History

My first initial commit with all of mine experimental changes.

Dmitry Kabak (userdima committed 13 years ago

Commit d37b88d1 parent 3f5b46618352 files · +2598093 −-8690Browse files

Showing the changes to java/pkg/java/util/concurrent/ConcurrentLinkedDeque.java (1 of 18352 files). Show all

Unified · Split

java/pkg/java/util/concurrent/ConcurrentLinkedDeque.java+1469−0
@@ -0,0 +1,1469 @@
1+/*
2+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
3+ *
4+ * This code is free software; you can redistribute it and/or modify it
5+ * under the terms of the GNU General Public License version 2 only, as
6+ * published by the Free Software Foundation. Oracle designates this
7+ * particular file as subject to the "Classpath" exception as provided
8+ * by Oracle in the LICENSE file that accompanied this code.
9+ *
10+ * This code is distributed in the hope that it will be useful, but WITHOUT
11+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
13+ * version 2 for more details (a copy is included in the LICENSE file that
14+ * accompanied this code).
15+ *
16+ * You should have received a copy of the GNU General Public License version
17+ * 2 along with this work; if not, write to the Free Software Foundation,
18+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19+ *
20+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
21+ * or visit www.oracle.com if you need additional information or have any
22+ * questions.
23+ */
24+
25+/*
26+ * This file is available under and governed by the GNU General Public
27+ * License version 2 only, as published by the Free Software Foundation.
28+ * However, the following notice accompanied the original version of this
29+ * file:
30+ *
31+ * Written by Doug Lea and Martin Buchholz with assistance from members of
32+ * JCP JSR-166 Expert Group and released to the public domain, as explained
33+ * at http://creativecommons.org/publicdomain/zero/1.0/
34+ */
35+
36+package java.util.concurrent;
37+
38+import java.util.AbstractCollection;
39+import java.util.ArrayList;
40+import java.util.Collection;
41+import java.util.Deque;
42+import java.util.Iterator;
43+import java.util.NoSuchElementException;
44+import java.util.Queue;
45+
46+/**
47+ * An unbounded concurrent {@linkplain Deque deque} based on linked nodes.
48+ * Concurrent insertion, removal, and access operations execute safely
49+ * across multiple threads.
50+ * A {@code ConcurrentLinkedDeque} is an appropriate choice when
51+ * many threads will share access to a common collection.
52+ * Like most other concurrent collection implementations, this class
53+ * does not permit the use of {@code null} elements.
54+ *
55+ * <p>Iterators are <i>weakly consistent</i>, returning elements
56+ * reflecting the state of the deque at some point at or since the
57+ * creation of the iterator. They do <em>not</em> throw {@link
58+ * java.util.ConcurrentModificationException
59+ * ConcurrentModificationException}, and may proceed concurrently with
60+ * other operations.
61+ *
62+ * <p>Beware that, unlike in most collections, the {@code size} method
63+ * is <em>NOT</em> a constant-time operation. Because of the
64+ * asynchronous nature of these deques, determining the current number
65+ * of elements requires a traversal of the elements, and so may report
66+ * inaccurate results if this collection is modified during traversal.
67+ * Additionally, the bulk operations {@code addAll},
68+ * {@code removeAll}, {@code retainAll}, {@code containsAll},
69+ * {@code equals}, and {@code toArray} are <em>not</em> guaranteed
70+ * to be performed atomically. For example, an iterator operating
71+ * concurrently with an {@code addAll} operation might view only some
72+ * of the added elements.
73+ *
74+ * <p>This class and its iterator implement all of the <em>optional</em>
75+ * methods of the {@link Deque} and {@link Iterator} interfaces.
76+ *
77+ * <p>Memory consistency effects: As with other concurrent collections,
78+ * actions in a thread prior to placing an object into a
79+ * {@code ConcurrentLinkedDeque}
80+ * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a>
81+ * actions subsequent to the access or removal of that element from
82+ * the {@code ConcurrentLinkedDeque} in another thread.
83+ *
84+ * <p>This class is a member of the
85+ * <a href="{@docRoot}/../technotes/guides/collections/index.html">
86+ * Java Collections Framework</a>.
87+ *
88+ * @since 1.7
89+ * @author Doug Lea
90+ * @author Martin Buchholz
91+ * @param <E> the type of elements held in this collection
92+ */
93+
94+public class ConcurrentLinkedDeque<E>
95+ extends AbstractCollection<E>
96+ implements Deque<E>, java.io.Serializable {
97+
98+ /*
99+ * This is an implementation of a concurrent lock-free deque
100+ * supporting interior removes but not interior insertions, as
101+ * required to support the entire Deque interface.
102+ *
103+ * We extend the techniques developed for ConcurrentLinkedQueue and
104+ * LinkedTransferQueue (see the internal docs for those classes).
105+ * Understanding the ConcurrentLinkedQueue implementation is a
106+ * prerequisite for understanding the implementation of this class.
107+ *
108+ * The data structure is a symmetrical doubly-linked "GC-robust"
109+ * linked list of nodes. We minimize the number of volatile writes
110+ * using two techniques: advancing multiple hops with a single CAS
111+ * and mixing volatile and non-volatile writes of the same memory
112+ * locations.
113+ *
114+ * A node contains the expected E ("item") and links to predecessor
115+ * ("prev") and successor ("next") nodes:
116+ *
117+ * class Node<E> { volatile Node<E> prev, next; volatile E item; }
118+ *
119+ * A node p is considered "live" if it contains a non-null item
120+ * (p.item != null). When an item is CASed to null, the item is
121+ * atomically logically deleted from the collection.
122+ *
123+ * At any time, there is precisely one "first" node with a null
124+ * prev reference that terminates any chain of prev references
125+ * starting at a live node. Similarly there is precisely one
126+ * "last" node terminating any chain of next references starting at
127+ * a live node. The "first" and "last" nodes may or may not be live.
128+ * The "first" and "last" nodes are always mutually reachable.
129+ *
130+ * A new element is added atomically by CASing the null prev or
131+ * next reference in the first or last node to a fresh node
132+ * containing the element. The element's node atomically becomes
133+ * "live" at that point.
134+ *
135+ * A node is considered "active" if it is a live node, or the
136+ * first or last node. Active nodes cannot be unlinked.
137+ *
138+ * A "self-link" is a next or prev reference that is the same node:
139+ * p.prev == p or p.next == p
140+ * Self-links are used in the node unlinking process. Active nodes
141+ * never have self-links.
142+ *
143+ * A node p is active if and only if:
144+ *
145+ * p.item != null ||
146+ * (p.prev == null && p.next != p) ||
147+ * (p.next == null && p.prev != p)
148+ *
149+ * The deque object has two node references, "head" and "tail".
