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| 1 | +/* | |
| 2 | + * Copyright (c) 1995, 2010, Oracle and/or its affiliates. All rights reserved. | |
| 3 | + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| 4 | + * | |
| 5 | + * This code is free software; you can redistribute it and/or modify it | |
| 6 | + * under the terms of the GNU General Public License version 2 only, as | |
| 7 | + * published by the Free Software Foundation. Oracle designates this | |
| 8 | + * particular file as subject to the "Classpath" exception as provided | |
| 9 | + * by Oracle in the LICENSE file that accompanied this code. | |
| 10 | + * | |
| 11 | + * This code is distributed in the hope that it will be useful, but WITHOUT | |
| 12 | + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| 13 | + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| 14 | + * version 2 for more details (a copy is included in the LICENSE file that | |
| 15 | + * accompanied this code). | |
| 16 | + * | |
| 17 | + * You should have received a copy of the GNU General Public License version | |
| 18 | + * 2 along with this work; if not, write to the Free Software Foundation, | |
| 19 | + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| 20 | + * | |
| 21 | + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| 22 | + * or visit www.oracle.com if you need additional information or have any | |
| 23 | + * questions. | |
| 24 | + */ | |
| 25 | + | |
| 26 | +package java.util; | |
| 27 | +import java.io.*; | |
| 28 | +import java.util.concurrent.atomic.AtomicLong; | |
| 29 | +import sun.misc.Unsafe; | |
| 30 | + | |
| 31 | +/** | |
| 32 | + * An instance of this class is used to generate a stream of | |
| 33 | + * pseudorandom numbers. The class uses a 48-bit seed, which is | |
| 34 | + * modified using a linear congruential formula. (See Donald Knuth, | |
| 35 | + * <i>The Art of Computer Programming, Volume 2</i>, Section 3.2.1.) | |
| 36 | + * <p> | |
| 37 | + * If two instances of {@code Random} are created with the same | |
| 38 | + * seed, and the same sequence of method calls is made for each, they | |
| 39 | + * will generate and return identical sequences of numbers. In order to | |
| 40 | + * guarantee this property, particular algorithms are specified for the | |
| 41 | + * class {@code Random}. Java implementations must use all the algorithms | |
| 42 | + * shown here for the class {@code Random}, for the sake of absolute | |
| 43 | + * portability of Java code. However, subclasses of class {@code Random} | |
| 44 | + * are permitted to use other algorithms, so long as they adhere to the | |
| 45 | + * general contracts for all the methods. | |
| 46 | + * <p> | |
| 47 | + * The algorithms implemented by class {@code Random} use a | |
| 48 | + * {@code protected} utility method that on each invocation can supply | |
| 49 | + * up to 32 pseudorandomly generated bits. | |
| 50 | + * <p> | |
| 51 | + * Many applications will find the method {@link Math#random} simpler to use. | |
| 52 | + * | |
| 53 | + * <p>Instances of {@code java.util.Random} are threadsafe. | |
| 54 | + * However, the concurrent use of the same {@code java.util.Random} | |
| 55 | + * instance across threads may encounter contention and consequent | |
| 56 | + * poor performance. Consider instead using | |
| 57 | + * {@link java.util.concurrent.ThreadLocalRandom} in multithreaded | |
| 58 | + * designs. | |
| 59 | + * | |
| 60 | + * <p>Instances of {@code java.util.Random} are not cryptographically | |
| 61 | + * secure. Consider instead using {@link java.security.SecureRandom} to | |
