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| 1 | /* | ||
| 2 | * Copyright (c) 2003, 2011, Oracle and/or its affiliates. All rights reserved. | ||
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | ||
| 4 | * | ||
| 5 | * This code is free software; you can redistribute it and/or modify it | ||
| 6 | * under the terms of the GNU General Public License version 2 only, as | ||
| 7 | * published by the Free Software Foundation. Oracle designates this | ||
| 8 | * particular file as subject to the "Classpath" exception as provided | ||
| 9 | * by Oracle in the LICENSE file that accompanied this code. | ||
| 10 | * | ||
| 11 | * This code is distributed in the hope that it will be useful, but WITHOUT | ||
| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
| 13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | ||
| 14 | * version 2 for more details (a copy is included in the LICENSE file that | ||
| 15 | * accompanied this code). | ||
| 16 | * | ||
| 17 | * You should have received a copy of the GNU General Public License version | ||
| 18 | * 2 along with this work; if not, write to the Free Software Foundation, | ||
| 19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | ||
| 20 | * | ||
| 21 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | ||
| 22 | * or visit www.oracle.com if you need additional information or have any | ||
| 23 | * questions. | ||
| 24 | */ | ||
| 25 | |||
| 26 | package sun.security.ssl; | ||
| 27 | |||
| 28 | import java.io.*; | ||
| 29 | import java.nio.*; | ||
| 30 | import java.nio.ReadOnlyBufferException; | ||
| 31 | import java.util.LinkedList; | ||
| 32 | import java.security.*; | ||
| 33 | |||
| 34 | import javax.crypto.BadPaddingException; | ||
| 35 | |||
| 36 | import javax.net.ssl.*; | ||
| 37 | import javax.net.ssl.SSLEngineResult.*; | ||
| 38 | |||
| 39 | import com.sun.net.ssl.internal.ssl.X509ExtendedTrustManager; | ||
| 40 | |||
| 41 | /** | ||
| 42 | * Implementation of an non-blocking SSLEngine. | ||
| 43 | * | ||
| 44 | * *Currently*, the SSLEngine code exists in parallel with the current | ||
| 45 | * SSLSocket. As such, the current implementation is using legacy code | ||
| 46 | * with many of the same abstractions. However, it varies in many | ||
| 47 | * areas, most dramatically in the IO handling. | ||
| 48 | * | ||
| 49 | * There are three main I/O threads that can be existing in parallel: | ||
| 50 | * wrap(), unwrap(), and beginHandshake(). We are encouraging users to | ||
| 51 | * not call multiple instances of wrap or unwrap, because the data could | ||
| 52 | * appear to flow out of the SSLEngine in a non-sequential order. We | ||
| 53 | * take all steps we can to at least make sure the ordering remains | ||
| 54 | * consistent, but once the calls returns, anything can happen. For | ||
| 55 | * example, thread1 and thread2 both call wrap, thread1 gets the first | ||
| 56 | * packet, thread2 gets the second packet, but thread2 gets control back | ||
| 57 | * before thread1, and sends the data. The receiving side would see an | ||
| 58 | * out-of-order error. | ||
| 59 | * | ||
| 60 | * Handshaking is still done the same way as SSLSocket using the normal | ||
| 61 | * InputStream/OutputStream abstactions. We create | ||
| 62 | * ClientHandshakers/ServerHandshakers, which produce/consume the | ||
| 63 | * handshaking data. The transfer of the data is largely handled by the | ||
| 64 | * HandshakeInStream/HandshakeOutStreams. Lastly, the | ||
| 65 | * InputRecord/OutputRecords still have the same functionality, except | ||
| 66 | * that they are overridden with EngineInputRecord/EngineOutputRecord, | ||
| 67 | * which provide SSLEngine-specific functionality. | ||
| 68 | * | ||
| 69 | * Some of the major differences are: | ||
| 70 | * | ||
| 71 | * EngineInputRecord/EngineOutputRecord/EngineWriter: | ||
| 72 | * | ||
| 73 | * In order to avoid writing whole new control flows for | ||
| 74 | * handshaking, and to reuse most of the same code, we kept most | ||
| 75 | * of the actual handshake code the same. As usual, reading | ||
| 76 | * handshake data may trigger output of more handshake data, so | ||
| 77 | * what we do is write this data to internal buffers, and wait for | ||
| 78 | * wrap() to be called to give that data a ride. | ||
| 79 | * | ||
| 80 | * All data is routed through | ||
| 81 | * EngineInputRecord/EngineOutputRecord. However, all handshake | ||
| 82 | * data (ct_alert/ct_change_cipher_spec/ct_handshake) are passed | ||
| 83 | * through to the the underlying InputRecord/OutputRecord, and | ||
| 84 | * the data uses the internal buffers. | ||
| 85 | * | ||
| 86 | * Application data is handled slightly different, we copy the data | ||
| 87 | * directly from the src to the dst buffers, and do all operations | ||
| 88 | * on those buffers, saving the overhead of multiple copies. | ||
| 89 | * | ||
| 90 | * In the case of an inbound record, unwrap passes the inbound | ||
| 91 | * ByteBuffer to the InputRecord. If the data is handshake data, | ||
| 92 | * the data is read into the InputRecord's internal buffer. If | ||
| 93 | * the data is application data, the data is decoded directly into | ||
| 94 | * the dst buffer. | ||
| 95 | * | ||
| 96 | * In the case of an outbound record, when the write to the | ||
| 97 | * "real" OutputStream's would normally take place, instead we | ||
| 98 | * call back up to the EngineOutputRecord's version of | ||
| 99 | * writeBuffer, at which time we capture the resulting output in a | ||
| 100 | * ByteBuffer, and send that back to the EngineWriter for internal | ||
| 101 | * storage. | ||
| 102 | * | ||
| 103 | * EngineWriter is responsible for "handling" all outbound | ||
| 104 | * data, be it handshake or app data, and for returning the data | ||
| 105 | * to wrap() in the proper order. | ||
| 106 | * | ||
| 107 | * ClientHandshaker/ServerHandshaker/Handshaker: | ||
| 108 | * Methods which relied on SSLSocket now have work on either | ||
| 109 | * SSLSockets or SSLEngines. | ||
| 110 | * | ||
| 111 | * @author Brad Wetmore | ||
| 112 | */ | ||
| 113 | final public class SSLEngineImpl extends SSLEngine { | ||
| 114 | |||
| 115 | // | ||
| 116 | // Fields and global comments | ||
| 117 | // | ||
| 118 | |||
| 119 | /* | ||
| 120 | * There's a state machine associated with each connection, which | ||
| 121 | * among other roles serves to negotiate session changes. | ||
| 122 | * | ||
| 123 | * - START with constructor, until the TCP connection's around. | ||
| 124 | * - HANDSHAKE picks session parameters before allowing traffic. | ||
| 125 | * There are many substates due to sequencing requirements | ||
| 126 | * for handshake messages. | ||
| 127 | * - DATA may be transmitted. | ||
| 128 | * - RENEGOTIATE state allows concurrent data and handshaking | ||
| 129 | * traffic ("same" substates as HANDSHAKE), and terminates | ||
| 130 | * in selection of new session (and connection) parameters | ||
| 131 | * - ERROR state immediately precedes abortive disconnect. | ||
| 132 | * - CLOSED when one side closes down, used to start the shutdown | ||
| 133 | * process. SSL connection objects are not reused. | ||
| 134 | * | ||
| 135 | * State affects what SSL record types may legally be sent: | ||
| 136 | * | ||
| 137 | * - Handshake ... only in HANDSHAKE and RENEGOTIATE states | ||
| 138 | * - App Data ... only in DATA and RENEGOTIATE states | ||
| 139 | * - Alert ... in HANDSHAKE, DATA, RENEGOTIATE | ||
| 140 | * | ||
| 141 | * Re what may be received: same as what may be sent, except that | ||
| 142 | * HandshakeRequest handshaking messages can come from servers even | ||
| 143 | * in the application data state, to request entry to RENEGOTIATE. | ||
| 144 | * | ||
| 145 | * The state machine within HANDSHAKE and RENEGOTIATE states controls | ||
| 146 | * the pending session, not the connection state, until the change | ||
| 147 | * cipher spec and "Finished" handshake messages are processed and | ||
| 148 | * make the "new" session become the current one. | ||
| 149 | * | ||
| 150 | * NOTE: details of the SMs always need to be nailed down better. | ||
| 151 | * The text above illustrates the core ideas. | ||
| 152 | * | ||
| 153 | * +---->-------+------>--------->-------+ | ||
| 154 | * | | | | ||
| 155 | * <-----< ^ ^ <-----< | | ||
| 156 | *START>----->HANDSHAKE>----->DATA>----->RENEGOTIATE | | ||
| 157 | * v v v | | ||
| 158 | * | | | | | ||
| 159 | * +------------+---------------+ | | ||
| 160 | * | | | ||
| 161 | * v | | ||
| 162 | * ERROR>------>----->CLOSED<--------<----+ | ||
| 163 | * | ||
| 164 | * ALSO, note that the the purpose of handshaking (renegotiation is | ||
| 165 | * included) is to assign a different, and perhaps new, session to | ||
| 166 | * the connection. The SSLv3 spec is a bit confusing on that new | ||
| 167 | * protocol feature. | ||
| 168 | */ | ||
| 169 | private int connectionState; | ||
| 170 | |||
| 171 | private static final int cs_START = 0; | ||
| 172 | private static final int cs_HANDSHAKE = 1; | ||
| 173 | private static final int cs_DATA = 2; | ||
| 174 | private static final int cs_RENEGOTIATE = 3; | ||
| 175 | private static final int cs_ERROR = 4; | ||
| 176 | private static final int cs_CLOSED = 6; | ||
| 177 | |||
| 178 | /* | ||
| 179 | * Once we're in state cs_CLOSED, we can continue to | ||
| 180 | * wrap/unwrap until we finish sending/receiving the messages | ||
| 181 | * for close_notify. EngineWriter handles outboundDone. | ||
| 182 | */ | ||
| 183 | private boolean inboundDone = false; | ||
| 184 | |||
| 185 | EngineWriter writer; | ||
| 186 | |||
| 187 | /* | ||
| 188 | * The authentication context holds all information used to establish | ||
| 189 | * who this end of the connection is (certificate chains, private keys, | ||
| 190 | * etc) and who is trusted (e.g. as CAs or websites). | ||
| 191 | */ | ||
| 192 | private SSLContextImpl sslContext; | ||
| 193 | |||
| 194 | /* | ||
| 195 | * This connection is one of (potentially) many associated with | ||
| 196 | * any given session. The output of the handshake protocol is a | ||
| 197 | * new session ... although all the protocol description talks | ||
| 198 | * about changing the cipher spec (and it does change), in fact | ||
| 199 | * that's incidental since it's done by changing everything that | ||