150+ * The head and tail are only approximations to the first and last
151+ * nodes of the deque. The first node can always be found by
152+ * following prev pointers from head; likewise for tail. However,
153+ * it is permissible for head and tail to be referring to deleted
154+ * nodes that have been unlinked and so may not be reachable from
155+ * any live node.
156+ *
157+ * There are 3 stages of node deletion;
158+ * "logical deletion", "unlinking", and "gc-unlinking".
159+ *
160+ * 1. "logical deletion" by CASing item to null atomically removes
161+ * the element from the collection, and makes the containing node
162+ * eligible for unlinking.
163+ *
164+ * 2. "unlinking" makes a deleted node unreachable from active
165+ * nodes, and thus eventually reclaimable by GC. Unlinked nodes
166+ * may remain reachable indefinitely from an iterator.
167+ *
168+ * Physical node unlinking is merely an optimization (albeit a
169+ * critical one), and so can be performed at our convenience. At
170+ * any time, the set of live nodes maintained by prev and next
171+ * links are identical, that is, the live nodes found via next
172+ * links from the first node is equal to the elements found via
173+ * prev links from the last node. However, this is not true for
174+ * nodes that have already been logically deleted - such nodes may
175+ * be reachable in one direction only.
176+ *
177+ * 3. "gc-unlinking" takes unlinking further by making active
178+ * nodes unreachable from deleted nodes, making it easier for the
179+ * GC to reclaim future deleted nodes. This step makes the data
180+ * structure "gc-robust", as first described in detail by Boehm
181+ * (http://portal.acm.org/citation.cfm?doid=503272.503282).
182+ *
183+ * GC-unlinked nodes may remain reachable indefinitely from an
184+ * iterator, but unlike unlinked nodes, are never reachable from
185+ * head or tail.
186+ *
187+ * Making the data structure GC-robust will eliminate the risk of
188+ * unbounded memory retention with conservative GCs and is likely
189+ * to improve performance with generational GCs.
190+ *
191+ * When a node is dequeued at either end, e.g. via poll(), we would
192+ * like to break any references from the node to active nodes. We
193+ * develop further the use of self-links that was very effective in
194+ * other concurrent collection classes. The idea is to replace
195+ * prev and next pointers with special values that are interpreted
196+ * to mean off-the-list-at-one-end. These are approximations, but
197+ * good enough to preserve the properties we want in our
198+ * traversals, e.g. we guarantee that a traversal will never visit
199+ * the same element twice, but we don't guarantee whether a
200+ * traversal that runs out of elements will be able to see more
201+ * elements later after enqueues at that end. Doing gc-unlinking
202+ * safely is particularly tricky, since any node can be in use
203+ * indefinitely (for example by an iterator). We must ensure that
204+ * the nodes pointed at by head/tail never get gc-unlinked, since
205+ * head/tail are needed to get "back on track" by other nodes that
206+ * are gc-unlinked. gc-unlinking accounts for much of the
207+ * implementation complexity.
208+ *
209+ * Since neither unlinking nor gc-unlinking are necessary for
210+ * correctness, there are many implementation choices regarding
211+ * frequency (eagerness) of these operations. Since volatile
212+ * reads are likely to be much cheaper than CASes, saving CASes by
213+ * unlinking multiple adjacent nodes at a time may be a win.
214+ * gc-unlinking can be performed rarely and still be effective,
215+ * since it is most important that long chains of deleted nodes
216+ * are occasionally broken.
217+ *
218+ * The actual representation we use is that p.next == p means to
219+ * goto the first node (which in turn is reached by following prev
220+ * pointers from head), and p.next == null && p.prev == p means
221+ * that the iteration is at an end and that p is a (static final)
222+ * dummy node, NEXT_TERMINATOR, and not the last active node.
223+ * Finishing the iteration when encountering such a TERMINATOR is
224+ * good enough for read-only traversals, so such traversals can use
225+ * p.next == null as the termination condition. When we need to
226+ * find the last (active) node, for enqueueing a new node, we need
227+ * to check whether we have reached a TERMINATOR node; if so,
228+ * restart traversal from tail.
229+ *
230+ * The implementation is completely directionally symmetrical,
231+ * except that most public methods that iterate through the list
232+ * follow next pointers ("forward" direction).
233+ *
234+ * We believe (without full proof) that all single-element deque
235+ * operations (e.g., addFirst, peekLast, pollLast) are linearizable
236+ * (see Herlihy and Shavit's book). However, some combinations of
237+ * operations are known not to be linearizable. In particular,
238+ * when an addFirst(A) is racing with pollFirst() removing B, it is
239+ * possible for an observer iterating over the elements to observe
240+ * A B C and subsequently observe A C, even though no interior
241+ * removes are ever performed. Nevertheless, iterators behave
242+ * reasonably, providing the "weakly consistent" guarantees.
243+ *
244+ * Empirically, microbenchmarks suggest that this class adds about
245+ * 40% overhead relative to ConcurrentLinkedQueue, which feels as
246+ * good as we can hope for.
247+ */
248+
249+ private static final long serialVersionUID = 876323262645176354L;
250+
251+ /**
252+ * A node from which the first node on list (that is, the unique node p
253+ * with p.prev == null && p.next != p) can be reached in O(1) time.
254+ * Invariants:
255+ * - the first node is always O(1) reachable from head via prev links
256+ * - all live nodes are reachable from the first node via succ()
257+ * - head != null
258+ * - (tmp = head).next != tmp || tmp != head
259+ * - head is never gc-unlinked (but may be unlinked)
260+ * Non-invariants:
261+ * - head.item may or may not be null
262+ * - head may not be reachable from the first or last node, or from tail
263+ */
264+ private transient volatile Node<E> head;
265+
266+ /**
267+ * A node from which the last node on list (that is, the unique node p
268+ * with p.next == null && p.prev != p) can be reached in O(1) time.
269+ * Invariants:
270+ * - the last node is always O(1) reachable from tail via next links
271+ * - all live nodes are reachable from the last node via pred()
272+ * - tail != null
273+ * - tail is never gc-unlinked (but may be unlinked)
274+ * Non-invariants:
275+ * - tail.item may or may not be null
276+ * - tail may not be reachable from the first or last node, or from head
277+ */
278+ private transient volatile Node<E> tail;
279+
280+ private static final Node<Object> PREV_TERMINATOR, NEXT_TERMINATOR;
281+
282+ @SuppressWarnings("unchecked")
283+ Node<E> prevTerminator() {
284+ return (Node<E>) PREV_TERMINATOR;
285+ }
286+
287+ @SuppressWarnings("unchecked")
288+ Node<E> nextTerminator() {
289+ return (Node<E>) NEXT_TERMINATOR;
290+ }
291+
292+ static final class Node<E> {
293+ volatile Node<E> prev;
294+ volatile E item;
295+ volatile Node<E> next;
296+
297+ Node() { // default constructor for NEXT_TERMINATOR, PREV_TERMINATOR
298+ }
299+
300+ /**
301+ * Constructs a new node. Uses relaxed write because item can
302+ * only be seen after publication via casNext or casPrev.
