun(startVal, runLen); | ||
| 562 | runLen = 1; | ||
| 563 | startVal = nextVal; | ||
| 564 | } | ||
| 565 | } | ||
| 566 | cache.addRLERun(startVal, runLen); | ||
| 567 | } | ||
| 568 | } | ||
| 569 | java.util.Arrays.fill(alphaRow, 0); | ||
| 570 | } | ||
| 571 | } | ||