| 62 | + * get a cryptographically secure pseudo-random number generator for use | |
| 63 | + * by security-sensitive applications. | |
| 64 | + * | |
| 65 | + * @author Frank Yellin | |
| 66 | + * @since 1.0 | |
| 67 | + */ | |
| 68 | +public | |
| 69 | +class Random implements java.io.Serializable { | |
| 70 | + /** use serialVersionUID from JDK 1.1 for interoperability */ | |
| 71 | + static final long serialVersionUID = 3905348978240129619L; | |
| 72 | + | |
| 73 | + /** | |
| 74 | + * The internal state associated with this pseudorandom number generator. | |
| 75 | + * (The specs for the methods in this class describe the ongoing | |
| 76 | + * computation of this value.) | |
| 77 | + */ | |
| 78 | + private final AtomicLong seed; | |
| 79 | + | |
| 80 | + private static final long multiplier = 0x5DEECE66DL; | |
| 81 | + private static final long addend = 0xBL; | |
| 82 | + private static final long mask = (1L << 48) - 1; | |
| 83 | + | |
| 84 | + /** | |
| 85 | + * Creates a new random number generator. This constructor sets | |
| 86 | + * the seed of the random number generator to a value very likely | |
| 87 | + * to be distinct from any other invocation of this constructor. | |
| 88 | + */ | |
| 89 | + public Random() { | |
| 90 | + this(seedUniquifier() ^ System.nanoTime()); | |
| 91 | + } | |
| 92 | + | |
| 93 | + private static long seedUniquifier() { | |
| 94 | + // L'Ecuyer, "Tables of Linear Congruential Generators of | |
| 95 | + // Different Sizes and Good Lattice Structure", 1999 | |
| 96 | + for (;;) { | |
| 97 | + long current = seedUniquifier.get(); | |
| 98 | + long next = current * 181783497276652981L; | |
| 99 | + if (seedUniquifier.compareAndSet(current, next)) | |
| 100 | + return next; | |
| 101 | + } | |
| 102 | + } | |
| 103 | + | |
| 104 | + private static final AtomicLong seedUniquifier | |
| 105 | + = new AtomicLong(8682522807148012L); | |
| 106 | + | |
| 107 | + /** | |
| 108 | + * Creates a new random number generator using a single {@code long} seed. | |
| 109 | + * The seed is the initial value of the internal state of the pseudorandom | |
| 110 | + * number generator which is maintained by method {@link #next}. | |
| 111 | + * | |
| 112 | + * <p>The invocation {@code new Random(seed)} is equivalent to: | |
| 113 | + * <pre> {@code | |
| 114 | + * Random rnd = new Random(); | |
| 115 | + * rnd.setSeed(seed);}</pre> | |
| 116 | + * | |
| 117 | + * @param seed the initial seed | |
| 118 | + * @see #setSeed(long) | |
| 119 | + */ | |
| 120 | + public Random(long seed) { | |
| 121 | + this.seed = new AtomicLong(initialScramble(seed)); | |
| 122 | + } | |
| 123 | + | |
| 124 | + private static long initialScramble(long seed) { | |
| 125 | + return (seed ^ multiplier) & mask; | |
| 126 | + } | |
| 127 | + | |
| 128 | + /** | |
| 129 | + * Sets the seed of this random number generator using a single | |
| 130 | + * {@code long} seed. The general contract of {@code setSeed} is | |
| 131 | + * that it alters the state of this random number generator object | |
| 132 | + * so as to be in exactly the same state as if it had just been | |
| 133 | + * created with the argument {@code seed} as a seed. The method | |
| 134 | + * {@code setSeed} is implemented by class {@code Random} by | |
| 135 | + * atomically updating the seed to | |
| 136 | + * <pre>{@code (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1)}</pre> | |
| 137 | + * and clearing the {@code haveNextNextGaussian} flag used by {@link | |
| 138 | + * #nextGaussian}. | |
| 139 | + * | |