303+ */
304+ Node(E item) {
305+ UNSAFE.putObject(this, itemOffset, item);
306+ }
307+
308+ boolean casItem(E cmp, E val) {
309+ return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
310+ }
311+
312+ void lazySetNext(Node<E> val) {
313+ UNSAFE.putOrderedObject(this, nextOffset, val);
314+ }
315+
316+ boolean casNext(Node<E> cmp, Node<E> val) {
317+ return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
318+ }
319+
320+ void lazySetPrev(Node<E> val) {
321+ UNSAFE.putOrderedObject(this, prevOffset, val);
322+ }
323+
324+ boolean casPrev(Node<E> cmp, Node<E> val) {
325+ return UNSAFE.compareAndSwapObject(this, prevOffset, cmp, val);
326+ }
327+
328+ // Unsafe mechanics
329+
330+ private static final sun.misc.Unsafe UNSAFE;
331+ private static final long prevOffset;
332+ private static final long itemOffset;
333+ private static final long nextOffset;
334+
335+ static {
336+ try {
337+ UNSAFE = sun.misc.Unsafe.getUnsafe();
338+ Class k = Node.class;
339+ prevOffset = UNSAFE.objectFieldOffset
340+ (k.getDeclaredField("prev"));
341+ itemOffset = UNSAFE.objectFieldOffset
342+ (k.getDeclaredField("item"));
343+ nextOffset = UNSAFE.objectFieldOffset
344+ (k.getDeclaredField("next"));
345+ } catch (Exception e) {
346+ throw new Error(e);
347+ }
348+ }
349+ }
350+
351+ /**
352+ * Links e as first element.
353+ */
354+ private void linkFirst(E e) {
355+ checkNotNull(e);
356+ final Node<E> newNode = new Node<E>(e);
357+
358+ restartFromHead:
359+ for (;;)
360+ for (Node<E> h = head, p = h, q;;) {
361+ if ((q = p.prev) != null &&
362+ (q = (p = q).prev) != null)
363+ // Check for head updates every other hop.
364+ // If p == q, we are sure to follow head instead.
365+ p = (h != (h = head)) ? h : q;
366+ else if (p.next == p) // PREV_TERMINATOR
367+ continue restartFromHead;
368+ else {
369+ // p is first node
370+ newNode.lazySetNext(p); // CAS piggyback
371+ if (p.casPrev(null, newNode)) {
372+ // Successful CAS is the linearization point
373+ // for e to become an element of this deque,
374+ // and for newNode to become "live".
375+ if (p != h) // hop two nodes at a time
376+ casHead(h, newNode); // Failure is OK.
377+ return;
378+ }
379+ // Lost CAS race to another thread; re-read prev
380+ }
381+ }
382+ }
383+
384+ /**
385+ * Links e as last element.
386+ */
387+ private void linkLast(E e) {
388+ checkNotNull(e);
389+ final Node<E> newNode = new Node<E>(e);
390+
391+ restartFromTail:
392+ for (;;)
393+ for (Node<E> t = tail, p = t, q;;) {
394+ if ((q = p.next) != null &&
395+ (q = (p = q).next) != null)
396+ // Check for tail updates every other hop.
397+ // If p == q, we are sure to follow tail instead.
398+ p = (t != (t = tail)) ? t : q;
399+ else if (p.prev == p) // NEXT_TERMINATOR
400+ continue restartFromTail;
401+ else {
402+ // p is last node
403+ newNode.lazySetPrev(p); // CAS piggyback
404+ if (p.casNext(null, newNode)) {
405+ // Successful CAS is the linearization point
406+ // for e to become an element of this deque,
407+ // and for newNode to become "live".
408+ if (p != t) // hop two nodes at a time
409+ casTail(t, newNode); // Failure is OK.
410+ return;
411+ }
412+ // Lost CAS race to another thread; re-read next
413+ }
414+ }
415+ }
416+
417+ private static final int HOPS = 2;
418+
419+ /**
420+ * Unlinks non-null node x.
421+ */
422+ void unlink(Node<E> x) {
423+ // assert x != null;
424+ // assert x.item == null;
425+ // assert x != PREV_TERMINATOR;
426+ // assert x != NEXT_TERMINATOR;
427+
428+ final Node<E> prev = x.prev;
429+ final Node<E> next = x.next;
430+ if (prev == null) {
431+ unlinkFirst(x, next);
432+ } else if (next == null) {
433+ unlinkLast(x, prev);
434+ } else {
435+ // Unlink interior node.
436+ //
437+ // This is the common case, since a series of polls at the
438+ // same end will be "interior" removes, except perhaps for
439+ // the first one, since end nodes cannot be unlinked.
440+ //
441+ // At any time, all active nodes are mutually reachable by
442+ // following a sequence of either next or prev pointers.
443+ //
444+ // Our strategy is to find the unique active predecessor
445+ // and successor of x. Try to fix up their links so that
446+ // they point to each other, leaving x unreachable from
447+ // active nodes. If successful, and if x has no live
448+ // predecessor/successor, we additionally try to gc-unlink,
449+ // leaving active nodes unreachable from x, by rechecking
450+ // that the status of predecessor and successor are
451+ // unchanged and ensuring that x is not reachable from
452+ // tail/head, before setting x's prev/next links to their
453+ // logical approximate replacements, self/TERMINATOR.
454+ Node<E> activePred, activeSucc;
455+ boolean isFirst, isLast;
456+ int hops = 1;
457+
458+ // Find active predecessor
459+ for (Node<E> p = prev; ; ++hops) {
460+ if (p.item != null) {
461+ activePred = p;
462+ isFirst = false;
463+ break;
464+ }
465+ Node<E> q = p.prev;
466+ if (q == null) {
467+ if (p.next == p)
468+ return;
469+ activePred = p;
470+ isFirst = true;
471+ break;
472+ }
473+ else if (p == q)
474+ return;
475+ else
476+ p = q;
477+ }
478+
479+ // Find active successor
480+ for (Node<E> p = next; ; ++hops) {
481+ if (p.item != null) {
482+ activeSucc = p;
483+ isLast = false;
484+ break;
485+ }
486+ Node<E> q = p.next;
487+ if (q == null) {
488+ if (p.prev == p)
489+ return;
490+ activeSucc = p;
491+ isLast = true;
492+ break;
493+ }
494+ else if (p == q)
495+ return;
496+ else
497+ p = q;
498+ }
499+
500+ // TODO: better HOP heuristics
501+ if (hops < HOPS
502+ // always squeeze out interior deleted nodes
503+ && (isFirst | isLast))
504+ return;
505+
506+ // Squeeze out deleted nodes between activePred and
507+ // activeSucc, including x.