| 200 | * is associated with a session at the same time. (TLS/IETF may | ||
| 201 | * change that to add client authentication w/o new key exchg.) | ||
| 202 | */ | ||
| 203 | private Handshaker handshaker; | ||
| 204 | private SSLSessionImpl sess; | ||
| 205 | private volatile SSLSessionImpl handshakeSession; | ||
| 206 | |||
| 207 | |||
| 208 | /* | ||
| 209 | * Client authentication be off, requested, or required. | ||
| 210 | * | ||
| 211 | * This will be used by both this class and SSLSocket's variants. | ||
| 212 | */ | ||
| 213 | static final byte clauth_none = 0; | ||
| 214 | static final byte clauth_requested = 1; | ||
| 215 | static final byte clauth_required = 2; | ||
| 216 | |||
| 217 | /* | ||
| 218 | * Flag indicating if the next record we receive MUST be a Finished | ||
| 219 | * message. Temporarily set during the handshake to ensure that | ||
| 220 | * a change cipher spec message is followed by a finished message. | ||
| 221 | */ | ||
| 222 | private boolean expectingFinished; | ||
| 223 | |||
| 224 | |||
| 225 | /* | ||
| 226 | * If someone tries to closeInbound() (say at End-Of-Stream) | ||
| 227 | * our engine having received a close_notify, we need to | ||
| 228 | * notify the app that we may have a truncation attack underway. | ||
| 229 | */ | ||
| 230 | private boolean recvCN; | ||
| 231 | |||
| 232 | /* | ||
| 233 | * For improved diagnostics, we detail connection closure | ||
| 234 | * If the engine is closed (connectionState >= cs_ERROR), | ||
| 235 | * closeReason != null indicates if the engine was closed | ||
| 236 | * because of an error or because or normal shutdown. | ||
| 237 | */ | ||
| 238 | private SSLException closeReason; | ||
| 239 | |||
| 240 | /* | ||
| 241 | * Per-connection private state that doesn't change when the | ||
| 242 | * session is changed. | ||
| 243 | */ | ||
| 244 | private byte doClientAuth; | ||
| 245 | private boolean enableSessionCreation = true; | ||
| 246 | EngineInputRecord inputRecord; | ||
| 247 | EngineOutputRecord outputRecord; | ||
| 248 | private AccessControlContext acc; | ||
| 249 | |||
| 250 | // The cipher suites enabled for use on this connection. | ||
| 251 | private CipherSuiteList enabledCipherSuites; | ||
| 252 | |||
| 253 | // the endpoint identification protocol | ||
| 254 | private String identificationProtocol = null; | ||
| 255 | |||
| 256 | // The cryptographic algorithm constraints | ||
| 257 | private AlgorithmConstraints algorithmConstraints = null; | ||
| 258 | |||
| 259 | // Have we been told whether we're client or server? | ||
| 260 | private boolean serverModeSet = false; | ||
| 261 | private boolean roleIsServer; | ||
| 262 | |||
| 263 | /* | ||
| 264 | * The protocol versions enabled for use on this connection. | ||
| 265 | * | ||
| 266 | * Note: we support a pseudo protocol called SSLv2Hello which when | ||
| 267 | * set will result in an SSL v2 Hello being sent with SSL (version 3.0) | ||
| 268 | * or TLS (version 3.1, 3.2, etc.) version info. | ||
| 269 | */ | ||
| 270 | private ProtocolList enabledProtocols; | ||
| 271 | |||
| 272 | /* | ||
| 273 | * The SSL version associated with this connection. | ||
| 274 | */ | ||
| 275 | private ProtocolVersion protocolVersion = ProtocolVersion.DEFAULT; | ||
| 276 | |||
| 277 | /* | ||
| 278 | * Crypto state that's reinitialized when the session changes. | ||
| 279 | */ | ||
| 280 | private MAC readMAC, writeMAC; | ||
| 281 | private CipherBox readCipher, writeCipher; | ||
| 282 | // NOTE: compression state would be saved here | ||
| 283 | |||
| 284 | /* | ||
| 285 | * security parameters for secure renegotiation. | ||
| 286 | */ | ||
| 287 | private boolean secureRenegotiation; | ||
| 288 | private byte[] clientVerifyData; | ||
| 289 | private byte[] serverVerifyData; | ||
| 290 | |||
| 291 | /* | ||
| 292 | * READ ME * READ ME * READ ME * READ ME * READ ME * READ ME * | ||
| 293 | * IMPORTANT STUFF TO UNDERSTANDING THE SYNCHRONIZATION ISSUES. | ||
| 294 | * READ ME * READ ME * READ ME * READ ME * READ ME * READ ME * | ||
| 295 | * | ||
| 296 | * There are several locks here. | ||
| 297 | * | ||
| 298 | * The primary lock is the per-instance lock used by | ||
| 299 | * synchronized(this) and the synchronized methods. It controls all | ||
| 300 | * access to things such as the connection state and variables which | ||
| 301 | * affect handshaking. If we are inside a synchronized method, we | ||
| 302 | * can access the state directly, otherwise, we must use the | ||
| 303 | * synchronized equivalents. | ||
| 304 | * | ||
| 305 | * Note that we must never acquire the <code>this</code> lock after | ||
| 306 | * <code>writeLock</code> or run the risk of deadlock. | ||
| 307 | * | ||
| 308 | * Grab some coffee, and be careful with any code changes. | ||
| 309 | */ | ||
| 310 | private Object wrapLock; | ||
| 311 | private Object unwrapLock; | ||
| 312 | Object writeLock; | ||
| 313 | |||
| 314 | /* | ||
| 315 | * Class and subclass dynamic debugging support | ||
| 316 | */ | ||
| 317 | private static final Debug debug = Debug.getInstance("ssl"); | ||
| 318 | |||
| 319 | // | ||
| 320 | // Initialization/Constructors | ||
| 321 | // | ||
| 322 | |||
| 323 | /** | ||
| 324 | * Constructor for an SSLEngine from SSLContext, without | ||
| 325 | * host/port hints. This Engine will not be able to cache | ||
| 326 | * sessions, but must renegotiate everything by hand. | ||
| 327 | */ | ||
| 328 | SSLEngineImpl(SSLContextImpl ctx) { | ||
| 329 | super(); | ||
| 330 | init(ctx); | ||
| 331 | } | ||
| 332 | |||
| 333 | /** | ||
| 334 | * Constructor for an SSLEngine from SSLContext. | ||
| 335 | */ | ||
| 336 | SSLEngineImpl(SSLContextImpl ctx, String host, int port) { | ||
| 337 | super(host, port); | ||
| 338 | init(ctx); | ||
| 339 | } | ||
| 340 | |||
| 341 | /** | ||
| 342 | * Initializes the Engine | ||
| 343 | */ | ||
| 344 | private void init(SSLContextImpl ctx) { | ||
| 345 | if (debug != null && Debug.isOn("ssl")) { | ||
| 346 | System.out.println("Using SSLEngineImpl."); | ||
| 347 | } | ||
| 348 | |||
| 349 | sslContext = ctx; | ||
| 350 | sess = SSLSessionImpl.nullSession; | ||
| 351 | handshakeSession = null; | ||
| 352 | |||
| 353 | /* | ||
| 354 | * State is cs_START until we initialize the handshaker. | ||
| 355 | * | ||
| 356 | * Apps using SSLEngine are probably going to be server. | ||
| 357 | * Somewhat arbitrary choice. | ||
| 358 | */ | ||
| 359 | roleIsServer = true; | ||
| 360 | connectionState = cs_START; | ||
| 361 | |||
| 362 | /* | ||
| 363 | * default read and write side cipher and MAC support | ||
| 364 | * | ||
| 365 | * Note: compression support would go here too | ||
| 366 | */ | ||
| 367 | readCipher = CipherBox.NULL; | ||
| 368 | readMAC = MAC.NULL; | ||
| 369 | writeCipher = CipherBox.NULL; | ||
| 370 | writeMAC = MAC.NULL; | ||
| 371 | |||
| 372 | // default security parameters for secure renegotiation | ||
| 373 | secureRenegotiation = false; | ||
| 374 | clientVerifyData = new byte[0]; | ||
| 375 | serverVerifyData = new byte[0]; | ||
| 376 | |||
| 377 | enabledCipherSuites = | ||
| 378 | sslContext.getDefaultCipherSuiteList(roleIsServer); | ||
| 379 | enabledProtocols = | ||
| 380 | sslContext.getDefaultProtocolList(roleIsServer); | ||
| 381 | |||
| 382 | wrapLock = new Object(); | ||
| 383 | unwrapLock = new Object(); | ||
| 384 | writeLock = new Object(); | ||
| 385 | |||
| 386 | /* | ||
| 387 | * Save the Access Control Context. This will be used later | ||
| 388 | * for a couple of things, including providing a context to | ||
| 389 | * run tasks in, and for determining which credentials | ||
| 390 | * to use for Subject based (JAAS) decisions | ||
| 391 | */ | ||
| 392 | acc = AccessController.getContext(); | ||
| 393 | |||
| 394 | /* | ||
| 395 | * All outbound application data goes through this OutputRecord, | ||
| 396 | * other data goes through their respective records created | ||
| 397 | * elsewhere. All inbound data goes through this one | ||
| 398 | * input record. | ||
| 399 | */ | ||
| 400 | outputRecord = | ||
| 401 | new EngineOutputRecord(Record.ct_application_data, this); | ||
| 402 | inputRecord = new EngineInputRecord(this); | ||
| 403 | inputRecord.enableFormatChecks(); | ||
| 404 | |||
| 405 | writer = new EngineWriter(); | ||
| 406 | } | ||
| 407 | |||
| 408 | /** | ||
| 409 | * Initialize the handshaker object. This means: | ||
| 410 | * | ||
| 411 | * . if a handshake is already in progress (state is cs_HANDSHAKE | ||
| 412 | * or cs_RENEGOTIATE), do nothing and return | ||
| 413 | * | ||
| 414 | * . if the engine is already closed, throw an Exception (internal error) | ||
| 415 | * | ||
| 416 | * . otherwise (cs_START or cs_DATA), create the appropriate handshaker | ||
| 417 | * object and advance the connection state (to cs_HANDSHAKE or | ||
| 418 | * cs_RENEGOTIATE, respectively). | ||
| 419 | * | ||
| 420 | * This method is called right after a new engine is created, when | ||
| 421 | * starting renegotiation, or when changing client/server mode of the | ||
| 422 | * engine. | ||
| 423 | */ | ||
| 424 | private void initHandshaker() { | ||
| 425 | switch (connectionState) { | ||
| 426 | |||
| 427 | // | ||
| 428 | // Starting a new handshake. | ||
| 429 | // | ||
| 430 | case cs_START: | ||
| 431 | case cs_DATA: | ||
| 432 | break; | ||
| 433 | |||
| 434 | // | ||
| 435 | // We're already in the middle of a handshake. | ||
| 436 | // | ||
| 437 | case cs_HANDSHAKE: | ||
| 438 | case cs_RENEGOTIATE: | ||
| 439 | return; | ||
| 440 | |||
| 441 | // | ||
| 442 | // Anyone allowed to call this routine is required to | ||
| 443 | // do so ONLY if the connection state is reasonable... | ||
| 444 | // | ||
| 445 | default: | ||
| 446 | throw new IllegalStateException("Internal error"); | ||
| 447 | } | ||
| 448 | |||
| 449 | // state is either cs_START or cs_DATA | ||
| 450 | if (connectionState == cs_START) { | ||
| 451 | connectionState = cs_HANDSHAKE; | ||
| 452 | } else { // cs_DATA | ||
| 453 | connectionState = cs_RENEGOTIATE; | ||
| 454 | } | ||
| 455 | if (roleIsServer) { | ||
| 456 | handshaker = new ServerHandshaker(this, sslContext, | ||
| 457 | enabledProtocols, doClientAuth, | ||
| 458 | protocolVersion, connectionState == cs_HANDSHAKE, | ||
| 459 | secureRenegotiation, clientVerifyData, serverVerifyData); | ||
| 460 | } else { | ||
| 461 | handshaker = new ClientHandshaker(this, sslContext, | ||