| 140 | + * <p>The implementation of {@code setSeed} by class {@code Random} | |
| 141 | + * happens to use only 48 bits of the given seed. In general, however, | |
| 142 | + * an overriding method may use all 64 bits of the {@code long} | |
| 143 | + * argument as a seed value. | |
| 144 | + * | |
| 145 | + * @param seed the initial seed | |
| 146 | + */ | |
| 147 | + synchronized public void setSeed(long seed) { | |
| 148 | + this.seed.set(initialScramble(seed)); | |
| 149 | + haveNextNextGaussian = false; | |
| 150 | + } | |
| 151 | + | |
| 152 | + /** | |
| 153 | + * Generates the next pseudorandom number. Subclasses should | |
| 154 | + * override this, as this is used by all other methods. | |
| 155 | + * | |
| 156 | + * <p>The general contract of {@code next} is that it returns an | |
| 157 | + * {@code int} value and if the argument {@code bits} is between | |
| 158 | + * {@code 1} and {@code 32} (inclusive), then that many low-order | |
| 159 | + * bits of the returned value will be (approximately) independently | |
| 160 | + * chosen bit values, each of which is (approximately) equally | |
| 161 | + * likely to be {@code 0} or {@code 1}. The method {@code next} is | |
| 162 | + * implemented by class {@code Random} by atomically updating the seed to | |
| 163 | + * <pre>{@code (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1)}</pre> | |
| 164 | + * and returning | |
| 165 | + * <pre>{@code (int)(seed >>> (48 - bits))}.</pre> | |
| 166 | + * | |
| 167 | + * This is a linear congruential pseudorandom number generator, as | |
| 168 | + * defined by D. H. Lehmer and described by Donald E. Knuth in | |
| 169 | + * <i>The Art of Computer Programming,</i> Volume 3: | |
| 170 | + * <i>Seminumerical Algorithms</i>, section 3.2.1. | |
| 171 | + * | |
| 172 | + * @param bits random bits | |
| 173 | + * @return the next pseudorandom value from this random number | |
| 174 | + * generator's sequence | |
| 175 | + * @since 1.1 | |
| 176 | + */ | |
| 177 | + protected int next(int bits) { | |
| 178 | + long oldseed, nextseed; | |
| 179 | + AtomicLong seed = this.seed; | |
| 180 | + do { | |
| 181 | + oldseed = seed.get(); | |
| 182 | + nextseed = (oldseed * multiplier + addend) & mask; | |
| 183 | + } while (!seed.compareAndSet(oldseed, nextseed)); | |
| 184 | + return (int)(nextseed >>> (48 - bits)); | |
| 185 | + } | |
| 186 | + | |
| 187 | + /** | |
| 188 | + * Generates random bytes and places them into a user-supplied | |
| 189 | + * byte array. The number of random bytes produced is equal to | |
| 190 | + * the length of the byte array. | |
| 191 | + * | |
| 192 | + * <p>The method {@code nextBytes} is implemented by class {@code Random} | |
| 193 | + * as if by: | |
| 194 | + * <pre> {@code | |
| 195 | + * public void nextBytes(byte[] bytes) { | |
| 196 | + * for (int i = 0; i < bytes.length; ) | |
| 197 | + * for (int rnd = nextInt(), n = Math.min(bytes.length - i, 4); | |
| 198 | + * n-- > 0; rnd >>= 8) | |
| 199 | + * bytes[i++] = (byte)rnd; | |
| 200 | + * }}</pre> | |
| 201 | + * | |
| 202 | + * @param bytes the byte array to fill with random bytes | |
| 203 | + * @throws NullPointerException if the byte array is null | |
| 204 | + * @since 1.1 | |
| 205 | + */ | |
| 206 | + public void nextBytes(byte[] bytes) { | |
| 207 | + for (int i = 0, len = bytes.length; i < len; ) | |
| 208 | + for (int rnd = nextInt(), | |
| 209 | + n = Math.min(len - i, Integer.SIZE/Byte.SIZE); | |
| 210 | + n-- > 0; rnd >>= Byte.SIZE) | |
| 211 | + bytes[i++] = (byte)rnd; | |
| 212 | + } | |
| 213 | + | |
| 214 | + /** | |
| 215 | + * Returns the next pseudorandom, uniformly distributed {@code int} | |