508+ skipDeletedSuccessors(activePred);
509+ skipDeletedPredecessors(activeSucc);
510+
511+ // Try to gc-unlink, if possible
512+ if ((isFirst | isLast) &&
513+
514+ // Recheck expected state of predecessor and successor
515+ (activePred.next == activeSucc) &&
516+ (activeSucc.prev == activePred) &&
517+ (isFirst ? activePred.prev == null : activePred.item != null) &&
518+ (isLast ? activeSucc.next == null : activeSucc.item != null)) {
519+
520+ updateHead(); // Ensure x is not reachable from head
521+ updateTail(); // Ensure x is not reachable from tail
522+
523+ // Finally, actually gc-unlink
524+ x.lazySetPrev(isFirst ? prevTerminator() : x);
525+ x.lazySetNext(isLast ? nextTerminator() : x);
526+ }
527+ }
528+ }
529+
530+ /**
531+ * Unlinks non-null first node.
532+ */
533+ private void unlinkFirst(Node<E> first, Node<E> next) {
534+ // assert first != null;
535+ // assert next != null;
536+ // assert first.item == null;
537+ for (Node<E> o = null, p = next, q;;) {
538+ if (p.item != null || (q = p.next) == null) {
539+ if (o != null && p.prev != p && first.casNext(next, p)) {
540+ skipDeletedPredecessors(p);
541+ if (first.prev == null &&
542+ (p.next == null || p.item != null) &&
543+ p.prev == first) {
544+
545+ updateHead(); // Ensure o is not reachable from head
546+ updateTail(); // Ensure o is not reachable from tail
547+
548+ // Finally, actually gc-unlink
549+ o.lazySetNext(o);
550+ o.lazySetPrev(prevTerminator());
551+ }
552+ }
553+ return;
554+ }
555+ else if (p == q)
556+ return;
557+ else {
558+ o = p;
559+ p = q;
560+ }
561+ }
562+ }
563+
564+ /**
565+ * Unlinks non-null last node.
566+ */
567+ private void unlinkLast(Node<E> last, Node<E> prev) {
568+ // assert last != null;
569+ // assert prev != null;
570+ // assert last.item == null;
571+ for (Node<E> o = null, p = prev, q;;) {
572+ if (p.item != null || (q = p.prev) == null) {
573+ if (o != null && p.next != p && last.casPrev(prev, p)) {
574+ skipDeletedSuccessors(p);
575+ if (last.next == null &&
576+ (p.prev == null || p.item != null) &&
577+ p.next == last) {
578+
579+ updateHead(); // Ensure o is not reachable from head
580+ updateTail(); // Ensure o is not reachable from tail
581+
582+ // Finally, actually gc-unlink
583+ o.lazySetPrev(o);
584+ o.lazySetNext(nextTerminator());
585+ }
586+ }
587+ return;
588+ }
589+ else if (p == q)
590+ return;
591+ else {
592+ o = p;
593+ p = q;
594+ }
595+ }
596+ }
597+
598+ /**
599+ * Guarantees that any node which was unlinked before a call to
600+ * this method will be unreachable from head after it returns.
601+ * Does not guarantee to eliminate slack, only that head will
602+ * point to a node that was active while this method was running.
603+ */
604+ private final void updateHead() {
605+ // Either head already points to an active node, or we keep
606+ // trying to cas it to the first node until it does.
607+ Node<E> h, p, q;
608+ restartFromHead:
609+ while ((h = head).item == null && (p = h.prev) != null) {
610+ for (;;) {
611+ if ((q = p.prev) == null ||
612+ (q = (p = q).prev) == null) {
613+ // It is possible that p is PREV_TERMINATOR,
614+ // but if so, the CAS is guaranteed to fail.
615+ if (casHead(h, p))
616+ return;
617+ else
618+ continue restartFromHead;
619+ }
620+ else if (h != head)
621+ continue restartFromHead;
622+ else
623+ p = q;
624+ }
625+ }
626+ }
627+
628+ /**
629+ * Guarantees that any node which was unlinked before a call to
630+ * this method will be unreachable from tail after it returns.
631+ * Does not guarantee to eliminate slack, only that tail will
632+ * point to a node that was active while this method was running.
633+ */
634+ private final void updateTail() {
635+ // Either tail already points to an active node, or we keep
636+ // trying to cas it to the last node until it does.
637+ Node<E> t, p, q;
638+ restartFromTail:
639+ while ((t = tail).item == null && (p = t.next) != null) {
640+ for (;;) {
641+ if ((q = p.next) == null ||
642+ (q = (p = q).next) == null) {
643+ // It is possible that p is NEXT_TERMINATOR,
644+ // but if so, the CAS is guaranteed to fail.
645+ if (casTail(t, p))
646+ return;
647+ else
648+ continue restartFromTail;
649+ }
650+ else if (t != tail)
651+ continue restartFromTail;
652+ else
653+ p = q;
654+ }
655+ }
656+ }
657+
658+ private void skipDeletedPredecessors(Node<E> x) {
659+ whileActive:
660+ do {
661+ Node<E> prev = x.prev;
662+ // assert prev != null;
663+ // assert x != NEXT_TERMINATOR;
664+ // assert x != PREV_TERMINATOR;
665+ Node<E> p = prev;
666+ findActive:
667+ for (;;) {
668+ if (p.item != null)
669+ break findActive;
670+ Node<E> q = p.prev;
671+ if (q == null) {
672+ if (p.next == p)
673+ continue whileActive;
674+ break findActive;
675+ }
676+ else if (p == q)
677+ continue whileActive;
678+ else
679+ p = q;
680+ }
681+
682+ // found active CAS target
683+ if (prev == p || x.casPrev(prev, p))
684+ return;
685+
686+ } while (x.item != null || x.next == null);
687+ }
688+
689+ private void skipDeletedSuccessors(Node<E> x) {
690+ whileActive:
691+ do {
692+ Node<E> next = x.next;
693+ // assert next != null;
694+ // assert x != NEXT_TERMINATOR;
695+ // assert x != PREV_TERMINATOR;
696+ Node<E> p = next;
697+ findActive:
698+ for (;;) {
699+ if (p.item != null)
700+ break findActive;
701+ Node<E> q = p.next;
702+ if (q == null) {
703+ if (p.prev == p)
704+ continue whileActive;
705+ break findActive;
706+ }
707+ else if (p == q)
708+ continue whileActive;
709+ else
710+ p = q;
711+ }
712+
713+ // found active CAS target
714+ if (next == p || x.casNext(next, p))
715+ return;
716+
717+ } while (x.item != null || x.prev == null);
718+ }
719+
720+ /**
721+ * Returns the successor of p, or the first node if p.next has been
722+ * linked to self, which will only be true if traversing with a
723+ * stale pointer that is now off the list.