| 462 | enabledProtocols, | ||
| 463 | protocolVersion, connectionState == cs_HANDSHAKE, | ||
| 464 | secureRenegotiation, clientVerifyData, serverVerifyData); | ||
| 465 | } | ||
| 466 | handshaker.setEnabledCipherSuites(enabledCipherSuites); | ||
| 467 | handshaker.setEnableSessionCreation(enableSessionCreation); | ||
| 468 | } | ||
| 469 | |||
| 470 | /* | ||
| 471 | * Report the current status of the Handshaker | ||
| 472 | */ | ||
| 473 | private HandshakeStatus getHSStatus(HandshakeStatus hss) { | ||
| 474 | |||
| 475 | if (hss != null) { | ||
| 476 | return hss; | ||
| 477 | } | ||
| 478 | |||
| 479 | synchronized (this) { | ||
| 480 | if (writer.hasOutboundData()) { | ||
| 481 | return HandshakeStatus.NEED_WRAP; | ||
| 482 | } else if (handshaker != null) { | ||
| 483 | if (handshaker.taskOutstanding()) { | ||
| 484 | return HandshakeStatus.NEED_TASK; | ||
| 485 | } else { | ||
| 486 | return HandshakeStatus.NEED_UNWRAP; | ||
| 487 | } | ||
| 488 | } else if (connectionState == cs_CLOSED) { | ||
| 489 | /* | ||
| 490 | * Special case where we're closing, but | ||
| 491 | * still need the close_notify before we | ||
| 492 | * can officially be closed. | ||
| 493 | * | ||
| 494 | * Note isOutboundDone is taken care of by | ||
| 495 | * hasOutboundData() above. | ||
| 496 | */ | ||
| 497 | if (!isInboundDone()) { | ||
| 498 | return HandshakeStatus.NEED_UNWRAP; | ||
| 499 | } // else not handshaking | ||
| 500 | } | ||
| 501 | |||
| 502 | return HandshakeStatus.NOT_HANDSHAKING; | ||
| 503 | } | ||
| 504 | } | ||
| 505 | |||
| 506 | synchronized private void checkTaskThrown() throws SSLException { | ||
| 507 | if (handshaker != null) { | ||
| 508 | handshaker.checkThrown(); | ||
| 509 | } | ||
| 510 | } | ||
| 511 | |||
| 512 | // | ||
| 513 | // Handshaking and connection state code | ||
| 514 | // | ||
| 515 | |||
| 516 | /* | ||
| 517 | * Provides "this" synchronization for connection state. | ||
| 518 | * Otherwise, you can access it directly. | ||
| 519 | */ | ||
| 520 | synchronized private int getConnectionState() { | ||
| 521 | return connectionState; | ||
| 522 | } | ||
| 523 | |||
| 524 | synchronized private void setConnectionState(int state) { | ||
| 525 | connectionState = state; | ||
| 526 | } | ||
| 527 | |||
| 528 | /* | ||
| 529 | * Get the Access Control Context. | ||
| 530 | * | ||
| 531 | * Used for a known context to | ||
| 532 | * run tasks in, and for determining which credentials | ||
| 533 | * to use for Subject-based (JAAS) decisions. | ||
| 534 | */ | ||
| 535 | AccessControlContext getAcc() { | ||
| 536 | return acc; | ||
| 537 | } | ||
| 538 | |||
| 539 | /* | ||
| 540 | * Is a handshake currently underway? | ||
| 541 | */ | ||
| 542 | public SSLEngineResult.HandshakeStatus getHandshakeStatus() { | ||
| 543 | return getHSStatus(null); | ||
| 544 | } | ||
| 545 | |||
| 546 | /* | ||
| 547 | * When a connection finishes handshaking by enabling use of a newly | ||
| 548 | * negotiated session, each end learns about it in two halves (read, | ||
| 549 | * and write). When both read and write ciphers have changed, and the | ||
| 550 | * last handshake message has been read, the connection has joined | ||
| 551 | * (rejoined) the new session. | ||
| 552 | * | ||
| 553 | * NOTE: The SSLv3 spec is rather unclear on the concepts here. | ||
| 554 | * Sessions don't change once they're established (including cipher | ||
| 555 | * suite and master secret) but connections can join them (and leave | ||
| 556 | * them). They're created by handshaking, though sometime handshaking | ||
| 557 | * causes connections to join up with pre-established sessions. | ||
| 558 | * | ||
| 559 | * Synchronized on "this" from readRecord. | ||
| 560 | */ | ||
| 561 | private void changeReadCiphers() throws SSLException { | ||
| 562 | if (connectionState != cs_HANDSHAKE | ||
| 563 | && connectionState != cs_RENEGOTIATE) { | ||
| 564 | throw new SSLProtocolException( | ||
| 565 | "State error, change cipher specs"); | ||
| 566 | } | ||
| 567 | |||
| 568 | // ... create decompressor | ||
| 569 | |||
| 570 | CipherBox oldCipher = readCipher; | ||
| 571 | |||
| 572 | try { | ||
| 573 | readCipher = handshaker.newReadCipher(); | ||
| 574 | readMAC = handshaker.newReadMAC(); | ||
| 575 | } catch (GeneralSecurityException e) { | ||
| 576 | // "can't happen" | ||
| 577 | throw (SSLException)new SSLException | ||
| 578 | ("Algorithm missing: ").initCause(e); | ||
| 579 | } | ||
| 580 | |||
| 581 | /* | ||
| 582 | * Dispose of any intermediate state in the underlying cipher. | ||
| 583 | * For PKCS11 ciphers, this will release any attached sessions, | ||
| 584 | * and thus make finalization faster. | ||
| 585 | * | ||
| 586 | * Since MAC's doFinal() is called for every SSL/TLS packet, it's | ||
| 587 | * not necessary to do the same with MAC's. | ||
| 588 | */ | ||
| 589 | oldCipher.dispose(); | ||
| 590 | } | ||
| 591 | |||
| 592 | /* | ||
| 593 | * used by Handshaker to change the active write cipher, follows | ||
| 594 | * the output of the CCS message. | ||
| 595 | * | ||
| 596 | * Also synchronized on "this" from readRecord/delegatedTask. | ||
| 597 | */ | ||
| 598 | void changeWriteCiphers() throws SSLException { | ||
| 599 | if (connectionState != cs_HANDSHAKE | ||
| 600 | && connectionState != cs_RENEGOTIATE) { | ||
| 601 | throw new SSLProtocolException( | ||
| 602 | "State error, change cipher specs"); | ||
| 603 | } | ||
| 604 | |||
| 605 | // ... create compressor | ||
| 606 | |||
| 607 | CipherBox oldCipher = writeCipher; | ||
| 608 | |||
| 609 | try { | ||
| 610 | writeCipher = handshaker.newWriteCipher(); | ||
| 611 | writeMAC = handshaker.newWriteMAC(); | ||
| 612 | } catch (GeneralSecurityException e) { | ||
| 613 | // "can't happen" | ||
| 614 | throw (SSLException)new SSLException | ||
| 615 | ("Algorithm missing: ").initCause(e); | ||
| 616 | } | ||
| 617 | |||
| 618 | // See comment above. | ||
| 619 | oldCipher.dispose(); | ||
| 620 | } | ||
| 621 | |||
| 622 | /* | ||
| 623 | * Updates the SSL version associated with this connection. | ||
| 624 | * Called from Handshaker once it has determined the negotiated version. | ||
| 625 | */ | ||
| 626 | synchronized void setVersion(ProtocolVersion protocolVersion) { | ||
| 627 | this.protocolVersion = protocolVersion; | ||
| 628 | outputRecord.setVersion(protocolVersion); | ||
| 629 | } | ||
| 630 | |||
| 631 | |||
| 632 | /** | ||
| 633 | * Kickstart the handshake if it is not already in progress. | ||
| 634 | * This means: | ||
| 635 | * | ||
| 636 | * . if handshaking is already underway, do nothing and return | ||
| 637 | * | ||
| 638 | * . if the engine is not connected or already closed, throw an | ||
| 639 | * Exception. | ||
| 640 | * | ||
| 641 | * . otherwise, call initHandshake() to initialize the handshaker | ||
| 642 | * object and progress the state. Then, send the initial | ||
| 643 | * handshaking message if appropriate (always on clients and | ||
| 644 | * on servers when renegotiating). | ||
| 645 | */ | ||
| 646 | private synchronized void kickstartHandshake() throws IOException { | ||
| 647 | switch (connectionState) { | ||
| 648 | |||
| 649 | case cs_START: | ||
| 650 | if (!serverModeSet) { | ||
| 651 | throw new IllegalStateException( | ||
| 652 | "Client/Server mode not yet set."); | ||
| 653 | } | ||
| 654 | initHandshaker(); | ||
| 655 | break; | ||
| 656 | |||
| 657 | case cs_HANDSHAKE: | ||
| 658 | // handshaker already setup, proceed | ||
| 659 | break; | ||
| 660 | |||
| 661 | case cs_DATA: | ||
| 662 | if (!secureRenegotiation && !Handshaker.allowUnsafeRenegotiation) { | ||
| 663 | throw new SSLHandshakeException( | ||
| 664 | "Insecure renegotiation is not allowed"); | ||
| 665 | } | ||
| 666 | |||
| 667 | if (!secureRenegotiation) { | ||
| 668 | if (debug != null && Debug.isOn("handshake")) { | ||
| 669 | System.out.println( | ||
| 670 | "Warning: Using insecure renegotiation"); | ||
| 671 | } | ||
| 672 | } | ||
| 673 | |||
| 674 | // initialize the handshaker, move to cs_RENEGOTIATE | ||
| 675 | initHandshaker(); | ||
| 676 | break; | ||
| 677 | |||
| 678 | case cs_RENEGOTIATE: | ||
| 679 | // handshaking already in progress, return | ||
| 680 | return; | ||
| 681 | |||
| 682 | default: | ||
| 683 | // cs_ERROR/cs_CLOSED | ||
| 684 | throw new SSLException("SSLEngine is closing/closed"); | ||
| 685 | } | ||
| 686 | |||
| 687 | // | ||
| 688 | // Kickstart handshake state machine if we need to ... | ||
| 689 | // | ||
| 690 | // Note that handshaker.kickstart() writes the message | ||
| 691 | // to its HandshakeOutStream, which calls back into | ||
| 692 | // SSLSocketImpl.writeRecord() to send it. | ||
| 693 | // | ||
| 694 | if (!handshaker.activated()) { | ||
| 695 | // prior to handshaking, activate the handshake | ||
| 696 | if (connectionState == cs_RENEGOTIATE) { | ||
| 697 | // don't use SSLv2Hello when renegotiating | ||
| 698 | handshaker.activate(protocolVersion); | ||
| 699 | } else { | ||
| 700 | handshaker.activate(null); | ||
| 701 | } | ||
| 702 | |||
| 703 | if (handshaker instanceof ClientHandshaker) { | ||
| 704 | // send client hello | ||
| 705 | handshaker.kickstart(); | ||
| 706 | } else { // instanceof ServerHandshaker | ||
| 707 | if (connectionState == cs_HANDSHAKE) { | ||
| 708 | // initial handshake, no kickstart message to send | ||
| 709 | } else { | ||
| 710 | // we want to renegotiate, send hello request | ||
| 711 | handshaker.kickstart(); | ||
| 712 | |||
| 713 | // hello request is not included in the handshake | ||
| 714 | // hashes, reset them | ||
| 715 | handshaker.handshakeHash.reset(); | ||
| 716 | } | ||
| 717 | } | ||
| 718 | } | ||
| 719 | } | ||
| 720 | |||
| 721 | /* | ||
| 722 | * Start a SSLEngine handshake | ||
| 723 | */ | ||
| 724 | public void beginHandshake() throws SSLException { | ||
| 725 | try { | ||
| 726 | kickstartHandshake(); | ||
| 727 | } catch (Exception e) { | ||
| 728 | fatal(Alerts.alert_handshake_failure, | ||
| 729 | "Couldn't kickstart handshaking", e); | ||
| 730 | } | ||
| 731 | } | ||
| 732 | |||
| 733 | |||
| 734 | // | ||
| 735 | // Read/unwrap side | ||
| 736 | // | ||
| 737 | |||
| 738 | |||
| 739 | /** | ||
| 740 | * Unwraps a buffer. Does a variety of checks before grabbing | ||
| 741 | * the unwrapLock, which blocks multiple unwraps from occuring. | ||
| 742 | */ | ||