| 216 | + * value from this random number generator's sequence. The general | |
| 217 | + * contract of {@code nextInt} is that one {@code int} value is | |
| 218 | + * pseudorandomly generated and returned. All 2<font size="-1"><sup>32 | |
| 219 | + * </sup></font> possible {@code int} values are produced with | |
| 220 | + * (approximately) equal probability. | |
| 221 | + * | |
| 222 | + * <p>The method {@code nextInt} is implemented by class {@code Random} | |
| 223 | + * as if by: | |
| 224 | + * <pre> {@code | |
| 225 | + * public int nextInt() { | |
| 226 | + * return next(32); | |
| 227 | + * }}</pre> | |
| 228 | + * | |
| 229 | + * @return the next pseudorandom, uniformly distributed {@code int} | |
| 230 | + * value from this random number generator's sequence | |
| 231 | + */ | |
| 232 | + public int nextInt() { | |
| 233 | + return next(32); | |
| 234 | + } | |
| 235 | + | |
| 236 | + /** | |
| 237 | + * Returns a pseudorandom, uniformly distributed {@code int} value | |
| 238 | + * between 0 (inclusive) and the specified value (exclusive), drawn from | |
| 239 | + * this random number generator's sequence. The general contract of | |
| 240 | + * {@code nextInt} is that one {@code int} value in the specified range | |
| 241 | + * is pseudorandomly generated and returned. All {@code n} possible | |
| 242 | + * {@code int} values are produced with (approximately) equal | |
| 243 | + * probability. The method {@code nextInt(int n)} is implemented by | |
| 244 | + * class {@code Random} as if by: | |
| 245 | + * <pre> {@code | |
| 246 | + * public int nextInt(int n) { | |
| 247 | + * if (n <= 0) | |
| 248 | + * throw new IllegalArgumentException("n must be positive"); | |
| 249 | + * | |
| 250 | + * if ((n & -n) == n) // i.e., n is a power of 2 | |
| 251 | + * return (int)((n * (long)next(31)) >> 31); | |
| 252 | + * | |
| 253 | + * int bits, val; | |
| 254 | + * do { | |
| 255 | + * bits = next(31); | |
| 256 | + * val = bits % n; | |
| 257 | + * } while (bits - val + (n-1) < 0); | |
| 258 | + * return val; | |
| 259 | + * }}</pre> | |
| 260 | + * | |
| 261 | + * <p>The hedge "approximately" is used in the foregoing description only | |
| 262 | + * because the next method is only approximately an unbiased source of | |
| 263 | + * independently chosen bits. If it were a perfect source of randomly | |
| 264 | + * chosen bits, then the algorithm shown would choose {@code int} | |
| 265 | + * values from the stated range with perfect uniformity. | |
| 266 | + * <p> | |
| 267 | + * The algorithm is slightly tricky. It rejects values that would result | |
| 268 | + * in an uneven distribution (due to the fact that 2^31 is not divisible | |
| 269 | + * by n). The probability of a value being rejected depends on n. The | |
| 270 | + * worst case is n=2^30+1, for which the probability of a reject is 1/2, | |
| 271 | + * and the expected number of iterations before the loop terminates is 2. | |
| 272 | + * <p> | |
| 273 | + * The algorithm treats the case where n is a power of two specially: it | |
| 274 | + * returns the correct number of high-order bits from the underlying | |
| 275 | + * pseudo-random number generator. In the absence of special treatment, | |
| 276 | + * the correct number of <i>low-order</i> bits would be returned. Linear | |
| 277 | + * congruential pseudo-random number generators such as the one | |
| 278 | + * implemented by this class are known to have short periods in the | |
| 279 | + * sequence of values of their low-order bits. Thus, this special case | |