724+ */
725+ final Node<E> succ(Node<E> p) {
726+ // TODO: should we skip deleted nodes here?
727+ Node<E> q = p.next;
728+ return (p == q) ? first() : q;
729+ }
730+
731+ /**
732+ * Returns the predecessor of p, or the last node if p.prev has been
733+ * linked to self, which will only be true if traversing with a
734+ * stale pointer that is now off the list.
735+ */
736+ final Node<E> pred(Node<E> p) {
737+ Node<E> q = p.prev;
738+ return (p == q) ? last() : q;
739+ }
740+
741+ /**
742+ * Returns the first node, the unique node p for which:
743+ * p.prev == null && p.next != p
744+ * The returned node may or may not be logically deleted.
745+ * Guarantees that head is set to the returned node.
746+ */
747+ Node<E> first() {
748+ restartFromHead:
749+ for (;;)
750+ for (Node<E> h = head, p = h, q;;) {
751+ if ((q = p.prev) != null &&
752+ (q = (p = q).prev) != null)
753+ // Check for head updates every other hop.
754+ // If p == q, we are sure to follow head instead.
755+ p = (h != (h = head)) ? h : q;
756+ else if (p == h
757+ // It is possible that p is PREV_TERMINATOR,
758+ // but if so, the CAS is guaranteed to fail.
759+ || casHead(h, p))
760+ return p;
761+ else
762+ continue restartFromHead;
763+ }
764+ }
765+
766+ /**
767+ * Returns the last node, the unique node p for which:
768+ * p.next == null && p.prev != p
769+ * The returned node may or may not be logically deleted.
770+ * Guarantees that tail is set to the returned node.
771+ */
772+ Node<E> last() {
773+ restartFromTail:
774+ for (;;)
775+ for (Node<E> t = tail, p = t, q;;) {
776+ if ((q = p.next) != null &&
777+ (q = (p = q).next) != null)
778+ // Check for tail updates every other hop.
779+ // If p == q, we are sure to follow tail instead.
780+ p = (t != (t = tail)) ? t : q;
781+ else if (p == t
782+ // It is possible that p is NEXT_TERMINATOR,
783+ // but if so, the CAS is guaranteed to fail.
784+ || casTail(t, p))
785+ return p;
786+ else
787+ continue restartFromTail;
788+ }
789+ }
790+
791+ // Minor convenience utilities
792+
793+ /**
794+ * Throws NullPointerException if argument is null.
795+ *
796+ * @param v the element
797+ */
798+ private static void checkNotNull(Object v) {
799+ if (v == null)
800+ throw new NullPointerException();
801+ }
802+
803+ /**
804+ * Returns element unless it is null, in which case throws
805+ * NoSuchElementException.
806+ *
807+ * @param v the element
808+ * @return the element
809+ */
810+ private E screenNullResult(E v) {
811+ if (v == null)
812+ throw new NoSuchElementException();
813+ return v;
814+ }
815+
816+ /**
817+ * Creates an array list and fills it with elements of this list.
818+ * Used by toArray.
819+ *
820+ * @return the arrayList
821+ */
822+ private ArrayList<E> toArrayList() {
823+ ArrayList<E> list = new ArrayList<E>();
824+ for (Node<E> p = first(); p != null; p = succ(p)) {
825+ E item = p.item;
826+ if (item != null)
827+ list.add(item);
828+ }
829+ return list;
830+ }
831+
832+ /**
833+ * Constructs an empty deque.
834+ */
835+ public ConcurrentLinkedDeque() {
836+ head = tail = new Node<E>(null);
837+ }
838+
839+ /**
840+ * Constructs a deque initially containing the elements of
841+ * the given collection, added in traversal order of the
842+ * collection's iterator.
843+ *
844+ * @param c the collection of elements to initially contain
845+ * @throws NullPointerException if the specified collection or any
846+ * of its elements are null
847+ */
848+ public ConcurrentLinkedDeque(Collection<? extends E> c) {
849+ // Copy c into a private chain of Nodes
850+ Node<E> h = null, t = null;
851+ for (E e : c) {
852+ checkNotNull(e);
853+ Node<E> newNode = new Node<E>(e);
854+ if (h == null)
855+ h = t = newNode;
856+ else {
857+ t.lazySetNext(newNode);
858+ newNode.lazySetPrev(t);
859+ t = newNode;
860+ }
861+ }
862+ initHeadTail(h, t);
863+ }
864+
865+ /**
866+ * Initializes head and tail, ensuring invariants hold.
867+ */
868+ private void initHeadTail(Node<E> h, Node<E> t) {
869+ if (h == t) {
870+ if (h == null)
871+ h = t = new Node<E>(null);
872+ else {
873+ // Avoid edge case of a single Node with non-null item.
874+ Node<E> newNode = new Node<E>(null);
875+ t.lazySetNext(newNode);
876+ newNode.lazySetPrev(t);
877+ t = newNode;
878+ }
879+ }
880+ head = h;
881+ tail = t;
882+ }
883+
884+ /**
885+ * Inserts the specified element at the front of this deque.
886+ * As the deque is unbounded, this method will never throw
887+ * {@link IllegalStateException}.
888+ *
889+ * @throws NullPointerException if the specified element is null
890+ */
891+ public void addFirst(E e) {
892+ linkFirst(e);
893+ }
894+
895+ /**
896+ * Inserts the specified element at the end of this deque.
897+ * As the deque is unbounded, this method will never throw
898+ * {@link IllegalStateException}.
899+ *
900+ * <p>This method is equivalent to {@link #add}.
901+ *
902+ * @throws NullPointerException if the specified element is null
903+ */
904+ public void addLast(E e) {
905+ linkLast(e);
906+ }
907+
908+ /**
909+ * Inserts the specified element at the front of this deque.
910+ * As the deque is unbounded, this method will never return {@code false}.