| 743 | public SSLEngineResult unwrap(ByteBuffer netData, ByteBuffer [] appData, | ||
| 744 | int offset, int length) throws SSLException { | ||
| 745 | |||
| 746 | EngineArgs ea = new EngineArgs(netData, appData, offset, length); | ||
| 747 | |||
| 748 | try { | ||
| 749 | synchronized (unwrapLock) { | ||
| 750 | return readNetRecord(ea); | ||
| 751 | } | ||
| 752 | } catch (Exception e) { | ||
| 753 | /* | ||
| 754 | * Don't reset position so it looks like we didn't | ||
| 755 | * consume anything. We did consume something, and it | ||
| 756 | * got us into this situation, so report that much back. | ||
| 757 | * Our days of consuming are now over anyway. | ||
| 758 | */ | ||
| 759 | fatal(Alerts.alert_internal_error, | ||
| 760 | "problem unwrapping net record", e); | ||
| 761 | return null; // make compiler happy | ||
| 762 | } finally { | ||
| 763 | /* | ||
| 764 | * Just in case something failed to reset limits properly. | ||
| 765 | */ | ||
| 766 | ea.resetLim(); | ||
| 767 | } | ||
| 768 | } | ||
| 769 | |||
| 770 | /* | ||
| 771 | * Makes additional checks for unwrap, but this time more | ||
| 772 | * specific to this packet and the current state of the machine. | ||
| 773 | */ | ||
| 774 | private SSLEngineResult readNetRecord(EngineArgs ea) throws IOException { | ||
| 775 | |||
| 776 | Status status = null; | ||
| 777 | HandshakeStatus hsStatus = null; | ||
| 778 | |||
| 779 | /* | ||
| 780 | * See if the handshaker needs to report back some SSLException. | ||
| 781 | */ | ||
| 782 | checkTaskThrown(); | ||
| 783 | |||
| 784 | /* | ||
| 785 | * Check if we are closing/closed. | ||
| 786 | */ | ||
| 787 | if (isInboundDone()) { | ||
| 788 | return new SSLEngineResult(Status.CLOSED, getHSStatus(null), 0, 0); | ||
| 789 | } | ||
| 790 | |||
| 791 | /* | ||
| 792 | * If we're still in cs_HANDSHAKE, make sure it's been | ||
| 793 | * started. | ||
| 794 | */ | ||
| 795 | synchronized (this) { | ||
| 796 | if ((connectionState == cs_HANDSHAKE) || | ||
| 797 | (connectionState == cs_START)) { | ||
| 798 | kickstartHandshake(); | ||
| 799 | |||
| 800 | /* | ||
| 801 | * If there's still outbound data to flush, we | ||
| 802 | * can return without trying to unwrap anything. | ||
| 803 | */ | ||
| 804 | hsStatus = getHSStatus(null); | ||
| 805 | |||
| 806 | if (hsStatus == HandshakeStatus.NEED_WRAP) { | ||
| 807 | return new SSLEngineResult(Status.OK, hsStatus, 0, 0); | ||
| 808 | } | ||
| 809 | } | ||
| 810 | } | ||
| 811 | |||
| 812 | /* | ||
| 813 | * Grab a copy of this if it doesn't already exist, | ||
| 814 | * and we can use it several places before anything major | ||
| 815 | * happens on this side. Races aren't critical | ||
| 816 | * here. | ||
| 817 | */ | ||
| 818 | if (hsStatus == null) { | ||
| 819 | hsStatus = getHSStatus(null); | ||
| 820 | } | ||
| 821 | |||
| 822 | /* | ||
| 823 | * If we have a task outstanding, this *MUST* be done before | ||
| 824 | * doing any more unwrapping, because we could be in the middle | ||
| 825 | * of receiving a handshake message, for example, a finished | ||
| 826 | * message which would change the ciphers. | ||
| 827 | */ | ||
| 828 | if (hsStatus == HandshakeStatus.NEED_TASK) { | ||
| 829 | return new SSLEngineResult( | ||
| 830 | Status.OK, hsStatus, 0, 0); | ||
| 831 | } | ||
| 832 | |||
| 833 | /* | ||
| 834 | * Check the packet to make sure enough is here. | ||
| 835 | * This will also indirectly check for 0 len packets. | ||
| 836 | */ | ||
| 837 | int packetLen = inputRecord.bytesInCompletePacket(ea.netData); | ||
| 838 | |||
| 839 | // Is this packet bigger than SSL/TLS normally allows? | ||
| 840 | if (packetLen > sess.getPacketBufferSize()) { | ||
| 841 | if (packetLen > Record.maxLargeRecordSize) { | ||
| 842 | throw new SSLProtocolException( | ||
| 843 | "Input SSL/TLS record too big: max = " + | ||
| 844 | Record.maxLargeRecordSize + | ||
| 845 | " len = " + packetLen); | ||
| 846 | } else { | ||
| 847 | // Expand the expected maximum packet/application buffer | ||
| 848 | // sizes. | ||
| 849 | sess.expandBufferSizes(); | ||
| 850 | } | ||
| 851 | } | ||
| 852 | |||
| 853 | /* | ||
| 854 | * Check for OVERFLOW. | ||
| 855 | * | ||
| 856 | * To be considered: We could delay enforcing the application buffer | ||
| 857 | * free space requirement until after the initial handshaking. | ||
| 858 | */ | ||
| 859 | if ((packetLen - Record.headerSize) > ea.getAppRemaining()) { | ||
| 860 | return new SSLEngineResult(Status.BUFFER_OVERFLOW, hsStatus, 0, 0); | ||
| 861 | } | ||
| 862 | |||
| 863 | // check for UNDERFLOW. | ||
| 864 | if ((packetLen == -1) || (ea.netData.remaining() < packetLen)) { | ||
| 865 | return new SSLEngineResult( | ||
| 866 | Status.BUFFER_UNDERFLOW, hsStatus, 0, 0); | ||
| 867 | } | ||
| 868 | |||
| 869 | /* | ||
| 870 | * We're now ready to actually do the read. | ||
| 871 | * The only result code we really need to be exactly | ||
| 872 | * right is the HS finished, for signaling to | ||
| 873 | * HandshakeCompletedListeners. | ||
| 874 | */ | ||
| 875 | try { | ||
| 876 | hsStatus = readRecord(ea); | ||
| 877 | } catch (SSLException e) { | ||
| 878 | throw e; | ||
| 879 | } catch (IOException e) { | ||
| 880 | SSLException ex = new SSLException("readRecord"); | ||
| 881 | ex.initCause(e); | ||
| 882 | throw ex; | ||
| 883 | } | ||
| 884 | |||
| 885 | /* | ||
| 886 | * Check the various condition that we could be reporting. | ||
| 887 | * | ||
| 888 | * It's *possible* something might have happened between the | ||
| 889 | * above and now, but it was better to minimally lock "this" | ||
| 890 | * during the read process. We'll return the current | ||
| 891 | * status, which is more representative of the current state. | ||
| 892 | * | ||
| 893 | * status above should cover: FINISHED, NEED_TASK | ||
| 894 | */ | ||
| 895 | status = (isInboundDone() ? Status.CLOSED : Status.OK); | ||
| 896 | hsStatus = getHSStatus(hsStatus); | ||
| 897 | |||
| 898 | return new SSLEngineResult(status, hsStatus, | ||
| 899 | ea.deltaNet(), ea.deltaApp()); | ||
| 900 | } | ||
| 901 | |||
| 902 | /* | ||
| 903 | * Actually do the read record processing. | ||
| 904 | * | ||
| 905 | * Returns a Status if it can make specific determinations | ||
| 906 | * of the engine state. In particular, we need to signal | ||
| 907 | * that a handshake just completed. | ||
| 908 | * | ||
| 909 | * It would be nice to be symmetrical with the write side and move | ||
| 910 | * the majority of this to EngineInputRecord, but there's too much | ||
| 911 | * SSLEngine state to do that cleanly. It must still live here. | ||
| 912 | */ | ||
| 913 | private HandshakeStatus readRecord(EngineArgs ea) throws IOException { | ||
| 914 | |||
| 915 | HandshakeStatus hsStatus = null; | ||
| 916 | |||
| 917 | /* | ||
| 918 | * The various operations will return new sliced BB's, | ||
| 919 | * this will avoid having to worry about positions and | ||
| 920 | * limits in the netBB. | ||
| 921 | */ | ||
| 922 | ByteBuffer readBB = null; | ||
| 923 | ByteBuffer decryptedBB = null; | ||
| 924 | |||
| 925 | if (getConnectionState() != cs_ERROR) { | ||
| 926 | |||
| 927 | /* | ||
| 928 | * Read a record ... maybe emitting an alert if we get a | ||
| 929 | * comprehensible but unsupported "hello" message during | ||
| 930 | * format checking (e.g. V2). | ||
| 931 | */ | ||
| 932 | try { | ||
| 933 | readBB = inputRecord.read(ea.netData); | ||
| 934 | } catch (IOException e) { | ||
| 935 | fatal(Alerts.alert_unexpected_message, e); | ||
| 936 | } | ||
| 937 | |||
| 938 | /* | ||
| 939 | * The basic SSLv3 record protection involves (optional) | ||
| 940 | * encryption for privacy, and an integrity check ensuring | ||
| 941 | * data origin authentication. We do them both here, and | ||
| 942 | * throw a fatal alert if the integrity check fails. | ||
| 943 | */ | ||
| 944 | try { | ||
| 945 | decryptedBB = inputRecord.decrypt(readCipher, readBB); | ||
| 946 | } catch (BadPaddingException e) { | ||
| 947 | // RFC 2246 states that decryption_failed should be used | ||
| 948 | // for this purpose. However, that allows certain attacks, | ||
| 949 | // so we just send bad record MAC. We also need to make | ||
| 950 | // sure to always check the MAC to avoid a timing attack | ||
| 951 | // for the same issue. See paper by Vaudenay et al. | ||
| 952 | // | ||
| 953 | // rewind the BB if necessary. | ||
| 954 | readBB.rewind(); | ||
| 955 | |||
| 956 | inputRecord.checkMAC(readMAC, readBB); | ||
| 957 | |||
| 958 | // use the same alert types as for MAC failure below | ||
| 959 | byte alertType = (inputRecord.contentType() == | ||
| 960 | Record.ct_handshake) ? | ||
| 961 | Alerts.alert_handshake_failure : | ||
| 962 | Alerts.alert_bad_record_mac; | ||
| 963 | fatal(alertType, "Invalid padding", e); | ||
| 964 | } | ||
| 965 | |||
| 966 | if (!inputRecord.checkMAC(readMAC, decryptedBB)) { | ||
| 967 | if (inputRecord.contentType() == Record.ct_handshake) { | ||
| 968 | fatal(Alerts.alert_handshake_failure, | ||
| 969 | "bad handshake record MAC"); | ||
| 970 | } else { | ||
| 971 | fatal(Alerts.alert_bad_record_mac, "bad record MAC"); | ||
| 972 | } | ||
| 973 | } | ||
| 974 | |||
| 975 | // if (!inputRecord.decompress(c)) | ||
| 976 | // fatal(Alerts.alert_decompression_failure, | ||
| 977 | // "decompression failure"); | ||
| 978 | |||
| 979 | |||
| 980 | /* | ||
| 981 | * Process the record. | ||
| 982 | */ | ||
| 983 | |||
| 984 | synchronized (this) { | ||
| 985 | switch (inputRecord.contentType()) { | ||
| 986 | case Record.ct_handshake: | ||
| 987 | /* | ||
| 988 | * Handshake messages always go to a pending session | ||
| 989 | * handshaker ... if there isn't one, create one. This | ||
| 990 | * must work asynchronously, for renegotiation. | ||
| 991 | * | ||
| 992 | * NOTE that handshaking will either resume a session | ||
| 993 | * which was in the cache (and which might have other | ||
| 994 | * connections in it already), or else will start a new | ||
| 995 | * session (new keys exchanged) with just this connection | ||
| 996 | * in it. | ||
| 997 | */ | ||
| 998 | initHandshaker(); | ||
| 999 | if (!handshaker.activated()) { | ||
| 1000 | // prior to handshaking, activate the handshake | ||
| 1001 | if (connectionState == cs_RENEGOTIATE) { | ||
| 1002 | // don't use SSLv2Hello when renegotiating | ||
| 1003 | handshaker.activate(protocolVersion); | ||