| 280 | + * greatly increases the length of the sequence of values returned by | |
| 281 | + * successive calls to this method if n is a small power of two. | |
| 282 | + * | |
| 283 | + * @param n the bound on the random number to be returned. Must be | |
| 284 | + * positive. | |
| 285 | + * @return the next pseudorandom, uniformly distributed {@code int} | |
| 286 | + * value between {@code 0} (inclusive) and {@code n} (exclusive) | |
| 287 | + * from this random number generator's sequence | |
| 288 | + * @throws IllegalArgumentException if n is not positive | |
| 289 | + * @since 1.2 | |
| 290 | + */ | |
| 291 | + | |
| 292 | + public int nextInt(int n) { | |
| 293 | + if (n <= 0) | |
| 294 | + throw new IllegalArgumentException("n must be positive"); | |
| 295 | + | |
| 296 | + if ((n & -n) == n) // i.e., n is a power of 2 | |
| 297 | + return (int)((n * (long)next(31)) >> 31); | |
| 298 | + | |
| 299 | + int bits, val; | |
| 300 | + do { | |
| 301 | + bits = next(31); | |
| 302 | + val = bits % n; | |
| 303 | + } while (bits - val + (n-1) < 0); | |
| 304 | + return val; | |
| 305 | + } | |
| 306 | + | |
| 307 | + /** | |
| 308 | + * Returns the next pseudorandom, uniformly distributed {@code long} | |
| 309 | + * value from this random number generator's sequence. The general | |
| 310 | + * contract of {@code nextLong} is that one {@code long} value is | |
| 311 | + * pseudorandomly generated and returned. | |
| 312 | + * | |
| 313 | + * <p>The method {@code nextLong} is implemented by class {@code Random} | |
| 314 | + * as if by: | |
| 315 | + * <pre> {@code | |
| 316 | + * public long nextLong() { | |
| 317 | + * return ((long)next(32) << 32) + next(32); | |
| 318 | + * }}</pre> | |
| 319 | + * | |
| 320 | + * Because class {@code Random} uses a seed with only 48 bits, | |
| 321 | + * this algorithm will not return all possible {@code long} values. | |
| 322 | + * | |
| 323 | + * @return the next pseudorandom, uniformly distributed {@code long} | |
| 324 | + * value from this random number generator's sequence | |
| 325 | + */ | |
| 326 | + public long nextLong() { | |
| 327 | + // it's okay that the bottom word remains signed. | |
| 328 | + return ((long)(next(32)) << 32) + next(32); | |
| 329 | + } | |
| 330 | + | |
| 331 | + /** | |
| 332 | + * Returns the next pseudorandom, uniformly distributed | |
| 333 | + * {@code boolean} value from this random number generator's | |
| 334 | + * sequence. The general contract of {@code nextBoolean} is that one | |
| 335 | + * {@code boolean} value is pseudorandomly generated and returned. The | |
| 336 | + * values {@code true} and {@code false} are produced with | |
| 337 | + * (approximately) equal probability. | |
| 338 | + * | |
| 339 | + * <p>The method {@code nextBoolean} is implemented by class {@code Random} | |
| 340 | + * as if by: | |
| 341 | + * <pre> {@code | |
| 342 | + * public boolean nextBoolean() { | |
| 343 | + * return next(1) != 0; | |
| 344 | + * }}</pre> | |
| 345 | + * | |
| 346 | + * @return the next pseudorandom, uniformly distributed | |
| 347 | + * {@code boolean} value from this random number generator's | |
| 348 | + * sequence | |
| 349 | + * @since 1.2 | |
| 350 | + */ | |
| 351 | + public boolean nextBoolean() { | |
| 352 | + return next(1) != 0; | |
| 353 | + } | |
| 354 | + | |
| 355 | + /** | |
| 356 | + * Returns the next pseudorandom, uniformly distributed {@code float} | |
| 357 | + * value between {@code 0.0} and {@code 1.0} from this random | |
| 358 | + * number generator's sequence. | |
| 359 | + * | |