911+ *
912+ * @return {@code true} (as specified by {@link Deque#offerFirst})
913+ * @throws NullPointerException if the specified element is null
914+ */
915+ public boolean offerFirst(E e) {
916+ linkFirst(e);
917+ return true;
918+ }
919+
920+ /**
921+ * Inserts the specified element at the end of this deque.
922+ * As the deque is unbounded, this method will never return {@code false}.
923+ *
924+ * <p>This method is equivalent to {@link #add}.
925+ *
926+ * @return {@code true} (as specified by {@link Deque#offerLast})
927+ * @throws NullPointerException if the specified element is null
928+ */
929+ public boolean offerLast(E e) {
930+ linkLast(e);
931+ return true;
932+ }
933+
934+ public E peekFirst() {
935+ for (Node<E> p = first(); p != null; p = succ(p)) {
936+ E item = p.item;
937+ if (item != null)
938+ return item;
939+ }
940+ return null;
941+ }
942+
943+ public E peekLast() {
944+ for (Node<E> p = last(); p != null; p = pred(p)) {
945+ E item = p.item;
946+ if (item != null)
947+ return item;
948+ }
949+ return null;
950+ }
951+
952+ /**
953+ * @throws NoSuchElementException {@inheritDoc}
954+ */
955+ public E getFirst() {
956+ return screenNullResult(peekFirst());
957+ }
958+
959+ /**
960+ * @throws NoSuchElementException {@inheritDoc}
961+ */
962+ public E getLast() {
963+ return screenNullResult(peekLast());
964+ }
965+
966+ public E pollFirst() {
967+ for (Node<E> p = first(); p != null; p = succ(p)) {
968+ E item = p.item;
969+ if (item != null && p.casItem(item, null)) {
970+ unlink(p);
971+ return item;
972+ }
973+ }
974+ return null;
975+ }
976+
977+ public E pollLast() {
978+ for (Node<E> p = last(); p != null; p = pred(p)) {
979+ E item = p.item;
980+ if (item != null && p.casItem(item, null)) {
981+ unlink(p);
982+ return item;
983+ }
984+ }
985+ return null;
986+ }
987+
988+ /**
989+ * @throws NoSuchElementException {@inheritDoc}
990+ */
991+ public E removeFirst() {
992+ return screenNullResult(pollFirst());
993+ }
994+
995+ /**
996+ * @throws NoSuchElementException {@inheritDoc}
997+ */
998+ public E removeLast() {
999+ return screenNullResult(pollLast());
1000+ }
1001+
1002+ // *** Queue and stack methods ***
1003+
1004+ /**
1005+ * Inserts the specified element at the tail of this deque.
1006+ * As the deque is unbounded, this method will never return {@code false}.
1007+ *
1008+ * @return {@code true} (as specified by {@link Queue#offer})
1009+ * @throws NullPointerException if the specified element is null
1010+ */
1011+ public boolean offer(E e) {
1012+ return offerLast(e);
1013+ }
1014+
1015+ /**
1016+ * Inserts the specified element at the tail of this deque.
1017+ * As the deque is unbounded, this method will never throw
1018+ * {@link IllegalStateException} or return {@code false}.
1019+ *
1020+ * @return {@code true} (as specified by {@link Collection#add})
1021+ * @throws NullPointerException if the specified element is null
1022+ */
1023+ public boolean add(E e) {
1024+ return offerLast(e);
1025+ }
1026+
1027+ public E poll() { return pollFirst(); }
1028+ public E remove() { return removeFirst(); }
1029+ public E peek() { return peekFirst(); }
1030+ public E element() { return getFirst(); }
1031+ public void push(E e) { addFirst(e); }
1032+ public E pop() { return removeFirst(); }
1033+
1034+ /**
1035+ * Removes the first element {@code e} such that
1036+ * {@code o.equals(e)}, if such an element exists in this deque.
1037+ * If the deque does not contain the element, it is unchanged.
1038+ *
1039+ * @param o element to be removed from this deque, if present
1040+ * @return {@code true} if the deque contained the specified element
1041+ * @throws NullPointerException if the specified element is null
1042+ */
1043+ public boolean removeFirstOccurrence(Object o) {
1044+ checkNotNull(o);
1045+ for (Node<E> p = first(); p != null; p = succ(p)) {
1046+ E item = p.item;
1047+ if (item != null && o.equals(item) && p.casItem(item, null)) {
1048+ unlink(p);
1049+ return true;
1050+ }
1051+ }
1052+ return false;
1053+ }
1054+
1055+ /**
1056+ * Removes the last element {@code e} such that
1057+ * {@code o.equals(e)}, if such an element exists in this deque.
1058+ * If the deque does not contain the element, it is unchanged.
1059+ *
1060+ * @param o element to be removed from this deque, if present
1061+ * @return {@code true} if the deque contained the specified element
1062+ * @throws NullPointerException if the specified element is null
1063+ */
1064+ public boolean removeLastOccurrence(Object o) {
1065+ checkNotNull(o);
1066+ for (Node<E> p = last(); p != null; p = pred(p)) {
1067+ E item = p.item;
1068+ if (item != null && o.equals(item) && p.casItem(item, null)) {
1069+ unlink(p);
1070+ return true;
1071+ }
1072+ }
1073+ return false;
1074+ }
1075+
1076+ /**
1077+ * Returns {@code true} if this deque contains at least one
1078+ * element {@code e} such that {@code o.equals(e)}.
1079+ *
1080+ * @param o element whose presence in this deque is to be tested
1081+ * @return {@code true} if this deque contains the specified element
1082+ */
1083+ public boolean contains(Object o) {
1084+ if (o == null) return false;
1085+ for (Node<E> p = first(); p != null; p = succ(p)) {
1086+ E item = p.item;
1087+ if (item != null && o.equals(item))
1088+ return true;
1089+ }
1090+ return false;
1091+ }
1092+
1093+ /**
1094+ * Returns {@code true} if this collection contains no elements.
1095+ *
1096+ * @return {@code true} if this collection contains no elements
1097+ */
1098+ public boolean isEmpty() {
1099+ return peekFirst() == null;
1100+ }
1101+
1102+ /**
1103+ * Returns the number of elements in this deque. If this deque
1104+ * contains more than {@code Integer.MAX_VALUE} elements, it
1105+ * returns {@code Integer.MAX_VALUE}.
1106+ *
1107+ * <p>Beware that, unlike in most collections, this method is
1108+ * <em>NOT</em> a constant-time operation. Because of the
1109+ * asynchronous nature of these deques, determining the current
1110+ * number of elements requires traversing them all to count them.