| 1004 | } else { | ||
| 1005 | handshaker.activate(null); | ||
| 1006 | } | ||
| 1007 | } | ||
| 1008 | |||
| 1009 | /* | ||
| 1010 | * process the handshake record ... may contain just | ||
| 1011 | * a partial handshake message or multiple messages. | ||
| 1012 | * | ||
| 1013 | * The handshaker state machine will ensure that it's | ||
| 1014 | * a finished message. | ||
| 1015 | */ | ||
| 1016 | handshaker.process_record(inputRecord, expectingFinished); | ||
| 1017 | expectingFinished = false; | ||
| 1018 | |||
| 1019 | if (handshaker.invalidated) { | ||
| 1020 | handshaker = null; | ||
| 1021 | // if state is cs_RENEGOTIATE, revert it to cs_DATA | ||
| 1022 | if (connectionState == cs_RENEGOTIATE) { | ||
| 1023 | connectionState = cs_DATA; | ||
| 1024 | } | ||
| 1025 | } else if (handshaker.isDone()) { | ||
| 1026 | // reset the parameters for secure renegotiation. | ||
| 1027 | secureRenegotiation = | ||
| 1028 | handshaker.isSecureRenegotiation(); | ||
| 1029 | clientVerifyData = handshaker.getClientVerifyData(); | ||
| 1030 | serverVerifyData = handshaker.getServerVerifyData(); | ||
| 1031 | |||
| 1032 | sess = handshaker.getSession(); | ||
| 1033 | handshakeSession = null; | ||
| 1034 | if (!writer.hasOutboundData()) { | ||
| 1035 | hsStatus = HandshakeStatus.FINISHED; | ||
| 1036 | } | ||
| 1037 | handshaker = null; | ||
| 1038 | connectionState = cs_DATA; | ||
| 1039 | |||
| 1040 | // No handshakeListeners here. That's a | ||
| 1041 | // SSLSocket thing. | ||
| 1042 | } else if (handshaker.taskOutstanding()) { | ||
| 1043 | hsStatus = HandshakeStatus.NEED_TASK; | ||
| 1044 | } | ||
| 1045 | break; | ||
| 1046 | |||
| 1047 | case Record.ct_application_data: | ||
| 1048 | // Pass this right back up to the application. | ||
| 1049 | if ((connectionState != cs_DATA) | ||
| 1050 | && (connectionState != cs_RENEGOTIATE) | ||
| 1051 | && (connectionState != cs_CLOSED)) { | ||
| 1052 | throw new SSLProtocolException( | ||
| 1053 | "Data received in non-data state: " + | ||
| 1054 | connectionState); | ||
| 1055 | } | ||
| 1056 | |||
| 1057 | if (expectingFinished) { | ||
| 1058 | throw new SSLProtocolException | ||
| 1059 | ("Expecting finished message, received data"); | ||
| 1060 | } | ||
| 1061 | |||
| 1062 | /* | ||
| 1063 | * Don't return data once the inbound side is | ||
| 1064 | * closed. | ||
| 1065 | */ | ||
| 1066 | if (!inboundDone) { | ||
| 1067 | ea.scatter(decryptedBB.slice()); | ||
| 1068 | } | ||
| 1069 | break; | ||
| 1070 | |||
| 1071 | case Record.ct_alert: | ||
| 1072 | recvAlert(); | ||
| 1073 | break; | ||
| 1074 | |||
| 1075 | case Record.ct_change_cipher_spec: | ||
| 1076 | if ((connectionState != cs_HANDSHAKE | ||
| 1077 | && connectionState != cs_RENEGOTIATE) | ||
| 1078 | || inputRecord.available() != 1 | ||
| 1079 | || inputRecord.read() != 1) { | ||
| 1080 | fatal(Alerts.alert_unexpected_message, | ||
| 1081 | "illegal change cipher spec msg, state = " | ||
| 1082 | + connectionState); | ||
| 1083 | } | ||
| 1084 | |||
| 1085 | // | ||
| 1086 | // The first message after a change_cipher_spec | ||
| 1087 | // record MUST be a "Finished" handshake record, | ||
| 1088 | // else it's a protocol violation. We force this | ||
| 1089 | // to be checked by a minor tweak to the state | ||
| 1090 | // machine. | ||
| 1091 | // | ||
| 1092 | changeReadCiphers(); | ||
| 1093 | // next message MUST be a finished message | ||
| 1094 | expectingFinished = true; | ||
| 1095 | break; | ||
| 1096 | |||
| 1097 | default: | ||
| 1098 | // | ||
| 1099 | // TLS requires that unrecognized records be ignored. | ||
| 1100 | // | ||
| 1101 | if (debug != null && Debug.isOn("ssl")) { | ||
| 1102 | System.out.println(threadName() + | ||
| 1103 | ", Received record type: " | ||
| 1104 | + inputRecord.contentType()); | ||
| 1105 | } | ||
| 1106 | break; | ||
| 1107 | } // switch | ||
| 1108 | |||
| 1109 | /* | ||
| 1110 | * We only need to check the sequence number state for | ||
| 1111 | * non-handshaking record. | ||
| 1112 | * | ||
| 1113 | * Note that in order to maintain the handshake status | ||
| 1114 | * properly, we check the sequence number after the last | ||
| 1115 | * record reading process. As we request renegotiation | ||
| 1116 | * or close the connection for wrapped sequence number | ||
| 1117 | * when there is enough sequence number space left to | ||
| 1118 | * handle a few more records, so the sequence number | ||
| 1119 | * of the last record cannot be wrapped. | ||
| 1120 | */ | ||
| 1121 | if (connectionState < cs_ERROR && !isInboundDone() && | ||
| 1122 | (hsStatus == HandshakeStatus.NOT_HANDSHAKING)) { | ||
| 1123 | if (checkSequenceNumber(readMAC, | ||
| 1124 | inputRecord.contentType())) { | ||
| 1125 | hsStatus = getHSStatus(null); | ||
| 1126 | } | ||
| 1127 | } | ||
| 1128 | } // synchronized (this) | ||
| 1129 | } | ||
| 1130 | |||
| 1131 | return hsStatus; | ||
| 1132 | } | ||
| 1133 | |||
| 1134 | |||
| 1135 | // | ||
| 1136 | // write/wrap side | ||
| 1137 | // | ||
| 1138 | |||
| 1139 | |||
| 1140 | /** | ||
| 1141 | * Wraps a buffer. Does a variety of checks before grabbing | ||
| 1142 | * the wrapLock, which blocks multiple wraps from occuring. | ||
| 1143 | */ | ||
| 1144 | public SSLEngineResult wrap(ByteBuffer [] appData, | ||
| 1145 | int offset, int length, ByteBuffer netData) throws SSLException { | ||
| 1146 | |||
| 1147 | EngineArgs ea = new EngineArgs(appData, offset, length, netData); | ||
| 1148 | |||
| 1149 | /* | ||
| 1150 | * We can be smarter about using smaller buffer sizes later. | ||
| 1151 | * For now, force it to be large enough to handle any | ||
| 1152 | * valid SSL/TLS record. | ||
| 1153 | */ | ||
| 1154 | if (netData.remaining() < outputRecord.maxRecordSize) { | ||
| 1155 | return new SSLEngineResult( | ||
| 1156 | Status.BUFFER_OVERFLOW, getHSStatus(null), 0, 0); | ||
| 1157 | } | ||
| 1158 | |||
| 1159 | try { | ||
| 1160 | synchronized (wrapLock) { | ||
| 1161 | return writeAppRecord(ea); | ||
| 1162 | } | ||
| 1163 | } catch (Exception e) { | ||
| 1164 | ea.resetPos(); | ||
| 1165 | |||
| 1166 | fatal(Alerts.alert_internal_error, | ||
| 1167 | "problem unwrapping net record", e); | ||
| 1168 | return null; // make compiler happy | ||
| 1169 | } finally { | ||
| 1170 | /* | ||
| 1171 | * Just in case something didn't reset limits properly. | ||
| 1172 | */ | ||
| 1173 | ea.resetLim(); | ||
| 1174 | } | ||
| 1175 | } | ||
| 1176 | |||
| 1177 | /* | ||
| 1178 | * Makes additional checks for unwrap, but this time more | ||
| 1179 | * specific to this packet and the current state of the machine. | ||
| 1180 | */ | ||
| 1181 | private SSLEngineResult writeAppRecord(EngineArgs ea) throws IOException { | ||
| 1182 | |||
| 1183 | Status status = null; | ||
| 1184 | HandshakeStatus hsStatus = null; | ||
| 1185 | |||
| 1186 | /* | ||
| 1187 | * See if the handshaker needs to report back some SSLException. | ||
| 1188 | */ | ||
| 1189 | checkTaskThrown(); | ||
| 1190 | |||
| 1191 | /* | ||
| 1192 | * short circuit if we're closed/closing. | ||
| 1193 | */ | ||
| 1194 | if (writer.isOutboundDone()) { | ||
| 1195 | return new SSLEngineResult(Status.CLOSED, getHSStatus(null), 0, 0); | ||
| 1196 | } | ||
| 1197 | |||
| 1198 | /* | ||
| 1199 | * If we're still in cs_HANDSHAKE, make sure it's been | ||
| 1200 | * started. | ||
| 1201 | */ | ||
| 1202 | synchronized (this) { | ||
| 1203 | if ((connectionState == cs_HANDSHAKE) || | ||
| 1204 | (connectionState == cs_START)) { | ||
| 1205 | kickstartHandshake(); | ||
| 1206 | |||
| 1207 | /* | ||
| 1208 | * If there's no HS data available to write, we can return | ||
| 1209 | * without trying to wrap anything. | ||
| 1210 | */ | ||
| 1211 | hsStatus = getHSStatus(null); | ||
| 1212 | |||
| 1213 | if (hsStatus == HandshakeStatus.NEED_UNWRAP) { | ||
| 1214 | return new SSLEngineResult(Status.OK, hsStatus, 0, 0); | ||
| 1215 | } | ||
| 1216 | } | ||
| 1217 | } | ||
| 1218 | |||
| 1219 | /* | ||
| 1220 | * Grab a copy of this if it doesn't already exist, | ||
| 1221 | * and we can use it several places before anything major | ||
| 1222 | * happens on this side. Races aren't critical | ||
| 1223 | * here. | ||
| 1224 | */ | ||
| 1225 | if (hsStatus == null) { | ||
| 1226 | hsStatus = getHSStatus(null); | ||
| 1227 | } | ||
| 1228 | |||
| 1229 | /* | ||
| 1230 | * If we have a task outstanding, this *MUST* be done before | ||
| 1231 | * doing any more wrapping, because we could be in the middle | ||
| 1232 | * of receiving a handshake message, for example, a finished | ||
| 1233 | * message which would change the ciphers. | ||
| 1234 | */ | ||
| 1235 | if (hsStatus == HandshakeStatus.NEED_TASK) { | ||
| 1236 | return new SSLEngineResult( | ||
| 1237 | Status.OK, hsStatus, 0, 0); | ||
| 1238 | } | ||
| 1239 | |||
| 1240 | /* | ||
| 1241 | * This will obtain any waiting outbound data, or will | ||
| 1242 | * process the outbound appData. | ||
| 1243 | */ | ||
| 1244 | try { | ||
| 1245 | synchronized (writeLock) { | ||
| 1246 | hsStatus = writeRecord(outputRecord, ea); | ||
| 1247 | } | ||
| 1248 | } catch (SSLException e) { | ||
| 1249 | throw e; | ||
| 1250 | } catch (IOException e) { | ||
| 1251 | SSLException ex = new SSLException("Write problems"); | ||
| 1252 | ex.initCause(e); | ||
| 1253 | throw ex; | ||
| 1254 | } | ||
| 1255 | |||
| 1256 | /* | ||
| 1257 | * writeRecord might have reported some status. | ||
| 1258 | * Now check for the remaining cases. | ||
| 1259 | * | ||
| 1260 | * status above should cover: NEED_WRAP/FINISHED | ||
| 1261 | */ | ||
| 1262 | status = (isOutboundDone() ? Status.CLOSED : Status.OK); | ||
| 1263 | hsStatus = getHSStatus(hsStatus); | ||
| 1264 | |||
| 1265 | return new SSLEngineResult(status, hsStatus, | ||
| 1266 | ea.deltaApp(), ea.deltaNet()); | ||
| 1267 | } | ||
| 1268 | |||
| 1269 | /* | ||
| 1270 | * Central point to write/get all of the outgoing data. | ||
| 1271 | */ | ||
| 1272 | private HandshakeStatus writeRecord(EngineOutputRecord eor, | ||
| 1273 | EngineArgs ea) throws IOException { | ||
| 1274 | |||
| 1275 | // eventually compress as well. | ||
| 1276 | HandshakeStatus hsStatus = | ||
| 1277 | writer.writeRecord(eor, ea, writeMAC, writeCipher); | ||
| 1278 | |||
| 1279 | /* | ||
| 1280 | * We only need to check the sequence number state for | ||
| 1281 | * non-handshaking record. | ||
| 1282 | * | ||