| 360 | + * <p>The general contract of {@code nextFloat} is that one | |
| 361 | + * {@code float} value, chosen (approximately) uniformly from the | |
| 362 | + * range {@code 0.0f} (inclusive) to {@code 1.0f} (exclusive), is | |
| 363 | + * pseudorandomly generated and returned. All 2<font | |
| 364 | + * size="-1"><sup>24</sup></font> possible {@code float} values | |
| 365 | + * of the form <i>m x </i>2<font | |
| 366 | + * size="-1"><sup>-24</sup></font>, where <i>m</i> is a positive | |
| 367 | + * integer less than 2<font size="-1"><sup>24</sup> </font>, are | |
| 368 | + * produced with (approximately) equal probability. | |
| 369 | + * | |
| 370 | + * <p>The method {@code nextFloat} is implemented by class {@code Random} | |
| 371 | + * as if by: | |
| 372 | + * <pre> {@code | |
| 373 | + * public float nextFloat() { | |
| 374 | + * return next(24) / ((float)(1 << 24)); | |
| 375 | + * }}</pre> | |
| 376 | + * | |
| 377 | + * <p>The hedge "approximately" is used in the foregoing description only | |
| 378 | + * because the next method is only approximately an unbiased source of | |
| 379 | + * independently chosen bits. If it were a perfect source of randomly | |
| 380 | + * chosen bits, then the algorithm shown would choose {@code float} | |
| 381 | + * values from the stated range with perfect uniformity.<p> | |
| 382 | + * [In early versions of Java, the result was incorrectly calculated as: | |
| 383 | + * <pre> {@code | |
| 384 | + * return next(30) / ((float)(1 << 30));}</pre> | |
| 385 | + * This might seem to be equivalent, if not better, but in fact it | |
| 386 | + * introduced a slight nonuniformity because of the bias in the rounding | |
| 387 | + * of floating-point numbers: it was slightly more likely that the | |
| 388 | + * low-order bit of the significand would be 0 than that it would be 1.] | |
| 389 | + * | |
| 390 | + * @return the next pseudorandom, uniformly distributed {@code float} | |
| 391 | + * value between {@code 0.0} and {@code 1.0} from this | |
| 392 | + * random number generator's sequence | |
| 393 | + */ | |
| 394 | + public float nextFloat() { | |
| 395 | + return next(24) / ((float)(1 << 24)); | |
| 396 | + } | |
| 397 | + | |
| 398 | + /** | |
| 399 | + * Returns the next pseudorandom, uniformly distributed | |
| 400 | + * {@code double} value between {@code 0.0} and | |
| 401 | + * {@code 1.0} from this random number generator's sequence. | |
| 402 | + * | |
| 403 | + * <p>The general contract of {@code nextDouble} is that one | |
| 404 | + * {@code double} value, chosen (approximately) uniformly from the | |
| 405 | + * range {@code 0.0d} (inclusive) to {@code 1.0d} (exclusive), is | |
| 406 | + * pseudorandomly generated and returned. | |
| 407 | + * | |
| 408 | + * <p>The method {@code nextDouble} is implemented by class {@code Random} | |
| 409 | + * as if by: | |
| 410 | + * <pre> {@code | |
| 411 | + * public double nextDouble() { | |
| 412 | + * return (((long)next(26) << 27) + next(27)) | |
| 413 | + * / (double)(1L << 53); | |
| 414 | + * }}</pre> | |
| 415 | + * | |
| 416 | + * <p>The hedge "approximately" is used in the foregoing description only | |
| 417 | + * because the {@code next} method is only approximately an unbiased | |
| 418 | + * source of independently chosen bits. If it were a perfect source of | |
| 419 | + * randomly chosen bits, then the algorithm shown would choose | |
| 420 | + * {@code double} values from the stated range with perfect uniformity. | |
| 421 | + * <p>[In early versions of Java, the result was incorrectly calculated as: | |
| 422 | + * <pre> {@code | |