1111+ * Additionally, it is possible for the size to change during
1112+ * execution of this method, in which case the returned result
1113+ * will be inaccurate. Thus, this method is typically not very
1114+ * useful in concurrent applications.
1115+ *
1116+ * @return the number of elements in this deque
1117+ */
1118+ public int size() {
1119+ int count = 0;
1120+ for (Node<E> p = first(); p != null; p = succ(p))
1121+ if (p.item != null)
1122+ // Collection.size() spec says to max out
1123+ if (++count == Integer.MAX_VALUE)
1124+ break;
1125+ return count;
1126+ }
1127+
1128+ /**
1129+ * Removes the first element {@code e} such that
1130+ * {@code o.equals(e)}, if such an element exists in this deque.
1131+ * If the deque does not contain the element, it is unchanged.
1132+ *
1133+ * @param o element to be removed from this deque, if present
1134+ * @return {@code true} if the deque contained the specified element
1135+ * @throws NullPointerException if the specified element is null
1136+ */
1137+ public boolean remove(Object o) {
1138+ return removeFirstOccurrence(o);
1139+ }
1140+
1141+ /**
1142+ * Appends all of the elements in the specified collection to the end of
1143+ * this deque, in the order that they are returned by the specified
1144+ * collection's iterator. Attempts to {@code addAll} of a deque to
1145+ * itself result in {@code IllegalArgumentException}.
1146+ *
1147+ * @param c the elements to be inserted into this deque
1148+ * @return {@code true} if this deque changed as a result of the call
1149+ * @throws NullPointerException if the specified collection or any
1150+ * of its elements are null
1151+ * @throws IllegalArgumentException if the collection is this deque
1152+ */
1153+ public boolean addAll(Collection<? extends E> c) {
1154+ if (c == this)
1155+ // As historically specified in AbstractQueue#addAll
1156+ throw new IllegalArgumentException();
1157+
1158+ // Copy c into a private chain of Nodes
1159+ Node<E> beginningOfTheEnd = null, last = null;
1160+ for (E e : c) {
1161+ checkNotNull(e);
1162+ Node<E> newNode = new Node<E>(e);
1163+ if (beginningOfTheEnd == null)
1164+ beginningOfTheEnd = last = newNode;
1165+ else {
1166+ last.lazySetNext(newNode);
1167+ newNode.lazySetPrev(last);
1168+ last = newNode;
1169+ }
1170+ }
1171+ if (beginningOfTheEnd == null)
1172+ return false;
1173+
1174+ // Atomically append the chain at the tail of this collection
1175+ restartFromTail:
1176+ for (;;)
1177+ for (Node<E> t = tail, p = t, q;;) {
1178+ if ((q = p.next) != null &&
1179+ (q = (p = q).next) != null)
1180+ // Check for tail updates every other hop.
1181+ // If p == q, we are sure to follow tail instead.
1182+ p = (t != (t = tail)) ? t : q;
1183+ else if (p.prev == p) // NEXT_TERMINATOR
1184+ continue restartFromTail;
1185+ else {
1186+ // p is last node
1187+ beginningOfTheEnd.lazySetPrev(p); // CAS piggyback
1188+ if (p.casNext(null, beginningOfTheEnd)) {
1189+ // Successful CAS is the linearization point
1190+ // for all elements to be added to this deque.
1191+ if (!casTail(t, last)) {
1192+ // Try a little harder to update tail,
1193+ // since we may be adding many elements.
1194+ t = tail;
1195+ if (last.next == null)
1196+ casTail(t, last);
1197+ }
1198+ return true;
1199+ }
1200+ // Lost CAS race to another thread; re-read next
1201+ }
1202+ }
1203+ }
1204+
1205+ /**
1206+ * Removes all of the elements from this deque.
1207+ */
1208+ public void clear() {
1209+ while (pollFirst() != null)
1210+ ;
1211+ }
1212+
1213+ /**
1214+ * Returns an array containing all of the elements in this deque, in
1215+ * proper sequence (from first to last element).
1216+ *
1217+ * <p>The returned array will be "safe" in that no references to it are
1218+ * maintained by this deque. (In other words, this method must allocate
1219+ * a new array). The caller is thus free to modify the returned array.
1220+ *
1221+ * <p>This method acts as bridge between array-based and collection-based
1222+ * APIs.
1223+ *
1224+ * @return an array containing all of the elements in this deque
1225+ */
1226+ public Object[] toArray() {
1227+ return toArrayList().toArray();
1228+ }
1229+
1230+ /**
1231+ * Returns an array containing all of the elements in this deque,
1232+ * in proper sequence (from first to last element); the runtime
1233+ * type of the returned array is that of the specified array. If
1234+ * the deque fits in the specified array, it is returned therein.
1235+ * Otherwise, a new array is allocated with the runtime type of
1236+ * the specified array and the size of this deque.
1237+ *
1238+ * <p>If this deque fits in the specified array with room to spare
1239+ * (i.e., the array has more elements than this deque), the element in
1240+ * the array immediately following the end of the deque is set to
1241+ * {@code null}.
1242+ *
1243+ * <p>Like the {@link #toArray()} method, this method acts as
1244+ * bridge between array-based and collection-based APIs. Further,
1245+ * this method allows precise control over the runtime type of the
1246+ * output array, and may, under certain circumstances, be used to
1247+ * save allocation costs.
1248+ *
1249+ * <p>Suppose {@code x} is a deque known to contain only strings.
1250+ * The following code can be used to dump the deque into a newly
1251+ * allocated array of {@code String}:
1252+ *
1253+ * <pre>
1254+ * String[] y = x.toArray(new String[0]);</pre>
1255+ *
1256+ * Note that {@code toArray(new Object[0])} is identical in function to
1257+ * {@code toArray()}.
1258+ *
1259+ * @param a the array into which the elements of the deque are to
1260+ * be stored, if it is big enough; otherwise, a new array of the
1261+ * same runtime type is allocated for this purpose
1262+ * @return an array containing all of the elements in this deque
1263+ * @throws ArrayStoreException if the runtime type of the specified array
1264+ * is not a supertype of the runtime type of every element in
1265+ * this deque
1266+ * @throws NullPointerException if the specified array is null
1267+ */
1268+ public <T> T[] toArray(T[] a) {
1269+ return toArrayList().toArray(a);
1270+ }
1271+
1272+ /**
1273+ * Returns an iterator over the elements in this deque in proper sequence.
1274+ * The elements will be returned in order from first (head) to last (tail).