| 1283 | * Note that in order to maintain the handshake status | ||
| 1284 | * properly, we check the sequence number after the last | ||
| 1285 | * record writing process. As we request renegotiation | ||
| 1286 | * or close the connection for wrapped sequence number | ||
| 1287 | * when there is enough sequence number space left to | ||
| 1288 | * handle a few more records, so the sequence number | ||
| 1289 | * of the last record cannot be wrapped. | ||
| 1290 | */ | ||
| 1291 | if (connectionState < cs_ERROR && !isOutboundDone() && | ||
| 1292 | (hsStatus == HandshakeStatus.NOT_HANDSHAKING)) { | ||
| 1293 | if (checkSequenceNumber(writeMAC, eor.contentType())) { | ||
| 1294 | hsStatus = getHSStatus(null); | ||
| 1295 | } | ||
| 1296 | } | ||
| 1297 | |||
| 1298 | return hsStatus; | ||
| 1299 | } | ||
| 1300 | |||
| 1301 | /* | ||
| 1302 | * Non-application OutputRecords go through here. | ||
| 1303 | */ | ||
| 1304 | void writeRecord(EngineOutputRecord eor) throws IOException { | ||
| 1305 | // eventually compress as well. | ||
| 1306 | writer.writeRecord(eor, writeMAC, writeCipher); | ||
| 1307 | |||
| 1308 | /* | ||
| 1309 | * Check the sequence number state | ||
| 1310 | * | ||
| 1311 | * Note that in order to maintain the connection I/O | ||
| 1312 | * properly, we check the sequence number after the last | ||
| 1313 | * record writing process. As we request renegotiation | ||
| 1314 | * or close the connection for wrapped sequence number | ||
| 1315 | * when there is enough sequence number space left to | ||
| 1316 | * handle a few more records, so the sequence number | ||
| 1317 | * of the last record cannot be wrapped. | ||
| 1318 | */ | ||
| 1319 | if ((connectionState < cs_ERROR) && !isOutboundDone()) { | ||
| 1320 | checkSequenceNumber(writeMAC, eor.contentType()); | ||
| 1321 | } | ||
| 1322 | } | ||
| 1323 | |||
| 1324 | // | ||
| 1325 | // Close code | ||
| 1326 | // | ||
| 1327 | |||
| 1328 | /** | ||
| 1329 | * Check the sequence number state | ||
| 1330 | * | ||
| 1331 | * RFC 4346 states that, "Sequence numbers are of type uint64 and | ||
| 1332 | * may not exceed 2^64-1. Sequence numbers do not wrap. If a TLS | ||
| 1333 | * implementation would need to wrap a sequence number, it must | ||
| 1334 | * renegotiate instead." | ||
| 1335 | * | ||
| 1336 | * Return true if the handshake status may be changed. | ||
| 1337 | */ | ||
| 1338 | private boolean checkSequenceNumber(MAC mac, byte type) | ||
| 1339 | throws IOException { | ||
| 1340 | |||
| 1341 | /* | ||
| 1342 | * Don't bother to check the sequence number for error or | ||
| 1343 | * closed connections, or NULL MAC | ||
| 1344 | */ | ||
| 1345 | if (connectionState >= cs_ERROR || mac == MAC.NULL) { | ||
| 1346 | return false; | ||
| 1347 | } | ||
| 1348 | |||
| 1349 | /* | ||
| 1350 | * Conservatively, close the connection immediately when the | ||
| 1351 | * sequence number is close to overflow | ||
| 1352 | */ | ||
| 1353 | if (mac.seqNumOverflow()) { | ||
| 1354 | /* | ||
| 1355 | * TLS protocols do not define a error alert for sequence | ||
| 1356 | * number overflow. We use handshake_failure error alert | ||
| 1357 | * for handshaking and bad_record_mac for other records. | ||
| 1358 | */ | ||
| 1359 | if (debug != null && Debug.isOn("ssl")) { | ||
| 1360 | System.out.println(threadName() + | ||
| 1361 | ", sequence number extremely close to overflow " + | ||
| 1362 | "(2^64-1 packets). Closing connection."); | ||
| 1363 | } | ||
| 1364 | |||
| 1365 | fatal(Alerts.alert_handshake_failure, "sequence number overflow"); | ||
| 1366 | |||
| 1367 | return true; // make the compiler happy | ||
| 1368 | } | ||
| 1369 | |||
| 1370 | /* | ||
| 1371 | * Ask for renegotiation when need to renew sequence number. | ||
| 1372 | * | ||
| 1373 | * Don't bother to kickstart the renegotiation when the local is | ||
| 1374 | * asking for it. | ||
| 1375 | */ | ||
| 1376 | if ((type != Record.ct_handshake) && mac.seqNumIsHuge()) { | ||
| 1377 | if (debug != null && Debug.isOn("ssl")) { | ||
| 1378 | System.out.println(threadName() + ", request renegotiation " + | ||
| 1379 | "to avoid sequence number overflow"); | ||
| 1380 | } | ||
| 1381 | |||
| 1382 | beginHandshake(); | ||
| 1383 | return true; | ||
| 1384 | } | ||
| 1385 | |||
| 1386 | return false; | ||
| 1387 | } | ||
| 1388 | |||
| 1389 | /** | ||
| 1390 | * Signals that no more outbound application data will be sent | ||
| 1391 | * on this <code>SSLEngine</code>. | ||
| 1392 | */ | ||
| 1393 | private void closeOutboundInternal() { | ||
| 1394 | |||
| 1395 | if ((debug != null) && Debug.isOn("ssl")) { | ||
| 1396 | System.out.println(threadName() + ", closeOutboundInternal()"); | ||
| 1397 | } | ||
| 1398 | |||
| 1399 | /* | ||
| 1400 | * Already closed, ignore | ||
| 1401 | */ | ||
| 1402 | if (writer.isOutboundDone()) { | ||
| 1403 | return; | ||
| 1404 | } | ||
| 1405 | |||
| 1406 | switch (connectionState) { | ||
| 1407 | |||
| 1408 | /* | ||
| 1409 | * If we haven't even started yet, don't bother reading inbound. | ||
| 1410 | */ | ||
| 1411 | case cs_START: | ||
| 1412 | writer.closeOutbound(); | ||
| 1413 | inboundDone = true; | ||
| 1414 | break; | ||
| 1415 | |||
| 1416 | case cs_ERROR: | ||
| 1417 | case cs_CLOSED: | ||
| 1418 | break; | ||
| 1419 | |||
| 1420 | /* | ||
| 1421 | * Otherwise we indicate clean termination. | ||
| 1422 | */ | ||
| 1423 | // case cs_HANDSHAKE: | ||
| 1424 | // case cs_DATA: | ||
| 1425 | // case cs_RENEGOTIATE: | ||
| 1426 | default: | ||
| 1427 | warning(Alerts.alert_close_notify); | ||
| 1428 | writer.closeOutbound(); | ||
| 1429 | break; | ||
| 1430 | } | ||
| 1431 | |||
| 1432 | // See comment in changeReadCiphers() | ||
| 1433 | writeCipher.dispose(); | ||
| 1434 | |||
| 1435 | connectionState = cs_CLOSED; | ||
| 1436 | } | ||
| 1437 | |||
| 1438 | synchronized public void closeOutbound() { | ||
| 1439 | /* | ||
| 1440 | * Dump out a close_notify to the remote side | ||
| 1441 | */ | ||
| 1442 | if ((debug != null) && Debug.isOn("ssl")) { | ||
| 1443 | System.out.println(threadName() + ", called closeOutbound()"); | ||
| 1444 | } | ||
| 1445 | |||
| 1446 | closeOutboundInternal(); | ||
| 1447 | } | ||
| 1448 | |||
| 1449 | /** | ||
| 1450 | * Returns the outbound application data closure state | ||
| 1451 | */ | ||
| 1452 | public boolean isOutboundDone() { | ||
| 1453 | return writer.isOutboundDone(); | ||
| 1454 | } | ||
| 1455 | |||
| 1456 | /** | ||
| 1457 | * Signals that no more inbound network data will be sent | ||
| 1458 | * to this <code>SSLEngine</code>. | ||
| 1459 | */ | ||
| 1460 | private void closeInboundInternal() { | ||
| 1461 | |||
| 1462 | if ((debug != null) && Debug.isOn("ssl")) { | ||
| 1463 | System.out.println(threadName() + ", closeInboundInternal()"); | ||
| 1464 | } | ||
| 1465 | |||
| 1466 | /* | ||
| 1467 | * Already closed, ignore | ||
| 1468 | */ | ||
| 1469 | if (inboundDone) { | ||
| 1470 | return; | ||
| 1471 | } | ||
| 1472 | |||
| 1473 | closeOutboundInternal(); | ||
| 1474 | inboundDone = true; | ||
| 1475 | |||
| 1476 | // See comment in changeReadCiphers() | ||
| 1477 | readCipher.dispose(); | ||
| 1478 | |||
| 1479 | connectionState = cs_CLOSED; | ||
| 1480 | } | ||
| 1481 | |||
| 1482 | /* | ||
| 1483 | * Close the inbound side of the connection. We grab the | ||
| 1484 | * lock here, and do the real work in the internal verison. | ||
| 1485 | * We do check for truncation attacks. | ||
| 1486 | */ | ||
| 1487 | synchronized public void closeInbound() throws SSLException { | ||
| 1488 | /* | ||
| 1489 | * Currently closes the outbound side as well. The IETF TLS | ||
| 1490 | * working group has expressed the opinion that 1/2 open | ||
| 1491 | * connections are not allowed by the spec. May change | ||
| 1492 | * someday in the future. | ||
| 1493 | */ | ||
| 1494 | if ((debug != null) && Debug.isOn("ssl")) { | ||
| 1495 | System.out.println(threadName() + ", called closeInbound()"); | ||
| 1496 | } | ||
| 1497 | |||
| 1498 | /* | ||
| 1499 | * No need to throw an Exception if we haven't even started yet. | ||
| 1500 | */ | ||
| 1501 | if ((connectionState != cs_START) && !recvCN) { | ||
| 1502 | recvCN = true; // Only receive the Exception once | ||
| 1503 | fatal(Alerts.alert_internal_error, | ||
| 1504 | "Inbound closed before receiving peer's close_notify: " + | ||
| 1505 | "possible truncation attack?"); | ||
| 1506 | } else { | ||
| 1507 | /* | ||
| 1508 | * Currently, this is a no-op, but in case we change | ||
| 1509 | * the close inbound code later. | ||
| 1510 | */ | ||
| 1511 | closeInboundInternal(); | ||
| 1512 | } | ||
| 1513 | } | ||
| 1514 | |||
| 1515 | /** | ||
| 1516 | * Returns the network inbound data closure state | ||
| 1517 | */ | ||
| 1518 | synchronized public boolean isInboundDone() { | ||
| 1519 | return inboundDone; | ||
| 1520 | } | ||
| 1521 | |||
| 1522 | |||
| 1523 | // | ||
| 1524 | // Misc stuff | ||
| 1525 | // | ||
| 1526 | |||
| 1527 | |||
| 1528 | /** | ||
| 1529 | * Returns the current <code>SSLSession</code> for this | ||
| 1530 | * <code>SSLEngine</code> | ||
| 1531 | * <P> | ||
| 1532 | * These can be long lived, and frequently correspond to an | ||
| 1533 | * entire login session for some user. | ||
| 1534 | */ | ||
| 1535 | synchronized public SSLSession getSession() { | ||
| 1536 | return sess; | ||
| 1537 | } | ||
| 1538 | |||
| 1539 | @Override | ||
| 1540 | synchronized public SSLSession getHandshakeSession() { | ||
| 1541 | return handshakeSession; | ||
| 1542 | } | ||
| 1543 | |||
| 1544 | synchronized void setHandshakeSession(SSLSessionImpl session) { | ||
| 1545 | handshakeSession = session; | ||
| 1546 | } | ||
| 1547 | |||
| 1548 | /** | ||
| 1549 | * Returns a delegated <code>Runnable</code> task for | ||
| 1550 | * this <code>SSLEngine</code>. | ||
| 1551 | */ | ||
| 1552 | synchronized public Runnable getDelegatedTask() { | ||
| 1553 | if (handshaker != null) { | ||
| 1554 | return handshaker.getTask(); | ||
| 1555 | } | ||
| 1556 | return null; | ||
| 1557 | } | ||
| 1558 | |||
| 1559 | |||
| 1560 | // | ||
| 1561 | // EXCEPTION AND ALERT HANDLING | ||
| 1562 | // | ||
| 1563 | |||
| 1564 | /* | ||
| 1565 | * Send a warning alert. | ||
| 1566 | */ | ||
| 1567 | void warning(byte description) { | ||
| 1568 | sendAlert(Alerts.alert_warning, description); | ||
| 1569 | } | ||
| 1570 | |||