| 423 | + * return (((long)next(27) << 27) + next(27)) | |
| 424 | + * / (double)(1L << 54);}</pre> | |
| 425 | + * This might seem to be equivalent, if not better, but in fact it | |
| 426 | + * introduced a large nonuniformity because of the bias in the rounding | |
| 427 | + * of floating-point numbers: it was three times as likely that the | |
| 428 | + * low-order bit of the significand would be 0 than that it would be 1! | |
| 429 | + * This nonuniformity probably doesn't matter much in practice, but we | |
| 430 | + * strive for perfection.] | |
| 431 | + * | |
| 432 | + * @return the next pseudorandom, uniformly distributed {@code double} | |
| 433 | + * value between {@code 0.0} and {@code 1.0} from this | |
| 434 | + * random number generator's sequence | |
| 435 | + * @see Math#random | |
| 436 | + */ | |
| 437 | + public double nextDouble() { | |
| 438 | + return (((long)(next(26)) << 27) + next(27)) | |
| 439 | + / (double)(1L << 53); | |
| 440 | + } | |
| 441 | + | |
| 442 | + private double nextNextGaussian; | |
| 443 | + private boolean haveNextNextGaussian = false; | |
| 444 | + | |
| 445 | + /** | |
| 446 | + * Returns the next pseudorandom, Gaussian ("normally") distributed | |
| 447 | + * {@code double} value with mean {@code 0.0} and standard | |
| 448 | + * deviation {@code 1.0} from this random number generator's sequence. | |
| 449 | + * <p> | |
| 450 | + * The general contract of {@code nextGaussian} is that one | |
| 451 | + * {@code double} value, chosen from (approximately) the usual | |
| 452 | + * normal distribution with mean {@code 0.0} and standard deviation | |
| 453 | + * {@code 1.0}, is pseudorandomly generated and returned. | |
| 454 | + * | |
| 455 | + * <p>The method {@code nextGaussian} is implemented by class | |
| 456 | + * {@code Random} as if by a threadsafe version of the following: | |
| 457 | + * <pre> {@code | |
| 458 | + * private double nextNextGaussian; | |
| 459 | + * private boolean haveNextNextGaussian = false; | |
| 460 | + * | |
| 461 | + * public double nextGaussian() { | |
| 462 | + * if (haveNextNextGaussian) { | |
| 463 | + * haveNextNextGaussian = false; | |
| 464 | + * return nextNextGaussian; | |
| 465 | + * } else { | |
| 466 | + * double v1, v2, s; | |
| 467 | + * do { | |
| 468 | + * v1 = 2 * nextDouble() - 1; // between -1.0 and 1.0 | |
| 469 | + * v2 = 2 * nextDouble() - 1; // between -1.0 and 1.0 | |
| 470 | + * s = v1 * v1 + v2 * v2; | |
| 471 | + * } while (s >= 1 || s == 0); | |
| 472 | + * double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s); | |
| 473 | + * nextNextGaussian = v2 * multiplier; | |
| 474 | + * haveNextNextGaussian = true; | |
| 475 | + * return v1 * multiplier; | |
| 476 | + * } | |
| 477 | + * }}</pre> | |
| 478 | + * This uses the <i>polar method</i> of G. E. P. Box, M. E. Muller, and | |
| 479 | + * G. Marsaglia, as described by Donald E. Knuth in <i>The Art of | |
| 480 | + * Computer Programming</i>, Volume 3: <i>Seminumerical Algorithms</i>, | |
| 481 | + * section 3.4.1, subsection C, algorithm P. Note that it generates two | |
| 482 | + * independent values at the cost of only one call to {@code StrictMath.log} | |
| 483 | + * and one call to {@code StrictMath.sqrt}. | |
| 484 | + * | |
| 485 | + * @return the next pseudorandom, Gaussian ("normally") distributed | |
| 486 | + * {@code double} value with mean {@code 0.0} and | |
| 487 | + * standard deviation {@code 1.0} from this random number | |
| 488 | + * generator's sequence | |
| 489 | + */ | |
| 490 | + synchronized public double nextGaussian() { | |