1275+ *
1276+ * <p>The returned iterator is a "weakly consistent" iterator that
1277+ * will never throw {@link java.util.ConcurrentModificationException
1278+ * ConcurrentModificationException}, and guarantees to traverse
1279+ * elements as they existed upon construction of the iterator, and
1280+ * may (but is not guaranteed to) reflect any modifications
1281+ * subsequent to construction.
1282+ *
1283+ * @return an iterator over the elements in this deque in proper sequence
1284+ */
1285+ public Iterator<E> iterator() {
1286+ return new Itr();
1287+ }
1288+
1289+ /**
1290+ * Returns an iterator over the elements in this deque in reverse
1291+ * sequential order. The elements will be returned in order from
1292+ * last (tail) to first (head).
1293+ *
1294+ * <p>The returned iterator is a "weakly consistent" iterator that
1295+ * will never throw {@link java.util.ConcurrentModificationException
1296+ * ConcurrentModificationException}, and guarantees to traverse
1297+ * elements as they existed upon construction of the iterator, and
1298+ * may (but is not guaranteed to) reflect any modifications
1299+ * subsequent to construction.
1300+ *
1301+ * @return an iterator over the elements in this deque in reverse order
1302+ */
1303+ public Iterator<E> descendingIterator() {
1304+ return new DescendingItr();
1305+ }
1306+
1307+ private abstract class AbstractItr implements Iterator<E> {
1308+ /**
1309+ * Next node to return item for.
1310+ */
1311+ private Node<E> nextNode;
1312+
1313+ /**
1314+ * nextItem holds on to item fields because once we claim
1315+ * that an element exists in hasNext(), we must return it in
1316+ * the following next() call even if it was in the process of
1317+ * being removed when hasNext() was called.
1318+ */
1319+ private E nextItem;
1320+
1321+ /**
1322+ * Node returned by most recent call to next. Needed by remove.
1323+ * Reset to null if this element is deleted by a call to remove.
1324+ */
1325+ private Node<E> lastRet;
1326+
1327+ abstract Node<E> startNode();
1328+ abstract Node<E> nextNode(Node<E> p);
1329+
1330+ AbstractItr() {
1331+ advance();
1332+ }
1333+
1334+ /**
1335+ * Sets nextNode and nextItem to next valid node, or to null
1336+ * if no such.
1337+ */
1338+ private void advance() {
1339+ lastRet = nextNode;
1340+
1341+ Node<E> p = (nextNode == null) ? startNode() : nextNode(nextNode);
1342+ for (;; p = nextNode(p)) {
1343+ if (p == null) {
1344+ // p might be active end or TERMINATOR node; both are OK
1345+ nextNode = null;
1346+ nextItem = null;
1347+ break;
1348+ }
1349+ E item = p.item;
1350+ if (item != null) {
1351+ nextNode = p;
1352+ nextItem = item;
1353+ break;
1354+ }
1355+ }
1356+ }
1357+
1358+ public boolean hasNext() {
1359+ return nextItem != null;
1360+ }
1361+
1362+ public E next() {
1363+ E item = nextItem;
1364+ if (item == null) throw new NoSuchElementException();
1365+ advance();
1366+ return item;
1367+ }
1368+
1369+ public void remove() {
1370+ Node<E> l = lastRet;
1371+ if (l == null) throw new IllegalStateException();
1372+ l.item = null;
1373+ unlink(l);
1374+ lastRet = null;
1375+ }
1376+ }
1377+
1378+ /** Forward iterator */
1379+ private class Itr extends AbstractItr {
1380+ Node<E> startNode() { return first(); }
1381+ Node<E> nextNode(Node<E> p) { return succ(p); }
1382+ }
1383+
1384+ /** Descending iterator */
1385+ private class DescendingItr extends AbstractItr {
1386+ Node<E> startNode() { return last(); }
1387+ Node<E> nextNode(Node<E> p) { return pred(p); }
1388+ }
1389+
1390+ /**
1391+ * Saves the state to a stream (that is, serializes it).
1392+ *
1393+ * @serialData All of the elements (each an {@code E}) in
1394+ * the proper order, followed by a null
1395+ * @param s the stream
1396+ */
1397+ private void writeObject(java.io.ObjectOutputStream s)
1398+ throws java.io.IOException {
1399+
1400+ // Write out any hidden stuff
1401+ s.defaultWriteObject();
1402+
1403+ // Write out all elements in the proper order.
1404+ for (Node<E> p = first(); p != null; p = succ(p)) {
1405+ E item = p.item;
1406+ if (item != null)
1407+ s.writeObject(item);
1408+ }
1409+
1410+ // Use trailing null as sentinel
1411+ s.writeObject(null);
1412+ }
1413+
1414+ /**
1415+ * Reconstitutes the instance from a stream (that is, deserializes it).
1416+ * @param s the stream
1417+ */
1418+ private void readObject(java.io.ObjectInputStream s)
1419+ throws java.io.IOException, ClassNotFoundException {
1420+ s.defaultReadObject();
1421+
1422+ // Read in elements until trailing null sentinel found
1423+ Node<E> h = null, t = null;
1424+ Object item;
1425+ while ((item = s.readObject()) != null) {
1426+ @SuppressWarnings("unchecked")
1427+ Node<E> newNode = new Node<E>((E) item);
1428+ if (h == null)
1429+ h = t = newNode;
1430+ else {
1431+ t.lazySetNext(newNode);
1432+ newNode.lazySetPrev(t);
1433+ t = newNode;
1434+ }
1435+ }
1436+ initHeadTail(h, t);
1437+ }
1438+
1439+
1440+ private boolean casHead(Node<E> cmp, Node<E> val) {
1441+ return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val);
1442+ }
1443+
1444+ private boolean casTail(Node<E> cmp, Node<E> val) {
1445+ return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val);
1446+ }
1447+
1448+ // Unsafe mechanics
1449+
1450+ private static final sun.misc.Unsafe UNSAFE;
1451+ private static final long headOffset;
1452+ private static final long tailOffset;
1453+ static {
1454+ PREV_TERMINATOR = new Node<Object>();
1455+ PREV_TERMINATOR.next = PREV_TERMINATOR;
1456+ NEXT_TERMINATOR = new Node<Object>();
1457+ NEXT_TERMINATOR.prev = NEXT_TERMINATOR;
1458+ try {
1459+ UNSAFE = sun.misc.Unsafe.getUnsafe();
1460+ Class k = ConcurrentLinkedDeque.class;
1461+ headOffset = UNSAFE.objectFieldOffset
1462+ (k.getDeclaredField("head"));
1463+ tailOffset = UNSAFE.objectFieldOffset
1464+ (k.getDeclaredField("tail"));
1465+ } catch (Exception e) {
1466+ throw new Error(e);
1467+ }
1468+ }
1469+}