| 1571 | synchronized void fatal(byte description, String diagnostic) | ||
| 1572 | throws SSLException { | ||
| 1573 | fatal(description, diagnostic, null); | ||
| 1574 | } | ||
| 1575 | |||
| 1576 | synchronized void fatal(byte description, Throwable cause) | ||
| 1577 | throws SSLException { | ||
| 1578 | fatal(description, null, cause); | ||
| 1579 | } | ||
| 1580 | |||
| 1581 | /* | ||
| 1582 | * We've got a fatal error here, so start the shutdown process. | ||
| 1583 | * | ||
| 1584 | * Because of the way the code was written, we have some code | ||
| 1585 | * calling fatal directly when the "description" is known | ||
| 1586 | * and some throwing Exceptions which are then caught by higher | ||
| 1587 | * levels which then call here. This code needs to determine | ||
| 1588 | * if one of the lower levels has already started the process. | ||
| 1589 | * | ||
| 1590 | * We won't worry about Error's, if we have one of those, | ||
| 1591 | * we're in worse trouble. Note: the networking code doesn't | ||
| 1592 | * deal with Errors either. | ||
| 1593 | */ | ||
| 1594 | synchronized void fatal(byte description, String diagnostic, | ||
| 1595 | Throwable cause) throws SSLException { | ||
| 1596 | |||
| 1597 | /* | ||
| 1598 | * If we have no further information, make a general-purpose | ||
| 1599 | * message for folks to see. We generally have one or the other. | ||
| 1600 | */ | ||
| 1601 | if (diagnostic == null) { | ||
| 1602 | diagnostic = "General SSLEngine problem"; | ||
| 1603 | } | ||
| 1604 | if (cause == null) { | ||
| 1605 | cause = Alerts.getSSLException(description, cause, diagnostic); | ||
| 1606 | } | ||
| 1607 | |||
| 1608 | /* | ||
| 1609 | * If we've already shutdown because of an error, | ||
| 1610 | * there is nothing we can do except rethrow the exception. | ||
| 1611 | * | ||
| 1612 | * Most exceptions seen here will be SSLExceptions. | ||
| 1613 | * We may find the occasional Exception which hasn't been | ||
| 1614 | * converted to a SSLException, so we'll do it here. | ||
| 1615 | */ | ||
| 1616 | if (closeReason != null) { | ||
| 1617 | if ((debug != null) && Debug.isOn("ssl")) { | ||
| 1618 | System.out.println(threadName() + | ||
| 1619 | ", fatal: engine already closed. Rethrowing " + | ||
| 1620 | cause.toString()); | ||
| 1621 | } | ||
| 1622 | if (cause instanceof RuntimeException) { | ||
| 1623 | throw (RuntimeException)cause; | ||
| 1624 | } else if (cause instanceof SSLException) { | ||
| 1625 | throw (SSLException)cause; | ||
| 1626 | } else if (cause instanceof Exception) { | ||
| 1627 | SSLException ssle = new SSLException( | ||
| 1628 | "fatal SSLEngine condition"); | ||
| 1629 | ssle.initCause(cause); | ||
| 1630 | throw ssle; | ||
| 1631 | } | ||
| 1632 | } | ||
| 1633 | |||
| 1634 | if ((debug != null) && Debug.isOn("ssl")) { | ||
| 1635 | System.out.println(threadName() | ||
| 1636 | + ", fatal error: " + description + | ||
| 1637 | ": " + diagnostic + "\n" + cause.toString()); | ||
| 1638 | } | ||
| 1639 | |||
| 1640 | /* | ||
| 1641 | * Ok, this engine's going down. | ||
| 1642 | */ | ||
| 1643 | int oldState = connectionState; | ||
| 1644 | connectionState = cs_ERROR; | ||
| 1645 | |||
| 1646 | inboundDone = true; | ||
| 1647 | |||
| 1648 | sess.invalidate(); | ||
| 1649 | if (handshakeSession != null) { | ||
| 1650 | handshakeSession.invalidate(); | ||
| 1651 | } | ||
| 1652 | |||
| 1653 | /* | ||
| 1654 | * If we haven't even started handshaking yet, no need | ||
| 1655 | * to generate the fatal close alert. | ||
| 1656 | */ | ||
| 1657 | if (oldState != cs_START) { | ||
| 1658 | sendAlert(Alerts.alert_fatal, description); | ||
| 1659 | } | ||
| 1660 | |||
| 1661 | if (cause instanceof SSLException) { // only true if != null | ||
| 1662 | closeReason = (SSLException)cause; | ||
| 1663 | } else { | ||
| 1664 | /* | ||
| 1665 | * Including RuntimeExceptions, but we'll throw those | ||
| 1666 | * down below. The closeReason isn't used again, | ||
| 1667 | * except for null checks. | ||
| 1668 | */ | ||
| 1669 | closeReason = | ||
| 1670 | Alerts.getSSLException(description, cause, diagnostic); | ||
| 1671 | } | ||
| 1672 | |||
| 1673 | writer.closeOutbound(); | ||
| 1674 | |||
| 1675 | connectionState = cs_CLOSED; | ||
| 1676 | |||
| 1677 | // See comment in changeReadCiphers() | ||
| 1678 | readCipher.dispose(); | ||
| 1679 | writeCipher.dispose(); | ||
| 1680 | |||
| 1681 | if (cause instanceof RuntimeException) { | ||
| 1682 | throw (RuntimeException)cause; | ||
| 1683 | } else { | ||
| 1684 | throw closeReason; | ||
| 1685 | } | ||
| 1686 | } | ||
| 1687 | |||
| 1688 | /* | ||
| 1689 | * Process an incoming alert ... caller must already have synchronized | ||
| 1690 | * access to "this". | ||
| 1691 | */ | ||
| 1692 | private void recvAlert() throws IOException { | ||
| 1693 | byte level = (byte)inputRecord.read(); | ||
| 1694 | byte description = (byte)inputRecord.read(); | ||
| 1695 | if (description == -1) { // check for short message | ||
| 1696 | fatal(Alerts.alert_illegal_parameter, "Short alert message"); | ||
| 1697 | } | ||
| 1698 | |||
| 1699 | if (debug != null && (Debug.isOn("record") || | ||
| 1700 | Debug.isOn("handshake"))) { | ||
| 1701 | synchronized (System.out) { | ||
| 1702 | System.out.print(threadName()); | ||
| 1703 | System.out.print(", RECV " + protocolVersion + " ALERT: "); | ||
| 1704 | if (level == Alerts.alert_fatal) { | ||
| 1705 | System.out.print("fatal, "); | ||
| 1706 | } else if (level == Alerts.alert_warning) { | ||
| 1707 | System.out.print("warning, "); | ||
| 1708 | } else { | ||
| 1709 | System.out.print("<level " + (0x0ff & level) + ">, "); | ||
| 1710 | } | ||
| 1711 | System.out.println(Alerts.alertDescription(description)); | ||
| 1712 | } | ||
| 1713 | } | ||
| 1714 | |||
| 1715 | if (level == Alerts.alert_warning) { | ||
| 1716 | if (description == Alerts.alert_close_notify) { | ||
| 1717 | if (connectionState == cs_HANDSHAKE) { | ||
| 1718 | fatal(Alerts.alert_unexpected_message, | ||
| 1719 | "Received close_notify during handshake"); | ||
| 1720 | } else { | ||
| 1721 | recvCN = true; | ||
| 1722 | closeInboundInternal(); // reply to close | ||
| 1723 | } | ||
| 1724 | } else { | ||
| 1725 | |||
| 1726 | // | ||
| 1727 | // The other legal warnings relate to certificates, | ||
| 1728 | // e.g. no_certificate, bad_certificate, etc; these | ||
| 1729 | // are important to the handshaking code, which can | ||
| 1730 | // also handle illegal protocol alerts if needed. | ||
| 1731 | // | ||
| 1732 | if (handshaker != null) { | ||
| 1733 | handshaker.handshakeAlert(description); | ||
| 1734 | } | ||
| 1735 | } | ||
| 1736 | } else { // fatal or unknown level | ||
| 1737 | String reason = "Received fatal alert: " | ||
| 1738 | + Alerts.alertDescription(description); | ||
| 1739 | if (closeReason == null) { | ||
| 1740 | closeReason = Alerts.getSSLException(description, reason); | ||
| 1741 | } | ||
| 1742 | fatal(Alerts.alert_unexpected_message, reason); | ||
| 1743 | } | ||
| 1744 | } | ||
| 1745 | |||
| 1746 | |||
| 1747 | /* | ||
| 1748 | * Emit alerts. Caller must have synchronized with "this". | ||
| 1749 | */ | ||
| 1750 | private void sendAlert(byte level, byte description) { | ||
| 1751 | // the connectionState cannot be cs_START | ||
| 1752 | if (connectionState >= cs_CLOSED) { | ||
| 1753 | return; | ||
| 1754 | } | ||
| 1755 | |||
| 1756 | // For initial handshaking, don't send alert message to peer if | ||
| 1757 | // handshaker has not started. | ||
| 1758 | if (connectionState == cs_HANDSHAKE && | ||
| 1759 | (handshaker == null || !handshaker.started())) { | ||
| 1760 | return; | ||
| 1761 | } | ||
| 1762 | |||
| 1763 | EngineOutputRecord r = new EngineOutputRecord(Record.ct_alert, this); | ||
| 1764 | r.setVersion(protocolVersion); | ||
| 1765 | |||
| 1766 | boolean useDebug = debug != null && Debug.isOn("ssl"); | ||
| 1767 | if (useDebug) { | ||
| 1768 | synchronized (System.out) { | ||
| 1769 | System.out.print(threadName()); | ||
| 1770 | System.out.print(", SEND " + protocolVersion + " ALERT: "); | ||
| 1771 | if (level == Alerts.alert_fatal) { | ||
| 1772 | System.out.print("fatal, "); | ||
| 1773 | } else if (level == Alerts.alert_warning) { | ||
| 1774 | System.out.print("warning, "); | ||
| 1775 | } else { | ||
| 1776 | System.out.print("<level = " + (0x0ff & level) + ">, "); | ||
| 1777 | } | ||
| 1778 | System.out.println("description = " | ||
| 1779 | + Alerts.alertDescription(description)); | ||
| 1780 | } | ||
| 1781 | } | ||
| 1782 | |||
| 1783 | r.write(level); | ||
| 1784 | r.write(description); | ||
| 1785 | try { | ||
| 1786 | writeRecord(r); | ||
| 1787 | } catch (IOException e) { | ||
| 1788 | if (useDebug) { | ||
| 1789 | System.out.println(threadName() + | ||
| 1790 | ", Exception sending alert: " + e); | ||
| 1791 | } | ||
| 1792 | } | ||
| 1793 | } | ||
| 1794 | |||
| 1795 | |||
| 1796 | // | ||
| 1797 | // VARIOUS OTHER METHODS (COMMON TO SSLSocket) | ||
| 1798 | // | ||
| 1799 | |||
| 1800 | |||
| 1801 | /** | ||
| 1802 | * Controls whether new connections may cause creation of new SSL | ||
| 1803 | * sessions. | ||
| 1804 | * | ||
| 1805 | * As long as handshaking has not started, we can change | ||
| 1806 | * whether we enable session creations. Otherwise, | ||
| 1807 | * we will need to wait for the next handshake. | ||
| 1808 | */ | ||
| 1809 | synchronized public void setEnableSessionCreation(boolean flag) { | ||
| 1810 | enableSessionCreation = flag; | ||
| 1811 | |||
| 1812 | if ((handshaker != null) && !handshaker.activated()) { | ||
| 1813 | handshaker.setEnableSessionCreation(enableSessionCreation); | ||
| 1814 | } | ||
| 1815 | } | ||
| 1816 | |||
| 1817 | /** | ||
| 1818 | * Returns true if new connections may cause creation of new SSL | ||
| 1819 | * sessions. | ||
| 1820 | */ | ||
| 1821 | synchronized public boolean getEnableSessionCreation() { | ||
| 1822 | return enableSessionCreation; | ||
| 1823 | } | ||
| 1824 | |||
| 1825 | |||
| 1826 | /** | ||
| 1827 | * Sets the flag controlling whether a server mode engine | ||
| 1828 | * *REQUIRES* SSL client authentication. | ||
| 1829 | * | ||
| 1830 | * As long as handshaking has not started, we can change | ||
| 1831 | * whether client authentication is needed. Otherwise, | ||
| 1832 | * we will need to wait for the next handshake. | ||
| 1833 | */ | ||