| 491 | + // See Knuth, ACP, Section 3.4.1 Algorithm C. | |
| 492 | + if (haveNextNextGaussian) { | |
| 493 | + haveNextNextGaussian = false; | |
| 494 | + return nextNextGaussian; | |
| 495 | + } else { | |
| 496 | + double v1, v2, s; | |
| 497 | + do { | |
| 498 | + v1 = 2 * nextDouble() - 1; // between -1 and 1 | |
| 499 | + v2 = 2 * nextDouble() - 1; // between -1 and 1 | |
| 500 | + s = v1 * v1 + v2 * v2; | |
| 501 | + } while (s >= 1 || s == 0); | |
| 502 | + double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s); | |
| 503 | + nextNextGaussian = v2 * multiplier; | |
| 504 | + haveNextNextGaussian = true; | |
| 505 | + return v1 * multiplier; | |
| 506 | + } | |
| 507 | + } | |
| 508 | + | |
| 509 | + /** | |
| 510 | + * Serializable fields for Random. | |
| 511 | + * | |
| 512 | + * @serialField seed long | |
| 513 | + * seed for random computations | |
| 514 | + * @serialField nextNextGaussian double | |
| 515 | + * next Gaussian to be returned | |
| 516 | + * @serialField haveNextNextGaussian boolean | |
| 517 | + * nextNextGaussian is valid | |
| 518 | + */ | |
| 519 | + private static final ObjectStreamField[] serialPersistentFields = { | |
| 520 | + new ObjectStreamField("seed", Long.TYPE), | |
| 521 | + new ObjectStreamField("nextNextGaussian", Double.TYPE), | |
| 522 | + new ObjectStreamField("haveNextNextGaussian", Boolean.TYPE) | |
| 523 | + }; | |
| 524 | + | |
| 525 | + /** | |
| 526 | + * Reconstitute the {@code Random} instance from a stream (that is, | |
| 527 | + * deserialize it). | |
| 528 | + */ | |
| 529 | + private void readObject(java.io.ObjectInputStream s) | |
| 530 | + throws java.io.IOException, ClassNotFoundException { | |
| 531 | + | |
| 532 | + ObjectInputStream.GetField fields = s.readFields(); | |
| 533 | + | |
| 534 | + // The seed is read in as {@code long} for | |
| 535 | + // historical reasons, but it is converted to an AtomicLong. | |
| 536 | + long seedVal = fields.get("seed", -1L); | |
| 537 | + if (seedVal < 0) | |
| 538 | + throw new java.io.StreamCorruptedException( | |
| 539 | + "Random: invalid seed"); | |
| 540 | + resetSeed(seedVal); | |
| 541 | + nextNextGaussian = fields.get("nextNextGaussian", 0.0); | |
| 542 | + haveNextNextGaussian = fields.get("haveNextNextGaussian", false); | |
| 543 | + } | |
| 544 | + | |
| 545 | + /** | |
| 546 | + * Save the {@code Random} instance to a stream. | |
| 547 | + */ | |
| 548 | + synchronized private void writeObject(ObjectOutputStream s) | |
| 549 | + throws IOException { | |
| 550 | + | |
| 551 | + // set the values of the Serializable fields | |
| 552 | + ObjectOutputStream.PutField fields = s.putFields(); | |
| 553 | + | |
| 554 | + // The seed is serialized as a long for historical reasons. | |
| 555 | + fields.put("seed", seed.get()); | |
| 556 | + fields.put("nextNextGaussian", nextNextGaussian); | |
| 557 | + fields.put("haveNextNextGaussian", haveNextNextGaussian); | |
| 558 | + | |
| 559 | + // save them | |
| 560 | + s.writeFields(); | |
| 561 | + } | |
| 562 | + | |
| 563 | + // Support for resetting seed while deserializing | |
| 564 | + private static final Unsafe unsafe = Unsafe.getUnsafe(); | |
| 565 | + private static final long seedOffset; | |
| 566 | + static { | |
| 567 | + try { | |
| 568 | + seedOffset = unsafe.objectFieldOffset | |
| 569 | + (Random.class.getDeclaredField("seed")); | |
| 570 | + } catch (Exception ex) { throw new Error(ex); } | |
| 571 | + } | |
| 572 | + private void resetSeed(long seedVal) { | |
| 573 | + unsafe.putObjectVolatile(this, seedOffset, new AtomicLong(seedVal)); | |
| 574 | + } | |
| 575 | +} | |