| 1834 | synchronized public void setNeedClientAuth(boolean flag) { | ||
| 1835 | doClientAuth = (flag ? | ||
| 1836 | SSLEngineImpl.clauth_required : SSLEngineImpl.clauth_none); | ||
| 1837 | |||
| 1838 | if ((handshaker != null) && | ||
| 1839 | (handshaker instanceof ServerHandshaker) && | ||
| 1840 | !handshaker.activated()) { | ||
| 1841 | ((ServerHandshaker) handshaker).setClientAuth(doClientAuth); | ||
| 1842 | } | ||
| 1843 | } | ||
| 1844 | |||
| 1845 | synchronized public boolean getNeedClientAuth() { | ||
| 1846 | return (doClientAuth == SSLEngineImpl.clauth_required); | ||
| 1847 | } | ||
| 1848 | |||
| 1849 | /** | ||
| 1850 | * Sets the flag controlling whether a server mode engine | ||
| 1851 | * *REQUESTS* SSL client authentication. | ||
| 1852 | * | ||
| 1853 | * As long as handshaking has not started, we can change | ||
| 1854 | * whether client authentication is requested. Otherwise, | ||
| 1855 | * we will need to wait for the next handshake. | ||
| 1856 | */ | ||
| 1857 | synchronized public void setWantClientAuth(boolean flag) { | ||
| 1858 | doClientAuth = (flag ? | ||
| 1859 | SSLEngineImpl.clauth_requested : SSLEngineImpl.clauth_none); | ||
| 1860 | |||
| 1861 | if ((handshaker != null) && | ||
| 1862 | (handshaker instanceof ServerHandshaker) && | ||
| 1863 | !handshaker.activated()) { | ||
| 1864 | ((ServerHandshaker) handshaker).setClientAuth(doClientAuth); | ||
| 1865 | } | ||
| 1866 | } | ||
| 1867 | |||
| 1868 | synchronized public boolean getWantClientAuth() { | ||
| 1869 | return (doClientAuth == SSLEngineImpl.clauth_requested); | ||
| 1870 | } | ||
| 1871 | |||
| 1872 | |||
| 1873 | /** | ||
| 1874 | * Sets the flag controlling whether the engine is in SSL | ||
| 1875 | * client or server mode. Must be called before any SSL | ||
| 1876 | * traffic has started. | ||
| 1877 | */ | ||
| 1878 | synchronized public void setUseClientMode(boolean flag) { | ||
| 1879 | switch (connectionState) { | ||
| 1880 | |||
| 1881 | case cs_START: | ||
| 1882 | /* | ||
| 1883 | * If we need to change the engine mode and the enabled | ||
| 1884 | * protocols haven't specifically been set by the user, | ||
| 1885 | * change them to the corresponding default ones. | ||
| 1886 | */ | ||
| 1887 | if (roleIsServer != (!flag) && | ||
| 1888 | sslContext.isDefaultProtocolList(enabledProtocols)) { | ||
| 1889 | enabledProtocols = sslContext.getDefaultProtocolList(!flag); | ||
| 1890 | } | ||
| 1891 | |||
| 1892 | roleIsServer = !flag; | ||
| 1893 | serverModeSet = true; | ||
| 1894 | break; | ||
| 1895 | |||
| 1896 | case cs_HANDSHAKE: | ||
| 1897 | /* | ||
| 1898 | * If we have a handshaker, but haven't started | ||
| 1899 | * SSL traffic, we can throw away our current | ||
| 1900 | * handshaker, and start from scratch. Don't | ||
| 1901 | * need to call doneConnect() again, we already | ||
| 1902 | * have the streams. | ||
| 1903 | */ | ||
| 1904 | assert(handshaker != null); | ||
| 1905 | if (!handshaker.activated()) { | ||
| 1906 | /* | ||
| 1907 | * If we need to change the engine mode and the enabled | ||
| 1908 | * protocols haven't specifically been set by the user, | ||
| 1909 | * change them to the corresponding default ones. | ||
| 1910 | */ | ||
| 1911 | if (roleIsServer != (!flag) && | ||
| 1912 | sslContext.isDefaultProtocolList(enabledProtocols)) { | ||
| 1913 | enabledProtocols = sslContext.getDefaultProtocolList(!flag); | ||
| 1914 | } | ||
| 1915 | |||
| 1916 | roleIsServer = !flag; | ||
| 1917 | connectionState = cs_START; | ||
| 1918 | initHandshaker(); | ||
| 1919 | break; | ||
| 1920 | } | ||
| 1921 | |||
| 1922 | // If handshake has started, that's an error. Fall through... | ||
| 1923 | |||
| 1924 | default: | ||
| 1925 | if (debug != null && Debug.isOn("ssl")) { | ||
| 1926 | System.out.println(threadName() + | ||
| 1927 | ", setUseClientMode() invoked in state = " + | ||
| 1928 | connectionState); | ||
| 1929 | } | ||
| 1930 | |||
| 1931 | /* | ||
| 1932 | * We can let them continue if they catch this correctly, | ||
| 1933 | * we don't need to shut this down. | ||
| 1934 | */ | ||
| 1935 | throw new IllegalArgumentException( | ||
| 1936 | "Cannot change mode after SSL traffic has started"); | ||
| 1937 | } | ||
| 1938 | } | ||
| 1939 | |||
| 1940 | synchronized public boolean getUseClientMode() { | ||
| 1941 | return !roleIsServer; | ||
| 1942 | } | ||
| 1943 | |||
| 1944 | |||
| 1945 | /** | ||
| 1946 | * Returns the names of the cipher suites which could be enabled for use | ||
| 1947 | * on an SSL connection. Normally, only a subset of these will actually | ||
| 1948 | * be enabled by default, since this list may include cipher suites which | ||
| 1949 | * do not support the mutual authentication of servers and clients, or | ||
| 1950 | * which do not protect data confidentiality. Servers may also need | ||
| 1951 | * certain kinds of certificates to use certain cipher suites. | ||
| 1952 | * | ||
| 1953 | * @return an array of cipher suite names | ||
| 1954 | */ | ||
| 1955 | public String[] getSupportedCipherSuites() { | ||
| 1956 | return sslContext.getSuportedCipherSuiteList().toStringArray(); | ||
| 1957 | } | ||
| 1958 | |||
| 1959 | /** | ||
| 1960 | * Controls which particular cipher suites are enabled for use on | ||
| 1961 | * this connection. The cipher suites must have been listed by | ||
| 1962 | * getCipherSuites() as being supported. Even if a suite has been | ||
| 1963 | * enabled, it might never be used if no peer supports it or the | ||
| 1964 | * requisite certificates (and private keys) are not available. | ||
| 1965 | * | ||
| 1966 | * @param suites Names of all the cipher suites to enable. | ||
| 1967 | */ | ||
| 1968 | synchronized public void setEnabledCipherSuites(String[] suites) { | ||
| 1969 | enabledCipherSuites = new CipherSuiteList(suites); | ||
| 1970 | if ((handshaker != null) && !handshaker.activated()) { | ||
| 1971 | handshaker.setEnabledCipherSuites(enabledCipherSuites); | ||
| 1972 | } | ||
| 1973 | } | ||
| 1974 | |||
| 1975 | /** | ||
| 1976 | * Returns the names of the SSL cipher suites which are currently enabled | ||
| 1977 | * for use on this connection. When an SSL engine is first created, | ||
| 1978 | * all enabled cipher suites <em>(a)</em> protect data confidentiality, | ||
| 1979 | * by traffic encryption, and <em>(b)</em> can mutually authenticate | ||
| 1980 | * both clients and servers. Thus, in some environments, this value | ||
| 1981 | * might be empty. | ||
| 1982 | * | ||
| 1983 | * @return an array of cipher suite names | ||
| 1984 | */ | ||
| 1985 | synchronized public String[] getEnabledCipherSuites() { | ||
| 1986 | return enabledCipherSuites.toStringArray(); | ||
| 1987 | } | ||
| 1988 | |||
| 1989 | |||
| 1990 | /** | ||
| 1991 | * Returns the protocols that are supported by this implementation. | ||
| 1992 | * A subset of the supported protocols may be enabled for this connection | ||
| 1993 | * @return an array of protocol names. | ||
| 1994 | */ | ||
| 1995 | public String[] getSupportedProtocols() { | ||
| 1996 | return sslContext.getSuportedProtocolList().toStringArray(); | ||
| 1997 | } | ||
| 1998 | |||
| 1999 | /** | ||
| 2000 | * Controls which protocols are enabled for use on | ||
| 2001 | * this connection. The protocols must have been listed by | ||
| 2002 | * getSupportedProtocols() as being supported. | ||
| 2003 | * | ||
| 2004 | * @param protocols protocols to enable. | ||
| 2005 | * @exception IllegalArgumentException when one of the protocols | ||
| 2006 | * named by the parameter is not supported. | ||
| 2007 | */ | ||
| 2008 | synchronized public void setEnabledProtocols(String[] protocols) { | ||
| 2009 | enabledProtocols = new ProtocolList(protocols); | ||
| 2010 | if ((handshaker != null) && !handshaker.activated()) { | ||
| 2011 | handshaker.setEnabledProtocols(enabledProtocols); | ||
| 2012 | } | ||
| 2013 | } | ||
| 2014 | |||
| 2015 | synchronized public String[] getEnabledProtocols() { | ||
| 2016 | return enabledProtocols.toStringArray(); | ||
| 2017 | } | ||
| 2018 | |||
| 2019 | /** | ||
| 2020 | * Returns the SSLParameters in effect for this SSLEngine. | ||
| 2021 | */ | ||
| 2022 | synchronized public SSLParameters getSSLParameters() { | ||
| 2023 | SSLParameters params = super.getSSLParameters(); | ||
| 2024 | |||
| 2025 | // the super implementation does not handle the following parameters | ||
| 2026 | params.setEndpointIdentificationAlgorithm(identificationProtocol); | ||
| 2027 | params.setAlgorithmConstraints(algorithmConstraints); | ||
| 2028 | |||
| 2029 | return params; | ||
| 2030 | } | ||
| 2031 | |||
| 2032 | /** | ||
| 2033 | * Applies SSLParameters to this engine. | ||
| 2034 | */ | ||
| 2035 | synchronized public void setSSLParameters(SSLParameters params) { | ||
| 2036 | super.setSSLParameters(params); | ||
| 2037 | |||
| 2038 | // the super implementation does not handle the following parameters | ||
| 2039 | identificationProtocol = params.getEndpointIdentificationAlgorithm(); | ||
| 2040 | algorithmConstraints = params.getAlgorithmConstraints(); | ||
| 2041 | if ((handshaker != null) && !handshaker.started()) { | ||
| 2042 | handshaker.setIdentificationProtocol(identificationProtocol); | ||
| 2043 | handshaker.setAlgorithmConstraints(algorithmConstraints); | ||
| 2044 | } | ||
| 2045 | } | ||
| 2046 | |||
| 2047 | /** | ||
| 2048 | * Return the name of the current thread. Utility method. | ||
| 2049 | */ | ||
| 2050 | private static String threadName() { | ||
| 2051 | return Thread.currentThread().getName(); | ||
| 2052 | } | ||
| 2053 | |||
| 2054 | /** | ||
| 2055 | * Returns a printable representation of this end of the connection. | ||
| 2056 | */ | ||
| 2057 | public String toString() { | ||
| 2058 | StringBuilder retval = new StringBuilder(80); | ||
| 2059 | |||
| 2060 | retval.append(Integer.toHexString(hashCode())); | ||
| 2061 | retval.append("["); | ||
| 2062 | retval.append("SSLEngine[hostname="); | ||
| 2063 | String host = getPeerHost(); | ||
| 2064 | retval.append((host == null) ? "null" : host); | ||
| 2065 | retval.append(" port="); | ||
| 2066 | retval.append(Integer.toString(getPeerPort())); | ||
| 2067 | retval.append("] "); | ||
| 2068 | retval.append(getSession().getCipherSuite()); | ||
| 2069 | retval.append("]"); | ||
| 2070 | |||
| 2071 | return retval.toString(); | ||
| 2072 | } | ||
| 2073 | } | ||